Commit Graph
158 Commits
Author SHA1 Message Date
Admiral H. Curtiss 069280ddc6 HW/VideoInterface: Refactor to class. 2023-03-11 12:50:35 +01:00
Scott Mansell e0a1631659 Add comment about "end of frame" 2023-02-09 18:36:20 +13:00
Scott Mansell 4422af1272 Cleanup headers 2023-02-09 18:36:20 +13:00
Scott Mansell 31cfe8250d Lint fixes 2023-02-09 18:36:20 +13:00
Scott Mansell 11de923dcb Move xfb tracking and IR scaling out of RenderBase 2023-02-09 18:36:20 +13:00
Scott Mansell 3be63221c7 Renderer still needs to track swaps for savestates 2023-01-31 19:41:24 +13:00
Scott Mansell 2a18b34a73 Wire up frame before/after events 2023-01-31 19:41:24 +13:00
Scott Mansell 99d3e489ea Move BoundingBox out of RenderBase
They were essentially just pass-though methods
2023-01-31 19:41:24 +13:00
Scott Mansell 606c18210d TextureCache: Refactor with smart pointers
The whole ownership model was getting a bit of a mess, with a some
of special cases to deal with. And I'm planning to make it even more
complex in the future.
So here is some upfront work to convert it over to reference counted
pointers.
2023-01-31 18:29:47 +13:00
Admiral H. Curtiss cb0a603c72 VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
Admiral H. Curtiss 50625728e0 VideoCommon: De-globalize VertexShaderManager class. 2022-12-28 15:52:29 +01:00
Admiral H. Curtiss 725bd64ec2 VideoCommon: De-globalize PixelShaderManager class. 2022-12-27 20:13:24 +01:00
Admiral H. Curtiss c486baffe6 VideoCommon/PixelEngine: Pass Core::System to methods. 2022-12-11 21:57:30 +01:00
Admiral H. Curtiss ec8aaf1f30 VideoCommon/PixelEngine: Refactor to class, move to Core::System. 2022-12-11 21:57:19 +01:00
Admiral H. Curtiss 5624dd6d39 VideoCommon/Fifo: Refactor to class, move to Core::System. 2022-12-10 17:16:19 +01:00
Admiral H. Curtiss 839db591d9 HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
Admiral H. Curtiss c9558ecb4c CoreTiming: Refactor to class. 2022-11-27 03:47:12 +01:00
Robin Kertels 779fe13e62 VideoCommon: Update EFB peek cache on draw done and tokens
Massively improves performance in Mario Galaxy on Android.
2022-10-01 18:08:38 +02:00
Pokechu22 39569392bd VideoCommon: Add statistics for draw done and token commands 2022-09-26 16:19:54 -07:00
Pokechu22 3fb09e3297 Fifo analyzer: Improve some BP descriptions
Mainly, the improvements are passing in the current command ID so that e.g. stage numbers can be directly included, instead of saying 0/1 or even/odd.
2022-08-29 11:10:05 -07:00
Pokechu22 bed278d3b7 Create dedicated enum for EFB/XFB gamma correction
This also changes the behavior for the invalid gamma value, which was confirmed to behave the same as 2.2.

Note that currently, the gamma value is only used for XFB copies, even though hardware testing indicates it also works for EFB copies.  This will be changed in a later commit.
2022-07-15 12:29:40 -07:00
Pokechu22 dd41a72378 Only use intensity formats if both intensity_fmt and auto_conv are set
auto_conv is normally always set for EFB copies, but hardware testing indicates that intensity_fmt does nothing if auto_conv is not set.
2022-07-15 12:29:40 -07:00
Pokechu22 076392a0f6 VideoCommon: Rework scissor handling
This increases accuracy, fixing the white rendering in Major Minor's Majestic March.  However, the hardware backends can only have one viewport and scissor rectangle at a time, while sometimes multiple are needed to accurately emulate what is happening.  If possible, this will need to be fixed later.
2022-04-16 10:26:11 -07:00
Pokechu22 b85b35d5ea VideoCommon: Create dedicated structs for scissor pos/offset 2022-04-16 10:26:10 -07:00
Pokechu22 b5fd35f951 Refactor OpcodeDecoding and FIFO analyzer to use callbacks 2021-12-18 15:21:36 -08:00