VideoCommon/Fifo: Refactor to class, move to Core::System.

This commit is contained in:
Admiral H. Curtiss
2022-12-10 17:16:19 +01:00
parent d250e69ddf
commit 5624dd6d39
18 changed files with 377 additions and 300 deletions
+12 -6
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@@ -277,7 +277,9 @@ void Stop() // - Hammertime!
// Dump left over jobs
HostDispatchJobs();
Fifo::EmulatorState(false);
auto& system = Core::System::GetInstance();
system.GetFifo().EmulatorState(false);
INFO_LOG_FMT(CONSOLE, "Stop [Main Thread]\t\t---- Shutting down ----");
@@ -285,7 +287,7 @@ void Stop() // - Hammertime!
INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "Stop CPU"));
CPU::Stop();
if (Core::System::GetInstance().IsDualCoreMode())
if (system.IsDualCoreMode())
{
// Video_EnterLoop() should now exit so that EmuThread()
// will continue concurrently with the rest of the commands
@@ -597,7 +599,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
wiifs_guard.Dismiss();
// This adds the SyncGPU handler to CoreTiming, so now CoreTiming::Advance might block.
Fifo::Prepare();
system.GetFifo().Prepare();
// Setup our core
if (Config::Get(Config::MAIN_CPU_CORE) != PowerPC::CPUCore::Interpreter)
@@ -622,7 +624,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
s_cpu_thread = std::thread(cpuThreadFunc, savestate_path, delete_savestate);
// become the GPU thread
Fifo::RunGpuLoop();
system.GetFifo().RunGpuLoop();
// We have now exited the Video Loop
INFO_LOG_FMT(CONSOLE, "{}", StopMessage(false, "Video Loop Ended"));
@@ -766,7 +768,8 @@ static bool PauseAndLock(bool do_lock, bool unpause_on_unlock)
// video has to come after CPU, because CPU thread can wait for video thread
// (s_efbAccessRequested).
Fifo::PauseAndLock(do_lock, false);
auto& system = Core::System::GetInstance();
system.GetFifo().PauseAndLock(do_lock, false);
ResetRumble();
@@ -1029,7 +1032,10 @@ void UpdateWantDeterminism(bool initial)
const auto ios = IOS::HLE::GetIOS();
if (ios)
ios->UpdateWantDeterminism(new_want_determinism);
Fifo::UpdateWantDeterminism(new_want_determinism);
auto& system = Core::System::GetInstance();
system.GetFifo().UpdateWantDeterminism(new_want_determinism);
// We need to clear the cache because some parts of the JIT depend on want_determinism,
// e.g. use of FMA.
JitInterface::ClearCache();
+2 -1
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@@ -354,7 +354,8 @@ void CoreTimingManager::Idle()
// When the FIFO is processing data we must not advance because in this way
// the VI will be desynchronized. So, We are waiting until the FIFO finish and
// while we process only the events required by the FIFO.
Fifo::FlushGpu();
auto& system = Core::System::GetInstance();
system.GetFifo().FlushGpu();
}
PowerPC::UpdatePerformanceMonitor(PowerPC::ppcState.downcount, 0, 0);
+2 -1
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@@ -191,7 +191,8 @@ void Run()
static void RunAdjacentSystems(bool running)
{
// NOTE: We're assuming these will not try to call Break or EnableStepping.
Fifo::EmulatorState(running);
auto& system = Core::System::GetInstance();
system.GetFifo().EmulatorState(running);
// Core is responsible for shutting down the sound stream.
if (s_state != State::PowerDown)
AudioCommon::SetSoundStreamRunning(Core::System::GetInstance(), running);
+1 -1
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@@ -173,7 +173,7 @@ void PatchEngineCallback(Core::System& system, u64 userdata, s64 cycles_late)
void ThrottleCallback(Core::System& system, u64 deadline, s64 cyclesLate)
{
// Allow the GPU thread to sleep. Setting this flag here limits the wakeups to 1 kHz.
Fifo::GpuMaySleep();
system.GetFifo().GpuMaySleep();
const u64 time = Common::Timer::NowUs();
+7
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@@ -19,6 +19,7 @@
#include "Core/HW/Sram.h"
#include "Core/HW/VideoInterface.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
namespace Core
{
@@ -35,6 +36,7 @@ struct System::Impl
DVDInterface::DVDInterfaceState m_dvd_interface_state;
DVDThread::DVDThreadState m_dvd_thread_state;
ExpansionInterface::ExpansionInterfaceState m_expansion_interface_state;
Fifo::FifoManager m_fifo;
Memory::MemoryManager m_memory;
MemoryInterface::MemoryInterfaceState m_memory_interface_state;
SerialInterface::SerialInterfaceState m_serial_interface_state;
@@ -120,6 +122,11 @@ ExpansionInterface::ExpansionInterfaceState& System::GetExpansionInterfaceState(
return m_impl->m_expansion_interface_state;
}
Fifo::FifoManager& System::GetFifo() const
{
return m_impl->m_fifo;
}
Memory::MemoryManager& System::GetMemory() const
{
return m_impl->m_memory;
+5
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@@ -36,6 +36,10 @@ namespace ExpansionInterface
{
class ExpansionInterfaceState;
};
namespace Fifo
{
class FifoManager;
}
namespace Memory
{
class MemoryManager;
@@ -94,6 +98,7 @@ public:
DVDInterface::DVDInterfaceState& GetDVDInterfaceState() const;
DVDThread::DVDThreadState& GetDVDThreadState() const;
ExpansionInterface::ExpansionInterfaceState& GetExpansionInterfaceState() const;
Fifo::FifoManager& GetFifo() const;
Memory::MemoryManager& GetMemory() const;
MemoryInterface::MemoryInterfaceState& GetMemoryInterfaceState() const;
SerialInterface::SerialInterfaceState& GetSerialInterfaceState() const;
+3 -2
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@@ -114,9 +114,10 @@ static void RunWithGPUThreadInactive(std::function<void()> f)
// the CPU and GPU threads are the same thread, and we already checked for the GPU thread.)
const bool was_running = Core::GetState() == Core::State::Running;
Fifo::PauseAndLock(true, was_running);
auto& fifo = Core::System::GetInstance().GetFifo();
fifo.PauseAndLock(true, was_running);
f();
Fifo::PauseAndLock(false, was_running);
fifo.PauseAndLock(false, was_running);
}
else
{
+4 -2
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@@ -5,6 +5,7 @@
#include <mutex>
#include "Core/System.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/Statistics.h"
@@ -90,7 +91,8 @@ void AsyncRequests::PushEvent(const AsyncRequests::Event& event, bool blocking)
m_queue.push(event);
Fifo::RunGpu();
auto& system = Core::System::GetInstance();
system.GetFifo().RunGpu();
if (blocking)
{
m_cond.wait(lock, [this] { return m_queue.empty(); });
@@ -159,7 +161,7 @@ void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
break;
case Event::FIFO_RESET:
Fifo::ResetVideoBuffer();
Core::System::GetInstance().GetFifo().ResetVideoBuffer();
break;
case Event::PERF_QUERY:
+12 -3
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@@ -179,14 +179,17 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
switch (bp.newvalue & 0xFF)
{
case 0x02:
{
INCSTAT(g_stats.this_frame.num_draw_done);
g_texture_cache->FlushEFBCopies();
g_framebuffer_manager->InvalidatePeekCache(false);
g_framebuffer_manager->RefreshPeekCache();
if (!Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetFinish(cycles_into_future); // may generate interrupt
DEBUG_LOG_FMT(VIDEO, "GXSetDrawDone SetPEFinish (value: {:#04X})", bp.newvalue & 0xFFFF);
return;
}
default:
WARN_LOG_FMT(VIDEO, "GXSetDrawDone ??? (value {:#04X})", bp.newvalue & 0xFFFF);
@@ -194,23 +197,29 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
}
return;
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
{
INCSTAT(g_stats.this_frame.num_token);
g_texture_cache->FlushEFBCopies();
g_framebuffer_manager->InvalidatePeekCache(false);
g_framebuffer_manager->RefreshPeekCache();
if (!Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false, cycles_into_future);
DEBUG_LOG_FMT(VIDEO, "SetPEToken {:#06X}", bp.newvalue & 0xFFFF);
return;
}
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
{
INCSTAT(g_stats.this_frame.num_token_int);
g_texture_cache->FlushEFBCopies();
g_framebuffer_manager->InvalidatePeekCache(false);
g_framebuffer_manager->RefreshPeekCache();
if (!Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true, cycles_into_future);
DEBUG_LOG_FMT(VIDEO, "SetPEToken + INT {:#06X}", bp.newvalue & 0xFFFF);
return;
}
// ------------------------
// EFB copy command. This copies a rectangle from the EFB to either RAM in a texture format or to
+23 -23
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@@ -223,8 +223,8 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
mmio->Register(base | STATUS_REGISTER, MMIO::ComplexRead<u16>([](Core::System& system, u32) {
auto& cp = system.GetCommandProcessor();
Fifo::SyncGPUForRegisterAccess();
cp.SetCpStatusRegister();
system.GetFifo().SyncGPUForRegisterAccess();
cp.SetCpStatusRegister(system);
return cp.m_cp_status_reg.Hex;
}),
MMIO::InvalidWrite<u16>());
@@ -234,8 +234,8 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
auto& cp = system.GetCommandProcessor();
UCPCtrlReg tmp(val);
cp.m_cp_ctrl_reg.Hex = tmp.Hex;
cp.SetCpControlRegister();
Fifo::RunGpu();
cp.SetCpControlRegister(system);
system.GetFifo().RunGpu();
}));
mmio->Register(base | CLEAR_REGISTER, MMIO::DirectRead<u16>(&m_cp_clear_reg.Hex),
@@ -244,7 +244,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
UCPClearReg tmp(val);
cp.m_cp_clear_reg.Hex = tmp.Hex;
cp.SetCpClearRegister();
Fifo::RunGpu();
system.GetFifo().RunGpu();
}));
mmio->Register(base | PERF_SELECT, MMIO::InvalidRead<u16>(), MMIO::Nop<u16>());
@@ -284,7 +284,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
{
fifo_rw_distance_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
const auto& fifo = system.GetCommandProcessor().GetFifo();
Fifo::SyncGPUForRegisterAccess();
system.GetFifo().SyncGPUForRegisterAccess();
if (fifo.CPWritePointer.load(std::memory_order_relaxed) >=
fifo.SafeCPReadPointer.load(std::memory_order_relaxed))
{
@@ -306,16 +306,16 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
{
fifo_rw_distance_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
const auto& fifo = system.GetCommandProcessor().GetFifo();
Fifo::SyncGPUForRegisterAccess();
system.GetFifo().SyncGPUForRegisterAccess();
return fifo.CPReadWriteDistance.load(std::memory_order_relaxed) >> 16;
});
}
mmio->Register(base | FIFO_RW_DISTANCE_HI, fifo_rw_distance_hi_r,
MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& system, u32, u16 val) {
auto& fifo = system.GetCommandProcessor().GetFifo();
Fifo::SyncGPUForRegisterAccess();
system.GetFifo().SyncGPUForRegisterAccess();
WriteHigh(fifo.CPReadWriteDistance, val & WMASK_HI_RESTRICT);
Fifo::RunGpu();
system.GetFifo().RunGpu();
}));
mmio->Register(
@@ -330,12 +330,12 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
{
fifo_read_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
auto& fifo = system.GetCommandProcessor().GetFifo();
Fifo::SyncGPUForRegisterAccess();
system.GetFifo().SyncGPUForRegisterAccess();
return fifo.SafeCPReadPointer.load(std::memory_order_relaxed) >> 16;
});
fifo_read_hi_w = MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& sys, u32, u16 val) {
auto& fifo = sys.GetCommandProcessor().GetFifo();
Fifo::SyncGPUForRegisterAccess();
sys.GetFifo().SyncGPUForRegisterAccess();
WriteHigh(fifo.CPReadPointer, val & WMASK_HI_RESTRICT);
fifo.SafeCPReadPointer.store(fifo.CPReadPointer.load(std::memory_order_relaxed),
std::memory_order_relaxed);
@@ -345,12 +345,12 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
{
fifo_read_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
const auto& fifo = system.GetCommandProcessor().GetFifo();
Fifo::SyncGPUForRegisterAccess();
system.GetFifo().SyncGPUForRegisterAccess();
return fifo.CPReadPointer.load(std::memory_order_relaxed) >> 16;
});
fifo_read_hi_w = MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& sys, u32, u16 val) {
auto& fifo = sys.GetCommandProcessor().GetFifo();
Fifo::SyncGPUForRegisterAccess();
sys.GetFifo().SyncGPUForRegisterAccess();
WriteHigh(fifo.CPReadPointer, val & WMASK_HI_RESTRICT);
});
}
@@ -366,7 +366,7 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
// if we aren't linked, we don't care about gather pipe data
if (!m_cp_ctrl_reg.GPLinkEnable)
{
if (IsOnThread(system) && !Fifo::UseDeterministicGPUThread())
if (IsOnThread(system) && !system.GetFifo().UseDeterministicGPUThread())
{
// In multibuffer mode is not allowed write in the same FIFO attached to the GPU.
// Fix Pokemon XD in DC mode.
@@ -374,10 +374,10 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
(ProcessorInterface::Fifo_CPUBase == fifo.CPBase.load(std::memory_order_relaxed)) &&
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > 0)
{
Fifo::FlushGpu();
system.GetFifo().FlushGpu();
}
}
Fifo::RunGpu();
system.GetFifo().RunGpu();
return;
}
@@ -405,7 +405,7 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
fifo.CPReadWriteDistance.fetch_add(GPFifo::GATHER_PIPE_SIZE, std::memory_order_seq_cst);
Fifo::RunGpu();
system.GetFifo().RunGpu();
ASSERT_MSG(COMMANDPROCESSOR,
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) <=
@@ -442,12 +442,12 @@ void CommandProcessorManager::UpdateInterrupts(Core::System& system, u64 userdat
}
system.GetCoreTiming().ForceExceptionCheck(0);
m_interrupt_waiting.Clear();
Fifo::RunGpu();
system.GetFifo().RunGpu();
}
void CommandProcessorManager::UpdateInterruptsFromVideoBackend(Core::System& system, u64 userdata)
{
if (!Fifo::UseDeterministicGPUThread())
if (!system.GetFifo().UseDeterministicGPUThread())
{
system.GetCoreTiming().ScheduleEvent(0, m_event_type_update_interrupts, userdata,
CoreTiming::FromThread::NON_CPU);
@@ -573,7 +573,7 @@ void CommandProcessorManager::SetCPStatusFromCPU(Core::System& system)
}
}
void CommandProcessorManager::SetCpStatusRegister()
void CommandProcessorManager::SetCpStatusRegister(Core::System& system)
{
const auto& fifo = m_fifo;
@@ -583,7 +583,7 @@ void CommandProcessorManager::SetCpStatusRegister()
(fifo.CPReadPointer.load(std::memory_order_relaxed) ==
fifo.CPWritePointer.load(std::memory_order_relaxed));
m_cp_status_reg.CommandIdle = !fifo.CPReadWriteDistance.load(std::memory_order_relaxed) ||
Fifo::AtBreakpoint() ||
system.GetFifo().AtBreakpoint() ||
!fifo.bFF_GPReadEnable.load(std::memory_order_relaxed);
m_cp_status_reg.UnderflowLoWatermark = fifo.bFF_LoWatermark.load(std::memory_order_relaxed);
m_cp_status_reg.OverflowHiWatermark = fifo.bFF_HiWatermark.load(std::memory_order_relaxed);
@@ -597,7 +597,7 @@ void CommandProcessorManager::SetCpStatusRegister()
m_cp_status_reg.UnderflowLoWatermark ? "ON" : "OFF");
}
void CommandProcessorManager::SetCpControlRegister()
void CommandProcessorManager::SetCpControlRegister(Core::System& system)
{
auto& fifo = m_fifo;
@@ -610,7 +610,7 @@ void CommandProcessorManager::SetCpControlRegister()
if (fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) && !m_cp_ctrl_reg.GPReadEnable)
{
fifo.bFF_GPReadEnable.store(m_cp_ctrl_reg.GPReadEnable, std::memory_order_relaxed);
Fifo::FlushGpu();
system.GetFifo().FlushGpu();
}
else
{
+2 -2
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@@ -174,8 +174,8 @@ public:
bool IsInterruptWaiting() const;
void SetCpClearRegister();
void SetCpControlRegister();
void SetCpStatusRegister();
void SetCpControlRegister(Core::System& system);
void SetCpStatusRegister(Core::System& system);
void HandleUnknownOpcode(u8 cmd_byte, const u8* buffer, bool preprocess);
File diff suppressed because it is too large Load Diff
+102 -23
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@@ -3,21 +3,28 @@
#pragma once
#include <atomic>
#include <cstddef>
#include <optional>
#include "Common/BlockingLoop.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/Flag.h"
class PointerWrap;
namespace Core
{
class System;
}
namespace CoreTiming
{
struct EventType;
}
namespace Fifo
{
void Init();
void Shutdown();
void Prepare(); // Must be called from the CPU thread.
void DoState(PointerWrap& f);
void PauseAndLock(bool doLock, bool unpauseOnUnlock);
void UpdateWantDeterminism(bool want);
bool UseDeterministicGPUThread();
// Used for diagnostics.
enum class SyncGPUReason
{
@@ -29,23 +36,95 @@ enum class SyncGPUReason
Swap,
AuxSpace,
};
// In deterministic GPU thread mode this waits for the GPU to be done with pending work.
void SyncGPU(SyncGPUReason reason, bool may_move_read_ptr = true);
// In single core mode, this runs the GPU for a single slice.
// In dual core mode, this synchronizes with the GPU thread.
void SyncGPUForRegisterAccess();
class FifoManager final
{
public:
FifoManager();
FifoManager(const FifoManager& other) = delete;
FifoManager(FifoManager&& other) = delete;
FifoManager& operator=(const FifoManager& other) = delete;
FifoManager& operator=(FifoManager&& other) = delete;
~FifoManager();
void PushFifoAuxBuffer(const void* ptr, size_t size);
void* PopFifoAuxBuffer(size_t size);
void Init();
void Shutdown();
void Prepare(); // Must be called from the CPU thread.
void DoState(PointerWrap& f);
void PauseAndLock(bool doLock, bool unpauseOnUnlock);
void UpdateWantDeterminism(bool want);
bool UseDeterministicGPUThread() const { return m_use_deterministic_gpu_thread; }
void FlushGpu();
void RunGpu();
void GpuMaySleep();
void RunGpuLoop();
void ExitGpuLoop();
void EmulatorState(bool running);
bool AtBreakpoint();
void ResetVideoBuffer();
// In deterministic GPU thread mode this waits for the GPU to be done with pending work.
void SyncGPU(SyncGPUReason reason, bool may_move_read_ptr = true);
// In single core mode, this runs the GPU for a single slice.
// In dual core mode, this synchronizes with the GPU thread.
void SyncGPUForRegisterAccess();
void PushFifoAuxBuffer(const void* ptr, size_t size);
void* PopFifoAuxBuffer(size_t size);
void FlushGpu();
void RunGpu();
void GpuMaySleep();
void RunGpuLoop();
void ExitGpuLoop();
void EmulatorState(bool running);
bool AtBreakpoint() const;
void ResetVideoBuffer();
private:
void RefreshConfig();
void ReadDataFromFifo(u32 readPtr);
void ReadDataFromFifoOnCPU(u32 readPtr);
int RunGpuOnCpu(int ticks);
int WaitForGpuThread(int ticks);
static void SyncGPUCallback(Core::System& system, u64 ticks, s64 cyclesLate);
static constexpr u32 FIFO_SIZE = 2 * 1024 * 1024;
Common::BlockingLoop m_gpu_mainloop;
Common::Flag m_emu_running_state;
// Most of this array is unlikely to be faulted in...
u8 m_fifo_aux_data[FIFO_SIZE]{};
u8* m_fifo_aux_write_ptr = nullptr;
u8* m_fifo_aux_read_ptr = nullptr;
// This could be in SConfig, but it depends on multiple settings
// and can change at runtime.
bool m_use_deterministic_gpu_thread = false;
CoreTiming::EventType* m_event_sync_gpu = nullptr;
// STATE_TO_SAVE
u8* m_video_buffer = nullptr;
u8* m_video_buffer_read_ptr = nullptr;
std::atomic<u8*> m_video_buffer_write_ptr = nullptr;
std::atomic<u8*> m_video_buffer_seen_ptr = nullptr;
u8* m_video_buffer_pp_read_ptr = nullptr;
// The read_ptr is always owned by the GPU thread. In normal mode, so is the
// write_ptr, despite it being atomic. In deterministic GPU thread mode,
// things get a bit more complicated:
// - The seen_ptr is written by the GPU thread, and points to what it's already
// processed as much of as possible - in the case of a partial command which
// caused it to stop, not the same as the read ptr. It's written by the GPU,
// under the lock, and updating the cond.
// - The write_ptr is written by the CPU thread after it copies data from the
// FIFO. Maybe someday it will be under the lock. For now, because RunGpuLoop
// polls, it's just atomic.
// - The pp_read_ptr is the CPU preprocessing version of the read_ptr.
std::atomic<int> m_sync_ticks = 0;
bool m_syncing_suspended = false;
Common::Event m_sync_wakeup_event;
std::optional<size_t> m_config_callback_id = std::nullopt;
bool m_config_sync_gpu = false;
int m_config_sync_gpu_max_distance = 0;
int m_config_sync_gpu_min_distance = 0;
float m_config_sync_gpu_overclock = 0.0f;
};
} // namespace Fifo
+6 -5
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@@ -151,13 +151,14 @@ public:
{
m_in_display_list = true;
auto& system = Core::System::GetInstance();
if constexpr (is_preprocess)
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
const u8* const start_address = memory.GetPointer(address);
Fifo::PushFifoAuxBuffer(start_address, size);
system.GetFifo().PushFifoAuxBuffer(start_address, size);
if (start_address != nullptr)
{
@@ -168,13 +169,13 @@ public:
{
const u8* start_address;
if (Fifo::UseDeterministicGPUThread())
auto& fifo = system.GetFifo();
if (fifo.UseDeterministicGPUThread())
{
start_address = static_cast<u8*>(Fifo::PopFifoAuxBuffer(size));
start_address = static_cast<u8*>(fifo.PopFifoAuxBuffer(size));
}
else
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
start_address = memory.GetPointer(address);
}
+2 -1
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@@ -333,7 +333,8 @@ static void RaiseEvent(int cycles_into_future)
CoreTiming::FromThread from = CoreTiming::FromThread::NON_CPU;
s64 cycles = 0; // we don't care about timings for dual core mode.
if (!Core::System::GetInstance().IsDualCoreMode() || Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
if (!system.IsDualCoreMode() || system.GetFifo().UseDeterministicGPUThread())
{
from = CoreTiming::FromThread::CPU;
+14 -8
View File
@@ -83,7 +83,8 @@ std::string VideoBackendBase::BadShaderFilename(const char* shader_stage, int co
void VideoBackendBase::Video_ExitLoop()
{
Fifo::ExitGpuLoop();
auto& system = Core::System::GetInstance();
system.GetFifo().ExitGpuLoop();
}
// Run from the CPU thread (from VideoInterface.cpp)
@@ -92,7 +93,8 @@ void VideoBackendBase::Video_OutputXFB(u32 xfb_addr, u32 fb_width, u32 fb_stride
{
if (m_initialized && g_renderer && !g_ActiveConfig.bImmediateXFB)
{
Fifo::SyncGPU(Fifo::SyncGPUReason::Swap);
auto& system = Core::System::GetInstance();
system.GetFifo().SyncGPU(Fifo::SyncGPUReason::Swap);
AsyncRequests::Event e;
e.time = ticks;
@@ -147,7 +149,8 @@ u32 VideoBackendBase::Video_GetQueryResult(PerfQueryType type)
return 0;
}
Fifo::SyncGPU(Fifo::SyncGPUReason::PerfQuery);
auto& system = Core::System::GetInstance();
system.GetFifo().SyncGPU(Fifo::SyncGPUReason::PerfQuery);
AsyncRequests::Event e;
e.time = 0;
@@ -185,7 +188,8 @@ u16 VideoBackendBase::Video_GetBoundingBox(int index)
warn_once = false;
}
Fifo::SyncGPU(Fifo::SyncGPUReason::BBox);
auto& system = Core::System::GetInstance();
system.GetFifo().SyncGPU(Fifo::SyncGPUReason::BBox);
AsyncRequests::Event e;
u16 result;
@@ -291,7 +295,8 @@ void VideoBackendBase::PopulateBackendInfoFromUI()
void VideoBackendBase::DoState(PointerWrap& p)
{
if (!Core::System::GetInstance().IsDualCoreMode())
auto& system = Core::System::GetInstance();
if (!system.IsDualCoreMode())
{
VideoCommon_DoState(p);
return;
@@ -304,7 +309,7 @@ void VideoBackendBase::DoState(PointerWrap& p)
// Let the GPU thread sleep after loading the state, so we're not spinning if paused after loading
// a state. The next GP burst will wake it up again.
Fifo::GpuMaySleep();
system.GetFifo().GpuMaySleep();
}
void VideoBackendBase::InitializeShared()
@@ -319,7 +324,7 @@ void VideoBackendBase::InitializeShared()
auto& system = Core::System::GetInstance();
auto& command_processor = system.GetCommandProcessor();
command_processor.Init(system);
Fifo::Init();
system.GetFifo().Init();
PixelEngine::Init();
BPInit();
VertexLoaderManager::Init();
@@ -336,6 +341,7 @@ void VideoBackendBase::ShutdownShared()
{
m_initialized = false;
auto& system = Core::System::GetInstance();
VertexLoaderManager::Clear();
Fifo::Shutdown();
system.GetFifo().Shutdown();
}
+2 -2
View File
@@ -60,10 +60,10 @@ void VideoCommon_DoState(PointerWrap& p)
p.DoMarker("TMEM");
// FIFO
Fifo::DoState(p);
auto& system = Core::System::GetInstance();
system.GetFifo().DoState(p);
p.DoMarker("Fifo");
auto& system = Core::System::GetInstance();
auto& command_processor = system.GetCommandProcessor();
command_processor.DoState(p);
p.DoMarker("CommandProcessor");
+5 -4
View File
@@ -257,13 +257,14 @@ void LoadIndexedXF(CPArray array, u32 index, u16 address, u8 size)
u32* currData = (u32*)(&xfmem) + address;
u32* newData;
if (Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
auto& fifo = system.GetFifo();
if (fifo.UseDeterministicGPUThread())
{
newData = (u32*)Fifo::PopFifoAuxBuffer(size * sizeof(u32));
newData = (u32*)fifo.PopFifoAuxBuffer(size * sizeof(u32));
}
else
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
newData = (u32*)memory.GetPointer(g_main_cp_state.array_bases[array] +
g_main_cp_state.array_strides[array] * index);
@@ -293,7 +294,7 @@ void PreprocessIndexedXF(CPArray array, u32 index, u16 address, u8 size)
g_preprocess_cp_state.array_strides[array] * index);
const size_t buf_size = size * sizeof(u32);
Fifo::PushFifoAuxBuffer(new_data, buf_size);
system.GetFifo().PushFifoAuxBuffer(new_data, buf_size);
}
std::pair<std::string, std::string> GetXFRegInfo(u32 address, u32 value)