Merge pull request #12562 from iwubcode/mesh_asset

VideoCommon: add functionality to prepare for a custom mesh asset to be used by graphics mods
This commit is contained in:
Mai
2024-02-11 20:30:25 -05:00
committed by GitHub
12 changed files with 790 additions and 0 deletions
+3
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@@ -75,3 +75,6 @@
[submodule "hidapi-src"]
path = Externals/hidapi/hidapi-src
url = https://github.com/libusb/hidapi
[submodule "Externals/tinygltf/tinygltf"]
path = Externals/tinygltf/tinygltf
url = https://github.com/syoyo/tinygltf.git
+1
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@@ -638,6 +638,7 @@ add_subdirectory(Externals/glslang)
if(WIN32 OR APPLE)
add_subdirectory(Externals/spirv_cross)
endif()
add_subdirectory(Externals/tinygltf)
if(ENABLE_VULKAN)
add_definitions(-DHAS_VULKAN)
+11
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@@ -0,0 +1,11 @@
add_library(tinygltf STATIC)
target_compile_definitions(tinygltf PUBLIC TINYGLTF_NOEXCEPTION)
target_compile_definitions(tinygltf PUBLIC TINYGLTF_NO_EXTERNAL_IMAGE)
target_compile_definitions(tinygltf PUBLIC TINYGLTF_USE_CPP14)
if (NOT MSVC)
target_compile_features(tinygltf PRIVATE cxx_std_20)
endif()
target_sources(tinygltf PRIVATE
tinygltf/tiny_gltf.cc)
target_include_directories(tinygltf INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
dolphin_disable_warnings_msvc(tinygltf)
+14
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@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ExternalsDir)tinygltf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TINYGLTF_NOEXCEPTION;TINYGLTF_NO_EXTERNAL_IMAGE;TINYGLTF_USE_CPP14;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="$(ExternalsDir)tinygltf\tinygltf.vcxproj">
<Project>{8bda3693-4999-4d11-9e52-8d08c30b643a}</Project>
</ProjectReference>
</ItemGroup>
</Project>
+35
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@@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<Project>
<Import Project="..\..\Source\VSProps\Base.Macros.props" />
<Import Project="$(VSPropsDir)Base.Targets.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{8bda3693-4999-4d11-9e52-8d08c30b643a}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VSPropsDir)Configuration.StaticLibrary.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VSPropsDir)Base.props" />
<Import Project="$(VSPropsDir)ClDisableAllWarnings.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>tinygltf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="tinygltf/tiny_gltf.cc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="tinygltf/json.hpp" />
<ClInclude Include="tinygltf/stb_image.h" />
<ClInclude Include="tinygltf/stb_image_write.h" />
<ClInclude Include="tinygltf/tiny_gltf.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+2
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@@ -656,6 +656,7 @@
<ClInclude Include="VideoCommon\Assets\CustomTextureData.h" />
<ClInclude Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.h" />
<ClInclude Include="VideoCommon\Assets\MaterialAsset.h" />
<ClInclude Include="VideoCommon\Assets\MeshAsset.h" />
<ClInclude Include="VideoCommon\Assets\ShaderAsset.h" />
<ClInclude Include="VideoCommon\Assets\TextureAsset.h" />
<ClInclude Include="VideoCommon\AsyncRequests.h" />
@@ -1293,6 +1294,7 @@
<ClCompile Include="VideoCommon\Assets\CustomTextureData.cpp" />
<ClCompile Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.cpp" />
<ClCompile Include="VideoCommon\Assets\MaterialAsset.cpp" />
<ClCompile Include="VideoCommon\Assets\MeshAsset.cpp" />
<ClCompile Include="VideoCommon\Assets\ShaderAsset.cpp" />
<ClCompile Include="VideoCommon\Assets\TextureAsset.cpp" />
<ClCompile Include="VideoCommon\AsyncRequests.cpp" />
+1
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@@ -58,6 +58,7 @@
<Import Project="$(ExternalsDir)SFML\exports.props" />
<Import Project="$(ExternalsDir)soundtouch\exports.props" />
<Import Project="$(ExternalsDir)spirv_cross\exports.props" />
<Import Project="$(ExternalsDir)tinygltf\exports.props" />
<Import Project="$(ExternalsDir)xxhash\exports.props" />
<Import Project="$(ExternalsDir)zlib-ng\exports.props" />
<Import Project="$(ExternalsDir)zstd\exports.props" />
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,60 @@
// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <map>
#include <memory>
#include <span>
#include <string>
#include <string_view>
#include <picojson.h>
#include "Common/CommonTypes.h"
#include "Common/Matrix.h"
#include "VideoCommon/Assets/CustomAsset.h"
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/RenderState.h"
namespace File
{
class IOFile;
}
namespace VideoCommon
{
struct MeshDataChunk
{
std::unique_ptr<u8[]> vertex_data;
u32 vertex_stride;
u32 num_vertices;
std::unique_ptr<u16[]> indices;
u32 num_indices;
PortableVertexDeclaration vertex_declaration;
PrimitiveType primitive_type;
u32 components_available;
Common::Vec3 minimum_position;
Common::Vec3 maximum_position;
Common::Matrix44 transform;
std::string material_name;
};
struct MeshData
{
static bool FromJson(const CustomAssetLibrary::AssetID& asset_id, const picojson::object& json,
MeshData* data);
static void ToJson(picojson::object& obj, const MeshData& data);
static bool FromDolphinMesh(std::span<const u8> raw_data, MeshData* data);
static bool ToDolphinMesh(File::IOFile* file_data, const MeshData& data);
static bool FromGLTF(std::string_view gltf_file, MeshData* data);
std::vector<MeshDataChunk> m_mesh_chunks;
std::map<std::string, CustomAssetLibrary::AssetID, std::less<>>
m_mesh_material_to_material_asset_id;
};
} // namespace VideoCommon
+3
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@@ -20,6 +20,8 @@ add_library(videocommon
Assets/DirectFilesystemAssetLibrary.h
Assets/MaterialAsset.cpp
Assets/MaterialAsset.h
Assets/MeshAsset.cpp
Assets/MeshAsset.h
Assets/ShaderAsset.cpp
Assets/ShaderAsset.h
Assets/TextureAsset.cpp
@@ -216,6 +218,7 @@ PRIVATE
imgui
implot
glslang
tinygltf
)
if(_M_X86_64)
+11
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@@ -91,6 +91,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spng", "..\Externals\libspn
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rcheevos", "..\Externals\rcheevos\rcheevos.vcxproj", "{CC99A910-3752-4465-95AA-7DC240D92A99}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinygltf", "..\Externals\tinygltf\tinygltf.vcxproj", "{8BDA3693-4999-4D11-9E52-8D08C30B643A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64
@@ -439,6 +441,14 @@ Global
{CC99A910-3752-4465-95AA-7DC240D92A99}.Release|ARM64.Build.0 = Release|ARM64
{CC99A910-3752-4465-95AA-7DC240D92A99}.Release|x64.ActiveCfg = Release|x64
{CC99A910-3752-4465-95AA-7DC240D92A99}.Release|x64.Build.0 = Release|x64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Debug|ARM64.ActiveCfg = Debug|ARM64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Debug|ARM64.Build.0 = Debug|ARM64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Debug|x64.ActiveCfg = Debug|x64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Debug|x64.Build.0 = Debug|x64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Release|ARM64.ActiveCfg = Release|ARM64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Release|ARM64.Build.0 = Release|ARM64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Release|x64.ActiveCfg = Release|x64
{8BDA3693-4999-4D11-9E52-8D08C30B643A}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -477,6 +487,7 @@ Global
{3F17D282-A77D-4931-B844-903AD0809A5E} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
{447B7B1E-1D74-4AEF-B2B9-6EB41C5D5313} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
{CC99A910-3752-4465-95AA-7DC240D92A99} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
{8BDA3693-4999-4D11-9E52-8D08C30B643A} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {64B0A343-3B94-4522-9C24-6937FE5EFB22}