Gameini database update. Mainly updates Wiiware and VC games.

This commit is contained in:
kostamarino@hotmail.com
2013-08-30 22:50:55 +03:00
parent 51c814f34e
commit ae8f4a7054
60 changed files with 780 additions and 361 deletions
+19
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@@ -0,0 +1,19 @@
# GH5D52 - Over The Hedge
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
+10 -10
View File
@@ -1,19 +1,19 @@
# GH5E52 - Over The Hedge
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Black screen
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
+19
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@@ -0,0 +1,19 @@
# GH5F52 - Over The Hedge
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
+19
View File
@@ -0,0 +1,19 @@
# GH5P52 - Over The Hedge
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
+11 -9
View File
@@ -1,19 +1,21 @@
# GXGE08 - MEGAMAN X COLLECTION
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues =
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
+8 -10
View File
@@ -1,22 +1,20 @@
# JADE01 - The Legend of Zelda A Link to the Past
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Enable progressive scan for proper speed.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 0
+12 -10
View File
@@ -1,19 +1,21 @@
# JAEE01 - Donkey Kong Country
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationIssues =
EmulationStateId = 4
EmulationIssues = Needs progressive scan for proper speed.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
+20
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@@ -0,0 +1,20 @@
# JBKE01 - Breath of Fire II
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs progressive scan for proper speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+17
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@@ -0,0 +1,17 @@
# JCBE01 - Super Mario RPG
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs progressive scan for proper speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
+15
View File
@@ -0,0 +1,15 @@
# JCWE01 - Super Mario Kart
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues = Enable progressive scan for proper speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
+10 -10
View File
@@ -1,23 +1,23 @@
# NABE01 - Mario Kart 64
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
Hack = -1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+17
View File
@@ -0,0 +1,17 @@
# NAHE01 - Yoshi's Story
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
+18
View File
@@ -0,0 +1,18 @@
# NAKE01 - Pokémon Snap
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+10 -10
View File
@@ -1,22 +1,22 @@
# R3RE8P - Sonic & Sega All-Stars Racing
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = Use direct 3d 11 for less graphic glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+12 -9
View File
@@ -1,19 +1,22 @@
# R3RP8P - Sonic & Sega All-Stars Racing
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = Use direct 3d 11 for less graphic glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+5 -34
View File
@@ -1,49 +1,20 @@
# RHOE8P - House Of The Dead: OVERKILL
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945)
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
$Infinte Bomb Usage after Getting 1 [g6flavor]
04159D1C 60000000
$If Score Increase, MAX [ZiT]
C2142134 00000002
3CA03B9B 38A5C9FF
90A60178 00000000
$Infinite LIFE [ZiT]
04130ED4 60000000
$Infinite Bullet [ZiT]
04159FAC 907D0720
$CASH MAX [ZiT]
C214B118 00000002
3CA03B9B 38A5C9FF
90A300D8 00000000
$CASH MAX [ZiT]
C214B110 00000002
3CA03B9B 38A5C9FF
90A300DC 00000000
$If Score Increase, MAX [ZiT]
C2152674 00000002
3CA03B9B 38A5C9FF
90B60178 00000000
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
+8 -10
View File
@@ -1,22 +1,20 @@
# RHOJ8P - House Of The Dead: OVERKILL
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945)
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
+8 -10
View File
@@ -1,22 +1,20 @@
# RHOP8P - House Of The Dead: OVERKILL
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945)
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
+5 -15
View File
@@ -1,34 +1,24 @@
# RM8E01 - Mario Party 8
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
Issues=
EmulationIssues =
EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False
+24
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@@ -0,0 +1,24 @@
# RM8J01 - Mario Party 8
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False

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