Stenzek
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3ea9d86faa
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ShaderGen: Pass host config to shader generation functions
Also moves the host config checks to common.
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2017-07-20 17:54:33 +10:00 |
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Stenzek
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d01b0bf60f
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VideoCommon: Move shader cache filename generation to common
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2017-07-20 17:46:59 +10:00 |
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Stenzek
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228ddb8aba
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D3D11: Reload shader cache when relevant config changes
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2017-07-20 17:46:59 +10:00 |
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Jules Blok
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3fc9a48da0
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D3DBase: Use the swapchain discard mode when possible.
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2017-07-10 14:25:28 +02:00 |
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Jules Blok
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65495a1297
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D3D: Resize the swapchain when the fullscreen state is changed
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2017-07-10 14:24:11 +02:00 |
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Jules Blok
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07c5dcd739
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D3DBase: Set the fullscreen state in Create()
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2017-07-10 14:03:04 +02:00 |
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Jules Blok
|
0f13c61daa
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D3DBase: Only create a stereo swapchain when needed.
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2017-07-10 01:24:43 +02:00 |
|
Jules Blok
|
77a318789a
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D3DBase: Implement Windows 7 swapchain fallback.
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2017-07-10 01:02:29 +02:00 |
|
Jules Blok
|
938939136e
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D3DBase: Only use temporary mono when supported by the swapchain.
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2017-07-10 01:02:05 +02:00 |
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Jules Blok
|
b485329353
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D3DBase: Set the monoscopic flag when we don't use stereoscopy.
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2017-07-05 22:43:39 +02:00 |
|
Jules Blok
|
2ab068d3f2
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D3DBase: Always create a stereo swapchain.
|
2017-07-05 22:43:39 +02:00 |
|
Jules Blok
|
179602e921
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D3D: Add quad-buffer stereoscopy support.
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2017-07-05 22:43:39 +02:00 |
|
Jules Blok
|
6863abb31d
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D3DBase: Switch to a flip-model swap chain.
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2017-07-05 22:43:39 +02:00 |
|
Jules Blok
|
c399e2bc40
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D3DBase: Upgrade to DXGI 1.2.
This effectively drops for Vista and Windows 7 without the Platform Update in this backend.
|
2017-07-05 22:43:39 +02:00 |
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Lioncash
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07cddf6f7f
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AbstractTexture: Add missing includes (and remove unnecessary ones)
|
2017-06-18 23:29:22 -04:00 |
|
 shuffle2andGitHub
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e63c337830
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Merge pull request #5305 from iwubcode/abstract_texture
Abstract Texture
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2017-06-18 12:57:05 -07:00 |
|
Florent Castelli
|
0b504fa046
|
d3d: Add missing include
|
2017-06-16 05:52:01 +02:00 |
|
JosJuice
|
cf94ce6305
|
Add a namespace to OpenFStream
For consistency with the other functions in FileUtil.h.
|
2017-06-15 21:34:04 +02:00 |
|
JosJuice
|
f09ceaa735
|
Move IOFile to a separate file
Reduces the number of files that need to be recompiled
when making changes to FileUtil.h.
|
2017-06-15 21:33:50 +02:00 |
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iwubcode
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e4896d39bd
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
|
iwubcode
|
2cdc93f4ab
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
|
Shawn Hoffman
|
5480efdff2
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video: change multisample/AA setting to u32
|
2017-06-07 20:20:25 -07:00 |
|
Shawn Hoffman
|
ab4a785f1b
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d3d: silence variable shadowing warning
|
2017-06-07 20:09:43 -07:00 |
|
 shuffle2andGitHub
|
c8166951a0
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Merge pull request #5418 from MerryMage/config-again-and-again
VideoConfig: Port to layered configuration system
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2017-06-05 21:11:04 -07:00 |
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Shawn Hoffman
|
397720a9fe
|
might as well update yet some more pointless version numbers..
|
2017-06-03 18:20:40 -07:00 |
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