WIA: Implement compression

This commit is contained in:
JosJuice
2020-06-17 13:47:30 +02:00
parent e936c4acd8
commit e8b019ac29
5 changed files with 708 additions and 91 deletions
+4 -1
View File
@@ -25,6 +25,8 @@
namespace DiscIO
{
enum class WIACompressionType : u32;
// Increment CACHE_REVISION (GameFileCache.cpp) if the enum below is modified
enum class BlobType
{
@@ -174,7 +176,8 @@ bool ConvertToPlain(BlobReader* infile, const std::string& infile_path,
const std::string& outfile_path, CompressCB callback = nullptr,
void* arg = nullptr);
bool ConvertToWIA(BlobReader* infile, const std::string& infile_path,
const std::string& outfile_path, int chunk_size, CompressCB callback = nullptr,
const std::string& outfile_path, WIACompressionType compression_type,
int compression_level, int chunk_size, CompressCB callback = nullptr,
void* arg = nullptr);
} // namespace DiscIO
File diff suppressed because it is too large Load Diff
+114 -11
View File
@@ -24,6 +24,15 @@ namespace DiscIO
{
class VolumeDisc;
enum class WIACompressionType : u32
{
None = 0,
Purge = 1,
Bzip2 = 2,
LZMA = 3,
LZMA2 = 4,
};
constexpr u32 WIA_MAGIC = 0x01414957; // "WIA\x1" (byteswapped to little endian)
class WIAFileReader : public BlobReader
@@ -56,22 +65,14 @@ public:
};
static ConversionResult ConvertToWIA(BlobReader* infile, const VolumeDisc* infile_volume,
File::IOFile* outfile, int chunk_size, CompressCB callback,
File::IOFile* outfile, WIACompressionType compression_type,
int compression_level, int chunk_size, CompressCB callback,
void* arg);
private:
using SHA1 = std::array<u8, 20>;
using WiiKey = std::array<u8, 16>;
enum class CompressionType : u32
{
None = 0,
Purge = 1,
Bzip2 = 2,
LZMA = 3,
LZMA2 = 4,
};
// See docs/WIA.md for details about the format
#pragma pack(push, 1)
@@ -253,6 +254,88 @@ private:
bool m_error_occurred = false;
};
class Compressor
{
public:
virtual ~Compressor();
// First call Start, then AddDataOnlyForPurgeHashing/Compress any number of times,
// then End, then GetData/GetSize any number of times.
virtual bool Start() = 0;
virtual bool AddPrecedingDataOnlyForPurgeHashing(const u8* data, size_t size) { return true; }
virtual bool Compress(const u8* data, size_t size) = 0;
virtual bool End() = 0;
virtual const u8* GetData() const = 0;
virtual size_t GetSize() const = 0;
};
class PurgeCompressor final : public Compressor
{
public:
PurgeCompressor();
~PurgeCompressor();
bool Start() override;
bool AddPrecedingDataOnlyForPurgeHashing(const u8* data, size_t size) override;
bool Compress(const u8* data, size_t size) override;
bool End() override;
const u8* GetData() const override;
size_t GetSize() const override;
private:
std::vector<u8> m_buffer;
size_t m_bytes_written;
mbedtls_sha1_context m_sha1_context;
};
class Bzip2Compressor final : public Compressor
{
public:
Bzip2Compressor(int compression_level);
~Bzip2Compressor();
bool Start() override;
bool Compress(const u8* data, size_t size) override;
bool End() override;
const u8* GetData() const override;
size_t GetSize() const override;
private:
void ExpandBuffer(size_t bytes_to_add);
bz_stream m_stream = {};
std::vector<u8> m_buffer;
int m_compression_level;
};
class LZMACompressor final : public Compressor
{
public:
LZMACompressor(bool lzma2, int compression_level, u8 compressor_data_out[7],
u8* compressor_data_size_out);
~LZMACompressor();
bool Start() override;
bool Compress(const u8* data, size_t size) override;
bool End() override;
const u8* GetData() const override;
size_t GetSize() const override;
private:
void ExpandBuffer(size_t bytes_to_add);
lzma_stream m_stream = LZMA_STREAM_INIT;
lzma_options_lzma m_options = {};
lzma_filter m_filters[2];
std::vector<u8> m_buffer;
bool m_initialization_failed = false;
};
class Chunk
{
public:
@@ -304,6 +387,8 @@ private:
static std::string VersionToString(u32 version);
static u32 LZMA2DictionarySize(u8 p);
static bool PadTo4(File::IOFile* file, u64* bytes_written);
static void AddRawDataEntry(u64 offset, u64 size, int chunk_size, u32* total_groups,
std::vector<RawDataEntry>* raw_data_entries,
@@ -317,9 +402,27 @@ private:
std::vector<PartitionEntry>* partition_entries,
std::vector<RawDataEntry>* raw_data_entries,
std::vector<DataEntry>* data_entries);
static ConversionResult CompressAndWriteGroup(File::IOFile* file, u64* bytes_written,
std::vector<GroupEntry>* group_entries,
size_t* groups_written, Compressor* compressor,
bool compressed_exception_lists,
const std::vector<u8>& exception_lists,
const std::vector<u8>& main_data);
static ConversionResult CompressAndWrite(File::IOFile* file, u64* bytes_written,
Compressor* compressor, const u8* data, size_t size,
size_t* size_out);
template <typename T>
static void PushBack(std::vector<u8>* vector, const T& x)
{
const size_t offset_in_vector = vector->size();
vector->resize(offset_in_vector + sizeof(T));
const u8* x_ptr = reinterpret_cast<const u8*>(&x);
std::copy(x_ptr, x_ptr + sizeof(T), vector->data() + offset_in_vector);
}
bool m_valid;
CompressionType m_compression_type;
WIACompressionType m_compression_type;
File::IOFile m_file;
Chunk m_cached_chunk;
+83 -5
View File
@@ -26,6 +26,7 @@
#include "Common/Logging/Log.h"
#include "DiscIO/Blob.h"
#include "DiscIO/ScrubbedBlob.h"
#include "DiscIO/WIABlob.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/ParallelProgressDialog.h"
#include "UICommon/GameFile.h"
@@ -70,9 +71,17 @@ ConvertDialog::ConvertDialog(QList<std::shared_ptr<const UICommon::GameFile>> fi
grid_layout->addWidget(new QLabel(tr("Block Size:")), 1, 0);
grid_layout->addWidget(m_block_size, 1, 1);
m_compression = new QComboBox;
grid_layout->addWidget(new QLabel(tr("Compression:")), 2, 0);
grid_layout->addWidget(m_compression, 2, 1);
m_compression_level = new QComboBox;
grid_layout->addWidget(new QLabel(tr("Compression Level:")), 3, 0);
grid_layout->addWidget(m_compression_level, 3, 1);
m_scrub = new QCheckBox;
grid_layout->addWidget(new QLabel(tr("Remove Junk Data (Irreversible):")), 2, 0);
grid_layout->addWidget(m_scrub, 2, 1);
grid_layout->addWidget(new QLabel(tr("Remove Junk Data (Irreversible):")), 4, 0);
grid_layout->addWidget(m_scrub, 4, 1);
m_scrub->setEnabled(
std::none_of(m_files.begin(), m_files.end(), std::mem_fn(&UICommon::GameFile::IsDatelDisc)));
@@ -108,9 +117,12 @@ ConvertDialog::ConvertDialog(QList<std::shared_ptr<const UICommon::GameFile>> fi
connect(m_format, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConvertDialog::OnFormatChanged);
connect(m_compression, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConvertDialog::OnCompressionChanged);
connect(convert_button, &QPushButton::clicked, this, &ConvertDialog::Convert);
OnFormatChanged();
OnCompressionChanged();
}
void ConvertDialog::AddToBlockSizeComboBox(int size)
@@ -118,6 +130,16 @@ void ConvertDialog::AddToBlockSizeComboBox(int size)
m_block_size->addItem(QString::fromStdString(UICommon::FormatSize(size, 0)), size);
}
void ConvertDialog::AddToCompressionComboBox(const QString& name, DiscIO::WIACompressionType type)
{
m_compression->addItem(name, static_cast<int>(type));
}
void ConvertDialog::AddToCompressionLevelComboBox(int level)
{
m_compression_level->addItem(QString::number(level), level);
}
void ConvertDialog::OnFormatChanged()
{
// Because DVD timings are emulated as if we can't read less than an entire ECC block at once
@@ -131,6 +153,9 @@ void ConvertDialog::OnFormatChanged()
const DiscIO::BlobType format = static_cast<DiscIO::BlobType>(m_format->currentData().toInt());
m_block_size->clear();
m_compression->clear();
// Populate m_block_size
switch (format)
{
case DiscIO::BlobType::GCZ:
@@ -181,7 +206,57 @@ void ConvertDialog::OnFormatChanged()
break;
}
// Populate m_compression
switch (format)
{
case DiscIO::BlobType::GCZ:
m_compression->setEnabled(true);
AddToCompressionComboBox(QStringLiteral("Deflate"), DiscIO::WIACompressionType::None);
break;
case DiscIO::BlobType::WIA:
{
m_compression->setEnabled(true);
// i18n: %1 is the name of a compression method (e.g. LZMA)
const QString slow = tr("%1 (slow)");
AddToCompressionComboBox(tr("No Compression"), DiscIO::WIACompressionType::None);
AddToCompressionComboBox(QStringLiteral("Purge"), DiscIO::WIACompressionType::Purge);
AddToCompressionComboBox(slow.arg(QStringLiteral("bzip2")), DiscIO::WIACompressionType::Bzip2);
AddToCompressionComboBox(slow.arg(QStringLiteral("LZMA")), DiscIO::WIACompressionType::LZMA);
AddToCompressionComboBox(slow.arg(QStringLiteral("LZMA2")), DiscIO::WIACompressionType::LZMA2);
break;
}
default:
m_compression->setEnabled(false);
break;
}
m_block_size->setEnabled(m_block_size->count() > 1);
m_compression->setEnabled(m_compression->count() > 1);
}
void ConvertDialog::OnCompressionChanged()
{
m_compression_level->clear();
switch (static_cast<DiscIO::WIACompressionType>(m_compression->currentData().toInt()))
{
case DiscIO::WIACompressionType::Bzip2:
case DiscIO::WIACompressionType::LZMA:
case DiscIO::WIACompressionType::LZMA2:
for (int i = 1; i <= 9; ++i)
AddToCompressionLevelComboBox(i);
m_compression_level->setCurrentIndex(4);
break;
default:
break;
}
m_compression_level->setEnabled(m_compression_level->count() > 1);
}
bool ConvertDialog::ShowAreYouSureDialog(const QString& text)
@@ -200,6 +275,9 @@ void ConvertDialog::Convert()
{
const DiscIO::BlobType format = static_cast<DiscIO::BlobType>(m_format->currentData().toInt());
const int block_size = m_block_size->currentData().toInt();
const DiscIO::WIACompressionType compression =
static_cast<DiscIO::WIACompressionType>(m_compression->currentData().toInt());
const int compression_level = m_compression_level->currentData().toInt();
const bool scrub = m_scrub->isChecked();
if (scrub && format == DiscIO::BlobType::PLAIN)
@@ -369,9 +447,9 @@ void ConvertDialog::Convert()
else if (format == DiscIO::BlobType::WIA)
{
good = std::async(std::launch::async, [&] {
const bool good =
DiscIO::ConvertToWIA(blob_reader.get(), original_path, dst_path.toStdString(),
block_size, &CompressCB, &progress_dialog);
const bool good = DiscIO::ConvertToWIA(
blob_reader.get(), original_path, dst_path.toStdString(), compression,
compression_level, block_size, &CompressCB, &progress_dialog);
progress_dialog.Reset();
return good;
});
+10
View File
@@ -14,6 +14,11 @@
class QCheckBox;
class QComboBox;
namespace DiscIO
{
enum class WIACompressionType : u32;
}
namespace UICommon
{
class GameFile;
@@ -29,15 +34,20 @@ public:
private slots:
void OnFormatChanged();
void OnCompressionChanged();
void Convert();
private:
void AddToBlockSizeComboBox(int size);
void AddToCompressionComboBox(const QString& name, DiscIO::WIACompressionType type);
void AddToCompressionLevelComboBox(int level);
bool ShowAreYouSureDialog(const QString& text);
QComboBox* m_format;
QComboBox* m_block_size;
QComboBox* m_compression;
QComboBox* m_compression_level;
QCheckBox* m_scrub;
QList<std::shared_ptr<const UICommon::GameFile>> m_files;
};