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WiimoteDevice: Amend variable naming for non-class member variables
This file is quite out of sync when it comes to our naming conventions, this brings it back in line with it.
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File diff suppressed because it is too large
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@@ -23,7 +23,7 @@ class BluetoothEmu;
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class WiimoteDevice
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{
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public:
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WiimoteDevice(Device::BluetoothEmu* _pHost, int _Number, bdaddr_t _BD, bool ready = false);
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WiimoteDevice(Device::BluetoothEmu* host, int number, bdaddr_t bd, bool ready = false);
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void DoState(PointerWrap& p);
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@@ -35,8 +35,8 @@ public:
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bool LinkChannel();
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void ResetChannels();
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void Activate(bool ready);
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void ExecuteL2capCmd(u8* _pData, u32 _Size); // From CPU
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void ReceiveL2capData(u16 scid, const void* _pData, u32 _Size); // From Wiimote
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void ExecuteL2capCmd(u8* ptr, u32 size); // From CPU
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void ReceiveL2capData(u16 scid, const void* data, u32 size); // From Wiimote
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void EventConnectionAccepted();
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void EventDisconnect();
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@@ -99,28 +99,28 @@ private:
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CChannelMap m_Channel;
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bool DoesChannelExist(u16 scid) const { return m_Channel.find(scid) != m_Channel.end(); }
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void SendCommandToACL(u8 _Ident, u8 _Code, u8 _CommandLength, u8* _pCommandData);
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void SendCommandToACL(u8 ident, u8 code, u8 command_length, u8* command_data);
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void SignalChannel(u8* _pData, u32 _Size);
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void SignalChannel(u8* data, u32 size);
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void SendConnectionRequest(u16 _SCID, u16 _PSM);
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void SendConfigurationRequest(u16 _SCID, u16 _pMTU = 0, u16 _pFlushTimeOut = 0);
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void SendDisconnectRequest(u16 _SCID);
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void SendConnectionRequest(u16 scid, u16 psm);
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void SendConfigurationRequest(u16 scid, u16 mtu = 0, u16 flush_time_out = 0);
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void SendDisconnectRequest(u16 scid);
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void ReceiveConnectionReq(u8 _Ident, u8* _pData, u32 _Size);
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void ReceiveConnectionResponse(u8 _Ident, u8* _pData, u32 _Size);
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void ReceiveDisconnectionReq(u8 _Ident, u8* _pData, u32 _Size);
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void ReceiveConfigurationReq(u8 _Ident, u8* _pData, u32 _Size);
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void ReceiveConfigurationResponse(u8 _Ident, u8* _pData, u32 _Size);
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void ReceiveConnectionReq(u8 ident, u8* data, u32 size);
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void ReceiveConnectionResponse(u8 ident, u8* data, u32 size);
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void ReceiveDisconnectionReq(u8 ident, u8* data, u32 size);
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void ReceiveConfigurationReq(u8 ident, u8* data, u32 size);
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void ReceiveConfigurationResponse(u8 ident, u8* data, u32 size);
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// some new ugly stuff
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// should be inside the plugin
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void HandleSDP(u16 _SCID, u8* _pData, u32 _Size);
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void SDPSendServiceSearchResponse(u16 _SCID, u16 _TransactionID, u8* _pServiceSearchPattern,
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u16 _MaximumServiceRecordCount);
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void HandleSDP(u16 cid, u8* data, u32 size);
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void SDPSendServiceSearchResponse(u16 cid, u16 transaction_id, u8* service_search_pattern,
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u16 maximum_service_record_count);
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void SDPSendServiceAttributeResponse(u16 _SCID, u16 TransactionID, u32 _ServiceHandle,
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u16 _StartAttrID, u16 _EndAttrID,
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u16 _MaximumAttributeByteCount, u8* _pContinuationState);
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void SDPSendServiceAttributeResponse(u16 cid, u16 transaction_id, u32 service_handle,
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u16 start_attr_id, u16 end_attr_id,
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u16 maximum_attribute_byte_count, u8* continuation_state);
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};
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} // namespace IOS::HLE
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