Commit Graph

  • a8c6e370e3 StateSaves dir now in new structure nakeee 2008-11-12 07:57:30 +00:00
  • 1a7fd90538 removing only directories nakeee 2008-11-12 07:44:58 +00:00
  • f7cb34f1e0 Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files! Shawn Hoffman 2008-11-12 04:54:17 +00:00
  • 8c7d7a6c36 Change Data/User/GC/Cards/<region> to Data/User/GC/<region>. It just makes more sense to be similar to Data/Sys/GC/ Shawn Hoffman 2008-11-12 04:39:06 +00:00
  • de170ee9fd just some minor actionreplay fixing for codes that used 03 size daco65 2008-11-11 23:57:59 +00:00
  • d6f2a0f2e9 I could write a comment to since I'm at it. John Peterson 2008-11-11 23:55:59 +00:00
  • ffa2b49903 Wii sound fix. May remove the broken sound that was sometimes heard in Wii Sports. John Peterson 2008-11-11 23:35:51 +00:00
  • 47dfc9ad38 moved Gameini dir on linux to User/GameConfig nakeee 2008-11-11 22:12:36 +00:00
  • 5e2142a901 more path updates Dolphin.ini moved to User/Config on linux waiting for windows ppl to do their job:P nakeee 2008-11-11 22:00:09 +00:00
  • 5bbde79642 trying to add sym links nakeee 2008-11-11 21:18:44 +00:00
  • b47f349c96 Got rid of default Dolphin.ini Default plugins are now in Paths.h Important note for scons users, plugin names now match the one on windows!!! make sure to remove the old ones!! and update your .ini!! nakeee 2008-11-11 20:59:48 +00:00
  • fa1c90a411 linux build fixes. I don't know why ConfigMain is sized oddly on linux. Shawn Hoffman 2008-11-11 19:09:52 +00:00
  • 7df9681bc2 revert accidental dolphin.ini commit Shawn Hoffman 2008-11-11 18:48:43 +00:00
  • eaf0f3b583 Wii Sports sound works John Peterson 2008-11-11 18:46:48 +00:00
  • e6a34eed9f update gameconfig files so they match new format given by ISOProperties, add missing map file from new sir structure. Shawn Hoffman 2008-11-11 18:41:46 +00:00
  • e3f9886c72 GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there. Shawn Hoffman 2008-11-11 18:39:09 +00:00
  • e2f687470b Added Wii Sports AX CRC John Peterson 2008-11-11 17:24:37 +00:00
  • 9e2b3436b6 Added DSP HLE mail case (used in Pokemon). John Peterson 2008-11-11 16:41:45 +00:00
  • cfcd1b6dd5 Another small DSP HLE update. John Peterson 2008-11-11 16:28:46 +00:00
  • f38b1688cc Small DSP HLE update. Some AX Wii games now play noise (Top Spin 3, Wario Land). John Peterson 2008-11-11 08:10:09 +00:00
  • 2a4e584e02 Linux compiling fix Sonicadvance1 2008-11-11 07:31:40 +00:00
  • 8373b94fd2 small update, adds check to importFile so only one save per game allowed, adds check to remove file so removing last file on memcard will not corrupt it LPFaint99 2008-11-11 07:01:47 +00:00
  • 70837bb034 replace m_VtxDesc.Tex7Coord that I missed Shawn Hoffman 2008-11-11 04:50:39 +00:00
  • 1ceee92770 Since m_VtxDesc.Text7Coord is broken across a 32 bit word boundary, retrieve its value manually. If we didn't do this, the vertex format would be read as one bit offset from where it should be, making 01 become 00, and 10/11 become 01. Among the benefits of this fix: Zelda Wind Waker no longer crashes when you view the map. see http://forums.ngemu.com/dolphin-discussion/114035-those-pesky-bit-fields.html Shawn Hoffman 2008-11-11 04:44:41 +00:00
  • 7c1bd6bc6c fix for silly crash in wii mode hrydgard 2008-11-10 23:21:05 +00:00
  • 48bce5a05a Map ARAM to MEM2 on Wii the way I think it works. If this breaks stuff or is wrong, please tell me or revert. hrydgard 2008-11-10 21:54:11 +00:00
  • 6fe351bef9 Typo John Peterson 2008-11-10 21:49:54 +00:00
  • c26920efb6 Oops, fixed mistake John Peterson 2008-11-10 21:48:15 +00:00
  • 0f4b41d5ea Small DSP HLE change John Peterson 2008-11-10 21:41:24 +00:00
  • 668085e5a1 Fixed typo John Peterson 2008-11-10 20:41:02 +00:00
  • fe19642762 Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly. John Peterson 2008-11-10 20:32:36 +00:00
  • 145d868585 fix to compile on linux (itoa is not standart please don't use it..) nakeee 2008-11-10 19:30:16 +00:00
  • 814aa547ac Added mail viewer to the HLE DSP plugin. Use it by selecting Mail > Scan mails in the sound debugger. John Peterson 2008-11-10 10:32:18 +00:00
  • 6492b21367 missing file on scons nakeee 2008-11-10 09:30:36 +00:00
  • 9199d1a3bc Added texture converter to convert textures between GX and GL formats using fragment programs. Currently only YUYV <-> RGB is supported, but other formats will be added in the future. Hopefully using fragment program conversion over the current software texture conversion will help movie playback. donkopunchstania 2008-11-10 07:12:14 +00:00
  • 814d3ddb0e small code fixes nakeee 2008-11-09 20:55:04 +00:00
  • 475daf0331 struct fix hrydgard 2008-11-09 20:17:07 +00:00
  • ee3dae4952 More AX hrydgard 2008-11-09 19:54:51 +00:00
  • 35e8951f99 oops, left logging on hrydgard 2008-11-09 18:48:40 +00:00
  • 8a0fea72e6 More AX Wii work - ax parsing corrected (hopefully), still no sound :p hrydgard 2008-11-09 18:38:15 +00:00
  • 860ffe9541 Some preparations for Wii AX (much work remains) hrydgard 2008-11-09 16:19:30 +00:00
  • 530fb9ba3d Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used hrydgard 2008-11-09 13:17:17 +00:00
  • 42a515ba76 a small fix when not using stretch and a small code move omegadox 2008-11-09 00:28:12 +00:00
  • d2bbd6bda2 ImportFile and RemoveFile "fixed", should not cause corruption anymore, but still needs more work LPFaint99 2008-11-08 20:34:43 +00:00
  • 8684b734e8 cleaner cpu string, a better error message hrydgard 2008-11-08 14:28:28 +00:00
  • 8be6beed6a DC WIP: fifo set/reset hack memberTwo.mb2 2008-11-08 14:20:27 +00:00
  • 83b8527085 Some Wiimote to Gamepad translations for Wario Land Shake It John Peterson 2008-11-08 06:31:18 +00:00
  • 3303639a6e Fixed stretch to fit for separate render window omegadox 2008-11-08 04:09:40 +00:00
  • 825335fc2c Readded log manager changes, now with a LOGV function to use the verbosity levels. John Peterson 2008-11-07 20:08:31 +00:00
  • 47f103567c Another small change John Peterson 2008-11-07 20:07:09 +00:00
  • eb6afb7c05 Small changes that were lost in revision 936. John Peterson 2008-11-07 20:01:06 +00:00
  • 6d6199a6e6 Added keyboard buttons to wiimote plugin. Todo: add a config window to configure the keys. John Peterson 2008-11-07 19:58:55 +00:00
  • 3bd72c5e3f revert memcardmanager.cpp changes made in r926 Shawn Hoffman 2008-11-07 19:13:31 +00:00
  • 5a9b38d639 small cleanup on info in caption / statusbar omegadox 2008-11-07 04:37:50 +00:00
  • 256474bd0e now AR only shows the names of active codes instead of all available codes in the ini... daco65 2008-11-06 22:05:55 +00:00
  • 03d5443636 it seems that "rename" overwrites files... fires.gc 2008-11-06 22:01:09 +00:00
  • f9ea76451d daco65 2008-11-06 11:18:29 +00:00
  • 2e4cde02fd added comments and a fix. omegadox 2008-11-06 03:48:03 +00:00
  • 9c4b7a4548 Small Fill and Slide fix. omegadox 2008-11-06 03:39:48 +00:00
  • 135b6e1eb8 added close event so application got shutdown correctly fires.gc 2008-11-05 22:58:26 +00:00
  • 46c284f7a9 enable auto-connection-"hack" for linux fires.gc 2008-11-05 22:37:23 +00:00
  • 2bbbebbfca shutdown fix for wiimote plugin fires.gc 2008-11-05 22:17:09 +00:00
  • f122106b61 Workaround for shutdown opengl plugin if you are render to window. It hangs in a message box (wglMakeCurrent(NULL,NULL) fails) which you cant see and so cant click away. fires.gc 2008-11-05 21:59:54 +00:00
  • fafbbdfee5 wiimote code cleaning fires.gc 2008-11-05 21:05:43 +00:00
  • e19f01c33b another wii banner fix fires.gc 2008-11-05 21:05:04 +00:00
  • bcb0fa6178 just some gameini cleanup/code deactivation daco65 2008-11-05 19:16:52 +00:00
  • 4aed4eb1c7 small fix - games without banners aren't cached anymore so wii banners will be shown correctly fires.gc 2008-11-05 19:07:38 +00:00
  • 4e4bbdfa45 added missing binaries fires.gc 2008-11-05 19:06:15 +00:00
  • e37a283886 compile fix for windows fires.gc 2008-11-05 18:54:28 +00:00
  • 5e300155da added native wiimote support. The new native wiimote support isn't stable and works for windows only. Follow this tutorial (http://www.wiibrew.org/wiki/Wiimote/Windows_Tutorial) to connect your wiimote and verify that your connections is established (you can do this is one of the wiiuse sample demos). After that start dolphin. At the beginning LED4 of your wiimote should be enabled and after the wii program has established its own connection only LED1 must be enabled. DONT ASK FOR MULTI-WIIMOTE SUPPORT :) Have fun fires.gc 2008-11-05 17:15:00 +00:00
  • c208b1bc60 added special wiiuse version fires.gc 2008-11-05 16:46:30 +00:00
  • c429c7e275 save settings on close config dialog... dolphin crashes by far to often to save the settings on closing only fires.gc 2008-11-05 12:02:35 +00:00
  • ff084ad22a wip of IPC fires.gc 2008-11-04 21:34:12 +00:00
  • ffe1a671ea added files and svn ignore settings to the new file structure Shawn Hoffman 2008-11-04 21:20:12 +00:00
  • 2812dc0dd9 Begning of new Data dir issue 258 nakeee 2008-11-04 20:57:50 +00:00
  • c50a200ae6 some minor fixing daco65 2008-11-04 13:05:01 +00:00
  • 18d1a2748a added Harvest moon NTSC thx to zenmanorg daco65 2008-11-04 11:10:10 +00:00
  • b6b61f0a9f changed ConfigMain and ogl config. Shawn Hoffman 2008-11-04 09:56:25 +00:00
  • 1473512180 Tons more Microphone work, due to me sucking, it doesn't work yet though. Sonicadvance1 2008-11-04 09:05:10 +00:00
  • ac3c29108c Removed inverting the depth, still needs to be removed from config, and I also cleared up a line of code that was annoying to look at Sonicadvance1 2008-11-04 05:49:48 +00:00
  • 73b7b22214 Stabby Stabby old BBA code since I didn't even know wth was going on, and I still don't Sonicadvance1 2008-11-04 03:03:32 +00:00
  • 712a391cb8 Removed the Projection Hacks since the Original Projection was correct, I never ment to commit those projection changes anyway ;p Sonicadvance1 2008-11-04 01:38:20 +00:00
  • 50e05669c3 ini's added thx to zenmanorg. these are mystic heroes(NTSC),animal crossing(NTSC), hot weels (ntsc) , P.N. 03 (PAL), Lost kingdoms (NTSC) and mario party 5 (ntsc) daco65 2008-11-04 01:33:12 +00:00
  • 5507cc7b95 fixed the iso list refreshing (no more 10 times battalion wars shuffle :P ) and did some cleanup of the option to cache the iso's or not (which is now automatically anyway) and i see no reason why it should ever be optional o.O daco65 2008-11-03 17:18:35 +00:00
  • caa9a0bf2b compile on linux nakeee 2008-11-03 16:36:50 +00:00
  • f274a86de8 crash fix - missing parameters in a vprintf can crash the program fires.gc 2008-11-03 15:21:13 +00:00
  • c74a30b486 bugfix - GameListItem hasn't created the ISOCache folder fires.gc 2008-11-03 15:20:23 +00:00
  • 4ad86ef180 added caching on GameListItem level and disabling current one... prolly it is a little bit slower, but it is robust fires.gc 2008-11-03 11:03:36 +00:00
  • 5e261fbec3 GP fifo reset fix (ZWW reset in DC at least). revert r1051 for ppl who don't own quadcore :p memberTwo.mb2 2008-11-03 09:01:14 +00:00
  • d62d517c72 fixed gamelist cache not dealing with long longs correctly :) Shawn Hoffman 2008-11-03 06:55:59 +00:00
  • c9b1cced9c added banner image showing/saving to filesystemviewer. Cleaned up daco's cache code a bit (only coding style stuff), added default banner image. Commented out progress bar for plugin loading. Shawn Hoffman 2008-11-03 04:17:57 +00:00
  • 22153edc59 no more Wx windows saying " could not find xxxxxx.png " daco65 2008-11-03 01:52:03 +00:00
  • 901577489f now you cannot add an ISO path which is already in the list Shawn Hoffman 2008-11-03 01:06:07 +00:00
  • 43b302a000 Start of Iso list caching. its off on default but can be changed in the options/ini also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_; daco65 2008-11-02 23:25:21 +00:00
  • a1454f4f05 continue instead of sleep (please review) nakeee 2008-11-02 17:23:26 +00:00
  • 5ae0c91def added missing files on linux nakeee 2008-11-02 16:27:19 +00:00
  • 5ae441d6bc some more HLE of the IPC fires.gc 2008-11-02 14:43:22 +00:00
  • 342c559719 fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this. changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun. added missing z component in biasing section of indirect texturing. donkopunchstania 2008-11-02 05:07:14 +00:00
  • b6c0530e15 Let SVN ignore files created by SCons. Maarten ter Huurne 2008-11-01 18:36:26 +00:00
  • 24866abaf5 Let SVN ignore memcard images. Maarten ter Huurne 2008-11-01 18:34:29 +00:00