1225 Commits
Author SHA1 Message Date
icup321 3d4c572e0c Add region indicators for TFU II
Because this game decided to have 2 completely separate serial IDs for some reason.
2023-03-01 23:40:23 -05:00
icup321 7016a45db7 GameINI: Krome updates
Update several INI GameSettings for Krome Studios games
2023-03-01 22:19:26 -05:00
kaiboisdumbandAdmiral H. Curtiss 06d65f2363 Disable Immediate XFB in Cubivore
Cubivore had an old issue before Hybrid XFB was merged involving the screen shifting left. Immediate XFB actually brings the issue back. It should be disabled for this title.
2023-02-14 00:13:39 +01:00
icup321andAdmiral H. Curtiss 70a5895a42 GameINI: Heavy Iron updates 2023-02-12 19:19:13 +01:00
linckandrea a05654b571 GraphicMods: The Last Story: update HUD mod & add DOF definitions 2023-02-06 22:01:54 +01:00
linckandrea f024fa7ee0 GraphicMods: add Pandora's Tower 2023-02-06 22:01:47 +01:00
linckandrea c175b67407 GraphicMods: add built in mods for DOF 2023-02-06 22:01:46 +01:00
Admiral H. CurtissandGitHub 23b504a952 Merge pull request #10722 from TryTwo/PR_Integer_Shader
Post-processing: Add integer scaling shader
2023-02-05 00:48:47 +01:00
Admiral H. Curtiss 1e7efb2354 Add sharp bilinear postprocessing shader. 2023-02-04 20:48:01 +01:00
Admiral H. CurtissandGitHub 07cf8c5668 Merge pull request #11323 from iwubcode/marvel_super_hero_squad_ini
GameINI: Force safe texture cache on Marvel Super Hero Squad
2023-01-30 10:06:23 +01:00
Admiral H. CurtissandGitHub 0ec4ef4d25 Merge pull request #11033 from autofire372/mp3-bloom
Add bloom definitions for Metroid Prime 3
2023-01-30 09:00:44 +01:00
autofire372andAdmiral H. Curtiss 53f3d97b7d Add bloom definitions for Metroid Prime 3 2023-01-30 08:59:30 +01:00
JMC47 df536b1443 Add CPU Cull to Twilight Princess and Metroid Prime Series
These games greatly benefit from CPU Culling, and there isn't much reason
not to just blanket enable it for all users.  There is no case where you'd
want it disabled.
2023-01-30 01:08:34 -05:00
JosJuice afe9d5b098 GameSettings: Replace ForceFiltering with ForceTextureFiltering
This setting was renamed when it was updated to also support forcing
nearest neighbor filtering.
2023-01-29 17:34:26 +01:00
JMC47 7e9bd34519 Disable VI Skip in Wind Waker and Twilight Princess
These games do some funky VI stuff which causes VI Skip
to be completely incompatible with them, so let's disable it.
2023-01-18 19:43:24 -05:00
iwubcode 259f2972a0 GameINI: Force safe texture cache on Marvel Super Hero Squad: The Infinity Gauntlet 2022-12-04 11:31:01 -06:00
smurf3tte d448af0e84 GameSettings: Add patch for Ten Pin Alley 2 (RLEEFS)
A call to GXCopyDisp(), made once before the title screen for no
apparent purpose, is causing heap corruption, but it isn't observed on
real hardware thanks to the data cache. Skipping the call works too,
preventing a crash on the main menu.
2022-11-30 05:24:04 -08:00
MaiandGitHub 1469055244 Merge pull request #11209 from JMC47/wrestmaniaXIXini
Force EFB2RAM in WWE WrestleMania XIX
2022-11-23 04:48:00 +00:00
MaiandGitHub 20155544d3 Merge pull request #11210 from JMC47/spyroanbini
Force Safe Texture Cache in Legend of Spyro: A New Beginning
2022-11-23 04:47:47 +00:00
MaiandGitHub 6c08dcfbab Merge pull request #11213 from JMC47/manhuntini
GameINI:  Enable slight CPU Overclock for Manhunt 2
2022-11-23 04:47:33 +00:00
Admiral H. CurtissandGitHub 7a76aeef21 Merge pull request #11222 from JMC47/eggmaniaprog
Add Force Progressive Patch for Egg Mania
2022-11-04 23:07:27 +01:00
JMC47andGitHub 2f80928be3 Merge pull request #11216 from JMC47/OwlsofGaINI
Disable "Force Texture Filtering" in Owls of Ga'Hoole
2022-10-30 13:36:46 -04:00
JMC47 1049ae629e Disable Force Texture Filtering in DKCR
This enhancement causes a rather distracting outline around the main characters.
2022-10-28 01:13:27 -04:00
Admiral H. CurtissandGitHub 904551fdb9 Merge pull request #11218 from JMC47/pxdmmu
Enable MMU in Pokemon XD
2022-10-28 04:24:44 +02:00
JMC47 8209f96a4f Add Force Progressive Patch for Egg Mania
This patch substitutes field rendering with full frame rendering in the
NTSC and NTSC-J versions of Eggmania.  This allows Dolphin's
"Force Progressive" hack to work with this title.

Codes originally from Swiss, written by Extrems.
2022-10-27 20:07:35 -04:00