71 Commits

Author SHA1 Message Date
Martino Fontana
a14c88ba67 Remove unused imports
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
2026-01-25 16:12:15 +01:00
Sintendo
1e0473e44f Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
JMC47
79a98b8235 Merge pull request #13161 from oltolm/fix_qt6_warnings
dolphinQt: fix Qt6 deprecation warnings
2025-09-28 14:02:56 -04:00
Admiral H. Curtiss
9e271c3f67 Merge pull request #13797 from TryTwo/PR_Memory_Symbols
MemoryWidget: Add Symbols and Notes.
2025-08-01 21:47:43 +02:00
TryTwo
f7e7b0f6b0 MemoryWidget: Add symbols and Notes.
Add option to hide them.
Add box to search.
Add ability to edit data symbols and notes in MemoryViewWidget.
2025-07-30 17:40:24 -07:00
Jordan Woyak
57b145990d Merge pull request #13446 from JosJuice/breakpoints-delayed-update
PowerPC: Add RAII handling for breakpoint updates
2025-07-25 23:26:25 -05:00
oltolm
49c72efcd3 fix Qt6 deprecation warnings 2025-07-19 22:08:15 +02:00
Dentomologist
43ab79ae23 MemoryViewWidget: Fix updates at end of address space
Fix two bugs that occurred when viewing a memory range starting shortly
before 0xffffffff.

Bug 1: When there was at least one visible memory address at or after
0x0 none of the values would be displayed even when some of the
addresses were valid. This happened because the loop condition in
GetValues immediately returned false since m_address_range.first >
m_address_range.second, causing m_values to be empty. This in turn led
every address to be considered INVALID_MEMORY in UpdateColumns.

Bug 2: When m_address_range.second was equal to 0xffffffff GetValues
would enter an infinite loop. This happened because address would
overflow to 0 after printing the last value in the table, causing the
loop condition address <= m_address_range.second to be true forever.
2025-07-17 13:45:08 -07:00
Nitch2024
1b87ea83e6 [Debugger] CTRL+G support in code and memory view 2025-03-29 12:43:15 -07:00
JosJuice
303366b1ce PowerPC: Add RAII handling for breakpoint updates
bbf72e7 made a change where you can pass `false` to certain MemChecks
functions to get them to skip performing an "update" step. It was then
up to the caller to call the Update function later.

This commit changes the implementation so that, instead of the caller
passing in a boolean that controls whether a function calls Update, the
function now returns an object that on destruction will call Update.
Callers that are fine with Update being called right away can skip
storing the object in a variable and thereby call Update immediately,
and callers that want to call Update later can keep the object around.
This new design reduces the risk that someone will forget calling
Update.
2025-03-23 15:29:19 +01:00
Admiral H. Curtiss
6ee08fb9db Merge pull request #13302 from TryTwo/Breakpoints_Fix_Lag
Breakpoints: Fix lag when loading multiple memory breakpoints
2025-02-05 18:27:22 +01:00
TryTwo
bbf72e79f9 Breakpoints: Fix lag when adding or removing multiple memory breakpoints by only calling DBATUpdated() once. 2025-02-04 00:21:13 -07:00
TryTwo
7b19192134 MemoryViewWidget: Color recently changed memory when auto updating. 2025-01-19 23:24:08 -07:00
TryTwo
32e135e6a9 MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running. 2025-01-19 23:18:38 -07:00
TryTwo
3edb5accca MemoryViewWidget: Refactor updates using a dispatch function. Isolate memory reads from table updates.
Preparations for auto update while a game is running.
2025-01-08 13:40:46 -07:00
TryTwo
2e006d9787 MemoryViewWidget: Refactor. Remove OnItemChanged signal and QSignalBlocker - replace with a signal that is only sent at the correct time. 2025-01-07 15:57:53 -07:00
mitaclaw
7c2a39706e DolphinQt: A Ubiquitous Signal For When Breakpoints Change
There were three distinct mechanisms for signaling breakpoint changes in DolphinQt, and the wiring had room for improvement. The behavior of these signals has been consolidated into the new `Host::PPCBreakpointsChanged` signal, which can be emitted from anywhere in DolphinQt to properly update breakpoints everywhere in DolphinQt.

This improves a few things:
- For the `CodeViewWidget` and `MemoryViewWidget`, signals no longer need to propagate through the `CodeWidget` and `MemoryWidget` (respectively) to reach their destination (incoming or outgoing).
- For the `BreakpointWidget`, by self-triggering from its own signal, it no longer must manually call `Update()` after all of the emission sites.
- For the `BranchWatchDialog`, it now has one less thing it must go through the `CodeWidget` for, which is a plus.
2024-09-20 18:37:39 -07:00
Pokechu22
fbbfea8e8e Replace Common::BitCast with std::bit_cast 2024-05-03 18:43:51 -07:00
mitaclaw
0397339ab1 DolphinQt: Properly Delete (Some) Widgets
This is not every memory leak, just the ones that were obvious.
2024-04-30 11:17:28 -07:00
mitaclaw
eb92d6f0a8 Core::GetState: Avoid Global System Accessor 2024-04-08 16:23:23 -07:00
mitaclaw
ae5da02cde DolphinQt Settings: Signal Debug Font By Const Reference 2024-03-22 07:52:52 -07:00
mitaclaw
26141eece8 Memory(View)Widget: Avoid Global System Accessor 2024-03-01 07:09:20 -08:00
Sepalani
573863703a MemoryViewWidget: Fix some characters being truncated 2023-08-21 22:02:44 +04:00
Lioncash
2b0a9477d0 MemoryViewWidget: Use QStringView with ConvertTextToBytes
Allows for avoiding string copies. While we're at it, we can also mark
ConvertTextToBytes as const.
2023-06-08 12:01:59 -04:00
Lioncash
21df3ca572 StringUtil: Move IsPrintableCharacter() into Common namespace 2023-05-16 14:17:54 -04:00