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https://github.com/izzy2lost/dolphin.git
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Core/CheatSearch: Implement cheat searching functionality.
This commit is contained in:
@@ -15,6 +15,10 @@ add_library(core
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BootManager.cpp
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BootManager.h
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CheatCodes.h
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CheatGeneration.cpp
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CheatGeneration.h
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CheatSearch.cpp
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CheatSearch.h
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CommonTitles.h
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Config/DefaultLocale.cpp
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Config/DefaultLocale.h
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@@ -0,0 +1,77 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <vector>
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#include <fmt/format.h>
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#include "Core/CheatGeneration.h"
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#include "Common/Align.h"
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#include "Common/CommonTypes.h"
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#include "Common/Result.h"
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#include "Common/Swap.h"
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#include "Core/ActionReplay.h"
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#include "Core/CheatSearch.h"
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constexpr int AR_SET_BYTE_CMD = 0x00;
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constexpr int AR_SET_SHORT_CMD = 0x02;
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constexpr int AR_SET_INT_CMD = 0x04;
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static std::vector<ActionReplay::AREntry> ResultToAREntries(u32 addr, const Cheats::SearchValue& sv)
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{
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std::vector<ActionReplay::AREntry> codes;
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std::vector<u8> data = Cheats::GetValueAsByteVector(sv);
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for (size_t i = 0; i < data.size(); ++i)
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{
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const u32 address = (addr + i) & 0x01ff'ffffu;
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if (Common::AlignUp(address, 4) == address && i + 3 < data.size())
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{
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const u8 cmd = AR_SET_INT_CMD;
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const u32 val = Common::swap32(&data[i]);
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codes.emplace_back((cmd << 24) | address, val);
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i += 3;
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}
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else if (Common::AlignUp(address, 2) == address && i + 1 < data.size())
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{
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const u8 cmd = AR_SET_SHORT_CMD;
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const u32 val = Common::swap16(&data[i]);
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codes.emplace_back((cmd << 24) | address, val);
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++i;
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}
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else
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{
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const u8 cmd = AR_SET_BYTE_CMD;
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const u32 val = data[i];
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codes.emplace_back((cmd << 24) | address, val);
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}
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}
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return codes;
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}
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Common::Result<Cheats::GenerateActionReplayCodeErrorCode, ActionReplay::ARCode>
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Cheats::GenerateActionReplayCode(const Cheats::CheatSearchSessionBase& session, size_t index)
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{
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if (index >= session.GetResultCount())
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return Cheats::GenerateActionReplayCodeErrorCode::IndexOutOfRange;
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if (session.GetResultValueState(index) != Cheats::SearchResultValueState::ValueFromVirtualMemory)
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return Cheats::GenerateActionReplayCodeErrorCode::NotVirtualMemory;
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u32 address = session.GetResultAddress(index);
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// check if the address is actually addressable by the ActionReplay system
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if (((address & 0x01ff'ffffu) | 0x8000'0000u) != address)
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return Cheats::GenerateActionReplayCodeErrorCode::InvalidAddress;
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ActionReplay::ARCode ar_code;
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ar_code.enabled = true;
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ar_code.user_defined = true;
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ar_code.name = fmt::format("Generated by Cheat Search (Address 0x{:08x})", address);
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ar_code.ops = ResultToAREntries(address, session.GetResultValueAsSearchValue(index));
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return ar_code;
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}
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@@ -0,0 +1,23 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "Common/Result.h"
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#include "Core/ActionReplay.h"
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namespace Cheats
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{
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class CheatSearchSessionBase;
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enum class GenerateActionReplayCodeErrorCode
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{
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IndexOutOfRange,
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NotVirtualMemory,
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InvalidAddress,
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};
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Common::Result<GenerateActionReplayCodeErrorCode, ActionReplay::ARCode>
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GenerateActionReplayCode(const Cheats::CheatSearchSessionBase& session, size_t index);
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} // namespace Cheats
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,219 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <functional>
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#include <memory>
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#include <optional>
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#include <string>
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#include <variant>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Result.h"
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#include "Core/PowerPC/MMU.h"
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namespace Cheats
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{
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enum class CompareType
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{
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Equal,
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NotEqual,
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Less,
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LessOrEqual,
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Greater,
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GreaterOrEqual,
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};
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enum class FilterType
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{
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CompareAgainstSpecificValue,
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CompareAgainstLastValue,
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DoNotFilter,
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};
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enum class DataType
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{
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U8,
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U16,
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U32,
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U64,
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S8,
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S16,
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S32,
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S64,
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F32,
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F64,
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};
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struct SearchValue
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{
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std::variant<u8, u16, u32, u64, s8, s16, s32, s64, float, double> m_value;
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};
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enum class SearchResultValueState : u8
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{
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ValueFromPhysicalMemory,
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ValueFromVirtualMemory,
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AddressNotAccessible,
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};
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template <typename T>
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struct SearchResult
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{
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T m_value;
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SearchResultValueState m_value_state;
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u32 m_address;
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bool IsValueValid() const
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{
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return m_value_state == SearchResultValueState::ValueFromPhysicalMemory ||
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m_value_state == SearchResultValueState::ValueFromVirtualMemory;
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}
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};
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struct MemoryRange
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{
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u32 m_start;
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u64 m_length;
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MemoryRange(u32 start, u64 length) : m_start(start), m_length(length) {}
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};
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enum class SearchErrorCode
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{
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Success,
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// No emulation is currently active.
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NoEmulationActive,
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// The parameter set given to the search function is bogus.
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InvalidParameters,
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// This is returned if PowerPC::RequestedAddressSpace::Virtual is given but the MSR.DR flag is
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// currently off in the emulated game.
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VirtualAddressesCurrentlyNotAccessible,
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};
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// Returns the corresponding DataType enum for the value currently held by the given SearchValue.
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DataType GetDataType(const SearchValue& value);
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// Converts the given value to a std::vector<u8>, regardless of the actual stored value type.
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// Returned array is in big endian byte order, so it can be copied directly into emulated memory for
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// patches or action replay codes.
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std::vector<u8> GetValueAsByteVector(const SearchValue& value);
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// Do a new search across the given memory region in the given address space, only keeping values
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// for which the given validator returns true.
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template <typename T>
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Common::Result<SearchErrorCode, std::vector<SearchResult<T>>>
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NewSearch(const std::vector<MemoryRange>& memory_ranges,
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PowerPC::RequestedAddressSpace address_space, bool aligned,
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const std::function<bool(const T& value)>& validator);
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// Refresh the values for the given results in the given address space, only keeping values for
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// which the given validator returns true.
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template <typename T>
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Common::Result<SearchErrorCode, std::vector<SearchResult<T>>>
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NextSearch(const std::vector<SearchResult<T>>& previous_results,
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PowerPC::RequestedAddressSpace address_space,
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const std::function<bool(const T& new_value, const T& old_value)>& validator);
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class CheatSearchSessionBase
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{
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public:
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virtual ~CheatSearchSessionBase();
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// Set the value comparison operation used by subsequent searches.
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virtual void SetCompareType(CompareType compare_type) = 0;
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// Set the filtering value target used by subsequent searches.
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virtual void SetFilterType(FilterType filter_type) = 0;
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// Set the value of the CompareAgainstSpecificValue filter used by subsequent searches.
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virtual bool SetValueFromString(const std::string& value_as_string) = 0;
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// Resets the search results, causing the next search to act as a new search.
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virtual void ResetResults() = 0;
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// Run either a new search or a next search based on the current state of this session.
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virtual SearchErrorCode RunSearch() = 0;
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virtual size_t GetMemoryRangeCount() = 0;
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virtual MemoryRange GetMemoryRange(size_t index) = 0;
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virtual PowerPC::RequestedAddressSpace GetAddressSpace() = 0;
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virtual DataType GetDataType() = 0;
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virtual bool GetAligned() = 0;
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virtual size_t GetResultCount() const = 0;
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virtual size_t GetValidValueCount() const = 0;
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virtual u32 GetResultAddress(size_t index) const = 0;
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virtual SearchValue GetResultValueAsSearchValue(size_t index) const = 0;
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virtual std::string GetResultValueAsString(size_t index, bool hex) const = 0;
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virtual SearchResultValueState GetResultValueState(size_t index) const = 0;
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virtual bool WasFirstSearchDone() const = 0;
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// Create a complete copy of this search session.
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virtual std::unique_ptr<CheatSearchSessionBase> Clone() const = 0;
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// Create a partial copy of this search session. Only the results with the passed indices are
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// copied. This is useful if you want to run a next search on only partial result data of a
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// previous search.
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virtual std::unique_ptr<CheatSearchSessionBase>
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ClonePartial(const std::vector<size_t>& result_indices) const = 0;
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};
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template <typename T>
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class CheatSearchSession : public CheatSearchSessionBase
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{
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public:
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CheatSearchSession(std::vector<MemoryRange> memory_ranges,
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PowerPC::RequestedAddressSpace address_space, bool aligned);
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CheatSearchSession(const CheatSearchSession& session);
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CheatSearchSession(CheatSearchSession&& session);
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CheatSearchSession& operator=(const CheatSearchSession& session);
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CheatSearchSession& operator=(CheatSearchSession&& session);
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~CheatSearchSession() override;
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void SetCompareType(CompareType compare_type) override;
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void SetFilterType(FilterType filter_type) override;
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bool SetValueFromString(const std::string& value_as_string) override;
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void ResetResults() override;
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SearchErrorCode RunSearch() override;
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size_t GetMemoryRangeCount() override;
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MemoryRange GetMemoryRange(size_t index) override;
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PowerPC::RequestedAddressSpace GetAddressSpace() override;
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DataType GetDataType() override;
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bool GetAligned() override;
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size_t GetResultCount() const override;
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size_t GetValidValueCount() const override;
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u32 GetResultAddress(size_t index) const override;
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T GetResultValue(size_t index) const;
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SearchValue GetResultValueAsSearchValue(size_t index) const override;
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std::string GetResultValueAsString(size_t index, bool hex) const override;
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SearchResultValueState GetResultValueState(size_t index) const override;
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bool WasFirstSearchDone() const override;
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std::unique_ptr<CheatSearchSessionBase> Clone() const override;
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std::unique_ptr<CheatSearchSessionBase>
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ClonePartial(const std::vector<size_t>& result_indices) const override;
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private:
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std::vector<SearchResult<T>> m_search_results;
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std::vector<MemoryRange> m_memory_ranges;
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PowerPC::RequestedAddressSpace m_address_space;
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CompareType m_compare_type = CompareType::Equal;
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FilterType m_filter_type = FilterType::DoNotFilter;
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std::optional<T> m_value = std::nullopt;
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bool m_aligned;
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bool m_first_search_done = false;
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};
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std::unique_ptr<CheatSearchSessionBase> MakeSession(std::vector<MemoryRange> memory_ranges,
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PowerPC::RequestedAddressSpace address_space,
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bool aligned, DataType data_type);
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} // namespace Cheats
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@@ -163,6 +163,8 @@
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<ClInclude Include="Core\Boot\ElfTypes.h" />
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<ClInclude Include="Core\BootManager.h" />
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<ClInclude Include="Core\CheatCodes.h" />
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<ClInclude Include="Core\CheatGeneration.h" />
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<ClInclude Include="Core\CheatSearch.h" />
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<ClInclude Include="Core\CommonTitles.h" />
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<ClInclude Include="Core\Config\DefaultLocale.h" />
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<ClInclude Include="Core\Config\FreeLookSettings.h" />
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@@ -743,6 +745,8 @@
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<ClCompile Include="Core\Boot\DolReader.cpp" />
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<ClCompile Include="Core\Boot\ElfReader.cpp" />
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<ClCompile Include="Core\BootManager.cpp" />
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<ClCompile Include="Core\CheatGeneration.cpp" />
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<ClCompile Include="Core\CheatSearch.cpp" />
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<ClCompile Include="Core\Config\DefaultLocale.cpp" />
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<ClCompile Include="Core\Config\FreeLookSettings.cpp" />
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<ClCompile Include="Core\Config\GraphicsSettings.cpp" />
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