mirror of
https://github.com/izzy2lost/libultraship.git
synced 2026-06-19 01:16:13 -07:00
restructure files so headers live in /include (#924)
* Un-static variables, private them, and add getters/setters for them. * ci: temporarily disable iOS * move all the files * some cmake error stuff * glorified stash * another glorified stash * some header stuff * more header progress * another glorified stash * it builds * more * another * remove files we shouldn't have there * more * move stuff * bridge stuff * clang-format * move * mac error * remove commented line * mac error * mac probably needs this too * more mac * another * more mac * mac * oh mac * hiding errors * more mac errors hiding * mac arc stuff * ok that wasn't it what's going on * is it the headers? * none of this makes sense * some windows error fixes * more win error fixes * missed one * one more * another * more error * error * couple more * fix tidy excludes * fix some includes tidy caught * fix cmake stuff found when building soh * try to get tidy to not complain about stringhelper? * i hate clang tidy --------- Co-authored-by: Malkierian <malkierian@gmail.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
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co-authored by
Malkierian
briaguya
parent
1972d91f0b
commit
2782e554d9
@@ -50,7 +50,7 @@ jobs:
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mkdir clang-tidy-result
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- name: Analyze
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run: |
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git diff -U0 HEAD^ -- 'src' 'include' ':!include/color.h' ':!include/libultra/*' ':!src/public/libultra/*' ':!src/graphic/Fast3D/*' ':!src/log/spd' | clang-tidy-diff -p1 -path build -export-fixes clang-tidy-result/fixes.yml
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git diff -U0 HEAD^ -- 'src' 'include' ':!include/libultraship/color.h' ':!include/libultraship/libultra/*' ':!src/libultraship/libultra/*' ':!src/fast/*' ':!src/ship/utils/AppleFolderManager.mm' | clang-tidy-diff -p1 -path build -export-fixes clang-tidy-result/fixes.yml
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- name: Save PR metadata
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run: |
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echo ${{ github.event.number }} > clang-tidy-result/pr-id.txt
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+1
-1
@@ -358,7 +358,7 @@ cmake_install.cmake
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*.lib
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*.tlog
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*.recipe
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src/install_config.h
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src/ship/install_config.h
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# Removed jsonConfig and jsonConfigVersion
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extern/nlohmann-json/*_jsonConfig*
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*.pbxproj
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@@ -1,10 +1,9 @@
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#pragma once
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#include "window/Window.h"
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#include "window/gui/Gui.h"
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#include "graphic/Fast3D/backends/gfx_window_manager_api.h"
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#include "graphic/Fast3D/backends/gfx_rendering_api.h"
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#include "public/bridge/gfxbridge.h"
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#include "controller/controldevice/controller/mapping/keyboard/KeyboardScancodes.h"
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#include "ship/window/Window.h"
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#include "ship/window/gui/Gui.h"
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#include "fast/backends/gfx_window_manager_api.h"
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#include "fast/backends/gfx_rendering_api.h"
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#include "ship/controller/controldevice/controller/mapping/keyboard/KeyboardScancodes.h"
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union Gfx;
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#include "interpreter.h"
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@@ -10,13 +10,13 @@
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#include <stack>
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#include <string>
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#include "graphic/Fast3D/lus_gbi.h"
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#include "fast/lus_gbi.h"
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#include "libultraship/libultra/types.h"
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#include "public/bridge/gfxbridge.h"
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#include "fast/ucodehandlers.h"
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#include "backends/gfx_rendering_api.h"
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#include "resource/type/Texture.h"
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#include "resource/Resource.h"
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#include "fast/resource/type/Texture.h"
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#include "ship/resource/Resource.h"
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// TODO figure out why changing these to 640x480 makes the game only render in a quarter of the window
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#define SCREEN_WIDTH 320
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