Commit Graph
42685 Commits
Author SHA1 Message Date
Tillmann Karras 37ebb13ece DSPHLE/AXWii: fix wiimote audio in multiple games
Three bugs specific to older Wii games:
- The size difference between high-pass and biquad filter was not
  accounted for, causing wiimote related fields to be corrupted.
- Wiimote sample buffer pointers were advanced by 32 samples per
  millisecond instead of 6 samples. Usually hidden by the first bug.
- PB updates on Wii were being byte-swapped twice, but I've not actually
  found any Wii games that make use of PB updates.

This fixes wiimote audio in at least the following games:
- Excite Truck
- Ice Age 2: The Meltdown
- Kororinpa: Marble Mania
- Rapala Tournament Fishing
- Shrek the Third
- Super Monkey Ball: Banana Blitz
- Tiger Woods PGA Tour 07
- WarioWare: Smooth Moves (issue 11725)
- Wing Island
2024-10-15 18:54:41 +01:00
JosJuiceandGitHub 07605bf67c Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
JMC47andGitHub ef8b753cd7 Merge pull request #13115 from Tilka/syncfifo
VideoCommon: fix common opcode decoding errors
2024-10-14 21:26:08 -04:00
JMC47andGitHub 9fcc195384 Merge pull request #13133 from JosJuice/android-vsync-setting
Android: Add vsync setting
2024-10-14 14:32:09 -04:00
JosJuice 564e640acf Android: Add vsync setting
Recently we have been getting some requests to make the existing vsync
setting available in the Android GUI:

https://bugs.dolphin-emu.org/issues/13650
https://forums.dolphin-emu.org/Thread-vsync-toggle-for-android

I don't quite understand why enabling the vsync setting is helpful when
Android already enforces vsync, but I guess having the option available
doesn't hurt. I'm putting the setting under Advanced, unlike in
DolphinQt, since there's no clear reason why the typical user would want
to use this setting.
2024-10-14 12:20:15 +02:00
JMC47andGitHub 8d5b6e8e86 Merge pull request #13069 from JosJuice/android-real-balance-board
Android: Add the "Real Balance Board" setting
2024-10-13 15:17:26 -04:00
JMC47andGitHub 7e951aa2d4 Merge pull request #13128 from AGuy27/master
GameINI: Fix Transformers: Dark of the Moon hang on opening logos
2024-10-13 14:24:52 -04:00
JosJuiceandGitHub 8e619b7302 Merge pull request #13127 from Tilka/dol001
Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
2024-10-12 22:05:21 +02:00
AGuy27andGitHub 6b89ff4906 Create S7E.ini 2024-10-12 15:55:03 -04:00
AGuy27andGitHub 4f3fc84f76 Create STZ.ini 2024-10-12 15:53:22 -04:00
TilkaandGitHub d43c6dc555 Merge pull request #13074 from Pokechu22/normal-cache
Cache normals in addition to binormals and tangents
2024-10-12 19:49:48 +01:00
Pokechu22 937bb2aa2e Cache normals in addition to binormals and tangents
Fixes LIT (https://bugs.dolphin-emu.org/issues/13635). The text does not include normals, but has lighting enabled. With the previous default of (0, 0, 0), lighting was always black (as dot(X, (0, 0, 0)) is always 0). It seems like the normal from the map in the background (0, 0, 1) is re-used.

LIT also has the vertex color enabled while vertex color is not specified, the same as SMS's debug cubes; the default MissingColorValue GameINI value of solid white seems to work correctly in this case.
2024-10-12 10:32:41 -07:00
Tillmann Karras 09b163d814 Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
Checksum and descriptions from Redump.
2024-10-12 16:11:42 +01:00
TilkaandGitHub 35ec2e97a8 Merge pull request #13079 from JosJuice/android-16k
Android: Add 16 KiB page size support
2024-10-12 10:11:33 +01:00
TilkaandGitHub c5ce90b786 Merge pull request #13080 from JosJuice/androidx-edge-to-edge
Android: Use enableEdgeToEdge
2024-10-12 10:11:11 +01:00
TilkaandGitHub 2024d9f8ff Merge pull request #13126 from jordan-woyak/no-big-banner
DolphinQt: Restrict size of banner image in game properties info tab.
2024-10-12 09:40:20 +01:00
TilkaandGitHub f635c71f28 Merge pull request #13125 from jordan-woyak/mapping-tab-bar-auto-hide
DolphinQt: Auto hide the mapping window tab bar.
2024-10-12 09:36:19 +01:00
TilkaandGitHub 9eb0429c2e Merge pull request #13124 from jordan-woyak/trigger-threshold-99
ControllerEmu: Change trigger threshold check to prevent user error.
2024-10-12 09:34:53 +01:00
Jordan Woyak 23ba1c9133 DolphinQt: Restrict size of banner image in game properties info tab. 2024-10-11 22:56:33 -05:00
Jordan Woyak 3d762c20ee DolphinQt: Auto hide the mapping window tab bar. 2024-10-11 22:03:05 -05:00
Jordan Woyak ccdce615ec ControllerEmu: Change trigger threshold check to >= instead of > and set minimum threshold in UI to 1% to prevent user error. 2024-10-11 19:38:38 -05:00
TilkaandGitHub 67e8f37c5b Merge pull request #13123 from jordan-woyak/mapping-indicator-dark-theme-code-cleanup
DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it.
2024-10-12 01:24:43 +01:00
Jordan Woyak 863889a34e DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it. 2024-10-11 18:50:32 -05:00
TilkaandGitHub d6e10e586a Merge pull request #13076 from robxnano/dbus-inhibit
Linux: Use D-Bus to inhibit screensaver
2024-10-12 00:31:58 +01:00
TilkaandGitHub f4e0a42cfc Merge pull request #13075 from robxnano/qt-color-scheme
Remove unneeded Win32 code for color scheme
2024-10-11 22:20:42 +01:00