Merge pull request #8249 from lioncash/rect

VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
This commit is contained in:
Connor McLaughlin
2019-07-19 16:32:30 +10:00
committed by GitHub
26 changed files with 44 additions and 34 deletions
@@ -8,6 +8,7 @@
#include "Common/Logging/Log.h"
#include "VideoBackends/D3D/D3DBase.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoCommon.h"
namespace DX11
{
@@ -2,14 +2,16 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/D3D12/PerfQuery.h"
#include <algorithm>
#include "Common/Assert.h"
#include "Common/Logging/Log.h"
#include "VideoBackends/D3D12/Common.h"
#include "VideoBackends/D3D12/DXContext.h"
#include "VideoBackends/D3D12/PerfQuery.h"
#include "VideoBackends/D3D12/Renderer.h"
#include "VideoCommon/VideoCommon.h"
namespace DX12
{
@@ -10,7 +10,6 @@
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoCommon/VideoCommon.h"
struct IDXGIFactory;
+3 -1
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@@ -2,13 +2,15 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/OGL/PerfQuery.h"
#include <memory>
#include "Common/CommonTypes.h"
#include "Common/GL/GLExtensions/GLExtensions.h"
#include "VideoBackends/OGL/PerfQuery.h"
#include "VideoBackends/OGL/Render.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
namespace OGL
@@ -18,6 +18,7 @@
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
namespace DebugUtil
@@ -12,12 +12,12 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h"
#include "VideoBackends/Software/CopyRegion.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/VideoCommon.h"
namespace EfbInterface
{
@@ -5,8 +5,8 @@
#pragma once
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/VideoCommon.h"
namespace EfbInterface
{
@@ -2,16 +2,18 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Software/Rasterizer.h"
#include <algorithm>
#include <cstring>
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
@@ -5,15 +5,12 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoCommon/VideoCommon.h"
class GLContext;
#include "Common/MathUtil.h"
class AbstractTexture;
class GLContext;
struct WindowSystemInfo;
class SWOGLWindow
@@ -9,7 +9,6 @@
#include "Common/CommonTypes.h"
#include "Common/GL/GLContext.h"
#include "Core/Config/GraphicsSettings.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/EfbCopy.h"
@@ -22,9 +21,8 @@
#include "VideoCommon/AbstractTexture.h"
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/VideoCommon.h"
namespace SW
{
+3 -1
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@@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Software/Tev.h"
#include <algorithm>
#include <cmath>
@@ -9,13 +11,13 @@
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoBackends/Software/TextureSampler.h"
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
@@ -5,8 +5,8 @@
#pragma once
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VideoCommon.h"
namespace TextureEncoder
{
@@ -19,8 +19,6 @@
#include "Common/Flag.h"
#include "Common/Semaphore.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoBackends/Vulkan/Constants.h"
namespace Vulkan
@@ -16,6 +16,7 @@
#include "VideoBackends/Vulkan/Renderer.h"
#include "VideoBackends/Vulkan/StateTracker.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/VideoCommon.h"
namespace Vulkan
{
@@ -14,6 +14,7 @@
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/VideoCommon.h"
namespace Vulkan
{
+2 -1
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@@ -2,13 +2,14 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoCommon/BPFunctions.h"
#include <algorithm>
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "VideoCommon/AbstractFramebuffer.h"
#include "VideoCommon/BPFunctions.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/FramebufferManager.h"
#include "VideoCommon/RenderBase.h"
+1 -1
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@@ -8,7 +8,7 @@
#pragma once
#include "VideoCommon/VideoCommon.h"
#include "Common/MathUtil.h"
struct BPCmd;
+2 -1
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@@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoCommon/PostProcessing.h"
#include <sstream>
#include <string>
@@ -20,7 +22,6 @@
#include "VideoCommon/AbstractShader.h"
#include "VideoCommon/AbstractTexture.h"
#include "VideoCommon/FramebufferManager.h"
#include "VideoCommon/PostProcessing.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/ShaderCache.h"
#include "VideoCommon/VertexManagerBase.h"
+3 -2
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@@ -5,17 +5,18 @@
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Common/Timer.h"
#include "VideoCommon/TextureConfig.h"
#include "VideoCommon/VideoCommon.h"
class AbstractTexture;
class AbstractPipeline;
class AbstractShader;
class AbstractTexture;
namespace VideoCommon
{
+5 -2
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@@ -22,7 +22,7 @@
#include <string>
#include <tuple>
#include "imgui.h"
#include <imgui.h>
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
@@ -74,6 +74,7 @@
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
@@ -87,7 +88,9 @@ static float AspectToWidescreen(float aspect)
Renderer::Renderer(int backbuffer_width, int backbuffer_height, float backbuffer_scale,
AbstractTextureFormat backbuffer_format)
: m_backbuffer_width(backbuffer_width), m_backbuffer_height(backbuffer_height),
m_backbuffer_scale(backbuffer_scale), m_backbuffer_format(backbuffer_format)
m_backbuffer_scale(backbuffer_scale),
m_backbuffer_format(backbuffer_format), m_last_xfb_width{MAX_XFB_WIDTH}, m_last_xfb_height{
MAX_XFB_HEIGHT}
{
UpdateActiveConfig();
UpdateDrawRectangle();

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