Revert r7078.

Downgrades Cg to 3.0.0007 again since the November release caused too much trouble for some users.
Fixes issue 4107.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7595 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2011-06-13 11:17:36 +00:00
parent 880cd14710
commit c84cddc83a
9 changed files with 24 additions and 24 deletions
BIN
View File
Binary file not shown.
+24 -24
View File
@@ -757,43 +757,43 @@ typedef enum
CG_PROFILE_FP40 = 6151,
CG_PROFILE_ARBFP1 = 7000,
CG_PROFILE_VP40 = 7001,
CG_PROFILE_GLSLV = 7007, /* GLSL vertex shader */
CG_PROFILE_GLSLF = 7008, /* GLSL fragment shader */
CG_PROFILE_GLSLG = 7016, /* GLSL geometry shader */
CG_PROFILE_GLSLC = 7009, /* Combined GLSL program */
CG_PROFILE_GLSLV = 7007,
CG_PROFILE_GLSLF = 7008,
CG_PROFILE_GLSLG = 7016,
CG_PROFILE_GLSLC = 7009,
CG_PROFILE_GPU_FP = 7010, /* Deprecated alias for CG_PROFILE_GP4FP */
CG_PROFILE_GPU_VP = 7011, /* Deprecated alias for CG_PROFILE_GP4VP */
CG_PROFILE_GPU_GP = 7012, /* Deprecated alias for CG_PROFILE_GP4GP */
CG_PROFILE_GP4FP = 7010, /* NV_gpu_program4 fragment program */
CG_PROFILE_GP4VP = 7011, /* NV_gpu_program4 vertex program */
CG_PROFILE_GP4GP = 7012, /* NV_gpu_program4 geometry program */
CG_PROFILE_GP5FP = 7017, /* NV_gpu_program5 fragment program */
CG_PROFILE_GP5VP = 7018, /* NV_gpu_program5 vertex program */
CG_PROFILE_GP5GP = 7019, /* NV_gpu_program5 geometry program */
CG_PROFILE_GP5TCP = 7020, /* NV_tessellation_program5 tessellation control program */
CG_PROFILE_GP5TEP = 7021, /* NV_tessellation_program5 tessellation evaluation program */
CG_PROFILE_GP4FP = 7010,
CG_PROFILE_GP4VP = 7011,
CG_PROFILE_GP4GP = 7012,
CG_PROFILE_GP5FP = 7017, /* NV_gpu_program5 */
CG_PROFILE_GP5VP = 7018, /* NV_gpu_program5 */
CG_PROFILE_GP5GP = 7019, /* NV_gpu_program5 */
CG_PROFILE_GP5TCP = 7020, /* NV_tessellation_program5 Tessellation control program */
CG_PROFILE_GP5TEP = 7021, /* NV_tessellation_program5 Tessellation evaluation program */
CG_PROFILE_VS_1_1 = 6153,
CG_PROFILE_VS_2_0 = 6154,
CG_PROFILE_VS_2_X = 6155,
CG_PROFILE_VS_2_SW = 6156,
CG_PROFILE_VS_3_0 = 6157,
CG_PROFILE_HLSLV = 6158,
CG_PROFILE_PS_1_1 = 6159,
CG_PROFILE_PS_1_2 = 6160,
CG_PROFILE_PS_1_3 = 6161,
CG_PROFILE_PS_2_0 = 6162,
CG_PROFILE_PS_2_X = 6163,
CG_PROFILE_PS_2_SW = 6164,
CG_PROFILE_VS_3_0 = 6157, /* DX9 vertex shader */
CG_PROFILE_PS_3_0 = 6165, /* DX9 pixel shader */
CG_PROFILE_HLSLV = 6158, /* DX9 HLSL vertex shader */
CG_PROFILE_HLSLF = 6166, /* DX9 HLSL fragment shader */
CG_PROFILE_VS_4_0 = 6167, /* DX10 vertex shader */
CG_PROFILE_PS_4_0 = 6168, /* DX10 pixel shader */
CG_PROFILE_GS_4_0 = 6169, /* DX10 geometry shader */
CG_PROFILE_VS_5_0 = 6170, /* DX11 vertex shader */
CG_PROFILE_PS_5_0 = 6171, /* DX11 pixel shader */
CG_PROFILE_GS_5_0 = 6172, /* DX11 geometry shader */
CG_PROFILE_HS_5_0 = 6173, /* DX11 hull shader (tessellation control) */
CG_PROFILE_DS_5_0 = 6174, /* DX11 domain shader (tessellation evaluation) */
CG_PROFILE_PS_3_0 = 6165,
CG_PROFILE_HLSLF = 6166,
CG_PROFILE_VS_4_0 = 6167,
CG_PROFILE_PS_4_0 = 6168,
CG_PROFILE_GS_4_0 = 6169,
CG_PROFILE_VS_5_0 = 6170,
CG_PROFILE_PS_5_0 = 6171,
CG_PROFILE_GS_5_0 = 6172,
CG_PROFILE_HS_5_0 = 6173,
CG_PROFILE_DS_5_0 = 6174,
CG_PROFILE_GENERIC = 7002
} CGprofile;
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.