Ryan Houdek
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d11679a06e
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Android mega commit of trash.
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2013-03-19 21:53:09 -05:00 |
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lioncash
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edd9d0e0ef
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
Not planning to touch Core since it's the most actively changed part of the project.
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2013-03-19 21:51:12 -04:00 |
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Ryan Houdek
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7d74293170
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Fix a typo in ArmEmitter noticed by LionCash.
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2013-03-18 08:45:33 -05:00 |
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Ryan Houdek
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9ae9910490
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Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
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2013-03-18 00:10:56 +00:00 |
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Pierre Bourdon
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612c2e8516
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Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
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2013-03-17 14:37:00 +01:00 |
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Ryan Houdek
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8c1091a21f
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Merge branch 'master' into GLSL-master
Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
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2013-03-15 11:19:52 -05:00 |
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Ryan Houdek
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e6c6053fcc
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Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
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2013-03-14 10:45:26 -05:00 |
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Ryan Houdek
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b4830be9bc
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Actually set the bIDIVa value in the ARM CPUDetect.
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2013-03-14 08:48:01 -05:00 |
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Ryan Houdek
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c93f7760ce
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Really clean up all the emitter loadstores on ARM. If a ARM device supports VFPv4, then it supports IDIVA, so handle that in CPUDetect.
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2013-03-14 01:50:38 +00:00 |
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Ryan Houdek
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202e2fa5c8
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Add a new WriteNewStoreOp emitter function for beginning of rewrite of the Arm Emitter LoadStores. Will finish when I have the hardware in front of me to test on.
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2013-03-13 14:08:54 -05:00 |
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degasus
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382be2aabd
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Merge branch 'master' into GLSL-master
Conflicts:
.gitignore
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2013-03-12 11:28:56 +01:00 |
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Ryan Houdek
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8406d9972d
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Fix JIT from rebasing on PPSSPP ArmEmitter.
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2013-03-12 02:35:29 +00:00 |
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Ryan Houdek
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b94b4a9e8f
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Rebase ArmEmitter on PPSSPP's base. The loadstores are making my heart cry at this point.
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2013-03-11 13:57:55 -05:00 |
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Ryan Houdek
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be217bf096
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Add a comment about Qualcomm in load stores.
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2013-03-07 20:28:18 -05:00 |
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degasus
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12e84f918a
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Merge branch 'master' into GLSL-master
this fix debug build
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2013-03-07 17:05:32 +01:00 |
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Ryan Houdek
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f3528277c4
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Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
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2013-03-07 09:52:38 -06:00 |
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degasus
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eaa5a77d9e
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fix debug build
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2013-03-06 20:47:48 +01:00 |
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degasus
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a1c5e90083
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Merge branch 'master' into GLSL-master
Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/CMakeLists.txt
Source/Core/DolphinWX/Src/GLInterface.h
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/VertexManagerBase.cpp
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/main.cpp
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2013-03-06 15:59:29 +01:00 |
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degasus
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8d5299c20b
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Merge branch 'vertex-loader-cleanup'
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2013-03-06 14:08:02 +01:00 |
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Ryan Houdek
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d6558e1c31
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Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. This increases VPS 15-20 on SSBM intro movie on ODROIDX
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2013-03-06 01:51:59 +00:00 |
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Jordan Woyak
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2095641af0
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OK, seriously, buildfix. I shouldn't even have commit access!
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2013-03-05 16:17:45 -06:00 |
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Jordan Woyak
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b34991c4c3
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Buildfix for real.
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2013-03-05 16:08:26 -06:00 |
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Jordan Woyak
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fe3a54d7fd
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Buildfix!
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2013-03-05 15:48:57 -06:00 |
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Jordan Woyak
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10d57a3402
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Use standard binary multiple unit symbols for game size display.
Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
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2013-03-05 14:58:30 -06:00 |
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Jordan Woyak
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f3f89e1d00
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Merge branch 'master' into vertex-loader-cleanup
Conflicts:
Source/Core/Common/Src/CommonFuncs.h
Source/Core/VideoCommon/Src/VertexLoader.cpp
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2013-03-04 15:47:56 -06:00 |
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