mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Pull updated translations from Transifex.
This commit is contained in:
+7
-66
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2013-04-02 17:34-0500\n"
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||||
"PO-Revision-Date: 2013-02-02 17:46+0000\n"
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"PO-Revision-Date: 2013-03-30 08:13+0000\n"
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"Last-Translator: glennricster <glennricster@gmail.com>\n"
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"Language-Team: Arabic (http://www.transifex.com/projects/p/dolphin-emu/"
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"language/ar/)\n"
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@@ -386,13 +386,10 @@ msgid "A game is not currently running."
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msgstr "اللعبة ليست قيد التشغيل حاليا."
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
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#, fuzzy
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msgid ""
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"A supported bluetooth device could not be found.\n"
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"You must manually connect your wiimotes."
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msgstr ""
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"لم يتم العثور على جهاز بلوتوث!\n"
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"(فقط بلوتوث مايكروسوفت معتمد.)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
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msgid ""
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@@ -708,9 +705,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات؟"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
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#, fuzzy
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msgid "Arm JIT (experimental)"
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msgstr "JITIL recompiler (تجريبي )"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
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@@ -1941,9 +1937,8 @@ msgid "Enable Screen Saver"
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msgstr "تمكين شاشة التوقف"
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
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#, fuzzy
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msgid "Enable Speaker Data"
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msgstr "تمكين صفحات"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
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msgid "Enable WideScreen"
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@@ -2624,9 +2619,8 @@ msgid "Game isn't running!"
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msgstr "اللعبة ليست على التوالي!"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
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#, fuzzy
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msgid "Game not found!"
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msgstr "لم يتم العثور على لعبة"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
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msgid "Game-Specific Settings"
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@@ -3077,7 +3071,7 @@ msgstr "الدقة الداخلية :"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
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msgid "Interpreter (VERY slow)"
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msgstr "Interpreter (بطيئة جدا)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
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msgid "Intro"
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@@ -3145,11 +3139,11 @@ msgstr "اليابان"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
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msgid "JIT Recompiler (recommended)"
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msgstr "JIT Recompiler (موصى به)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
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msgid "JITIL experimental recompiler"
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msgstr "JITIL recompiler (تجريبي )"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
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@@ -3408,7 +3402,6 @@ msgid "Maker:"
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msgstr "المنتج :"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
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#, fuzzy
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msgid ""
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"Makes distant objects more visible by removing fog, thus increasing the "
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"overall detail.\n"
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@@ -3416,10 +3409,6 @@ msgid ""
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"\n"
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"If unsure, leave this unchecked."
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msgstr ""
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"تحسين الأداء لكن يسبب الخلل في معظم الألعاب التي تعتمد على المضاهاة الضباب "
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"الصحيح.\n"
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"\n"
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"إذا لم تكن متأكدا ترك هذا غير محددة."
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
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@@ -4463,7 +4452,6 @@ msgstr ""
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"إذا لم تكن متأكدا من ذلك ، استخدم أعلى دقة."
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
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#, fuzzy
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msgid ""
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||||
"Selects what graphics API to use internally.\n"
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"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
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@@ -4472,15 +4460,8 @@ msgid ""
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"\n"
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"If unsure, use Direct3D 11."
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msgstr ""
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"حدد الجرافيك لاستخدام داخليا.\n"
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"ديركت 9 هو عادة أسرع واحد. اوبن جل هو أكثر دقة على الرغم من. ديركت 11 هو في "
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"مكان ما بين الاثنين.\n"
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"تتوفر فقط على ويندوز Direct3D علما بأن.\n"
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"\n"
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"Direct3D إذا لم تكن متأكدا استخدام ."
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
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#, fuzzy
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msgid ""
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||||
"Selects what graphics API to use internally.\n"
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"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
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@@ -4489,12 +4470,6 @@ msgid ""
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"\n"
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"If unsure, use OpenGL."
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msgstr ""
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"حدد الجرافيك لاستخدام داخليا.\n"
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"ديركت 9 هو عادة أسرع واحد. اوبن جل هو أكثر دقة على الرغم من. ديركت 11 هو في "
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"مكان ما بين الاثنين.\n"
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"تتوفر فقط على ويندوز Direct3D علما بأن.\n"
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"\n"
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"Direct3D إذا لم تكن متأكدا استخدام ."
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
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msgid "Send"
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@@ -5695,15 +5670,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
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msgstr "يجب إعادة تشغيل دولفين من أجل التغيير نافذ المفعول."
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#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
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#, fuzzy
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msgid ""
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||||
"Your DSP ROMs have incorrect hashes.\n"
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"Would you like to stop now to fix the problem?\n"
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"If you select \"No\", audio might be garbled."
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msgstr ""
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"%s لديه التجزئة غير صحيحة.\n"
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"تريد أن تتوقف الآن لإصلاح المشكلة?\n"
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"سيتم تشويش الصوت \"لا\", إذا قمت باختيار."
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#: Source/Core/Core/Src/CoreParameter.cpp:176
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msgid ""
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@@ -5820,33 +5791,3 @@ msgstr "zNear تصحيح: "
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
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msgid "| OR"
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msgstr "أو"
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#~ msgid "%i connected"
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#~ msgstr "%i متصل"
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#~ msgid "Alternate Wiimote Timing"
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#~ msgstr "بديل ويموت"
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#~ msgid ""
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#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
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#~ "No effect on emulated wiimotes."
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#~ msgstr ""
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#~ "كتم صوت الويموت بإصلاح الانقطاع العشوائي على الويموت الحقيقي. أي تأثير "
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#~ "على الويموت يحتذى به."
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#~ msgid "Pair Up"
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#~ msgstr "اقتران"
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#~ msgid "Reconnect Wiimote Confirm"
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#~ msgstr "إعادة توصيل تأكيد ويموت"
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#~ msgid ""
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#~ "Wiimote %i has been disconnected by system.\n"
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#~ "Maybe this game doesn't support multi-wiimote,\n"
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#~ "or maybe it is due to idle time out or other reason.\n"
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#~ "Do you want to reconnect immediately?"
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#~ msgstr ""
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#~ "ويموت %i تم قطع الاتصال من قبل النظام.\n"
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#~ "ربما هذه اللعبة لا تدعم متعددة ييموت,\n"
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#~ "أو ربما هو بسبب الخمول وقت مستقطع أو لسبب آخر.\n"
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#~ "هل تريد إعادة الاتصال على الفور?"
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+11
-71
@@ -5,13 +5,14 @@
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||||
# Translators:
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||||
# Jordi Coma, 2011.
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# Jordi Coma <jordicoma22@gmail.com>, 2011.
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# <puniasterus@gmail.com>, 2013.
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# <roger---92@hotmail.com>, 2013.
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||||
msgid ""
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||||
msgstr ""
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||||
"Project-Id-Version: Dolphin Emulator\n"
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||||
"Report-Msgid-Bugs-To: \n"
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||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-27 12:02+0000\n"
|
||||
"PO-Revision-Date: 2013-04-02 19:26+0000\n"
|
||||
"Last-Translator: Puniasterus <puniasterus@gmail.com>\n"
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||||
"Language-Team: Catalan (http://www.transifex.com/projects/p/dolphin-emu/"
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"language/ca/)\n"
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@@ -23,7 +24,7 @@ msgstr ""
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||||
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||||
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:511
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msgid " (too many to display)"
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msgstr " (massa per ensenyar)"
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msgstr "(massa per ensenyar)"
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||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:270
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:491
|
||||
@@ -394,14 +395,12 @@ msgid "A game is not currently running."
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||||
msgstr "No s'està executant cap joc actualment."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"No s'ha trobat cap dispositiu bluetooth compatible!\n"
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||||
"Si no estàs fent servir un dispositiu Microsoft bluetooth hauràs de "
|
||||
"sincronitzar els wiimotes manualment fent servir el botó \"Refrescar\"."
|
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"No s'ha trobat cap dispositiu bluetooth compatible.\n"
|
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"Has de connectar manualment els wiimotes."
|
||||
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||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
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||||
msgid ""
|
||||
@@ -759,9 +758,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||||
msgstr "Estàs segur d'eliminar aquest fitxer? Aquesta acció serà definitiva!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
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||||
#, fuzzy
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||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "Recompilador JITIL experimental"
|
||||
msgstr "Arm JIT (experimental)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1295,7 +1293,7 @@ msgstr "Consola"
|
||||
|
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
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||||
msgid "Continuous Scanning"
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||||
msgstr ""
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||||
msgstr "Escaneig continu"
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||||
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||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
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msgid "Control"
|
||||
@@ -2012,9 +2010,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Habilitar el protector de pantalla"
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
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||||
msgid "Enable Speaker Data"
|
||||
msgstr "Habilitar pàgines"
|
||||
msgstr "Activar altaveu de dades"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
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||||
msgid "Enable WideScreen"
|
||||
@@ -2732,7 +2729,6 @@ msgid "Game isn't running!"
|
||||
msgstr "El joc no està funcionant!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
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||||
msgid "Game not found!"
|
||||
msgstr "Joc no trobat!"
|
||||
|
||||
@@ -3208,7 +3204,7 @@ msgstr "Resolució Interna:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Intèrpret (molt lent)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3279,11 +3275,11 @@ msgstr "JAPÓ"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "Recompilador JIT (recomanat)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "Recompilador JITIL experimental"
|
||||
msgstr "Recompilador experimental JITIL"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3549,7 +3545,6 @@ msgid "Maker:"
|
||||
msgstr "Fabricant:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3557,10 +3552,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Millora el rendiment en molts jocs, però causa errors gràfics en els jocs "
|
||||
"que es basen en l'emulació de boira\n"
|
||||
"\n"
|
||||
"Si no n'estàs segur, deixa-ho desactivat."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4612,7 +4603,6 @@ msgstr ""
|
||||
"Si encara no n'estàs segurs, utilitza la resolució més alta que et funcioni."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4621,15 +4611,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Escull la API gràfica que utilitza internament.\n"
|
||||
"Direct3D 9 normalment és la més ràpida. Però OpenGL és la més exacta. "
|
||||
"Direct3D 11 és en un punt entre mig.\n"
|
||||
"Tingues en compte que Direct3D només funciona a Windows.\n"
|
||||
"\n"
|
||||
"Si no n'estàs segur, utilitza Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4638,12 +4621,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Escull la API gràfica que utilitza internament.\n"
|
||||
"Direct3D 9 normalment és la més ràpida. Però OpenGL és la més exacta. "
|
||||
"Direct3D 11 és en un punt entre mig.\n"
|
||||
"Tingues en compte que Direct3D només funciona a Windows.\n"
|
||||
"\n"
|
||||
"Si no n'estàs segur, utilitza Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5876,13 +5853,10 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Estàs utilitzant roms dsp creades per l'equip Dolphin.\n"
|
||||
"Només els jocs Zelda ucode funcionaran correctament.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5909,15 +5883,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Ha de reiniciar Dolphin perquè el canvi tingui efecte."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s té un hash incorrecte.\n"
|
||||
"T'agradaria parar ara per solucionar el problema?\n"
|
||||
"Si selecciones \"No\", el so serà distorsionat."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6038,33 +6008,3 @@ msgstr "Correcció ZAprop"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| O"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i connectat"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Sincronització alternativa del Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Silencia l'altaveu del «Wiimote». Arregla desconnexions aleatòries en "
|
||||
#~ "«wiimotes» reals. No afecta els «wiimotes» emulats."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Aparellar"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Confirmar tornar a connectar el Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Wiimote %i ha estat desconnectat pel sistema. \n"
|
||||
#~ "Potser aquest joc no és compatible amb múltiples wiimote, \n"
|
||||
#~ "o potser és perquè l'estàs fent servir fora de temps o una altra raó. \n"
|
||||
#~ "Vols tornar a connectar-lo immediatament?"
|
||||
|
||||
+38
-61
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-03 17:07+0000\n"
|
||||
"PO-Revision-Date: 2013-04-02 17:52+0000\n"
|
||||
"Last-Translator: Zbyněk Schwarz <zbynek.schwarz@gmail.com>\n"
|
||||
"Language-Team: Czech (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/cs/)\n"
|
||||
@@ -390,14 +390,12 @@ msgid "A game is not currently running."
|
||||
msgstr "Hra v současnosti neběží!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"Podporované zařízení bluetooth nebylo nalezeno!\n"
|
||||
"Pokud nepoužíváte zásobník Microsoft bluetooth, musíte ručně spárovat vaše "
|
||||
"wiimoty a pouze používat tlačítko \"Obnovit\"."
|
||||
"Vaše wiimoty musíte připojit ručně."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -750,9 +748,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||||
msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL experimentální rekompilátor"
|
||||
msgstr "Arm JIT (experimentální)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1285,7 +1282,7 @@ msgstr "Konzole"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
||||
msgid "Continuous Scanning"
|
||||
msgstr ""
|
||||
msgstr "Průběžné skenování"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
||||
msgid "Control"
|
||||
@@ -1998,9 +1995,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Povolit Spořič Obrazovky"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Zapnout stránky"
|
||||
msgstr "Povolit data reproduktorů"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2719,9 +2715,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Hra neběží!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Hra nenalezena!!"
|
||||
msgstr "Hra nenalezena!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -2868,6 +2863,7 @@ msgid "Help"
|
||||
msgstr "Nápověda"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:242
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hi,\n"
|
||||
"\n"
|
||||
@@ -2878,6 +2874,16 @@ msgid ""
|
||||
"\n"
|
||||
"Sayonara!\n"
|
||||
msgstr ""
|
||||
"Ahoj,\n"
|
||||
"\n"
|
||||
"Dolphin vyžaduje, OS X 10.7 nebo lepší.\n"
|
||||
"Bohužel máte příliš starou verzi OS X.\n"
|
||||
"Poslední verze Dolphin podporující OS X 10.6 je Dolphin 3.5\n"
|
||||
"Prosím aktualizujte na 10.7 nebo lepší, abyste mohli použít nejnovější verzi "
|
||||
"Dolphin.\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"Sajonara!\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:233
|
||||
msgid ""
|
||||
@@ -3528,7 +3534,6 @@ msgid "Maker:"
|
||||
msgstr "Výrobce:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3536,7 +3541,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Zlepší výkon, ale způsobuje chyby ve většině her, které závisejí na správné "
|
||||
"Odstraněním mlhy budou vzdálenější objekty budou viditelnější.\n"
|
||||
"Zakázání může způsobit chyby v některých hrách, které závisejí na správné "
|
||||
"emulaci mlhy.\n"
|
||||
"\n"
|
||||
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
||||
@@ -4585,7 +4591,6 @@ msgstr ""
|
||||
"funguje."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4594,15 +4599,14 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Zvolí jaké bude vnitřně grafické API použito.\n"
|
||||
"Direct3D 9 je většinou nejrychlejší. OpenGL je ale nejpřesnější. Direct3D 11 "
|
||||
"je někde mezi nimi.\n"
|
||||
"Zvolí jaké grafické API bude vnitřně použito.\n"
|
||||
"Direct3D 9 je většinou nejrychlejší. OpenGL je ale přesnější. Direct3D 11 je "
|
||||
"někde mezi nimi.\n"
|
||||
"Nezapomeňte, že podpůrné vrstvy Direct3D jsou dostupné pouze ve Windows.\n"
|
||||
"\n"
|
||||
"Pokud si nejste jisti, použijte Direct3D 9"
|
||||
"Pokud si nejste jisti, použijte Direct3D 11."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4611,12 +4615,12 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Zvolí jaké bude vnitřně grafické API použito.\n"
|
||||
"Direct3D 9 je většinou nejrychlejší. OpenGL je ale nejpřesnější. Direct3D 11 "
|
||||
"je někde mezi nimi.\n"
|
||||
"Zvolí jaké grafické API bude vnitřně použito.\n"
|
||||
"Direct3D 9 je většinou nejrychlejší. OpenGL je ale přesnější. Direct3D 11 je "
|
||||
"někde mezi nimi.\n"
|
||||
"Nezapomeňte, že podpůrné vrstvy Direct3D jsou dostupné pouze ve Windows.\n"
|
||||
"\n"
|
||||
"Pokud si nejste jisti, použijte Direct3D 9"
|
||||
"Pokud si nejste jisti, použijte OpenGL."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5089,13 +5093,15 @@ msgstr "Švihnutí"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
||||
msgid "Synchronize GPU thread"
|
||||
msgstr ""
|
||||
msgstr "Synchronizovat vlákno GPU"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
||||
msgid ""
|
||||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||||
msgstr ""
|
||||
"Synchronizuje vlákna GPU a CPU, aby se zabránilo náhodným zasekáváním v "
|
||||
"režimu dvojitého jádra. (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786
|
||||
@@ -5839,15 +5845,17 @@ msgid ""
|
||||
"All Wii games will work correctly, and most GC games should also work fine, "
|
||||
"but the GBA/IPL/CARD UCodes will not work.\n"
|
||||
msgstr ""
|
||||
"Používáte volný ROM DSP, který vytvořil Tým Dolphin.\n"
|
||||
"Všechny hri Wii budou správně pracovat a většina her na GC by také měla "
|
||||
"fungovat dobře, ale UKódy GBA/IPL/CARD nebudou fungovat.\n"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Používáte volné romy dsp vytvořené Týmem Doplhin.\n"
|
||||
"Správně s nimi bude fungovat pouze Zelda ucode.\n"
|
||||
"Používáte starý volný ROM DSP, který vytvořil Tým Doplhin.\n"
|
||||
"Správně pracovat budou pouze hry používající Zelda UCode.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5876,15 +5884,14 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Pro uplatnění změn musíte Dolphin restartovat."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s má nesprávný otisk.\n"
|
||||
"Chtěli byste hned teď zastavit a opravit problém?\n"
|
||||
"Pokud vyberete \"Ne\", zvuk bude zkomolený."
|
||||
"Váš ROM DSP má nesprávné haše.\n"
|
||||
"Chtěli byste nyní přestat a problém opravit?\n"
|
||||
"Pokud zvolíte \"Ne\", mlže být zvuk poškozený."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6005,33 +6012,3 @@ msgstr "Korekce zNear:"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| NEBO"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "Připojeno %i"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Střídat časování Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Ztlumí reproduktor Wiimote. Spravuje náhodná odpojování u opravdových "
|
||||
#~ "Wiimote. Žádný efekt na emulovaná Wiimote."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Spárovat"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Potvrzení o znovupřipojení Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Wiimote %i byl odpojen systémem.\n"
|
||||
#~ "Možná tato hra nepodporuje více wiimotů,\n"
|
||||
#~ "nebo je to vypršení limitu neaktivity, nebo z jiného důvodu.\n"
|
||||
#~ "Chcete ho hned znovu připojit?"
|
||||
|
||||
+7
-41
@@ -12,7 +12,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-03-02 19:42+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: DefenderX <darkmodx@gmail.com>\n"
|
||||
"Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/de/)\n"
|
||||
@@ -396,14 +396,10 @@ msgid "A game is not currently running."
|
||||
msgstr "Es wird derzeit kein Spiel ausgeführt."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"Es wurde kein unterstütztes Bluetoothgerät gefunden!\n"
|
||||
"Wenn du den Bluetooth Stack von Microsoft nutzt musst du deine Wiimotes "
|
||||
"manuell Paaren und dann nur den \"Refresh\" Knopf drücken"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -757,9 +753,8 @@ msgstr ""
|
||||
"Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL experimenteller Recompiler"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1961,9 +1956,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Aktiviere Bildschirmschoner"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Blättern verwenden"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2634,9 +2628,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Spiel wird nicht emuliert!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Spiel nicht gefunden!"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3078,7 +3071,7 @@ msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Interpreter (SEHR langsam)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3149,11 +3142,11 @@ msgstr "JAPAN"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "JIT Recompiler (empfohlen)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "JITIL experimenteller Recompiler"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -5618,15 +5611,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s besitzt einen fehlerhaften Hash.\n"
|
||||
"Möchten Sie jetzt abbrechen, um das Problem zu beheben?\n"
|
||||
"Wenn Sie \"Nein\" wählen, wird der Ton verzerrt."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -5726,26 +5715,3 @@ msgstr "zNear Korrektion: "
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| ODER"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i verbunden"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Alternatives Wiimote Timing"
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Verbinden"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Wiimote Wiederverbindung Bestätigen"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Verbindung zu Wiimote %i wurde vom System unterbrochen.\n"
|
||||
#~ "Vielleicht unterstützt das Spiel nicht mehrere Wiimotes,\n"
|
||||
#~ "oder die Wiimote war zulange inaktiv oder andere Ursachen.\n"
|
||||
#~ "Soll die Wiimote jetzt wieder verbunden werden?"
|
||||
|
||||
+86
-68
@@ -4,14 +4,16 @@
|
||||
#
|
||||
# Translators:
|
||||
# Gpower2 <gpower2@yahoo.com>, 2011.
|
||||
# <kostamarino@gmail.com>, 2013.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-02 08:31+0000\n"
|
||||
"Last-Translator: delroth <delroth@gmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"PO-Revision-Date: 2013-03-31 20:57+0000\n"
|
||||
"Last-Translator: link_to_the_past <kostamarino@gmail.com>\n"
|
||||
"Language-Team: Greek (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/el/)\n"
|
||||
"Language: el\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
@@ -397,6 +399,8 @@ msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"Δεν εντοπίστηκε υποστηριζόμενη συσκευή bluetooth.\n"
|
||||
"Θα πρέπει να συνδέσετε χειροκίνητα τα wiimotes."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -538,6 +542,9 @@ msgid ""
|
||||
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
|
||||
"Master codes are not needed. Do not use master codes."
|
||||
msgstr ""
|
||||
"Σφάλμα Action Replay: Οι λειτουργίες Master Code και Write To CCXXXXXX δεν "
|
||||
"έχουν υλοποιηθεί (%s)\n"
|
||||
"Δεν χρειάζονται master codes. Μην χρησιμοποιείτε master codes."
|
||||
|
||||
#: Source/Core/Core/Src/ActionReplay.cpp:196
|
||||
#, c-format
|
||||
@@ -667,6 +674,11 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Επιτρέπει την εναλλαγή ορισμένων επιλογών με τα πλήκτρα συντόμευσης 3 "
|
||||
"(Εσωτερική Ανάλυση), 4 (Αναλογία Οθόνης), 5 (EFB Αντίγραφα) και 6 (Ομίχλη) "
|
||||
"μέσα από το παράθυρο εξομοίωσης.\n"
|
||||
"\n"
|
||||
" Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285
|
||||
msgid "Analyze"
|
||||
@@ -674,7 +686,7 @@ msgstr "Ανάλυση"
|
||||
|
||||
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298
|
||||
msgid "Angle"
|
||||
msgstr ""
|
||||
msgstr "Γωνεία"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
|
||||
msgid "Anisotropic Filtering:"
|
||||
@@ -734,9 +746,8 @@ msgstr ""
|
||||
"πάντα!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL δοκιμαστικός recompiler"
|
||||
msgstr "Arm JIT (πειραματικός)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -916,6 +927,8 @@ msgid ""
|
||||
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
|
||||
"this option disabled."
|
||||
msgstr ""
|
||||
"Προσπελάστε τον καθαρισμό της cache δεδομένων από την εντολή DCBZ. "
|
||||
"Προτείνεται συνήθως να αφήνεται αυτή η επιλογή απενεργοποιημένη."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698
|
||||
msgid "C"
|
||||
@@ -1270,7 +1283,7 @@ msgstr "Κονσόλα"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
||||
msgid "Continuous Scanning"
|
||||
msgstr ""
|
||||
msgstr "Συνεχής Ανίχνευση"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
||||
msgid "Control"
|
||||
@@ -1672,7 +1685,7 @@ msgstr "Θέλετε να σταματήσετε την τρέχουσα εξο
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:657
|
||||
msgid "Dolby Pro Logic II decoder"
|
||||
msgstr ""
|
||||
msgstr "Dolby Pro Logic II αποκωδικοποιητής"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:856
|
||||
msgid "Dolphin"
|
||||
@@ -1735,7 +1748,7 @@ msgstr ""
|
||||
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1159
|
||||
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245
|
||||
msgid "Dolphin was unable to complete the requested action."
|
||||
msgstr ""
|
||||
msgstr "Το Dolphin δεν μπόρεσε να ολοκληρώσει την ζητούμενη ενέργεια."
|
||||
|
||||
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
|
||||
@@ -1991,9 +2004,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Ενεργοποίηση Προφύλαξης Οθόνης"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Ενεργοποίηση σελίδων"
|
||||
msgstr "Ενεργοποίηση Δεδομένων Ηχείου"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2072,17 +2084,24 @@ msgid ""
|
||||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
|
||||
"OSX."
|
||||
msgstr ""
|
||||
"Ενεργοποιεί την Dolby Pro Logic II εξομοίωση χρησιμοποιώντας 5.1 surround. "
|
||||
"Δεν διατίθεται για OSX."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:523
|
||||
msgid ""
|
||||
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
|
||||
msgstr ""
|
||||
"Ενεργοποιεί την Dolby Pro Logic II εξομοίωση χρησιμοποιώντας 5.1 surround. "
|
||||
"Μόνο για OpenAL backend."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
|
||||
msgid ""
|
||||
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend "
|
||||
"only. May need to rename soft_oal.dll to OpenAL32.dll to make it work."
|
||||
msgstr ""
|
||||
"Ενεργοποιεί την Dolby Pro Logic II εξομοίωση χρησιμοποιώντας 5.1 surround. "
|
||||
"Μόνο για OpenAL backend. Μπορεί να χρειαστεί να μετονομάσετε το soft_oal.dll "
|
||||
"σε OpenAL32.dll για να λειτουργήσει."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
|
||||
msgid ""
|
||||
@@ -2360,7 +2379,7 @@ msgstr "Αποτυχία φόρτωσης hid.dll"
|
||||
#: Source/Core/Core/Src/Movie.cpp:792
|
||||
#, c-format
|
||||
msgid "Failed to read %s"
|
||||
msgstr ""
|
||||
msgstr "Αποτυχία ανάγνωσης %s"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
|
||||
msgid "Failed to read banner.bin"
|
||||
@@ -2712,9 +2731,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Το παιχνίδι δεν εκτελείται!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Το παιχνίδι δε βρέθηκε!!"
|
||||
msgstr "Το παιχνίδι δεν βρέθηκε!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -2843,7 +2861,7 @@ msgstr "Γίνεται κλήση του HCI_CMD_INQUIRY, παρακαλώ αν
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
|
||||
msgid "Hacked Buffer Upload"
|
||||
msgstr ""
|
||||
msgstr "Χακαρισμένο Ανέβασμα Buffer"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
|
||||
msgid "Hacks"
|
||||
@@ -2866,6 +2884,7 @@ msgid "Help"
|
||||
msgstr "Βοήθεια"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:242
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hi,\n"
|
||||
"\n"
|
||||
@@ -2876,6 +2895,16 @@ msgid ""
|
||||
"\n"
|
||||
"Sayonara!\n"
|
||||
msgstr ""
|
||||
"Χαίρετε,\n"
|
||||
"\n"
|
||||
"το Dolphin απαιτεί OS X 10.7 ή νεώτερο.\n"
|
||||
"Δυστυχώς χρησιμοποιείτε μια παλιά έκδοση του OS X.\n"
|
||||
"Η τελευταία έκδοση του Dolphin που υποστηρίζει το OS X 10.6 είναι το Dolphin "
|
||||
"3.5.\n"
|
||||
"Παρακαλώ κάντε αναβάθμιση σε 10.7 ή νεώτερο για να μπορείτε να "
|
||||
"χρησιμοποιήσετε την νεώτερη έκδοση του Dolphin.\n"
|
||||
"\n"
|
||||
"Αντίο!\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:233
|
||||
msgid ""
|
||||
@@ -3265,7 +3294,7 @@ msgstr "JIT Recompiler (προτείνεται)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "JITIL δοκιμαστικός recompiler"
|
||||
msgstr "JITIL πειραματικός recompiler"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3329,7 +3358,7 @@ msgstr "Τελευταίο Αποθηκευμένο Σημείο Αποθ."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:690
|
||||
msgid "Latency:"
|
||||
msgstr ""
|
||||
msgstr "Χρονοκαθυστέρηση: "
|
||||
|
||||
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
|
||||
@@ -3532,7 +3561,6 @@ msgid "Maker:"
|
||||
msgstr "Δημιουργός:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3540,10 +3568,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Βελτιώνει τις επιδόσεις αλλά προκαλεί προβλήματα σε παιχνίδια που βασίζονται "
|
||||
"στη σωστή εξομοίωση της ομίχλης.\n"
|
||||
"\n"
|
||||
"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4576,7 +4600,7 @@ msgstr ""
|
||||
|
||||
#: Source/Core/InputCommon/Src/InputConfig.cpp:61
|
||||
msgid "Selected controller profile does not exist"
|
||||
msgstr ""
|
||||
msgstr "Το επιλεγμένο προφίλ χειρισμού δεν υπάρχει"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/LogWindow.cpp:116
|
||||
msgid "Selected font"
|
||||
@@ -4600,7 +4624,6 @@ msgstr ""
|
||||
"Αν πάλι δεν είστε σίγουροι, χρησιμοποιήστε την υψηλότερη λειτουργική ανάλυση."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4614,10 +4637,9 @@ msgstr ""
|
||||
"ακριβές όμως. Το Direct3D 11 βρίσκεται κάπου ενδιάμεσα μεταξύ των δύο.\n"
|
||||
"Σημειώστε ότι τα Direct3D backends είναι διαθέσιμα μόνο στα Windows.\n"
|
||||
"\n"
|
||||
"Αν δεν είστε σίγουροι, χρησιμοποιήστε το Direct3D 9."
|
||||
"Αν δεν είστε σίγουροι, χρησιμοποιήστε το Direct3D 11."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4631,7 +4653,7 @@ msgstr ""
|
||||
"ακριβές όμως. Το Direct3D 11 βρίσκεται κάπου ενδιάμεσα μεταξύ των δύο.\n"
|
||||
"Σημειώστε ότι τα Direct3D backends είναι διαθέσιμα μόνο στα Windows.\n"
|
||||
"\n"
|
||||
"Αν δεν είστε σίγουροι, χρησιμοποιήστε το Direct3D 9."
|
||||
"Αν δεν είστε σίγουροι, χρησιμοποιήστε το OpenGL."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -4681,6 +4703,8 @@ msgid ""
|
||||
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
|
||||
"backend only."
|
||||
msgstr ""
|
||||
"Ορίζει την χρονοκαθυστέρηση (σε ms). Υψηλότερες τιμές μπορεί να μειώσουν τις "
|
||||
"διακοπές στον ήχο. Μόνο για OpenAL backend."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
||||
msgid "Settings..."
|
||||
@@ -4888,7 +4912,7 @@ msgstr "Παράλειψη BIOS"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
||||
msgid "Skip DCBZ clearing"
|
||||
msgstr ""
|
||||
msgstr "Παράληψη εκκαθάρισης DCBZ"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
|
||||
msgid "Skip Dest. Alpha Pass"
|
||||
@@ -5053,7 +5077,7 @@ msgstr "Σημεία Αποθήκευσης"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:101
|
||||
msgid "Steering Wheel"
|
||||
msgstr ""
|
||||
msgstr "Τιμόνι"
|
||||
|
||||
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
|
||||
msgid "Stick"
|
||||
@@ -5108,13 +5132,16 @@ msgstr "Swing"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
||||
msgid "Synchronize GPU thread"
|
||||
msgstr ""
|
||||
msgstr "Συγχρονισμός του νήματος της GPU"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
||||
msgid ""
|
||||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||||
msgstr ""
|
||||
"Συγχρονίζει τα νήματα της GPU και της CPU ώστε να προληφθούν τυχαία "
|
||||
"κολλήματα σε λειτουργία Διπλού Πυρήνα . (Επιλεγμένο = Συμβατότητα, "
|
||||
"Αποεπιλεγμένο = Ταχύτητα)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786
|
||||
@@ -5284,7 +5311,7 @@ msgstr "Η τιμή είναι άκυρη"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
|
||||
msgid "Theme:"
|
||||
msgstr ""
|
||||
msgstr "Θέμα:"
|
||||
|
||||
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:476
|
||||
msgid ""
|
||||
@@ -5328,6 +5355,17 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Αυτό το χαρακτηριστικό σας επιτρέπει να πειράξετε την κάμερα του "
|
||||
"παιχνιδιού.\n"
|
||||
"Μετακινήστε το ποντίκι κρατώντας πατημένο το δεξί πλήκτρο του ποντικιού για "
|
||||
"να μετακινήσετε οριζόντια την κάμερα γύρω από κάθετο άξονα, και κρατώντας το "
|
||||
"μεσαίο πλήκτρο για μετακίνησή της. \n"
|
||||
"Κρατώντας πατημένο το SHIFT πιέστε ένα από τα WASD πλήκτρα για να "
|
||||
"μετακινήσετε την κάμερα κατά μία καθορισμένη απόσταση (SHIFT+0 για να "
|
||||
"κινηθεί γρηγορότερα και SHIFT+9 για να κινηθεί πιο αργά). Πατήστε SHIFT+R "
|
||||
"για να επαναφέρετε την κάμερα στην αρχική της θέση. \n"
|
||||
"\n"
|
||||
"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
|
||||
msgid ""
|
||||
@@ -5538,6 +5576,12 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Χρησιμοποιείται μια χακαρισμένη στρατηγική ανεβάσματος για την ροή των "
|
||||
"γωνιών.\n"
|
||||
"Αυτό συνήθως αυξάνει την ταχύτητα, αλλά απαγορεύεται απο τις προδιαγραφές "
|
||||
"του OpenGL και μπορεί να προκαλέσει μεγάλα προβλήματα.\n"
|
||||
"\n"
|
||||
"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
||||
msgid ""
|
||||
@@ -5865,15 +5909,20 @@ msgid ""
|
||||
"All Wii games will work correctly, and most GC games should also work fine, "
|
||||
"but the GBA/IPL/CARD UCodes will not work.\n"
|
||||
msgstr ""
|
||||
"Χρησιμοποιείτε ένα ελεύθερο DSP ROM που φτιάχτηκε από την ομάδα του "
|
||||
"Dolphin.\n"
|
||||
" Όλα τα παιχνίδια του Wii και τα περισσότερα του GC θα δουλέψουν σωστά, αλλά "
|
||||
"τα GBA/IPL/CARD UCodes δεν θα δουλέψουν.\n"
|
||||
"\n"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Χρησιμοποιείτε ελεύθερα dsp roms που φτιάχτηκαν από την ομάδα του Dolphin.\n"
|
||||
"Μόνο Zelda ucode παιχνίδια θα δουλέψουν σωστά με αυτά.\n"
|
||||
"Χρησιμοποιείτε ένα παλιό ελεύθερο DSP ROM που φτιάχτηκε από την ομάδα του "
|
||||
"Dolphin.\n"
|
||||
"Μόνο τα Zelda ucode παιχνίδια θα δουλέψουν σωστά με αυτό.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5901,15 +5950,14 @@ msgstr ""
|
||||
"Πρέπει να κάνετε επανεκκίνηση του Dolphin για να έχει επίπτωση αυτή η αλλαγή."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"Το %s έχει εσφαλμένο hash.\n"
|
||||
"Θέλετε να γίνει διακοπή τώρα και να διορθωθεί το πρόβλημα;\n"
|
||||
"Εάν επιλέξετε όχι, ο ήχος θα είναι χαλασμένος."
|
||||
"Τα DSP ROMs έχουν εσφαλμένα hashes.\n"
|
||||
"Θέλετε να γίνει διακοπή τώρα για να διορθώσετε το πρόβλημα;\n"
|
||||
"Εάν επιλέξετε \"Όχι\", ο ήχος μπορεί να είναι χαλασμένος."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6029,33 +6077,3 @@ msgstr "zNear Διόρθωση: "
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OR"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i Συνδεδεμένο"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Εναλλακτικός Χρονισμός Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Απενεργοποιεί το ηχείο του Wiimote. Διορθώνει τυχαίες αποσυνδέσεις σε "
|
||||
#~ "πραγματικά wiimotes. Δεν έχει καμία επίδραση σε εξομοιωμένα wiimotes."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Ταίριασμα"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Επιβεβαίωση Επανασύνδεσης Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Το Wiimote %i 'εχει αποσυνδεθεί από το σύστημα.\n"
|
||||
#~ "Ίσως αυτό το παιχνίδι να μην υποστηρίζει πολλά wiimote,\n"
|
||||
#~ "ή πιθανόν να οφείλεται σε χρόνο αδράνειας ή κάποιον άλλο λόγο.\n"
|
||||
#~ "Θέλετε να γίνει άμεση επανασύνδεση;"
|
||||
|
||||
+44
-60
@@ -5,13 +5,14 @@
|
||||
# Translators:
|
||||
# Dario_ff <dariosamo@gmail.com>, 2011.
|
||||
# <diegoae@gmail.com>, 2013.
|
||||
# <puniasterus@gmail.com>, 2013.
|
||||
# <roger---92@hotmail.com>, 2013.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-19 09:31+0000\n"
|
||||
"PO-Revision-Date: 2013-04-02 19:24+0000\n"
|
||||
"Last-Translator: Puniasterus <puniasterus@gmail.com>\n"
|
||||
"Language-Team: Spanish (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/es/)\n"
|
||||
@@ -394,14 +395,12 @@ msgid "A game is not currently running."
|
||||
msgstr "Ningún juego está emulándose actualmente."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"¡No se ha podido encontrar un dispositivo de Bluetooth soportado!\n"
|
||||
"Si no estás usando el stack de Microsoft tendrás que emparejarlos "
|
||||
"manualmente y usar solo el botón \"Refrescar\"."
|
||||
"No se ha podido encontrar un dispositivo de Bluetooth soportado.\n"
|
||||
"Tendrás que emparejarlos manualmente."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -760,9 +759,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||||
msgstr "¿Seguro que quieres borrar este archivo? ¡Desaparecerá para siempre!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "Recompilador experimental JITIL"
|
||||
msgstr "Arm JIT (experimental)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1299,7 +1297,7 @@ msgstr "Consola"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
||||
msgid "Continuous Scanning"
|
||||
msgstr ""
|
||||
msgstr "Escaneo continuo"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
||||
msgid "Control"
|
||||
@@ -2017,9 +2015,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Habilitar salvapantallas"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Habilitar páginas"
|
||||
msgstr "Activar altavoz de datos"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2738,9 +2735,8 @@ msgid "Game isn't running!"
|
||||
msgstr "¡El juego no está ejecutándose!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "¡¡Juego no encontrado!!"
|
||||
msgstr "¡Juego no encontrado!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -2868,7 +2864,7 @@ msgstr "HCI_CMD_INQUIRY ha sido llamada; ¡por favor, comunícalo!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
|
||||
msgid "Hacked Buffer Upload"
|
||||
msgstr ""
|
||||
msgstr "Búfer de carga hackeado"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
|
||||
msgid "Hacks"
|
||||
@@ -2891,6 +2887,7 @@ msgid "Help"
|
||||
msgstr "Ayuda"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:242
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hi,\n"
|
||||
"\n"
|
||||
@@ -2901,6 +2898,15 @@ msgid ""
|
||||
"\n"
|
||||
"Sayonara!\n"
|
||||
msgstr ""
|
||||
"Hola,\n"
|
||||
"\n"
|
||||
"Dolphin requiere OS X 10.7 o superior.\n"
|
||||
"Desafortunadamente estás utilizando una versión antigua de OS X.\n"
|
||||
"La última version de Doplhin es compatible con OS X10.6 es Dolphin 3.5\n"
|
||||
"Por favor actualiza 10.7 o superior para usar la versión más nueva de "
|
||||
"Dolphin.\n"
|
||||
"\n"
|
||||
"Adiós!\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:233
|
||||
msgid ""
|
||||
@@ -3556,7 +3562,6 @@ msgid "Maker:"
|
||||
msgstr "Fabricante:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3564,10 +3569,12 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Mejora el rendimiento, pero puede provocar fallos en juegos que requieran de "
|
||||
"emulación adecuada de la niebla.\n"
|
||||
"Hace que los objetos distantes más visibles mediante la eliminación de "
|
||||
"niebla, lo que aumenta el detalle general.\n"
|
||||
"Desactivar la niebla provocará que algunos juegos basados en la emulación de "
|
||||
"niebla dejen de funcionar correctamente.\n"
|
||||
"\n"
|
||||
"Si no estás seguro, déjala sin marcar."
|
||||
"Si no estás seguro, deja esta casilla sin marcar."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4623,7 +4630,6 @@ msgstr ""
|
||||
"Si sigues inseguro, elige la mayor resolución que te funcione."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4633,14 +4639,13 @@ msgid ""
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Elige la aplicación gráfica para ser usada internamente.\n"
|
||||
"Direct3D9 habitualmente es la más rápida. OpenGL es más exacta. Direct3D11 "
|
||||
"Direct3D 9 habitualmente es la más rápida. OpenGL es más exacta. Direct3D 11 "
|
||||
"está entre las dos.\n"
|
||||
"Los sistemas Direct3D solo están disponibles en Windows.\n"
|
||||
"\n"
|
||||
"Si no estás seguro, usa Direct3D9."
|
||||
"Si no estás seguro, utiliza Direct3D 11."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4650,11 +4655,12 @@ msgid ""
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Elige la aplicación gráfica para ser usada internamente.\n"
|
||||
"Direct3D9 habitualmente es la más rápida. OpenGL es más exacta. Direct3D11 "
|
||||
"Direct3D 9 habitualmente es la más rápida. OpenGL es más exacta. Direct3D 11 "
|
||||
"está entre las dos.\n"
|
||||
"Los sistemas Direct3D solo están disponibles en Windows.\n"
|
||||
"\n"
|
||||
"Si no estás seguro, usa Direct3D9."
|
||||
"\n"
|
||||
"Si no estás seguro, utiliza OpenGL."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5133,13 +5139,15 @@ msgstr "Oscilar"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
||||
msgid "Synchronize GPU thread"
|
||||
msgstr ""
|
||||
msgstr "Sincronizar subproceso de GPU"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
||||
msgid ""
|
||||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||||
msgstr ""
|
||||
"Sincroniza los subprocesos la GPU y la CPU para ayudar a prevenir bloqueis "
|
||||
"aleatorios en el modo Dual Core. (ON = Compatible, OFF = rápido)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786
|
||||
@@ -5569,6 +5577,11 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Utilizar un búfer de carga a los vértices de flujo.\n"
|
||||
"Normalmente mejora la velocidad, pero esta prohibido en OpenGL y puede "
|
||||
"causar errores graves.\n"
|
||||
"\n"
|
||||
"Si no estás seguro, déjala desmarcada."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
||||
msgid ""
|
||||
@@ -5893,15 +5906,17 @@ msgid ""
|
||||
"All Wii games will work correctly, and most GC games should also work fine, "
|
||||
"but the GBA/IPL/CARD UCodes will not work.\n"
|
||||
msgstr ""
|
||||
"Estás utilizando una DSP ROM libre del Equipo Dolphin.\n"
|
||||
"Todos los juegos de Wii funcionarán correctamente, y la mayoría de juegos de "
|
||||
"GC deberían funcionar bien, pero los UCodes de GBA/IPL/CARD no funcionarán.\n"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Estás usando imágenes dsp libres creadas por Dolphin Team.\n"
|
||||
"Solo los juegos ucode de Zelda funcionan correctamente con ellas.\n"
|
||||
"Estás utilizando una DSP ROM libre del Equipo Dolphin.\n"
|
||||
"Solo los juegos ucode de Zelda funcionarán correctamente.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5928,14 +5943,13 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Debes reiniciar Dolphin para que el cambio tenga efecto."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s tiene un hash incorrecto.\n"
|
||||
"¿Deseas detener ahora para reparar el problema?\n"
|
||||
"Tus DSP ROMs tienen un hash incorrecto.\n"
|
||||
"¿Deseas detener ahora para arreglar el problema?\n"
|
||||
"Si seleccionas \"No\", el audio se oirá con ruidos."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
@@ -6058,33 +6072,3 @@ msgstr "Correción zNear:"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OR"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i conectado"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Sincronización alternativa del Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Silencia el altavoz del Wiimote. Arregla las desconexiones aleatorias en "
|
||||
#~ "wiimotes reales. No tiene ningún efecto en wiimotes emulados."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Emparejar"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Confirmar reconectar Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "El Wiimote %i ha sido desconectado por el sistema.\n"
|
||||
#~ "Puede ser que este juego no suporte multiwiimote\n"
|
||||
#~ "o mucho tiempo de espera, o alguna otra razón.\n"
|
||||
#~ "¿Desea reconectarlo inmediatamente?"
|
||||
|
||||
+7
-73
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-17 11:21+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: Delayline <hamed.khakbiz@gmail.com>\n"
|
||||
"Language-Team: Persian (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/fa/)\n"
|
||||
@@ -391,14 +391,10 @@ msgid "A game is not currently running."
|
||||
msgstr "بازی در حال حاضر اجرا نشده است."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"دستگاه بلوتوث مورد پشتیبانی پیدا نشد!\n"
|
||||
"اگر شما از نرم افزار پیاده سازی بلوتوث ماکروسافت استفاده نمی کنید شما باید "
|
||||
"ویموت خود را دستی جفت کنید و فقط از دکمه \"به روز کردن\" استفاده کنید."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -752,9 +748,8 @@ msgstr ""
|
||||
"از بین خواهند رفت!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "ری کامپایلر آزمایشی جیتیل"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -2011,9 +2006,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "فعال کردن اسکیرین سیور"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "فعال کردن صفحات"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2731,9 +2725,8 @@ msgid "Game isn't running!"
|
||||
msgstr "بازی اجرا نشده است!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "بازی پیدا نشد!"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3204,7 +3197,7 @@ msgstr "وضوح داخلی:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "مفسر (بسیار کند)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3275,11 +3268,11 @@ msgstr "ژاپن"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "ری کامپایلر جیت (تایید شده)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "ری کامپایلر آزمایشی جیتیل"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3545,7 +3538,6 @@ msgid "Maker:"
|
||||
msgstr "سازنده"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3553,10 +3545,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"کارآئى را بالا می برد اما سبب نقص های گرافیکی در اکثر بازی هایی که بر "
|
||||
"برابرسازی مه تکیه می کنند می شود.\n"
|
||||
"\n"
|
||||
"اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4608,7 +4596,6 @@ msgstr ""
|
||||
"کنید."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4617,16 +4604,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"انتخاب کنید که چه رابط گرافیکی به طور داخلی بکار گرفته شود.\n"
|
||||
"معمولا Direct3D ۹ سریع ترین است. گرچه OpenGL دقیق تر است. Direct3D ۱۱ چیزی "
|
||||
"است بین این دو.\n"
|
||||
"توجه داشته باشید که پشتوانه Direct3D فقط در ویندوز موجود است.\n"
|
||||
"\n"
|
||||
"اگر در این مورد اطمینان ندارید، از Direct3D ۹ برای ویندوز و از OpenGL برای "
|
||||
"گینو لینوکس/مکینتاش استفاده کنید."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4635,13 +4614,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"انتخاب کنید که چه رابط گرافیکی به طور داخلی بکار گرفته شود.\n"
|
||||
"معمولا Direct3D ۹ سریع ترین است. گرچه OpenGL دقیق تر است. Direct3D ۱۱ چیزی "
|
||||
"است بین این دو.\n"
|
||||
"توجه داشته باشید که پشتوانه Direct3D فقط در ویندوز موجود است.\n"
|
||||
"\n"
|
||||
"اگر در این مورد اطمینان ندارید، از Direct3D ۹ برای ویندوز و از OpenGL برای "
|
||||
"گینو لینوکس/مکینتاش استفاده کنید."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5866,14 +5838,10 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"شما از رام های پردازشگر صدای دلفین مجانی که توسط تیم دلفین ساخته شده استفاده "
|
||||
"می کنید.\n"
|
||||
"فقط بازی های ماکرو کد زلدا درست با این رام ها کار می کنند.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5900,15 +5868,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "برای اعمال تغییرات شما باید دلفین را از نو اجرا کنید."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s دارای یک درهمساز نا درست است.\n"
|
||||
"آیا مایل هستید برابرسازی حالا متوقف شود تا مشکل را اصلاح کنید؟اگر شما \"نه\" "
|
||||
"را انتخاب کنید، صدا مغشوش خواهد شد."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6028,33 +5992,3 @@ msgstr "اصلاح z نزدیک:"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| یا"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i متصل شده است"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "زمان بندی جایگزین برای ویموت"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "خفه کردن اسپیکر ویموت. درست کردن قطعی های تصادفی ویموت های واقعی. هیچ "
|
||||
#~ "تاثیری بر ویموت های برابرسازی شده ندارد."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "جفت شدن"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "تایید اتصال ویموت"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "ویموت %i توسط سیستم قطع شد.\n"
|
||||
#~ "شاید این بازی از مولتی ویموت پشتیبانی نمی کند،\n"
|
||||
#~ "یا شاید این قطعی ناشی از وقفه بیهوده یا دلیلی دیگر باشد.\n"
|
||||
#~ "آیا می خواهید بی درنگ از نو متصل شوید؟"
|
||||
|
||||
+59
-74
@@ -10,7 +10,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-03-29 10:51-0500\n"
|
||||
"PO-Revision-Date: 2013-04-02 10:05+0000\n"
|
||||
"Last-Translator: FRtranslator <pascal2j-language@yahoo.com>\n"
|
||||
"Language-Team: French (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/fr/)\n"
|
||||
@@ -392,14 +392,12 @@ msgid "A game is not currently running."
|
||||
msgstr "Il n'y a pas de jeu en cours d'émulation."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"Aucun périphérique Bluetooth prise en charge n'a été détecté !\n"
|
||||
"Si vous n'utilisez pas la pile Bluetooth de Microsoft, vous pouvez jumeler "
|
||||
"manuellement vos Wiimotes et utiliser uniquement le bouton \"Rafraîchir\"."
|
||||
"Aucun périphérique Bluetooth prise en charge n'a été détecté.\n"
|
||||
"Vous devez jumeler manuellement vos Wiimotes."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -688,9 +686,9 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Permet d'activer certaines options via les raccourcis clavier 3 (résolution "
|
||||
"interne), 4 (ratio d'image), 5 (Copie d'EFB), et 6 (Brouillard) dans la "
|
||||
"fenêtre d'émulation.\n"
|
||||
"Permet d'activer certaines options via les raccourcis clavier dans la "
|
||||
"fenêtre d'émulation : 3 (résolution interne), 4 (ratio d'image), 5 (Copie "
|
||||
"d'EFB), et 6 (Brouillard) .\n"
|
||||
"\n"
|
||||
"Dans le doute, décochez cette case."
|
||||
|
||||
@@ -761,9 +759,8 @@ msgstr ""
|
||||
"définitivement !"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "Recompilateur expérimental JIT"
|
||||
msgstr "ARM JIT (expérimental)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1303,7 +1300,7 @@ msgstr "Console"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
||||
msgid "Continuous Scanning"
|
||||
msgstr ""
|
||||
msgstr "Recherche en continu"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
||||
msgid "Control"
|
||||
@@ -1426,7 +1423,7 @@ msgstr "Critique"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559
|
||||
msgid "Crop"
|
||||
msgstr "Couper"
|
||||
msgstr "Recadrer"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
|
||||
msgid ""
|
||||
@@ -1639,7 +1636,7 @@ msgstr "Désactiver"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
|
||||
msgid "Disable Fog"
|
||||
msgstr "Désactiver la fumée"
|
||||
msgstr "Désactiver le brouillard"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
|
||||
msgid ""
|
||||
@@ -2021,9 +2018,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Activer l'économiseur d'écran"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Activer les appels"
|
||||
msgstr "Activer les données du haut-parleur"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2128,7 +2124,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Active le scan progressif, s'il est pris en charge par le logiciel émulé.\n"
|
||||
"Active l'affichage progressif, s'il est pris en charge par le logiciel "
|
||||
"émulé.\n"
|
||||
"La plupart des jeux n'en tiennent pas compte.\n"
|
||||
"\n"
|
||||
"Dans le doute, décochez cette case."
|
||||
@@ -2748,9 +2745,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Le jeu n'est pas en cours d'émulation !"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Jeu non trouvé !!"
|
||||
msgstr "Jeu non trouvé !"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -2879,7 +2875,7 @@ msgstr "Appel de HCI_CMD_INQUIRY, veuillez nous le signaler !"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
|
||||
msgid "Hacked Buffer Upload"
|
||||
msgstr ""
|
||||
msgstr "Hack de Transmission du Buffer"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
|
||||
msgid "Hacks"
|
||||
@@ -2902,6 +2898,7 @@ msgid "Help"
|
||||
msgstr "Aide"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:242
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hi,\n"
|
||||
"\n"
|
||||
@@ -2912,6 +2909,16 @@ msgid ""
|
||||
"\n"
|
||||
"Sayonara!\n"
|
||||
msgstr ""
|
||||
"Bonjour,\n"
|
||||
"\n"
|
||||
"Dolphin requiert OS X 10.7 ou plus récent.\n"
|
||||
"Vous utilisez malheureusement une version plus ancienne d'OS X.\n"
|
||||
"La dernière version de Dolphin qui prend en charge OS X 10.6 est Dolphin "
|
||||
"3.5\n"
|
||||
"Veuillez faire une mise à niveau vers 10.7 ou plus récent pour utiliser une "
|
||||
"des dernières versions de Dolphin.\n"
|
||||
"\n"
|
||||
"Sayonara !\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:233
|
||||
msgid ""
|
||||
@@ -3227,7 +3234,7 @@ msgstr "Résolution interne :"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Interpréteur (TRES lent)"
|
||||
msgstr "Interpréteur (TRÈS lent)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3300,11 +3307,11 @@ msgstr "Japon"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "Recompilateur JIT (recommandé) "
|
||||
msgstr "Recompilateur JIT (recommandé)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "Recompilateur expérimental JIT"
|
||||
msgstr "Recompilateur expérimental JITIL"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3573,7 +3580,6 @@ msgid "Maker:"
|
||||
msgstr "Concepteur :"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3581,8 +3587,10 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Améliore les performances mais peut causer de petits pépins dans les jeux "
|
||||
"s'appuyant sur une émulation de brouillard/fumée correcte.\n"
|
||||
"Rendre les objets lointains plus visibles en enlevant le brouillard, "
|
||||
"améliorant donc les détails.\n"
|
||||
"Faire ceci va empêcher certains jeux se basant sur une émulation correcte du "
|
||||
"brouillard de fonctionner correctement.\n"
|
||||
"\n"
|
||||
"Dans le doute, décochez cette case."
|
||||
|
||||
@@ -4642,7 +4650,6 @@ msgstr ""
|
||||
"affichée."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4651,15 +4658,14 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Sélectionne l'API graphique à utiliser.\n"
|
||||
"Direct3D 9 est généralement le plus rapide. OpenGL est cependant le plus "
|
||||
"précis. Direct3D 11 est quelque part entre les deux.\n"
|
||||
"Sélectionne quel moteur graphique doit être utilisé en interne.\n"
|
||||
"Direct3D 9 est généralement le plus rapide. OpenGL est le plus précis. "
|
||||
"Direct3D 11 est entre les deux.\n"
|
||||
"Les moteurs Direct3D ne sont disponibles que pour Windows.\n"
|
||||
"\n"
|
||||
"Dans le doute, sélectionnez Direct3D 9."
|
||||
"Dans le doute, sélectionnez Direct3D 11."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4668,12 +4674,12 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Sélectionne l'API graphique à utiliser.\n"
|
||||
"Direct3D 9 est généralement le plus rapide. OpenGL est cependant le plus "
|
||||
"précis. Direct3D 11 est quelque part entre les deux.\n"
|
||||
"Sélectionne quel moteur graphique doit être utilisé en interne.\n"
|
||||
"Direct3D 9 est généralement le plus rapide. OpenGL est le plus précis. "
|
||||
"Direct3D 11 est entre les deux.\n"
|
||||
"Les moteurs Direct3D ne sont disponibles que pour Windows.\n"
|
||||
"\n"
|
||||
"Dans le doute, sélectionnez Direct3D 9."
|
||||
"Dans le doute, sélectionnez OpenGL."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5150,13 +5156,15 @@ msgstr "Balancement"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
||||
msgid "Synchronize GPU thread"
|
||||
msgstr ""
|
||||
msgstr "Synchroniser le thread du GPU"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
||||
msgid ""
|
||||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||||
msgstr ""
|
||||
"Synchronise les transferts entre le GPU et le CPU pour éviter des blocages "
|
||||
"aléatoires en mode Dual Core. (Coché = Compatible, Décoché = Rapide)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786
|
||||
@@ -5586,6 +5594,11 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Utiliser une stratégie hackée d'envoi pour transmettre les sommets.\n"
|
||||
"Cela permet d'accélérer le rendu, mais est interdit par les spécifications "
|
||||
"d'OpenGL et peut provoquer de gros bugs graphiques.\n"
|
||||
"\n"
|
||||
"Dans le doute, décochez cette case."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
||||
msgid ""
|
||||
@@ -5910,16 +5923,19 @@ msgid ""
|
||||
"All Wii games will work correctly, and most GC games should also work fine, "
|
||||
"but the GBA/IPL/CARD UCodes will not work.\n"
|
||||
msgstr ""
|
||||
"Vous utilisez une ROM audio \"DSP\" gratuite conçue par l'équipe de "
|
||||
"Dolphin.\n"
|
||||
"Tous les jeux Wii fonctionneront correctement, et la plupart des jeux "
|
||||
"GameCube aussi, mais les UCodes GBA/IPL/CARD ne fonctionneront pas.\n"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Vous utilisez des ROM de DSP gratuits créés par l'équipe de Dolphin.\n"
|
||||
"Seuls les jeux basés sur les ucodes de Zelda fonctionneront correctement "
|
||||
"avec ces ROM.\n"
|
||||
"Vous utilisez une ancienne ROM audio \"DSP\" conçue par l'équipe de "
|
||||
"Dolphin.\n"
|
||||
"Seuls les jeux utilisant les UCodes Zelda fonctionneront correctement.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5946,15 +5962,14 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Vous devez redémarrer Dolphin pour que ce changement prenne effet."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s a un hachage incorrect.\n"
|
||||
"Voulez-vous arrêter maintenant pour corriger le problème ?\n"
|
||||
"Si vous sélectionnez \"Non\", le son sera déterioré."
|
||||
"Vos ROM audio \"DSP\" ont des hashs incorrects.\n"
|
||||
"Voulez-vous arrêter l'émulation maintenant pour corriger le problème ?\n"
|
||||
"Si vous choisissez \"Non\", l'audio pourra être déformé."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6074,33 +6089,3 @@ msgstr "Correction zNear :"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OR"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i connectée(s)"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Délai alternatif de communication avec la Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Supprime le son du haut-parleur de la Wiimote. Corrige les déconnexions "
|
||||
#~ "aléatoires sur les Wiimotes physiques. N'affecte pas les Wiimotes émulées."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Jumeler"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Confirmation de reconnexion de la Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "La Wiimote %i a été déconnectée par le système.\n"
|
||||
#~ "Peut-être que ce jeu ne prend pas en charge plusieurs Wiimotes,\n"
|
||||
#~ "ou bien c'est dû à un temps d'attente trop long, ou encore autre chose.\n"
|
||||
#~ "Voulez-vous la reconnecter tout de suite ?"
|
||||
|
||||
+1
-1
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-02 08:31+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: delroth <delroth@gmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: he\n"
|
||||
|
||||
+175
-124
File diff suppressed because it is too large
Load Diff
+7
-31
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-02 08:31+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: delroth <delroth@gmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: it\n"
|
||||
@@ -738,9 +738,8 @@ msgstr ""
|
||||
"Sei sicuro di voler eliminare questo file? Sarà cancellato definitivamente!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "Ricompilatore JITIL sperimentale"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1931,9 +1930,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Attiva pagine"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2611,9 +2609,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Il gioco non è avviato"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Gioco non trovato!!"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3056,7 +3053,7 @@ msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Interprete (molto lento)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3127,11 +3124,11 @@ msgstr "GIAPPONE"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "Ricompilatore JIT (consigliato)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "Ricompilatore JITIL sperimentale"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -5603,15 +5600,11 @@ msgstr ""
|
||||
"E' necessario il riavvio di Dolphin affinché le modifiche abbiano effetto."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s possiede un hash non corretto.\n"
|
||||
"Vorresti interrompere adesso per tentare di risolvere il problema?\n"
|
||||
"Se si seleziona \"No\", l'audio potrebbe risultare confuso e incomprensibile."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -5714,20 +5707,3 @@ msgstr "Correzione zNear: "
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OR"
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Abbina"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Conferma Ricollegamento Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Wiimote %i è stato disconnesso dal sistema. \n"
|
||||
#~ " Forse questo gioco non supporta il multi-wiimote, \n"
|
||||
#~ " o forse è dovuto ad altri motivi. \n"
|
||||
#~ "Vuoi riconnettersi immediatamente?"
|
||||
|
||||
+81
-79
@@ -4,13 +4,14 @@
|
||||
#
|
||||
# Translators:
|
||||
# Danbsky, 2011.
|
||||
# <smariojp@gmail.com>, 2013.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-02 17:47+0000\n"
|
||||
"Last-Translator: glennricster <glennricster@gmail.com>\n"
|
||||
"PO-Revision-Date: 2013-04-01 04:45+0000\n"
|
||||
"Last-Translator: DanbSky <smariojp@gmail.com>\n"
|
||||
"Language-Team: Japanese (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/ja/)\n"
|
||||
"Language: ja\n"
|
||||
@@ -390,14 +391,12 @@ msgid "A game is not currently running."
|
||||
msgstr "ゲームは現在、起動されていません"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"サポートしているBluetoothデバイスが見つかりませんでした\n"
|
||||
"Microsoft製以外のBluetoothスタックを使っている場合は、手動でペアリングを行"
|
||||
"い、『更新』ボタンのみ使用してください。"
|
||||
"サポートしているBluetoothデバイスが見つかりませんでした。\n"
|
||||
"手動でWii リモコンを接続する必要があります。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -584,7 +583,7 @@ msgstr "パッチを追加"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:507
|
||||
msgid "Add new pane"
|
||||
msgstr ""
|
||||
msgstr "Add new pane"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
|
||||
@@ -678,6 +677,15 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"エミュレーション中に数字キー(テンキーでない方)を押すことで、 一部のオプション"
|
||||
"をリアルタイムに変更できるようになります。\n"
|
||||
"\n"
|
||||
"3-内部解像度\n"
|
||||
"4-アスペクト比\n"
|
||||
"5-EFB\n"
|
||||
"6-Fog\n"
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285
|
||||
msgid "Analyze"
|
||||
@@ -685,7 +693,7 @@ msgstr "分析"
|
||||
|
||||
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298
|
||||
msgid "Angle"
|
||||
msgstr ""
|
||||
msgstr "角度"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
|
||||
msgid "Anisotropic Filtering:"
|
||||
@@ -744,9 +752,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||||
msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL リコンパイラ (実験的)"
|
||||
msgstr "Arm JIT (実験的)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -925,6 +932,9 @@ msgid ""
|
||||
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
|
||||
"this option disabled."
|
||||
msgstr ""
|
||||
"DCBZ命令によるキャッシュデータのクリア処理を 無視するようにします。\n"
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698
|
||||
msgid "C"
|
||||
@@ -960,7 +970,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"ピクセル単位での光源処理を行います。\n"
|
||||
"GPUの性能にもよりますが、数パーセント程度、動作速度が低下します。\n"
|
||||
"このオプションは通常安全ですが、時に描画バグを引き起こすこともありま す。\n"
|
||||
"このオプションは通常安全ですが、時に描画バグを引き起こすことも あります。\n"
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
@@ -1277,7 +1287,7 @@ msgstr "コンソール"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
||||
msgid "Continuous Scanning"
|
||||
msgstr ""
|
||||
msgstr "接続状態を継続して監視する"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
||||
msgid "Control"
|
||||
@@ -1385,7 +1395,7 @@ msgstr "アクションリプレイコードを作成"
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:543
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
|
||||
msgid "Create new perspective"
|
||||
msgstr ""
|
||||
msgstr "Create new perspective"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27
|
||||
msgid "Creator: "
|
||||
@@ -1571,6 +1581,8 @@ msgid ""
|
||||
"Detected attempt to read more data from the DVD than fit inside the out "
|
||||
"buffer. Clamp."
|
||||
msgstr ""
|
||||
"Detected attempt to read more data from the DVD than fit inside the out "
|
||||
"buffer. Clamp."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:127
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
|
||||
@@ -1859,7 +1871,7 @@ msgstr "パッチを編集"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:461
|
||||
msgid "Edit current perspective"
|
||||
msgstr ""
|
||||
msgstr "Edit current perspective"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:406
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:428
|
||||
@@ -1990,9 +2002,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "スクリーンセーバーを有効化"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "ページ分けして表示"
|
||||
msgstr "スピーカー出力の有効化"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2134,7 +2145,7 @@ msgstr "画質向上の設定"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
|
||||
msgid "Enter a name for the new perspective:"
|
||||
msgstr ""
|
||||
msgstr "Enter a name for the new perspective:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:191
|
||||
#, c-format
|
||||
@@ -2709,7 +2720,6 @@ msgid "Game isn't running!"
|
||||
msgstr "ゲームが起動していません!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "ゲームが見つかりません!"
|
||||
|
||||
@@ -2837,7 +2847,7 @@ msgstr "HCI_CMD_INQUIRY is called, please report!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
|
||||
msgid "Hacked Buffer Upload"
|
||||
msgstr ""
|
||||
msgstr "Hacked Buffer Upload"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
|
||||
msgid "Hacks"
|
||||
@@ -2860,6 +2870,7 @@ msgid "Help"
|
||||
msgstr "ヘルプ"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:242
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hi,\n"
|
||||
"\n"
|
||||
@@ -2870,6 +2881,15 @@ msgid ""
|
||||
"\n"
|
||||
"Sayonara!\n"
|
||||
msgstr ""
|
||||
"こんにちはこんにちは!\n"
|
||||
"\n"
|
||||
"このバージョンのDolphinの動作には Mac OS X 10.7 以上が必要なんだ。\n"
|
||||
"でも残念ながら君の使っているOSはこれより古いから、起動することができないみた"
|
||||
"い・・・\n"
|
||||
"Dolphin 3.5 なら Mac OS X 10.6 でも動作するけど、もっと新しいバージョンを使い"
|
||||
"たいならOSをアップグレードしてね。\n"
|
||||
"\n"
|
||||
"さよなら!\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:233
|
||||
msgid ""
|
||||
@@ -3176,7 +3196,7 @@ msgstr "内部解像度の変更:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "インタプリタ (非推奨)"
|
||||
msgstr "Interpreter (非常に低速)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3247,11 +3267,11 @@ msgstr "日本"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "JIT リコンパイラ (推奨)"
|
||||
msgstr "JIT Recompiler (推奨)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "JITIL リコンパイラ (実験的)"
|
||||
msgstr "JITIL experimental recompiler (実験的)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3518,7 +3538,6 @@ msgid "Maker:"
|
||||
msgstr "メーカー"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3526,9 +3545,9 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"フォグ(霧)処理を無効化します。\n"
|
||||
"動作速度が改善されますが、フォグ処理に頼った画面効果が正しく表示 されなくなり"
|
||||
"ます。\n"
|
||||
"フォグ処理を無効化します。これにより遠景の高精細化が期待できます。\n"
|
||||
"いくつかのタイトルではフォグ処理に頼った画面効果が正しく表示 されなくなりま"
|
||||
"す。\n"
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
@@ -3656,7 +3675,7 @@ msgstr "Multiply"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:651
|
||||
msgid "NOP"
|
||||
msgstr ""
|
||||
msgstr "NOP"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:629
|
||||
msgid "NOTE: Stream size doesn't match actual data length\n"
|
||||
@@ -4050,7 +4069,7 @@ msgstr "カンペキ!"
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:609
|
||||
#, c-format
|
||||
msgid "Perspective %d"
|
||||
msgstr ""
|
||||
msgstr "Perspective %d"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:165
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
|
||||
@@ -4087,7 +4106,7 @@ msgstr "確認"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
|
||||
msgid "Please create a perspective before saving"
|
||||
msgstr ""
|
||||
msgstr "Please create a perspective before saving"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
|
||||
msgid "Plus-Minus"
|
||||
@@ -4422,7 +4441,7 @@ msgstr "圧縮するタイトルの保存先を選択"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
|
||||
msgid "Save current perspective"
|
||||
msgstr ""
|
||||
msgstr "Save current perspective"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192
|
||||
msgid "Save decompressed GCM/ISO"
|
||||
@@ -4514,7 +4533,7 @@ msgstr "インポートするセーブファイルを選択"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:363
|
||||
msgid "Select floating windows"
|
||||
msgstr ""
|
||||
msgstr "Select floating windows"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
|
||||
msgid "Select the file to load"
|
||||
@@ -4573,7 +4592,6 @@ msgstr ""
|
||||
"もしくは、正常に動作する一番高い解像度を選択してください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4587,10 +4605,9 @@ msgstr ""
|
||||
"【Direct3D11】は2つの間のような動作になります。\n"
|
||||
"Direct3D9/Direct3D11 は Windows のみ使用可能です。\n"
|
||||
"\n"
|
||||
"よく分からなければ、【Direct3D9】を選択してください。"
|
||||
"よく分からなければ、【Direct3D11】を選択してください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4604,7 +4621,7 @@ msgstr ""
|
||||
"【Direct3D11】は2つの間のような動作になります。\n"
|
||||
"Direct3D9/Direct3D11 は Windows のみ使用可能です。\n"
|
||||
"\n"
|
||||
"よく分からなければ、【Direct3D9】を選択してください。"
|
||||
"よく分からなければ、【OpenGL】を選択してください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -4859,7 +4876,7 @@ msgstr "BIOSをスキップ"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
||||
msgid "Skip DCBZ clearing"
|
||||
msgstr ""
|
||||
msgstr "Skip DCBZ clearing"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
|
||||
msgid "Skip Dest. Alpha Pass"
|
||||
@@ -4890,7 +4907,7 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"RAM設定時、エミュレーション精度を少し犠牲に、動作速度向上を 行うオプションで"
|
||||
"RAM設定時、エミュレーション精度を少し犠牲にして、速度向上を 行うオプションで"
|
||||
"す。\n"
|
||||
"時に画質を向上させることもあるようです。\n"
|
||||
"何か不具合が発生した場合はこのオプションを無効にするか、 『Texture Cache』を"
|
||||
@@ -5047,7 +5064,7 @@ msgstr ""
|
||||
"これは不正確な処理ですが、ほとんどのゲームで上手く働き、 また【RAM】設定より"
|
||||
"も高速に動作します。\n"
|
||||
"\n"
|
||||
"よく分からなければ、こちらを選択しておいてください"
|
||||
"よく分からなければ、こちらを選択しておいてください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280
|
||||
msgid "Stretch to Window"
|
||||
@@ -5076,13 +5093,15 @@ msgstr "動き"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
||||
msgid "Synchronize GPU thread"
|
||||
msgstr ""
|
||||
msgstr "Synchronize GPU thread"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
||||
msgid ""
|
||||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||||
msgstr ""
|
||||
"CPU/GPUスレッドを同期させることでデュアルコア動作時のフリーズを抑制します "
|
||||
"[有効=互換性・安定性重視/無効=動作速度向上]"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786
|
||||
@@ -5104,7 +5123,7 @@ msgstr "Tab"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:510
|
||||
msgid "Tab split"
|
||||
msgstr ""
|
||||
msgstr "Tab split"
|
||||
|
||||
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
|
||||
msgid "Table Left"
|
||||
@@ -5295,6 +5314,14 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"ゲーム内のカメラに干渉することが出来るようになる機能です。\n"
|
||||
"\n"
|
||||
"・右クリックを押しながらマウスを移動 - カメラを振る\n"
|
||||
"・Shiftキーを押しながらW/A/S/Dキー - カメラの移動\n"
|
||||
" (Shift+0キーを押すごとに移動距離2倍、Shift+9キーで2分の1)\n"
|
||||
"・Shift+Rキー - カメラのリセット\n"
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
|
||||
msgid ""
|
||||
@@ -5502,6 +5529,11 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"頂点ストリームのアップロード方法を工夫し、速度を向上させます。\n"
|
||||
"ただしOpenGLの仕様から外れているので、大きなバグの 原因になる可能性もありま"
|
||||
"す。\n"
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
||||
msgid ""
|
||||
@@ -5584,8 +5616,7 @@ msgid ""
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"画面のちらつきを防ぐため、垂直同期を待つようにします。\n"
|
||||
"フルスピードで動作できていないタイトルでは、このオプションは動作速度の 低下を"
|
||||
"招きます。\n"
|
||||
"フルスピードで動作できていない場合、この機能は動作速度の低下 を招きます。\n"
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
@@ -5802,20 +5833,22 @@ msgid ""
|
||||
"All Wii games will work correctly, and most GC games should also work fine, "
|
||||
"but the GBA/IPL/CARD UCodes will not work.\n"
|
||||
msgstr ""
|
||||
"DSP-LLEの代わりに、開発中の合法DSP ROMを使用します。\n"
|
||||
"全てのWiiタイトルとほとんどのゲームキューブタイトルで正常に動作しますが、GBA/"
|
||||
"IPL/CARD Ucode型のものには対応していません。\n"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"DSP-LLEの代わりに、開発中の合法DSPロムを使用します。\n"
|
||||
"しかし、現在はZelda ucode型タイトルしか対応していません!\n"
|
||||
"実機よりDSP-LLEをダンプして置き換えることをオススメします。\n"
|
||||
"DSP-LLEの代わりに、開発中の合法DSP ROMを使用します。このROMは古いバージョンで"
|
||||
"す。\n"
|
||||
"Zelda ucode型のタイトルでしか上手く動作しません\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
msgstr ""
|
||||
msgstr "You can't close panes that have pages in them."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:207
|
||||
msgid "You must choose a game!!"
|
||||
@@ -5838,13 +5871,12 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "変更を有効にするにはDolphinを再起動してください"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"ファイル %s のハッシュは不完全です\n"
|
||||
"ダンプしたDSP ROMのハッシュが不完全です\n"
|
||||
"この問題を修正するために動作を停止しますか?\n"
|
||||
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
|
||||
|
||||
@@ -5965,33 +5997,3 @@ msgstr "zNear 補正値:"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| (...もしくは)"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "接続数 %i 個"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Wii リモコンの同期調整"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Wii リモコン内蔵のスピーカーを無効化します。実機Wii リモコン使用中ランダム"
|
||||
#~ "に切断される問題を解消します"
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "ペアリング"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Wii リモコンの再接続"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "%iP のWii リモコンが切断されました\n"
|
||||
#~ "このゲームは複数のWii リモコンをサポートしていない、\n"
|
||||
#~ "またはしばらく入力がなかったため省電力モードに入ったのかもしれません\n"
|
||||
#~ "再接続しますか?"
|
||||
|
||||
+46
-64
@@ -10,7 +10,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-03 22:12+0000\n"
|
||||
"PO-Revision-Date: 2013-03-31 00:03+0000\n"
|
||||
"Last-Translator: Siegfried <iori3000@hanafos.com>\n"
|
||||
"Language-Team: Korean (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/ko/)\n"
|
||||
@@ -390,14 +390,12 @@ msgid "A game is not currently running."
|
||||
msgstr "현재 게임이 구동되고 있지 않습니다."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"지원되는 블루투스 장치를 찾을 수 없습니다!\n"
|
||||
"마이크로소프트 블루투스 스택을 사용하고 있지 않다면 위모트들과 수동으로 짝을 "
|
||||
"지으셔야하고 \"갱신\" 버튼 만을 이용하세요."
|
||||
"지원되는 블루투스 장치를 찾을 수 없습니다.\n"
|
||||
"위모트를 수동으로 연결해야합니다."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -470,7 +468,7 @@ msgstr ""
|
||||
"정확하게 EFB 복사를 에뮬합니다.\n"
|
||||
"일부 게임들은 그래픽 효과나 게임플레이 기능을 이것에 의존합니다.\n"
|
||||
"\n"
|
||||
"확신 없으면, 텍스처에 EFB를 체크로 두세요."
|
||||
"모르겠으면, 텍스처에 EFB를 체크로 두세요."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239
|
||||
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:239
|
||||
@@ -725,7 +723,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"프레임을 마친후 후처리 효과를 적용합니다.\n"
|
||||
"\n"
|
||||
"확신 없으면, (끄기)를 선택하세요."
|
||||
"모르겠으면, (끄기)를 선택하세요."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
|
||||
msgid "Arabic"
|
||||
@@ -749,9 +747,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||||
msgstr "이 파일을 정말로 지우고 싶습니까? 그것은 영원히 사라집니다!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL 실험적 리컴파일러"
|
||||
msgstr "Arm JIT (실험적)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1282,7 +1279,7 @@ msgstr "콘솔"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
||||
msgid "Continuous Scanning"
|
||||
msgstr ""
|
||||
msgstr "반복 스캔하기"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
||||
msgid "Control"
|
||||
@@ -1992,9 +1989,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "스크린 세이버 활성"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "페이지 활성"
|
||||
msgstr "스피커 데이터를 켭니다"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2705,9 +2701,8 @@ msgid "Game isn't running!"
|
||||
msgstr "게임이 구동중이지 않습니다!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "게임이 찾을 수 없습니다!!"
|
||||
msgstr "게임이 없습니다!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -2832,7 +2827,7 @@ msgstr "HCI_CMD_INQUIRY가 호출됨, 보고해주세요!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
|
||||
msgid "Hacked Buffer Upload"
|
||||
msgstr ""
|
||||
msgstr "핵 버퍼 업로드"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
|
||||
msgid "Hacks"
|
||||
@@ -2855,6 +2850,7 @@ msgid "Help"
|
||||
msgstr "도움"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:242
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hi,\n"
|
||||
"\n"
|
||||
@@ -2865,6 +2861,14 @@ msgid ""
|
||||
"\n"
|
||||
"Sayonara!\n"
|
||||
msgstr ""
|
||||
"하이,\n"
|
||||
"\n"
|
||||
"돌핀은 OS X 10.7나 이상이 필요합니다.\n"
|
||||
"불행하게도 당신은 OS X의 옛 버전을 구동하고 계십니다.\n"
|
||||
"OS X 10.6을 지원하는 최종 돌핀 버전은 돌핀3.5 입니다\n"
|
||||
"최신 돌핀 버전을 사용하시려면 10.7이나 이상으로 업그레이드해주세요.\n"
|
||||
"\n"
|
||||
"사요나라!\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Main.cpp:233
|
||||
msgid ""
|
||||
@@ -3518,7 +3522,6 @@ msgid "Maker:"
|
||||
msgstr "제작사:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3526,8 +3529,11 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"성능이 향상되지만 올바른 안개 에뮬레이션에 의존한 대부분의 게임에서 결함을 유"
|
||||
"발합니다.\n"
|
||||
"안개를 제거해서 멀리 있는 물체들을 더 잘보이게 만듭니다, 그리하여 전반적인 디"
|
||||
"테일을 향상시킵니다.\n"
|
||||
"안개 끄기는 적절한 안개 에뮬레이션과 관련된 일부 게임들을 망가뜨릴 것입니"
|
||||
"다.\n"
|
||||
"\n"
|
||||
"모르겠으면, 이것을 언체크로 두세요."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
@@ -4571,7 +4577,6 @@ msgstr ""
|
||||
"그래도 모르겠으면, 작동하는 최고 해상도를 사용하세요."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4580,15 +4585,14 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"내부적으로 어떤 그래픽 API를 사용할지 선택하세요.\n"
|
||||
"Direct3D 9은 보통 가장 빠릅니다. OpenGL은 더 정확하긴 합니다. Dirct3D 11은 "
|
||||
"둘 사이 어딘가입니다.\n"
|
||||
"Direct3D 백엔드들은 윈도우즈 상에서만 사용할 수 있다는 것을 알아두세요.\n"
|
||||
"내부적으로 사용할 그래픽 API를 선택합니다.\n"
|
||||
"Direct3D 9은 보통 가장 빠릅니다. OpenGL이 더 정확하긴합니다. Direct3D 11은 "
|
||||
"둘 사이쯤 입니다.\n"
|
||||
"Direct3D 백엔드들은 윈도우즈들에서만 이용할 수 있다는 것을 알아두세요.\n"
|
||||
"\n"
|
||||
"모르겠으면, Direct3D 9을 사용하세요."
|
||||
"모르겠으면, Direct3D 11을 사용하세요."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4597,10 +4601,10 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"내부적으로 어떤 그래픽 API를 사용할지 선택하세요.\n"
|
||||
"내부적으로 어떤 그래픽 API를 사용할지 선택합니다.\n"
|
||||
"Direct3D 9은 보통 가장 빠릅니다. OpenGL은 더 정확하긴 합니다. Dirct3D 11은 "
|
||||
"둘 사이 어딘가입니다.\n"
|
||||
"Direct3D 백엔드들은 윈도우즈 상에서만 사용할 수 있다는 것을 알아두세요.\n"
|
||||
"Direct3D 백엔드들은 윈도우즈들에서만 이용할 수 있다는 것을 알아두세요.\n"
|
||||
"\n"
|
||||
"모르겠으면, Direct3D 9을 사용하세요."
|
||||
|
||||
@@ -5069,13 +5073,15 @@ msgstr "스윙"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
||||
msgid "Synchronize GPU thread"
|
||||
msgstr ""
|
||||
msgstr "GPU 쓰레드 동기화"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
||||
msgid ""
|
||||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||||
msgstr ""
|
||||
"듀얼 코어 모드에서 랜덤 프리징들 막기를 돕기위해 GPU와 CPU 쓰레드들을 동기화"
|
||||
"합니다. (켬 = 호환성, 끔 = 빠름)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786
|
||||
@@ -5500,6 +5506,11 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"버텍스들을 스트림하기 위해 핵 업로드를 사용합니다.\n"
|
||||
"이것은 보통 스피드가 올라갑니다, 하지만 OpenGL 사양에 의해 금지되고 엄청난 결"
|
||||
"함들을 유발할지도 모릅니다.\n"
|
||||
"\n"
|
||||
"모르겠으면, 이것을 언체크로 두세요."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
||||
msgid ""
|
||||
@@ -5817,15 +5828,17 @@ msgid ""
|
||||
"All Wii games will work correctly, and most GC games should also work fine, "
|
||||
"but the GBA/IPL/CARD UCodes will not work.\n"
|
||||
msgstr ""
|
||||
"당신은 돌핀팀에 의해 만들어진 무료 DSP 롬을 사용하고 있습니다.\n"
|
||||
"모든 Wii 게임들은 올바르게 작동할 것입니다, 그리고 대부분의 GC 게임들도 잘 작"
|
||||
"동할 겁니다, 하지만 GBA/IPL/CARD UCode들은 작동하지 않을 겁니다.\n"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"당신은 돌핀 팀에 의해 만들어진 공짜 dsp 롬들을 사용하고 있습니다.\n"
|
||||
"Zelda ucode 게임들만이 그것들로 올바르게 작동할 것입니다.\n"
|
||||
"당신은 돌핀 팀에 의해 만들어진 무료 dsp 롬을 사용하고 있습니다.\n"
|
||||
"Zelda Ucode를 사용하는 게임들만이 올바르게 작동할 것입니다.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5852,15 +5865,14 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "변경이 적용되려면 돌핀을 재시작 해야 합니다."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s가 잘못된 해쉬를 지녔습니다.\n"
|
||||
"당신의 DSP 롬들이 잘못된 해쉬를 지녔습니다.\n"
|
||||
"문제를 고치기위해 지금 중단하시겠습니까?\n"
|
||||
"\"아니오\"를 선택하면, 오디오가 알아듣기 힘들겁니다."
|
||||
"\"아니오\"를 선택하면, 오디오가 왜곡될 지도 모릅니다."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -5979,33 +5991,3 @@ msgstr "z근거리 정정:"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OR"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i 연결되었습니다"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "위모트 타이밍 대안"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "위모트 스피커를 음소거합니다. 실제 위모트 상에서 랜덤 연결해제들을 고칩니"
|
||||
#~ "다. 에뮬된 위모트 상에서는 효과 없음."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "연결하기"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "위모트 재연결 확인"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "위모트 %i 가 시스템에 의해 연결해제되었습니다.\n"
|
||||
#~ "아마도 이 게임은 멀티-위모트를 지원하지 않습니다.\n"
|
||||
#~ "혹은 아마도 아이들 타임 아웃이거나 다른 원인 때문인 것 같습니다.\n"
|
||||
#~ "당신은 즉시 재연결 하고 싶습니까?"
|
||||
|
||||
+199
-132
File diff suppressed because it is too large
Load Diff
+7
-70
@@ -11,7 +11,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-03 20:56+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: Garteal <garteal@gmail.com>\n"
|
||||
"Language-Team: Dutch (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/nl/)\n"
|
||||
@@ -393,14 +393,10 @@ msgid "A game is not currently running."
|
||||
msgstr "Er staat geen spel aan."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"Er is geen ondersteund bluetooth apparaat gevonden!\\n\n"
|
||||
"Als je niet de Microsoft bluetooth stack gebruikt, moet je handmatig je "
|
||||
"wiimotes pairen and alleen de \"Refresh\" knop gebruiken."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -761,9 +757,8 @@ msgstr ""
|
||||
"terug te halen!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL experimentele recompiler"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -2011,9 +2006,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Activeer Schermbeveiliger"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Activeer Pagina's"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2736,9 +2730,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Het spel draait niet!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Spel niet gevonden!!"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3211,7 +3204,7 @@ msgstr "Interne Resolutie:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Interpreteer (Behoorlijk langzaam)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3282,11 +3275,11 @@ msgstr "JAPAN"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "JIT Recompiler (aanbevolen)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "JITIL experimentele recompiler"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3552,7 +3545,6 @@ msgid "Maker:"
|
||||
msgstr "Maker:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3560,10 +3552,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Verbeterd prestaties, maar kan grafische glitches veroorzaken in spellen die "
|
||||
"afhankelijk zijn van juiste mist emulatie. \n"
|
||||
"\n"
|
||||
"In geval van twijfel leeg laten."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4614,7 +4602,6 @@ msgstr ""
|
||||
"Als je nog steeds twijfelt, gebruik de hoogste resolutie die voor jou werkt."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4623,15 +4610,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Selecteer de intern te gebruiken grafische API.\n"
|
||||
"Direct3D 9 is meestal de snelste. OpenGL is echter nauwkeuriger. Direct3D 11 "
|
||||
"zit ergens tussenin.\n"
|
||||
"Let erop dat de Direct3D backends alleen op Windows beschikbaar zijn.\n"
|
||||
"\n"
|
||||
"In geval van twijfel gebruik Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4640,12 +4620,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Selecteer de intern te gebruiken grafische API.\n"
|
||||
"Direct3D 9 is meestal de snelste. OpenGL is echter nauwkeuriger. Direct3D 11 "
|
||||
"zit ergens tussenin.\n"
|
||||
"Let erop dat de Direct3D backends alleen op Windows beschikbaar zijn.\n"
|
||||
"\n"
|
||||
"In geval van twijfel gebruik Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5878,13 +5852,10 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Je maakt gebruik van gratis dsp roms gemaakt door het Dolphin Team.\\n\n"
|
||||
"Alleen Zelda ucode spellen zullen hier goed mee werken.\\n\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5911,15 +5882,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Je moet Dolphin herstarten voordat deze optie effect zal hebben."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s heeft een incorrecte hashcode.\n"
|
||||
"Wil je nu stoppen om het probleem op te lossen?\n"
|
||||
"Als je \"Nee\" selecteert, zal het geluid vervormd klinken."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6037,33 +6004,3 @@ msgstr "zDichtbij correctie:"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OF"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i verbonden"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Alternatieve Wiimote Timing"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Dempt de Wiimote speaker. Fixt willekeurige loskoppelingen van echte "
|
||||
#~ "wiimotes. Heeft geen effect op geëmuleerde wiimotes."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Verbinden"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Bevestig herverbinding van Wiimote "
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Wiimote %i is losgekoppeld door het systeem.\n"
|
||||
#~ "Wellicht ondersteunt dit spel geen multi-Wiimote,\n"
|
||||
#~ "of misschien is het te wijten aan een time-out of een andere reden.\n"
|
||||
#~ "Wilt u meteen opnieuw verbinden?"
|
||||
|
||||
+7
-68
@@ -10,7 +10,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-06 12:58+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: Robert202 <Robert@10g.pl>\n"
|
||||
"Language-Team: Polish (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/pl/)\n"
|
||||
@@ -395,14 +395,10 @@ msgid "A game is not currently running."
|
||||
msgstr "Gra nie jest aktualnie uruchomiona."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"Kompatybilny adapter bluetooth nie został znaleziony!\n"
|
||||
"Jeśli nie używasz bluetooth stack Microsoftu, musisz ręcznie sparować "
|
||||
"wiiloty oraz używać tylko przycisku \\\"Odśwież\\\"."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -756,9 +752,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||||
msgstr "Czy jesteś pewny by usunąc ten plik? Przepadnie na zawsze!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "Eksperymentalny rekompilator JITIL"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -2005,9 +2000,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Włącz wygaszacz ekranu"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Włącz strony"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2721,9 +2715,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Gra nie jest uruchomiona!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Gry nie odnaleziono!"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3191,7 +3184,7 @@ msgstr "Wewnętrzna rozdzielczość:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Interpreter (BARDZO wolny)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3264,11 +3257,11 @@ msgstr "Japonia"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "Rekompilator JIT (zalecany)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "Eksperymentalny rekompilator JITIL"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3534,7 +3527,6 @@ msgid "Maker:"
|
||||
msgstr "Twórca:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3542,10 +3534,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Zwiększa wydajność, ale powoduje błędy w grach, które wymagają właściwej "
|
||||
"emulacji mgły.\n"
|
||||
"\n"
|
||||
"W razie wątpliwości, pozostaw wyłączone."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4592,7 +4580,6 @@ msgstr ""
|
||||
"Jeśli nadal masz wątpliwości, użyj najwyższej działającej rozdzielczości."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4601,14 +4588,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Wybiera, które graficzne API ma być użyte wewnętrznie.\n"
|
||||
"Direct3D 9 zazwyczaj jest najszybsze. OpenGL jest bardziej dokładne. "
|
||||
"Direct3D 11 jest pomiędzy tymi opcjami.\n"
|
||||
"\n"
|
||||
"W razie wątpliwości, użyj Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4617,11 +4598,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Wybiera, które graficzne API ma być użyte wewnętrznie.\n"
|
||||
"Direct3D 9 zazwyczaj jest najszybsze. OpenGL jest bardziej dokładne. "
|
||||
"Direct3D 11 jest pomiędzy tymi opcjami.\n"
|
||||
"\n"
|
||||
"W razie wątpliwości, użyj Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5840,13 +5816,10 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Używasz darmowych romów dsp stowrzonych przez Zespół Dolphin'a.\n"
|
||||
"Tylko gry Zelda ucode będą działały poprawnie.\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5874,15 +5847,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Musisz ponownie uruchomić program w celu zaaplikowania zmian."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s ma niewłaściwy hash.\n"
|
||||
"Czy chcesz zatrzymac i naprawić problem?\n"
|
||||
"Jeśli wybierzesz \"Nie\", audio będzie zniekształcone."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6002,33 +5971,3 @@ msgstr "zNear Correction: "
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OR"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i połączony"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Alternate Wiimote Timing"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ " Wycisza głośnik Wiilota. Naprawia losowe rozłączenia z prawdziwymi "
|
||||
#~ "Wiilotami. Brak efektu na emulowanych Wiilotach."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Parowanie"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Potwierdzenie ponownego połączenia Wiilota"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Wiilot %i rozłączony przez system.\n"
|
||||
#~ "Może ta gra nie wpsiera kilku wiilotów,\n"
|
||||
#~ "lub zbyt długi czas nieobecności lub coś innego.\n"
|
||||
#~ "Połączyć ponownie?"
|
||||
|
||||
+7
-58
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-02 08:31+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: delroth <delroth@gmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: pt\n"
|
||||
@@ -733,9 +733,8 @@ msgstr ""
|
||||
"permanentemente!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "Recompilador experimental JITIL"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1979,9 +1978,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Activar Protector de Ecrã"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Activar Páginas"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2690,9 +2688,8 @@ msgid "Game isn't running!"
|
||||
msgstr "O jogo não está a correr!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Jogo não encontrado"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3144,7 +3141,7 @@ msgstr "Resolução Interna:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Interpretador (Muito lento)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3215,11 +3212,11 @@ msgstr "JAPÃO"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "Recompilador JIT (recomendado)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "Recompilador experimental JITIL"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3478,7 +3475,6 @@ msgid "Maker:"
|
||||
msgstr "Fabricante:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3486,10 +3482,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Aumenta o desempenho mas provoca falhas na maioria dos jogos que necessitem "
|
||||
"da emulação correcta de nevoeiro.\n"
|
||||
"\n"
|
||||
"Em caso de dúvida, manteha esta opção desactivada."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4538,7 +4530,6 @@ msgstr ""
|
||||
"Se ainda tiver dúvidas, utilize a resolução mais alta que funcione melhor."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4547,15 +4538,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Selecciona qual a API a utilizar internamente.\n"
|
||||
"Direct3D 9 normalmente é a mais rápida. OpenGL no entanto é mais precisa. "
|
||||
"Direct3D 11 está algures entre as duas.\n"
|
||||
"Tenha atenção que os backends Direct3D só estão disponíveis no Windows.\n"
|
||||
"\n"
|
||||
"Em caso de dúvida, utilize o Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4564,12 +4548,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Selecciona qual a API a utilizar internamente.\n"
|
||||
"Direct3D 9 normalmente é a mais rápida. OpenGL no entanto é mais precisa. "
|
||||
"Direct3D 11 está algures entre as duas.\n"
|
||||
"Tenha atenção que os backends Direct3D só estão disponíveis no Windows.\n"
|
||||
"\n"
|
||||
"Em caso de dúvida, utilize o Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5793,15 +5771,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Tem que reiniciar o Dolphin para que as alterações sejam efectuadas"
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s tem um hash incorrecto.\n"
|
||||
"Gostaria de parar agora para resolver o problema?\n"
|
||||
"Se seleccionar \"Não\", o áudio terá falhas."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -5922,28 +5896,3 @@ msgstr "Correcção zNear: "
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OU"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Silencía o altifalante Wiimote. Corrige desconexões aleatórias em "
|
||||
#~ "wiimotes reais. Sem efeito em wiimotes emulados."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Emparelhar"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Confirmação de Reconexão de Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "Wiimote %ifoi desligado do sistema.\n"
|
||||
#~ "Talvez este jogo não suporte Wiimotes multiplos,\n"
|
||||
#~ "ou talvez poderá ser por ter estado inactivo por algum tempo ou por outra "
|
||||
#~ "razão.\n"
|
||||
#~ "Quer reconectar imediatamente?"
|
||||
|
||||
+12
-73
@@ -4,14 +4,15 @@
|
||||
#
|
||||
# Translators:
|
||||
# Dante Jr. <danteprojetos@gmail.com>, 2011.
|
||||
# <i.am.runo@gmail.com>, 2013.
|
||||
# Mateus B. Cassiano <jhonn.copperfield@gmail.com>, 2013.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-02 20:54+0000\n"
|
||||
"Last-Translator: Jhonn <jhonn.copperfield@gmail.com>\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: Runo <i.am.runo@gmail.com>\n"
|
||||
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/projects/p/"
|
||||
"dolphin-emu/language/pt_BR/)\n"
|
||||
"Language: pt_BR\n"
|
||||
@@ -392,14 +393,12 @@ msgid "A game is not currently running."
|
||||
msgstr "Não tem nenhum jogo rodando no momento."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes."
|
||||
msgstr ""
|
||||
"Nenhum dispositivo Bluetooth suportado foi encontrado!\n"
|
||||
"(Se você não está usando o dispositivo Bluetooth da Microsoft você deve "
|
||||
"parear seus wiimotes manualmente e usar apenas o botão \"Atualizar\"."
|
||||
"Não foi possível encontrar um dispositivo Bluetooth compatível.\n"
|
||||
"Você deve conectar seus Wiimotes manualmente."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
|
||||
msgid ""
|
||||
@@ -758,9 +757,8 @@ msgstr ""
|
||||
"sempre!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL recompilador experimental"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1295,7 +1293,7 @@ msgstr "Console"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
||||
msgid "Continuous Scanning"
|
||||
msgstr ""
|
||||
msgstr "Scanning Contínuo"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
||||
msgid "Control"
|
||||
@@ -2010,9 +2008,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Ativar Salva-Tela"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Ativar Paginas"
|
||||
msgstr "Ativar Dados do Auto-falante"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2731,9 +2728,8 @@ msgid "Game isn't running!"
|
||||
msgstr "O jogo não está rodando!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Jogo não encontrado!!"
|
||||
msgstr "Jogo não encontrado!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3205,7 +3201,7 @@ msgstr "Resolução Interna:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Interpretador (MUITO lento)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3278,11 +3274,11 @@ msgstr "JAPÃO"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "JIT recompilador (recomendado)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "JITIL recompilador experimental"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -3549,7 +3545,6 @@ msgid "Maker:"
|
||||
msgstr "Fabricante:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||||
"overall detail.\n"
|
||||
@@ -3557,10 +3552,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, leave this unchecked."
|
||||
msgstr ""
|
||||
"Aumenta a performance mas causa problemas em jogos que dependem da emulação "
|
||||
"apropriada da névoa.\n"
|
||||
"\n"
|
||||
"Se estiver em dúvida, deixe esta opção desativada."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
||||
@@ -4608,7 +4599,6 @@ msgstr ""
|
||||
"Se ainda estiver em dúvida, use a maior disponível.."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4617,15 +4607,8 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use Direct3D 11."
|
||||
msgstr ""
|
||||
"Seleciona qual API gráfico será usado internamente.\n"
|
||||
"Direct3D 9 é geralmente o mais rápido. O OpenGL tem menos erros, no entanto. "
|
||||
"O Direct3D 11 está entre os dois.\n"
|
||||
"Note que os Backends Direct3D só podem ser usados no Windows.\n"
|
||||
"\n"
|
||||
"Se estiver em dúvida, use o Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selects what graphics API to use internally.\n"
|
||||
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
||||
@@ -4634,12 +4617,6 @@ msgid ""
|
||||
"\n"
|
||||
"If unsure, use OpenGL."
|
||||
msgstr ""
|
||||
"Seleciona qual API gráfico será usado internamente.\n"
|
||||
"Direct3D 9 é geralmente o mais rápido. O OpenGL tem menos erros, no entanto. "
|
||||
"O Direct3D 11 está entre os dois.\n"
|
||||
"Note que os Backends Direct3D só podem ser usados no Windows.\n"
|
||||
"\n"
|
||||
"Se estiver em dúvida, use o Direct3D 9."
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
||||
msgid "Send"
|
||||
@@ -5872,14 +5849,10 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||||
"Only games using the Zelda UCode will work correctly.\n"
|
||||
msgstr ""
|
||||
"Você está usando roms do DSP grátis feitas pela Equipe do Dolphin.\n"
|
||||
"Apenas o ucode dos jogos da série Zelda irão funcionar corretamente com "
|
||||
"elas. \n"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
||||
msgid "You can't close panes that have pages in them."
|
||||
@@ -5906,15 +5879,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Você deve reiniciar o Dolphin para que as modificações tenham efeito."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s tem um hash incorreto.\n"
|
||||
"Você gostaria de parar agora para resolver o problema?\n"
|
||||
"Se você selecionar \"Não\", o som ficará falhado."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -6035,33 +6004,3 @@ msgstr "Correção do zNear:"
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| OR"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i conectado"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Tempo Alternativo de Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
|
||||
#~ "No effect on emulated wiimotes."
|
||||
#~ msgstr ""
|
||||
#~ "Desliga o som que sai do Wiimote. Corrige desconexões imprevisíveis em "
|
||||
#~ "Wiimotes Reais. Não faz efeito em Wiimotes Emulados."
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Parear"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Confirmação de reconexão do Wiimote"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wiimote %i has been disconnected by system.\n"
|
||||
#~ "Maybe this game doesn't support multi-wiimote,\n"
|
||||
#~ "or maybe it is due to idle time out or other reason.\n"
|
||||
#~ "Do you want to reconnect immediately?"
|
||||
#~ msgstr ""
|
||||
#~ "O Wiimote %i foi desconectado pelo sistema.\n"
|
||||
#~ "Talvez este jogo não tenha suporte a múltiplos Wiimotes,\n"
|
||||
#~ "ou talvez tenha sido pelo tempo parado ou por outra razão.\n"
|
||||
#~ "Você quer reconectar imediatamente?"
|
||||
|
||||
+7
-26
@@ -10,7 +10,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-11 13:34+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: N69 <69@no-spam.ws>\n"
|
||||
"Language-Team: Russian (http://www.transifex.com/projects/p/dolphin-emu/"
|
||||
"language/ru/)\n"
|
||||
@@ -719,9 +719,8 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||||
msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
|
||||
#, fuzzy
|
||||
msgid "Arm JIT (experimental)"
|
||||
msgstr "JITIL-рекомпилятор (экспериментальный)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
|
||||
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
|
||||
@@ -1901,9 +1900,8 @@ msgid "Enable Screen Saver"
|
||||
msgstr "Включить режим \"Сохранения экрана\""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
||||
#, fuzzy
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Включить страницы"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
||||
msgid "Enable WideScreen"
|
||||
@@ -2566,9 +2564,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Игра не запущена!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Игра не найдена!"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -3006,7 +3003,7 @@ msgstr "Внутреннее разрешение:"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
|
||||
msgid "Interpreter (VERY slow)"
|
||||
msgstr "Интерпретатор (ОЧЕНЬ медленный)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
||||
msgid "Intro"
|
||||
@@ -3077,11 +3074,11 @@ msgstr "ЯПОНИЯ"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "JIT-рекомпилятор (рекомендуется)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
msgstr "JITIL-рекомпилятор (экспериментальный)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
||||
@@ -5517,15 +5514,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
|
||||
msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу."
|
||||
|
||||
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Your DSP ROMs have incorrect hashes.\n"
|
||||
"Would you like to stop now to fix the problem?\n"
|
||||
"If you select \"No\", audio might be garbled."
|
||||
msgstr ""
|
||||
"%s содержит не верный хэш.\n"
|
||||
"Хотите остановить эмуляцию для исправления ошибки?\n"
|
||||
"Если вы выбрете \"Нет\", то звук будет испорчен."
|
||||
|
||||
#: Source/Core/Core/Src/CoreParameter.cpp:176
|
||||
msgid ""
|
||||
@@ -5627,15 +5620,3 @@ msgstr "zNear Коррекция: "
|
||||
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
|
||||
msgid "| OR"
|
||||
msgstr "| ИЛИ"
|
||||
|
||||
#~ msgid "%i connected"
|
||||
#~ msgstr "%i подключен"
|
||||
|
||||
#~ msgid "Alternate Wiimote Timing"
|
||||
#~ msgstr "Альтернативный тайминг Wiimote"
|
||||
|
||||
#~ msgid "Pair Up"
|
||||
#~ msgstr "Объединить"
|
||||
|
||||
#~ msgid "Reconnect Wiimote Confirm"
|
||||
#~ msgstr "Подтверждение переподключения Wiimote"
|
||||
|
||||
+3
-4
@@ -9,7 +9,7 @@ msgstr ""
|
||||
"Project-Id-Version: Dolphin Emulator\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
|
||||
"PO-Revision-Date: 2013-02-02 08:31+0000\n"
|
||||
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
|
||||
"Last-Translator: delroth <delroth@gmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: sr\n"
|
||||
@@ -2485,9 +2485,8 @@ msgid "Game isn't running!"
|
||||
msgstr "Igra nije pokrenuta!"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
|
||||
#, fuzzy
|
||||
msgid "Game not found!"
|
||||
msgstr "Igra nije pronadjena "
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
|
||||
msgid "Game-Specific Settings"
|
||||
@@ -2973,7 +2972,7 @@ msgstr "JAPAN"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
|
||||
msgid "JIT Recompiler (recommended)"
|
||||
msgstr "JIT Recompiler (preporucljivo)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
|
||||
msgid "JITIL experimental recompiler"
|
||||
|
||||
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Reference in New Issue
Block a user