mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Merge branch 'master' into wii-network
Conflicts: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp Source/VSProps/Dolphin.Win32.props Source/VSProps/Dolphin.x64.props
This commit is contained in:
+1
-3
@@ -27,9 +27,7 @@ obj/
|
||||
[Rr]elease*/
|
||||
_ReSharper*/
|
||||
[Tt]est[Rr]esult*
|
||||
Binary/Win32
|
||||
Binary/x64
|
||||
Binary/Darwin*
|
||||
Binary
|
||||
Source/Core/Common/Src/scmrev.h
|
||||
*.opensdf
|
||||
*.sdf
|
||||
|
||||
+71
-40
@@ -2,6 +2,17 @@
|
||||
# General setup
|
||||
#
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
# Update compiler before calling project()
|
||||
if (APPLE)
|
||||
# Use clang compiler
|
||||
set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang")
|
||||
set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++")
|
||||
if (NOT EXISTS "${CMAKE_CXX_COMPILER}")
|
||||
set(CMAKE_C_COMPILER "clang")
|
||||
set(CMAKE_CXX_COMPILER "clang++")
|
||||
endif()
|
||||
endif()
|
||||
project(dolphin-emu)
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
|
||||
set(DOLPHIN_IS_STABLE FALSE)
|
||||
@@ -114,7 +125,7 @@ if(UNIX AND NOT APPLE)
|
||||
endif(VISIBILITY_HIDDEN)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
if(APPLE)
|
||||
# Ignore MacPorts and Fink and any other locally installed packages that
|
||||
# might prevent building a distributable binary.
|
||||
set(CMAKE_SYSTEM_PREFIX_PATH /usr)
|
||||
@@ -135,8 +146,17 @@ if (APPLE)
|
||||
# features can be used, not the minimum required version to run.
|
||||
set(OSX_MIN_VERSION "10.5.4")
|
||||
set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
|
||||
set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot /Developer/SDKs/MacOSX10.6.sdk")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,/Developer/SDKs/MacOSX10.6.sdk")
|
||||
set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.6.sdk")
|
||||
set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk")
|
||||
if(EXISTS "${SYSROOT_PATH}/")
|
||||
set(TARGET_SYSROOT ${SYSROOT_PATH})
|
||||
elseif(EXISTS "${SYSROOT_LEGACY_PATH}/")
|
||||
set(TARGET_SYSROOT ${SYSROOT_LEGACY_PATH})
|
||||
endif()
|
||||
if(${TARGET_SYSROOT})
|
||||
set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot ${TARGET_SYSROOT}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,${TARGET_SYSROOT}")
|
||||
endif()
|
||||
# Do not warn about frameworks that are not available on all architectures.
|
||||
# This avoids a warning when linking with QuickTime.
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
|
||||
@@ -459,10 +479,8 @@ endif()
|
||||
|
||||
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
|
||||
if(NOT DISABLE_WX)
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
include(FindwxWidgets OPTIONAL)
|
||||
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
|
||||
endif()
|
||||
include(FindwxWidgets OPTIONAL)
|
||||
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
|
||||
|
||||
if(wxWidgets_FOUND)
|
||||
EXECUTE_PROCESS(
|
||||
@@ -473,53 +491,66 @@ if(NOT DISABLE_WX)
|
||||
ERROR_QUIET
|
||||
)
|
||||
message("Found wxWidgets version ${wxWidgets_VERSION}")
|
||||
if(${wxWidgets_VERSION} VERSION_LESS "2.8.9")
|
||||
message("At least 2.8.9 is required; ignoring found version")
|
||||
if(UNIX AND NOT APPLE)
|
||||
set(wxMIN_VERSION "2.9.3")
|
||||
else()
|
||||
set(wxMIN_VERSION "2.9.4")
|
||||
endif()
|
||||
if(${wxWidgets_VERSION} VERSION_LESS ${wxMIN_VERSION})
|
||||
message("At least ${wxMIN_VERSION} is required; ignoring found version")
|
||||
unset(wxWidgets_FOUND)
|
||||
endif()
|
||||
endif(wxWidgets_FOUND)
|
||||
|
||||
if(wxWidgets_FOUND)
|
||||
include(${wxWidgets_USE_FILE})
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
# There is a bug in the FindGTK module in cmake version 2.8.2 that
|
||||
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
|
||||
# users have complained that pkg-config does not find
|
||||
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
|
||||
# Ubuntu Natty does not find the glib libraries correctly.
|
||||
# Ugly!!!
|
||||
execute_process(COMMAND lsb_release -c -s
|
||||
OUTPUT_VARIABLE DIST_NAME
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
|
||||
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
|
||||
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
|
||||
else()
|
||||
include(FindGTK2)
|
||||
if(GTK2_FOUND)
|
||||
include_directories(${GTK2_INCLUDE_DIRS})
|
||||
endif()
|
||||
if(UNIX AND NOT APPLE)
|
||||
# There is a bug in the FindGTK module in cmake version 2.8.2 that
|
||||
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
|
||||
# users have complained that pkg-config does not find
|
||||
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
|
||||
# Ubuntu Natty does not find the glib libraries correctly.
|
||||
# Ugly!!!
|
||||
execute_process(COMMAND lsb_release -c -s
|
||||
OUTPUT_VARIABLE DIST_NAME
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
|
||||
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
|
||||
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
|
||||
else()
|
||||
include(FindGTK2)
|
||||
if(GTK2_FOUND)
|
||||
include_directories(${GTK2_INCLUDE_DIRS})
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(wxWidgets_FOUND)
|
||||
include(${wxWidgets_USE_FILE})
|
||||
message("wxWidgets found, enabling GUI build")
|
||||
else(wxWidgets_FOUND)
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
message(FATAL_ERROR "wxWidgets not found. It is required to build the GUI")
|
||||
endif()
|
||||
message("Using static wxWidgets from Externals")
|
||||
|
||||
# These definitions and includes are used when building dolphin against wx,
|
||||
# not when building wx itself (see wxw3 CMakeLists.txt for that)
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
add_definitions(-D__WXOSX_COCOA__)
|
||||
include_directories(Externals/wxWidgets3)
|
||||
include_directories(Externals/wxWidgets3/include)
|
||||
add_subdirectory(Externals/wxWidgets3)
|
||||
set(wxWidgets_LIBRARIES "wx")
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
add_definitions(-D__WXGTK__)
|
||||
|
||||
# Check for required libs
|
||||
check_lib(GTHREAD2 gthread-2.0 glib/gthread.h REQUIRED)
|
||||
check_lib(PANGOCAIRO pangocairo pango/pangocairo.h REQUIRED)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
||||
add_definitions(-D__WXMSW__)
|
||||
else()
|
||||
include_directories(Externals/wxWidgets/include)
|
||||
add_subdirectory(Externals/wxWidgets)
|
||||
message(FATAL_ERROR "wxWidgets in Externals is not compatible with your platform")
|
||||
endif()
|
||||
|
||||
include_directories(
|
||||
Externals/wxWidgets3
|
||||
Externals/wxWidgets3/include)
|
||||
add_subdirectory(Externals/wxWidgets3)
|
||||
set(wxWidgets_FOUND TRUE)
|
||||
set(wxWidgets_LIBRARIES "wx")
|
||||
endif(wxWidgets_FOUND)
|
||||
add_definitions(-DHAVE_WX=1)
|
||||
endif(NOT DISABLE_WX)
|
||||
@@ -554,7 +585,7 @@ option(UNITTESTS "Build unitests" OFF)
|
||||
########################################
|
||||
# Start compiling our code
|
||||
#
|
||||
add_definitions(-std=c++0x)
|
||||
add_definitions(-std=gnu++0x)
|
||||
add_subdirectory(Source)
|
||||
|
||||
|
||||
|
||||
@@ -1,18 +1,17 @@
|
||||
# G2BE5G - Black & Bruised
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for sound ingame.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G2BE5G - Black & Bruised
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for sound ingame.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
@@ -1,18 +1,17 @@
|
||||
# G2BP7D - Black & Bruised
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for sound ingame.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G2BP7D - Black & Bruised
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for sound ingame.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
+159
-160
@@ -1,160 +1,159 @@
|
||||
# G2ME01 - Metroid Prime 2 Echoes
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
[Speedhacks]
|
||||
0x803758bc=400
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
$(M)
|
||||
C4354E70 0000FF01
|
||||
C436F000 0000FF02
|
||||
4D30294C 4E800020
|
||||
C530294C 0000FF03
|
||||
0441FD80 00000000
|
||||
C6004010 000000FF
|
||||
$This Code Must Be On!
|
||||
043BC410 906D0000
|
||||
043BC414 88030004
|
||||
043BC418 4BC5C1F4
|
||||
04018608 483A3E08
|
||||
$Infinite Health
|
||||
4241FD80 000A44BB
|
||||
4241FD80 000B6000
|
||||
$Max Energy Tanks
|
||||
4241FD80 012B000E
|
||||
4241FD80 012D000E
|
||||
$Maximum Missiles
|
||||
4241FD80 013900FA
|
||||
$Infinite Missiles
|
||||
4241FD80 013700FA
|
||||
$Have Charge Beam
|
||||
4241FD80 00310001
|
||||
4241FD80 00330001
|
||||
$Have Dark Beam
|
||||
4241FD80 0037000F
|
||||
4241FD80 0039000F
|
||||
$Have Light Beam
|
||||
4241FD80 003D000F
|
||||
4241FD80 003F000F
|
||||
$Have Annihilator
|
||||
4241FD80 0043000F
|
||||
4241FD80 0045000F
|
||||
$Have Super Missile
|
||||
4241FD80 00470001
|
||||
4241FD80 00490001
|
||||
$Have Darkburst
|
||||
4241FD80 004D0001
|
||||
4241FD80 004F0001
|
||||
$Have Sunburst
|
||||
4241FD80 00530001
|
||||
4241FD80 00550001
|
||||
$Have Sonic Boom
|
||||
4241FD80 00590001
|
||||
4241FD80 005B0001
|
||||
$Have Combat Visor
|
||||
4241FD80 005F0001
|
||||
4241FD80 00610001
|
||||
$Have Scan Visor
|
||||
4241FD80 00650001
|
||||
4241FD80 00670001
|
||||
$Have Dark Visor
|
||||
4241FD80 006B0001
|
||||
4241FD80 006D0001
|
||||
$Have Echo Visor
|
||||
4241FD80 00710001
|
||||
4241FD80 00730001
|
||||
$Have Varia Suit
|
||||
4241FD80 00770001
|
||||
4241FD80 00790001
|
||||
$Have Dark Suit
|
||||
4241FD80 007D0001
|
||||
4241FD80 007F0001
|
||||
$Have Light Suit
|
||||
4241FD80 00830001
|
||||
4241FD80 00850001
|
||||
$Have Space Jump Boots
|
||||
4241FD80 00BF0001
|
||||
4241FD80 00C10001
|
||||
$Have Grapple Beam
|
||||
4241FD80 00B90001
|
||||
4241FD80 00BB0001
|
||||
$Have Gravity Boost
|
||||
4241FD80 00C50001
|
||||
4241FD80 00C70001
|
||||
$Have Screw Attack
|
||||
4241FD80 00D10001
|
||||
4241FD80 00D30001
|
||||
$Have Seeker Missile
|
||||
4241FD80 00CB0001
|
||||
4241FD80 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
4241FD80 01310001
|
||||
4241FD80 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
4241FD80 013D000F
|
||||
4241FD80 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
4241FD80 00DD0001
|
||||
4241FD80 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
4241FD80 00E30001
|
||||
4241FD80 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
4241FD80 00E90001
|
||||
4241FD80 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
4241FD80 00EF0001
|
||||
4241FD80 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
4241FD80 00F50001
|
||||
4241FD80 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
4241FD80 00FB0001
|
||||
4241FD80 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
4241FD80 01010001
|
||||
4241FD80 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
4241FD80 01070001
|
||||
4241FD80 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
4241FD80 010D0001
|
||||
4241FD80 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
4241FD80 01130001
|
||||
4241FD80 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
4241FD80 01190001
|
||||
4241FD80 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
4241FD80 011F0001
|
||||
$One Hit Kill
|
||||
0403DB68 4BFC539C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803AC54
|
||||
$Full Logbook
|
||||
0421166C 4BDF18CC
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820E72C
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
# G2ME01 - Metroid Prime 2 Echoes
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
[Speedhacks]
|
||||
0x803758bc=400
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
$(M)
|
||||
C4354E70 0000FF01
|
||||
C436F000 0000FF02
|
||||
4D30294C 4E800020
|
||||
C530294C 0000FF03
|
||||
0441FD80 00000000
|
||||
C6004010 000000FF
|
||||
$This Code Must Be On!
|
||||
043BC410 906D0000
|
||||
043BC414 88030004
|
||||
043BC418 4BC5C1F4
|
||||
04018608 483A3E08
|
||||
$Infinite Health
|
||||
4241FD80 000A44BB
|
||||
4241FD80 000B6000
|
||||
$Max Energy Tanks
|
||||
4241FD80 012B000E
|
||||
4241FD80 012D000E
|
||||
$Maximum Missiles
|
||||
4241FD80 013900FA
|
||||
$Infinite Missiles
|
||||
4241FD80 013700FA
|
||||
$Have Charge Beam
|
||||
4241FD80 00310001
|
||||
4241FD80 00330001
|
||||
$Have Dark Beam
|
||||
4241FD80 0037000F
|
||||
4241FD80 0039000F
|
||||
$Have Light Beam
|
||||
4241FD80 003D000F
|
||||
4241FD80 003F000F
|
||||
$Have Annihilator
|
||||
4241FD80 0043000F
|
||||
4241FD80 0045000F
|
||||
$Have Super Missile
|
||||
4241FD80 00470001
|
||||
4241FD80 00490001
|
||||
$Have Darkburst
|
||||
4241FD80 004D0001
|
||||
4241FD80 004F0001
|
||||
$Have Sunburst
|
||||
4241FD80 00530001
|
||||
4241FD80 00550001
|
||||
$Have Sonic Boom
|
||||
4241FD80 00590001
|
||||
4241FD80 005B0001
|
||||
$Have Combat Visor
|
||||
4241FD80 005F0001
|
||||
4241FD80 00610001
|
||||
$Have Scan Visor
|
||||
4241FD80 00650001
|
||||
4241FD80 00670001
|
||||
$Have Dark Visor
|
||||
4241FD80 006B0001
|
||||
4241FD80 006D0001
|
||||
$Have Echo Visor
|
||||
4241FD80 00710001
|
||||
4241FD80 00730001
|
||||
$Have Varia Suit
|
||||
4241FD80 00770001
|
||||
4241FD80 00790001
|
||||
$Have Dark Suit
|
||||
4241FD80 007D0001
|
||||
4241FD80 007F0001
|
||||
$Have Light Suit
|
||||
4241FD80 00830001
|
||||
4241FD80 00850001
|
||||
$Have Space Jump Boots
|
||||
4241FD80 00BF0001
|
||||
4241FD80 00C10001
|
||||
$Have Grapple Beam
|
||||
4241FD80 00B90001
|
||||
4241FD80 00BB0001
|
||||
$Have Gravity Boost
|
||||
4241FD80 00C50001
|
||||
4241FD80 00C70001
|
||||
$Have Screw Attack
|
||||
4241FD80 00D10001
|
||||
4241FD80 00D30001
|
||||
$Have Seeker Missile
|
||||
4241FD80 00CB0001
|
||||
4241FD80 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
4241FD80 01310001
|
||||
4241FD80 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
4241FD80 013D000F
|
||||
4241FD80 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
4241FD80 00DD0001
|
||||
4241FD80 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
4241FD80 00E30001
|
||||
4241FD80 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
4241FD80 00E90001
|
||||
4241FD80 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
4241FD80 00EF0001
|
||||
4241FD80 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
4241FD80 00F50001
|
||||
4241FD80 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
4241FD80 00FB0001
|
||||
4241FD80 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
4241FD80 01010001
|
||||
4241FD80 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
4241FD80 01070001
|
||||
4241FD80 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
4241FD80 010D0001
|
||||
4241FD80 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
4241FD80 01130001
|
||||
4241FD80 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
4241FD80 01190001
|
||||
4241FD80 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
4241FD80 011F0001
|
||||
$One Hit Kill
|
||||
0403DB68 4BFC539C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803AC54
|
||||
$Full Logbook
|
||||
0421166C 4BDF18CC
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820E72C
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
|
||||
+157
-158
@@ -1,158 +1,157 @@
|
||||
# G2MP01 - Metroid Prime 2 Echoes
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
[Speedhacks]
|
||||
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
|
||||
0x80375c68=400
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
$(M)
|
||||
C43552C8 0000FF01
|
||||
C436F41C 0000FF02
|
||||
0D30294C 4E800020
|
||||
C530294C 0000FF03
|
||||
$Infinite Health
|
||||
423DDE0C 000A44BB
|
||||
423DDE0C 000B6000
|
||||
$Max Energy Tanks
|
||||
423DDE0C 012B000E
|
||||
423DDE0C 012D000E
|
||||
$Maximum Missiles
|
||||
423DDE0C 013900FA
|
||||
$Infinite Missiles
|
||||
423DDE0C 013700FA
|
||||
$Moon Jump (Hold B)
|
||||
3A705F24 00000200
|
||||
423DDDFC 00D84101
|
||||
$Have Charge Beam
|
||||
423DDE0C 00310001
|
||||
423DDE0C 00330001
|
||||
$Have Dark Beam
|
||||
423DDE0C 00370001
|
||||
423DDE0C 00390001
|
||||
$Have Light Beam
|
||||
423DDE0C 003D0001
|
||||
423DDE0C 003F0001
|
||||
$Have Annihilator
|
||||
423DDE0C 00430001
|
||||
423DDE0C 00450001
|
||||
$Have Super Missile
|
||||
423DDE0C 00470001
|
||||
423DDE0C 00490001
|
||||
$Have Darkburst
|
||||
423DDE0C 004D0001
|
||||
423DDE0C 004F0001
|
||||
$Have Sunburst
|
||||
423DDE0C 00530001
|
||||
423DDE0C 00550001
|
||||
$Have Sonic Boom
|
||||
423DDE0C 00590001
|
||||
423DDE0C 005B0001
|
||||
$Have Combat Visor
|
||||
423DDE0C 005F0001
|
||||
423DDE0C 00610001
|
||||
$Have Scan Visor
|
||||
423DDE0C 00650001
|
||||
423DDE0C 00670001
|
||||
$Have Dark Visor
|
||||
423DDE0C 006B0001
|
||||
423DDE0C 006D0001
|
||||
$Have Echo Visor
|
||||
423DDE0C 00710001
|
||||
423DDE0C 00730001
|
||||
$Have Varia Suit
|
||||
423DDE0C 00770001
|
||||
423DDE0C 00790001
|
||||
$Have Dark Suit
|
||||
423DDE0C 007D0001
|
||||
423DDE0C 007F0001
|
||||
$Have Light Suit
|
||||
423DDE0C 00830001
|
||||
423DDE0C 00850001
|
||||
$Have Space Jump Boots
|
||||
423DDE0C 00BF0001
|
||||
423DDE0C 00C10001
|
||||
$Have Grapple Beam
|
||||
423DDE0C 00B90001
|
||||
423DDE0C 00BB0001
|
||||
$Have Gravity Boost
|
||||
423DDE0C 00C50001
|
||||
423DDE0C 00C70001
|
||||
$Have Screw Attack
|
||||
423DDE0C 00D10001
|
||||
423DDE0C 00D30001
|
||||
$Have Seeker Missile
|
||||
423DDE0C 00CB0001
|
||||
423DDE0C 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
423DDE0C 01310001
|
||||
423DDE0C 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
423DDE0C 013D000F
|
||||
423DDE0C 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
423DDE0C 00DD0001
|
||||
423DDE0C 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
423DDE0C 00E30001
|
||||
423DDE0C 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
423DDE0C 00E90001
|
||||
423DDE0C 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
423DDE0C 00EF0001
|
||||
423DDE0C 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
423DDE0C 00F50001
|
||||
423DDE0C 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
423DDE0C 00FB0001
|
||||
423DDE0C 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
423DDE0C 01010001
|
||||
423DDE0C 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
423DDE0C 01070001
|
||||
423DDE0C 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
423DDE0C 010D0001
|
||||
423DDE0C 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
423DDE0C 01130001
|
||||
423DDE0C 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
423DDE0C 01190001
|
||||
423DDE0C 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
423DDE0C 011F0001
|
||||
423DDE0C 01210001
|
||||
$One Hit Kill
|
||||
0403DCB8 4BFC524C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803ADA4
|
||||
$Full Logbook
|
||||
04211974 4BDF15C4
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820EA34
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
# G2MP01 - Metroid Prime 2 Echoes
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
[Speedhacks]
|
||||
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
|
||||
0x80375c68=400
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
$(M)
|
||||
C43552C8 0000FF01
|
||||
C436F41C 0000FF02
|
||||
0D30294C 4E800020
|
||||
C530294C 0000FF03
|
||||
$Infinite Health
|
||||
423DDE0C 000A44BB
|
||||
423DDE0C 000B6000
|
||||
$Max Energy Tanks
|
||||
423DDE0C 012B000E
|
||||
423DDE0C 012D000E
|
||||
$Maximum Missiles
|
||||
423DDE0C 013900FA
|
||||
$Infinite Missiles
|
||||
423DDE0C 013700FA
|
||||
$Moon Jump (Hold B)
|
||||
3A705F24 00000200
|
||||
423DDDFC 00D84101
|
||||
$Have Charge Beam
|
||||
423DDE0C 00310001
|
||||
423DDE0C 00330001
|
||||
$Have Dark Beam
|
||||
423DDE0C 00370001
|
||||
423DDE0C 00390001
|
||||
$Have Light Beam
|
||||
423DDE0C 003D0001
|
||||
423DDE0C 003F0001
|
||||
$Have Annihilator
|
||||
423DDE0C 00430001
|
||||
423DDE0C 00450001
|
||||
$Have Super Missile
|
||||
423DDE0C 00470001
|
||||
423DDE0C 00490001
|
||||
$Have Darkburst
|
||||
423DDE0C 004D0001
|
||||
423DDE0C 004F0001
|
||||
$Have Sunburst
|
||||
423DDE0C 00530001
|
||||
423DDE0C 00550001
|
||||
$Have Sonic Boom
|
||||
423DDE0C 00590001
|
||||
423DDE0C 005B0001
|
||||
$Have Combat Visor
|
||||
423DDE0C 005F0001
|
||||
423DDE0C 00610001
|
||||
$Have Scan Visor
|
||||
423DDE0C 00650001
|
||||
423DDE0C 00670001
|
||||
$Have Dark Visor
|
||||
423DDE0C 006B0001
|
||||
423DDE0C 006D0001
|
||||
$Have Echo Visor
|
||||
423DDE0C 00710001
|
||||
423DDE0C 00730001
|
||||
$Have Varia Suit
|
||||
423DDE0C 00770001
|
||||
423DDE0C 00790001
|
||||
$Have Dark Suit
|
||||
423DDE0C 007D0001
|
||||
423DDE0C 007F0001
|
||||
$Have Light Suit
|
||||
423DDE0C 00830001
|
||||
423DDE0C 00850001
|
||||
$Have Space Jump Boots
|
||||
423DDE0C 00BF0001
|
||||
423DDE0C 00C10001
|
||||
$Have Grapple Beam
|
||||
423DDE0C 00B90001
|
||||
423DDE0C 00BB0001
|
||||
$Have Gravity Boost
|
||||
423DDE0C 00C50001
|
||||
423DDE0C 00C70001
|
||||
$Have Screw Attack
|
||||
423DDE0C 00D10001
|
||||
423DDE0C 00D30001
|
||||
$Have Seeker Missile
|
||||
423DDE0C 00CB0001
|
||||
423DDE0C 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
423DDE0C 01310001
|
||||
423DDE0C 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
423DDE0C 013D000F
|
||||
423DDE0C 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
423DDE0C 00DD0001
|
||||
423DDE0C 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
423DDE0C 00E30001
|
||||
423DDE0C 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
423DDE0C 00E90001
|
||||
423DDE0C 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
423DDE0C 00EF0001
|
||||
423DDE0C 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
423DDE0C 00F50001
|
||||
423DDE0C 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
423DDE0C 00FB0001
|
||||
423DDE0C 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
423DDE0C 01010001
|
||||
423DDE0C 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
423DDE0C 01070001
|
||||
423DDE0C 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
423DDE0C 010D0001
|
||||
423DDE0C 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
423DDE0C 01130001
|
||||
423DDE0C 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
423DDE0C 01190001
|
||||
423DDE0C 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
423DDE0C 011F0001
|
||||
423DDE0C 01210001
|
||||
$One Hit Kill
|
||||
0403DCB8 4BFC524C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803ADA4
|
||||
$Full Logbook
|
||||
04211974 4BDF15C4
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820EA34
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
|
||||
@@ -1,20 +1,19 @@
|
||||
# G2OE41 - PoP:WW
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
# G2OE41 - PoP:WW
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
# G2OP41 - PoP:WW
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G2OP41 - PoP:WW
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
@@ -1,21 +1,20 @@
|
||||
# G2XE8P - SONIC GEMS COLLECTION
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G2XE8P - SONIC GEMS COLLECTION
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
|
||||
@@ -1,21 +1,20 @@
|
||||
# G2XP8P - SONIC GEMS COLLECTION
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G2XP8P - SONIC GEMS COLLECTION
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
# G3AD69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AD69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
# G3AE69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AE69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
# G3AF69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AF69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
# G3AE69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AE69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
@@ -1,24 +1,23 @@
|
||||
# G3FE69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
VBeam = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G3FE69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
VBeam = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
|
||||
@@ -1,24 +1,23 @@
|
||||
# G3FF69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
VBeam = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G3FF69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
VBeam = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
|
||||
@@ -1,24 +1,23 @@
|
||||
# G3FP69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
VBeam = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G3FP69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
VBeam = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
|
||||
@@ -1,20 +1,19 @@
|
||||
# G3XE52 - X-Men: The Official Game
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
# G3XE52 - X-Men: The Official Game
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
# G3XP52 - X-Men: The Official Game
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G3XP52 - X-Men: The Official Game
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
|
||||
|
||||
@@ -1,11 +1,16 @@
|
||||
# G4FD69 - FIFA 07
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
||||
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
|
||||
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Reference in New Issue
Block a user