Make address translation respect the CPU translation mode.

The PowerPC CPU has bits in MSR (DR and IR) which control whether
addresses are translated. We should respect these instead of mixing
physical addresses and translated addresses into the same address space.

This is mostly mass-renaming calls to memory accesses APIs from places
which expect address translation to use a different version from those
which do not expect address translation.

This does very little on its own, but it's the first step to a correct BAT
implementation.
This commit is contained in:
magumagu
2015-02-11 13:56:22 -08:00
parent d9988ee9b5
commit ac54c6a4e2
59 changed files with 816 additions and 617 deletions
+3 -3
View File
@@ -127,12 +127,12 @@ void MemArena::ReleaseView(void* view, size_t size)
} }
u8* MemArena::Find4GBBase() u8* MemArena::FindMemoryBase()
{ {
#if _ARCH_64 #if _ARCH_64
#ifdef _WIN32 #ifdef _WIN32
// 64 bit // 64 bit
u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE); u8* base = (u8*)VirtualAlloc(0, 0x400000000, MEM_RESERVE, PAGE_READWRITE);
VirtualFree(base, 0, MEM_RELEASE); VirtualFree(base, 0, MEM_RELEASE);
return base; return base;
#else #else
@@ -250,7 +250,7 @@ u8 *MemoryMap_Setup(MemoryView *views, int num_views, u32 flags, MemArena *arena
arena->GrabSHMSegment(total_mem); arena->GrabSHMSegment(total_mem);
// Now, create views in high memory where there's plenty of space. // Now, create views in high memory where there's plenty of space.
u8 *base = MemArena::Find4GBBase(); u8 *base = MemArena::FindMemoryBase();
// This really shouldn't fail - in 64-bit, there will always be enough // This really shouldn't fail - in 64-bit, there will always be enough
// address space. // address space.
if (!Memory_TryBase(base, views, num_views, flags, arena)) if (!Memory_TryBase(base, views, num_views, flags, arena))
+3 -3
View File
@@ -24,8 +24,8 @@ public:
void *CreateView(s64 offset, size_t size, void *base = nullptr); void *CreateView(s64 offset, size_t size, void *base = nullptr);
void ReleaseView(void *view, size_t size); void ReleaseView(void *view, size_t size);
// This only finds 1 GB in 32-bit // This finds 1 GB in 32-bit, 16 GB in 64-bit.
static u8 *Find4GBBase(); static u8 *FindMemoryBase();
private: private:
#ifdef _WIN32 #ifdef _WIN32
@@ -44,7 +44,7 @@ enum {
struct MemoryView struct MemoryView
{ {
u8** out_ptr; u8** out_ptr;
u32 virtual_address; u64 virtual_address;
u32 size; u32 size;
u32 flags; u32 flags;
void* mapped_ptr; void* mapped_ptr;
+26 -26
View File
@@ -30,7 +30,7 @@
#include "Core/ARDecrypt.h" #include "Core/ARDecrypt.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/Memmap.h" #include "Core/PowerPC/PowerPC.h"
namespace ActionReplay namespace ActionReplay
{ {
@@ -320,7 +320,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
u32 repeat = data >> 8; u32 repeat = data >> 8;
for (u32 i = 0; i <= repeat; ++i) for (u32 i = 0; i <= repeat; ++i)
{ {
Memory::Write_U8(data & 0xFF, new_addr + i); PowerPC::HostWrite_U8(data & 0xFF, new_addr + i);
LogInfo("Wrote %08x to address %08x", data & 0xFF, new_addr + i); LogInfo("Wrote %08x to address %08x", data & 0xFF, new_addr + i);
} }
LogInfo("--------"); LogInfo("--------");
@@ -334,7 +334,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
u32 repeat = data >> 16; u32 repeat = data >> 16;
for (u32 i = 0; i <= repeat; ++i) for (u32 i = 0; i <= repeat; ++i)
{ {
Memory::Write_U16(data & 0xFFFF, new_addr + i * 2); PowerPC::HostWrite_U16(data & 0xFFFF, new_addr + i * 2);
LogInfo("Wrote %08x to address %08x", data & 0xFFFF, new_addr + i * 2); LogInfo("Wrote %08x to address %08x", data & 0xFFFF, new_addr + i * 2);
} }
LogInfo("--------"); LogInfo("--------");
@@ -345,7 +345,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
case DATATYPE_32BIT: // Dword write case DATATYPE_32BIT: // Dword write
LogInfo("32-bit Write"); LogInfo("32-bit Write");
LogInfo("--------"); LogInfo("--------");
Memory::Write_U32(data, new_addr); PowerPC::HostWrite_U32(data, new_addr);
LogInfo("Wrote %08x to address %08x", data, new_addr); LogInfo("Wrote %08x to address %08x", data, new_addr);
LogInfo("--------"); LogInfo("--------");
break; break;
@@ -364,7 +364,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data) static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
{ {
const u32 new_addr = addr.GCAddress(); const u32 new_addr = addr.GCAddress();
const u32 ptr = Memory::Read_U32(new_addr); const u32 ptr = PowerPC::HostRead_U32(new_addr);
LogInfo("Hardware Address: %08x", new_addr); LogInfo("Hardware Address: %08x", new_addr);
LogInfo("Size: %08x", addr.size); LogInfo("Size: %08x", addr.size);
@@ -380,7 +380,7 @@ static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
LogInfo("Pointer: %08x", ptr); LogInfo("Pointer: %08x", ptr);
LogInfo("Byte: %08x", thebyte); LogInfo("Byte: %08x", thebyte);
LogInfo("Offset: %08x", offset); LogInfo("Offset: %08x", offset);
Memory::Write_U8(thebyte, ptr + offset); PowerPC::HostWrite_U8(thebyte, ptr + offset);
LogInfo("Wrote %08x to address %08x", thebyte, ptr + offset); LogInfo("Wrote %08x to address %08x", thebyte, ptr + offset);
LogInfo("--------"); LogInfo("--------");
break; break;
@@ -395,7 +395,7 @@ static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
LogInfo("Pointer: %08x", ptr); LogInfo("Pointer: %08x", ptr);
LogInfo("Byte: %08x", theshort); LogInfo("Byte: %08x", theshort);
LogInfo("Offset: %08x", offset); LogInfo("Offset: %08x", offset);
Memory::Write_U16(theshort, ptr + offset); PowerPC::HostWrite_U16(theshort, ptr + offset);
LogInfo("Wrote %08x to address %08x", theshort, ptr + offset); LogInfo("Wrote %08x to address %08x", theshort, ptr + offset);
LogInfo("--------"); LogInfo("--------");
break; break;
@@ -405,7 +405,7 @@ static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
case DATATYPE_32BIT: case DATATYPE_32BIT:
LogInfo("Write 32-bit to pointer"); LogInfo("Write 32-bit to pointer");
LogInfo("--------"); LogInfo("--------");
Memory::Write_U32(data, ptr); PowerPC::HostWrite_U32(data, ptr);
LogInfo("Wrote %08x to address %08x", data, ptr); LogInfo("Wrote %08x to address %08x", data, ptr);
LogInfo("--------"); LogInfo("--------");
break; break;
@@ -433,24 +433,24 @@ static bool Subtype_AddCode(const ARAddr& addr, const u32 data)
case DATATYPE_8BIT: case DATATYPE_8BIT:
LogInfo("8-bit Add"); LogInfo("8-bit Add");
LogInfo("--------"); LogInfo("--------");
Memory::Write_U8(Memory::Read_U8(new_addr) + data, new_addr); PowerPC::HostWrite_U8(PowerPC::HostRead_U8(new_addr) + data, new_addr);
LogInfo("Wrote %08x to address %08x", Memory::Read_U8(new_addr) + (data & 0xFF), new_addr); LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(new_addr) + (data & 0xFF), new_addr);
LogInfo("--------"); LogInfo("--------");
break; break;
case DATATYPE_16BIT: case DATATYPE_16BIT:
LogInfo("16-bit Add"); LogInfo("16-bit Add");
LogInfo("--------"); LogInfo("--------");
Memory::Write_U16(Memory::Read_U16(new_addr) + data, new_addr); PowerPC::HostWrite_U16(PowerPC::HostRead_U16(new_addr) + data, new_addr);
LogInfo("Wrote %08x to address %08x", Memory::Read_U16(new_addr) + (data & 0xFFFF), new_addr); LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U16(new_addr) + (data & 0xFFFF), new_addr);
LogInfo("--------"); LogInfo("--------");
break; break;
case DATATYPE_32BIT: case DATATYPE_32BIT:
LogInfo("32-bit Add"); LogInfo("32-bit Add");
LogInfo("--------"); LogInfo("--------");
Memory::Write_U32(Memory::Read_U32(new_addr) + data, new_addr); PowerPC::HostWrite_U32(PowerPC::HostRead_U32(new_addr) + data, new_addr);
LogInfo("Wrote %08x to address %08x", Memory::Read_U32(new_addr) + data, new_addr); LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U32(new_addr) + data, new_addr);
LogInfo("--------"); LogInfo("--------");
break; break;
@@ -459,10 +459,10 @@ static bool Subtype_AddCode(const ARAddr& addr, const u32 data)
LogInfo("32-bit floating Add"); LogInfo("32-bit floating Add");
LogInfo("--------"); LogInfo("--------");
const u32 read = Memory::Read_U32(new_addr); const u32 read = PowerPC::HostRead_U32(new_addr);
const float fread = *((float*)&read) + (float)data; // data contains an integer value const float fread = *((float*)&read) + (float)data; // data contains an integer value
const u32 newval = *((u32*)&fread); const u32 newval = *((u32*)&fread);
Memory::Write_U32(newval, new_addr); PowerPC::HostWrite_U32(newval, new_addr);
LogInfo("Old Value %08x", read); LogInfo("Old Value %08x", read);
LogInfo("Increment %08x", data); LogInfo("Increment %08x", data);
LogInfo("New value %08x", newval); LogInfo("New value %08x", newval);
@@ -517,7 +517,7 @@ static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const
LogInfo("--------"); LogInfo("--------");
for (int i = 0; i < write_num; ++i) for (int i = 0; i < write_num; ++i)
{ {
Memory::Write_U8(val & 0xFF, curr_addr); PowerPC::HostWrite_U8(val & 0xFF, curr_addr);
curr_addr += addr_incr; curr_addr += addr_incr;
val += val_incr; val += val_incr;
LogInfo("Write %08x to address %08x", val & 0xFF, curr_addr); LogInfo("Write %08x to address %08x", val & 0xFF, curr_addr);
@@ -533,7 +533,7 @@ static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const
LogInfo("--------"); LogInfo("--------");
for (int i=0; i < write_num; ++i) for (int i=0; i < write_num; ++i)
{ {
Memory::Write_U16(val & 0xFFFF, curr_addr); PowerPC::HostWrite_U16(val & 0xFFFF, curr_addr);
LogInfo("Write %08x to address %08x", val & 0xFFFF, curr_addr); LogInfo("Write %08x to address %08x", val & 0xFFFF, curr_addr);
curr_addr += addr_incr * 2; curr_addr += addr_incr * 2;
val += val_incr; val += val_incr;
@@ -548,7 +548,7 @@ static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const
LogInfo("--------"); LogInfo("--------");
for (int i = 0; i < write_num; ++i) for (int i = 0; i < write_num; ++i)
{ {
Memory::Write_U32(val, curr_addr); PowerPC::HostWrite_U32(val, curr_addr);
LogInfo("Write %08x to address %08x", val, curr_addr); LogInfo("Write %08x to address %08x", val, curr_addr);
curr_addr += addr_incr * 4; curr_addr += addr_incr * 4;
val += val_incr; val += val_incr;
@@ -586,8 +586,8 @@ static bool ZeroCode_MemoryCopy(const u32 val_last, const ARAddr& addr, const u3
LogInfo("--------"); LogInfo("--------");
for (int i = 0; i < 138; ++i) for (int i = 0; i < 138; ++i)
{ {
Memory::Write_U8(Memory::Read_U8(addr_src + i), addr_dest + i); PowerPC::HostWrite_U8(PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
LogInfo("Wrote %08x to address %08x", Memory::Read_U8(addr_src + i), addr_dest + i); LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
} }
LogInfo("--------"); LogInfo("--------");
} }
@@ -597,8 +597,8 @@ static bool ZeroCode_MemoryCopy(const u32 val_last, const ARAddr& addr, const u3
LogInfo("--------"); LogInfo("--------");
for (int i=0; i < num_bytes; ++i) for (int i=0; i < num_bytes; ++i)
{ {
Memory::Write_U8(Memory::Read_U8(addr_src + i), addr_dest + i); PowerPC::HostWrite_U8(PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
LogInfo("Wrote %08x to address %08x", Memory::ReadUnchecked_U8(addr_src + i), addr_dest + i); LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
} }
LogInfo("--------"); LogInfo("--------");
return true; return true;
@@ -709,16 +709,16 @@ static bool ConditionalCode(const ARAddr& addr, const u32 data, int* const pSkip
switch (addr.size) switch (addr.size)
{ {
case DATATYPE_8BIT: case DATATYPE_8BIT:
result = CompareValues((u32)Memory::Read_U8(new_addr), (data & 0xFF), addr.type); result = CompareValues((u32)PowerPC::HostRead_U8(new_addr), (data & 0xFF), addr.type);
break; break;
case DATATYPE_16BIT: case DATATYPE_16BIT:
result = CompareValues((u32)Memory::Read_U16(new_addr), (data & 0xFFFF), addr.type); result = CompareValues((u32)PowerPC::HostRead_U16(new_addr), (data & 0xFFFF), addr.type);
break; break;
case DATATYPE_32BIT_FLOAT: case DATATYPE_32BIT_FLOAT:
case DATATYPE_32BIT: case DATATYPE_32BIT:
result = CompareValues(Memory::Read_U32(new_addr), data, addr.type); result = CompareValues(PowerPC::HostRead_U32(new_addr), data, addr.type);
break; break;
default: default:
+27 -8
View File
@@ -39,10 +39,10 @@ void CBoot::Load_FST(bool _bIsWii)
return; return;
// copy first 20 bytes of disc to start of Mem 1 // copy first 20 bytes of disc to start of Mem 1
VolumeHandler::ReadToPtr(Memory::GetPointer(0x80000000), 0, 0x20, false); DVDInterface::DVDRead(/*offset*/0, /*address*/0, /*length*/0x20, false);
// copy of game id // copy of game id
Memory::Write_U32(Memory::Read_U32(0x80000000), 0x80003180); Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
u32 shift = 0; u32 shift = 0;
if (_bIsWii) if (_bIsWii)
@@ -56,7 +56,7 @@ void CBoot::Load_FST(bool _bIsWii)
Memory::Write_U32(arenaHigh, 0x00000034); Memory::Write_U32(arenaHigh, 0x00000034);
// load FST // load FST
VolumeHandler::ReadToPtr(Memory::GetPointer(arenaHigh), fstOffset, fstSize, _bIsWii); DVDInterface::DVDRead(fstOffset, arenaHigh, fstSize, _bIsWii);
Memory::Write_U32(arenaHigh, 0x00000038); Memory::Write_U32(arenaHigh, 0x00000038);
Memory::Write_U32(maxFstSize, 0x0000003c); Memory::Write_U32(maxFstSize, 0x0000003c);
} }
@@ -188,9 +188,9 @@ bool CBoot::Load_BS2(const std::string& _rBootROMFilename)
// Run the descrambler over the encrypted section containing BS1/BS2 // Run the descrambler over the encrypted section containing BS1/BS2
CEXIIPL::Descrambler((u8*)data.data()+0x100, 0x1AFE00); CEXIIPL::Descrambler((u8*)data.data()+0x100, 0x1AFE00);
Memory::CopyToEmu(0x81200000, data.data() + 0x100, 0x700); Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700);
Memory::CopyToEmu(0x81300000, data.data() + 0x820, 0x1AFE00); Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00);
PC = 0x81200000; PC = 0x01200000;
return true; return true;
} }
@@ -255,7 +255,7 @@ bool CBoot::BootUp()
} }
// Scan for common HLE functions // Scan for common HLE functions
if (_StartupPara.bSkipIdle && !_StartupPara.bEnableDebugging) if (_StartupPara.bSkipIdle && _StartupPara.bHLE_BS2 && !_StartupPara.bEnableDebugging)
{ {
PPCAnalyst::FindFunctions(0x80004000, 0x811fffff, &g_symbolDB); PPCAnalyst::FindFunctions(0x80004000, 0x811fffff, &g_symbolDB);
SignatureDB db; SignatureDB db;
@@ -309,6 +309,25 @@ bool CBoot::BootUp()
if (!BS2Success) if (!BS2Success)
{ {
// Set up MSR and the BAT SPR registers.
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
m_MSR.FP = 1;
m_MSR.DR = 1;
m_MSR.IR = 1;
m_MSR.EE = 1;
PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_IBAT4U] = 0x90001fff;
PowerPC::ppcState.spr[SPR_IBAT4L] = 0x10000002;
PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff;
PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a;
PowerPC::ppcState.spr[SPR_DBAT4U] = 0x90001fff;
PowerPC::ppcState.spr[SPR_DBAT4L] = 0x10000002;
PowerPC::ppcState.spr[SPR_DBAT5U] = 0xd0001fff;
PowerPC::ppcState.spr[SPR_DBAT5L] = 0x1000002a;
dolLoader.Load(); dolLoader.Load();
PC = dolLoader.GetEntryPoint(); PC = dolLoader.GetEntryPoint();
} }
@@ -403,7 +422,7 @@ bool CBoot::BootUp()
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats) if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats)
{ {
HLE::Patch(0x80001800, "HBReload"); HLE::Patch(0x80001800, "HBReload");
Memory::CopyToEmu(0x80001804, "STUBHAXX", 8); Memory::CopyToEmu(0x00001804, "STUBHAXX", 8);
} }
// Not part of the binary itself, but either we or Gecko OS might insert // Not part of the binary itself, but either we or Gecko OS might insert
+45 -39
View File
@@ -41,6 +41,9 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
// Set up MSR and the BAT SPR registers. // Set up MSR and the BAT SPR registers.
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr); UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
m_MSR.FP = 1; m_MSR.FP = 1;
m_MSR.DR = 1;
m_MSR.IR = 1;
m_MSR.EE = 1;
PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff; PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002; PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff; PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
@@ -54,28 +57,28 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
// Write necessary values // Write necessary values
// Here we write values to memory that the apploader does not take care of. Game info goes // Here we write values to memory that the apploader does not take care of. Game info goes
// to 0x80000000 according to YAGCD 4.2. // to 0x80000000 according to YAGCD 4.2.
DVDInterface::DVDRead(0x00000000, 0x80000000, 0x20, false); // write disc info DVDInterface::DVDRead(/*offset*/0x00000000, /*address*/0x00000000, 0x20, false); // write disc info
Memory::Write_U32(0x0D15EA5E, 0x80000020); // Booted from bootrom. 0xE5207C22 = booted from jtag PowerPC::HostWrite_U32(0x0D15EA5E, 0x80000020); // Booted from bootrom. 0xE5207C22 = booted from jtag
Memory::Write_U32(Memory::REALRAM_SIZE, 0x80000028); // Physical Memory Size (24MB on retail) PowerPC::HostWrite_U32(Memory::REALRAM_SIZE, 0x80000028); // Physical Memory Size (24MB on retail)
// TODO determine why some games fail when using a retail ID. (Seem to take different EXI paths, see Ikaruga for example) // TODO determine why some games fail when using a retail ID. (Seem to take different EXI paths, see Ikaruga for example)
Memory::Write_U32(0x10000006, 0x8000002C); // Console type - DevKit (retail ID == 0x00000003) see YAGCD 4.2.1.1.2 PowerPC::HostWrite_U32(0x10000006, 0x8000002C); // Console type - DevKit (retail ID == 0x00000003) see YAGCD 4.2.1.1.2
Memory::Write_U32(SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC PowerPC::HostWrite_U32(SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC
? 0 : 1, 0x800000CC); // Fake the VI Init of the IPL (YAGCD 4.2.1.4) ? 0 : 1, 0x800000CC); // Fake the VI Init of the IPL (YAGCD 4.2.1.4)
Memory::Write_U32(0x01000000, 0x800000d0); // ARAM Size. 16MB main + 4/16/32MB external (retail consoles have no external ARAM) PowerPC::HostWrite_U32(0x01000000, 0x800000d0); // ARAM Size. 16MB main + 4/16/32MB external (retail consoles have no external ARAM)
Memory::Write_U32(0x09a7ec80, 0x800000F8); // Bus Clock Speed PowerPC::HostWrite_U32(0x09a7ec80, 0x800000F8); // Bus Clock Speed
Memory::Write_U32(0x1cf7c580, 0x800000FC); // CPU Clock Speed PowerPC::HostWrite_U32(0x1cf7c580, 0x800000FC); // CPU Clock Speed
Memory::Write_U32(0x4c000064, 0x80000300); // Write default DFI Handler: rfi PowerPC::HostWrite_U32(0x4c000064, 0x80000300); // Write default DFI Handler: rfi
Memory::Write_U32(0x4c000064, 0x80000800); // Write default FPU Handler: rfi PowerPC::HostWrite_U32(0x4c000064, 0x80000800); // Write default FPU Handler: rfi
Memory::Write_U32(0x4c000064, 0x80000C00); // Write default Syscall Handler: rfi PowerPC::HostWrite_U32(0x4c000064, 0x80000C00); // Write default Syscall Handler: rfi
Memory::Write_U64((u64)CEXIIPL::GetGCTime() * (u64)40500000, 0x800030D8); // Preset time base ticks PowerPC::HostWrite_U64((u64)CEXIIPL::GetGCTime() * (u64)40500000, 0x800030D8); // Preset time base ticks
// HIO checks this // HIO checks this
//Memory::Write_U16(0x8200, 0x000030e6); // Console type //PowerPC::HostWrite_U16(0x8200, 0x000030e6); // Console type
HLE::Patch(0x81300000, "OSReport"); // HLE OSReport for Apploader HLE::Patch(0x81300000, "OSReport"); // HLE OSReport for Apploader
@@ -89,7 +92,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
INFO_LOG(BOOT, "GC BS2: Not running apploader!"); INFO_LOG(BOOT, "GC BS2: Not running apploader!");
return false; return false;
} }
VolumeHandler::ReadToPtr(Memory::GetPointer(0x81200000), iAppLoaderOffset + 0x20, iAppLoaderSize, false); DVDInterface::DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, false);
// Setup pointers like real BS2 does // Setup pointers like real BS2 does
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC) if (SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC)
@@ -114,9 +117,9 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4; PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8; PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
RunFunction(iAppLoaderEntry); RunFunction(iAppLoaderEntry);
u32 iAppLoaderInit = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 0); u32 iAppLoaderInit = PowerPC::Read_U32(iAppLoaderFuncAddr + 0);
u32 iAppLoaderMain = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 4); u32 iAppLoaderMain = PowerPC::Read_U32(iAppLoaderFuncAddr + 4);
u32 iAppLoaderClose = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 8); u32 iAppLoaderClose = PowerPC::Read_U32(iAppLoaderFuncAddr + 8);
// iAppLoaderInit // iAppLoaderInit
DEBUG_LOG(MASTER_LOG, "Call iAppLoaderInit"); DEBUG_LOG(MASTER_LOG, "Call iAppLoaderInit");
@@ -135,9 +138,9 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
RunFunction(iAppLoaderMain); RunFunction(iAppLoaderMain);
u32 iRamAddress = Memory::ReadUnchecked_U32(0x81300004); u32 iRamAddress = PowerPC::Read_U32(0x81300004);
u32 iLength = Memory::ReadUnchecked_U32(0x81300008); u32 iLength = PowerPC::Read_U32(0x81300008);
u32 iDVDOffset = Memory::ReadUnchecked_U32(0x8130000c); u32 iDVDOffset = PowerPC::Read_U32(0x8130000c);
INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength); INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength);
DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, false); DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, false);
@@ -239,7 +242,7 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
0x80000060 Copyright code 0x80000060 Copyright code
*/ */
DVDInterface::DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code DVDInterface::DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
Memory::Write_U32(0x00000001, 0x00000024); // Unknown Memory::Write_U32(0x00000001, 0x00000024); // Unknown
Memory::Write_U32(Memory::REALRAM_SIZE, 0x00000028); // MEM1 size 24MB Memory::Write_U32(Memory::REALRAM_SIZE, 0x00000028); // MEM1 size 24MB
@@ -253,12 +256,12 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
Memory::Write_U32(0x8179b500, 0x000000f4); // __start Memory::Write_U32(0x8179b500, 0x000000f4); // __start
Memory::Write_U32(0x0e7be2c0, 0x000000f8); // Bus speed Memory::Write_U32(0x0e7be2c0, 0x000000f8); // Bus speed
Memory::Write_U32(0x2B73A840, 0x000000fc); // CPU speed Memory::Write_U32(0x2B73A840, 0x000000fc); // CPU speed
Memory::Write_U16(0x0000, 0x000030e6); // Console type Memory::Write_U16(0x0000, 0x000030e6); // Console type
Memory::Write_U32(0x00000000, 0x000030c0); // EXI Memory::Write_U32(0x00000000, 0x000030c0); // EXI
Memory::Write_U32(0x00000000, 0x000030c4); // EXI Memory::Write_U32(0x00000000, 0x000030c4); // EXI
Memory::Write_U32(0x00000000, 0x000030dc); // Time Memory::Write_U32(0x00000000, 0x000030dc); // Time
Memory::Write_U32(0x00000000, 0x000030d8); // Time Memory::Write_U32(0x00000000, 0x000030d8); // Time
Memory::Write_U16(0x8201, 0x000030e6); // Dev console / debug capable Memory::Write_U16(0x8201, 0x000030e6); // Dev console / debug capable
Memory::Write_U32(0x00000000, 0x000030f0); // Apploader Memory::Write_U32(0x00000000, 0x000030f0); // Apploader
Memory::Write_U32(0x01800000, 0x00003100); // BAT Memory::Write_U32(0x01800000, 0x00003100); // BAT
Memory::Write_U32(0x01800000, 0x00003104); // BAT Memory::Write_U32(0x01800000, 0x00003104); // BAT
@@ -275,7 +278,7 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
// 40 is copied from 88 after running apploader // 40 is copied from 88 after running apploader
Memory::Write_U32(0x00090204, 0x00003140); // IOS revision (IOS9, v2.4) Memory::Write_U32(0x00090204, 0x00003140); // IOS revision (IOS9, v2.4)
Memory::Write_U32(0x00062507, 0x00003144); // IOS date in USA format (June 25, 2007) Memory::Write_U32(0x00062507, 0x00003144); // IOS date in USA format (June 25, 2007)
Memory::Write_U16(0x0113, 0x0000315e); // Apploader Memory::Write_U16(0x0113, 0x0000315e); // Apploader
Memory::Write_U32(0x0000FF16, 0x00003158); // DDR ram vendor code Memory::Write_U32(0x0000FF16, 0x00003158); // DDR ram vendor code
Memory::Write_U32(0x00000000, 0x00003160); // Init semaphore (sysmenu waits for this to clear) Memory::Write_U32(0x00000000, 0x00003160); // Init semaphore (sysmenu waits for this to clear)
Memory::Write_U32(0x00090204, 0x00003188); // Expected IOS revision Memory::Write_U32(0x00090204, 0x00003188); // Expected IOS revision
@@ -290,7 +293,7 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
// Clear exception handler. Why? Don't we begin with only zeros? // Clear exception handler. Why? Don't we begin with only zeros?
for (int i = 0x3000; i <= 0x3038; i += 4) for (int i = 0x3000; i <= 0x3038; i += 4)
{ {
Memory::Write_U32(0x00000000, 0x80000000 + i); Memory::Write_U32(0x00000000, i);
} }
return true; return true;
} }
@@ -314,7 +317,7 @@ bool CBoot::EmulatedBS2_Wii()
// values as the game boots. This location keep the 4 byte ID for as long // values as the game boots. This location keep the 4 byte ID for as long
// as the game is running. The 6 byte ID at 0x00 is overwritten sometime // as the game is running. The 6 byte ID at 0x00 is overwritten sometime
// after this check during booting. // after this check during booting.
VolumeHandler::ReadToPtr(Memory::GetPointer(0x3180), 0, 4, true); DVDInterface::DVDRead(0, 0x3180, 4, true);
// Execute the apploader // Execute the apploader
bool apploaderRan = false; bool apploaderRan = false;
@@ -323,9 +326,12 @@ bool CBoot::EmulatedBS2_Wii()
// Set up MSR and the BAT SPR registers. // Set up MSR and the BAT SPR registers.
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr); UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
m_MSR.FP = 1; m_MSR.FP = 1;
m_MSR.DR = 1;
m_MSR.IR = 1;
m_MSR.EE = 1;
PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff; PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002; PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_IBAT4L] = 0x90001fff; PowerPC::ppcState.spr[SPR_IBAT4U] = 0x90001fff;
PowerPC::ppcState.spr[SPR_IBAT4L] = 0x10000002; PowerPC::ppcState.spr[SPR_IBAT4L] = 0x10000002;
PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff; PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002; PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
@@ -336,9 +342,9 @@ bool CBoot::EmulatedBS2_Wii()
PowerPC::ppcState.spr[SPR_DBAT5U] = 0xd0001fff; PowerPC::ppcState.spr[SPR_DBAT5U] = 0xd0001fff;
PowerPC::ppcState.spr[SPR_DBAT5L] = 0x1000002a; PowerPC::ppcState.spr[SPR_DBAT5L] = 0x1000002a;
Memory::Write_U32(0x4c000064, 0x80000300); // Write default DFI Handler: rfi Memory::Write_U32(0x4c000064, 0x00000300); // Write default DSI Handler: rfi
Memory::Write_U32(0x4c000064, 0x80000800); // Write default FPU Handler: rfi Memory::Write_U32(0x4c000064, 0x00000800); // Write default FPU Handler: rfi
Memory::Write_U32(0x4c000064, 0x80000C00); // Write default Syscall Handler: rfi Memory::Write_U32(0x4c000064, 0x00000C00); // Write default Syscall Handler: rfi
HLE::Patch(0x81300000, "OSReport"); // HLE OSReport for Apploader HLE::Patch(0x81300000, "OSReport"); // HLE OSReport for Apploader
@@ -354,7 +360,7 @@ bool CBoot::EmulatedBS2_Wii()
ERROR_LOG(BOOT, "Invalid apploader. Probably your image is corrupted."); ERROR_LOG(BOOT, "Invalid apploader. Probably your image is corrupted.");
return false; return false;
} }
VolumeHandler::ReadToPtr(Memory::GetPointer(0x81200000), iAppLoaderOffset + 0x20, iAppLoaderSize, true); DVDInterface::DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, true);
//call iAppLoaderEntry //call iAppLoaderEntry
DEBUG_LOG(BOOT, "Call iAppLoaderEntry"); DEBUG_LOG(BOOT, "Call iAppLoaderEntry");
@@ -364,9 +370,9 @@ bool CBoot::EmulatedBS2_Wii()
PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4; PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8; PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
RunFunction(iAppLoaderEntry); RunFunction(iAppLoaderEntry);
u32 iAppLoaderInit = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+0); u32 iAppLoaderInit = PowerPC::Read_U32(iAppLoaderFuncAddr + 0);
u32 iAppLoaderMain = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+4); u32 iAppLoaderMain = PowerPC::Read_U32(iAppLoaderFuncAddr + 4);
u32 iAppLoaderClose = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+8); u32 iAppLoaderClose = PowerPC::Read_U32(iAppLoaderFuncAddr + 8);
// iAppLoaderInit // iAppLoaderInit
DEBUG_LOG(BOOT, "Run iAppLoaderInit"); DEBUG_LOG(BOOT, "Run iAppLoaderInit");
@@ -387,9 +393,9 @@ bool CBoot::EmulatedBS2_Wii()
RunFunction(iAppLoaderMain); RunFunction(iAppLoaderMain);
u32 iRamAddress = Memory::ReadUnchecked_U32(0x81300004); u32 iRamAddress = PowerPC::Read_U32(0x81300004);
u32 iLength = Memory::ReadUnchecked_U32(0x81300008); u32 iLength = PowerPC::Read_U32(0x81300008);
u32 iDVDOffset = Memory::ReadUnchecked_U32(0x8130000c) << 2; u32 iDVDOffset = PowerPC::Read_U32(0x8130000c) << 2;
INFO_LOG(BOOT, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength); INFO_LOG(BOOT, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength);
DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, true); DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, true);
@@ -404,8 +410,8 @@ bool CBoot::EmulatedBS2_Wii()
// Pass the "#002 check" // Pass the "#002 check"
// Apploader writes the IOS version and revision here, we copy it // Apploader writes the IOS version and revision here, we copy it
// Fake IOSv9 r2.4 if no version is found (elf loading) // Fake IOSv9 r2.4 if no version is found (elf loading)
u32 firmwareVer = Memory::Read_U32(0x80003188); u32 firmwareVer = PowerPC::Read_U32(0x80003188);
Memory::Write_U32(firmwareVer ? firmwareVer : 0x00090204, 0x00003140); PowerPC::Write_U32(firmwareVer ? firmwareVer : 0x00090204, 0x80003140);
// Load patches and run startup patches // Load patches and run startup patches
PatchEngine::LoadPatches(); PatchEngine::LoadPatches();
+1
View File
@@ -9,6 +9,7 @@
#include "Core/Boot/Boot_DOL.h" #include "Core/Boot/Boot_DOL.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/PowerPC/PowerPC.h"
CDolLoader::CDolLoader(u8* _pBuffer, u32 _Size) CDolLoader::CDolLoader(u8* _pBuffer, u32 _Size)
: m_isWii(false) : m_isWii(false)
+1 -1
View File
@@ -107,7 +107,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
pDolLoader = std::make_unique<CDolLoader>(pContent->m_Filename); pDolLoader = std::make_unique<CDolLoader>(pContent->m_Filename);
} }
pDolLoader->Load(); pDolLoader->Load();
PC = pDolLoader->GetEntryPoint() | 0x80000000; PC = pDolLoader->GetEntryPoint();
// Pass the "#002 check" // Pass the "#002 check"
// Apploader should write the IOS version and revision to 0x3140, and compare it // Apploader should write the IOS version and revision to 0x3140, and compare it
+1 -1
View File
@@ -109,7 +109,6 @@ set(SRCS ActionReplay.cpp
HW/GPFifo.cpp HW/GPFifo.cpp
HW/HW.cpp HW/HW.cpp
HW/Memmap.cpp HW/Memmap.cpp
HW/MemmapFunctions.cpp
HW/MemoryInterface.cpp HW/MemoryInterface.cpp
HW/MMIO.cpp HW/MMIO.cpp
HW/ProcessorInterface.cpp HW/ProcessorInterface.cpp
@@ -153,6 +152,7 @@ set(SRCS ActionReplay.cpp
IPC_HLE/WII_IPC_HLE_Device_usb_kbd.cpp IPC_HLE/WII_IPC_HLE_Device_usb_kbd.cpp
IPC_HLE/WII_IPC_HLE_WiiMote.cpp IPC_HLE/WII_IPC_HLE_WiiMote.cpp
IPC_HLE/WiiMote_HID_Attr.cpp IPC_HLE/WiiMote_HID_Attr.cpp
PowerPC/MMU.cpp
PowerPC/PowerPC.cpp PowerPC/PowerPC.cpp
PowerPC/PPCAnalyst.cpp PowerPC/PPCAnalyst.cpp
PowerPC/PPCCache.cpp PowerPC/PPCCache.cpp
+1 -1
View File
@@ -140,7 +140,6 @@
<ClCompile Include="HW\GPFifo.cpp" /> <ClCompile Include="HW\GPFifo.cpp" />
<ClCompile Include="HW\HW.cpp" /> <ClCompile Include="HW\HW.cpp" />
<ClCompile Include="HW\Memmap.cpp" /> <ClCompile Include="HW\Memmap.cpp" />
<ClCompile Include="HW\MemmapFunctions.cpp" />
<ClCompile Include="HW\MemoryInterface.cpp" /> <ClCompile Include="HW\MemoryInterface.cpp" />
<ClCompile Include="HW\MMIO.cpp" /> <ClCompile Include="HW\MMIO.cpp" />
<ClCompile Include="HW\ProcessorInterface.cpp" /> <ClCompile Include="HW\ProcessorInterface.cpp" />
@@ -245,6 +244,7 @@
<ClCompile Include="PowerPC\JitCommon\Jit_Util.cpp" /> <ClCompile Include="PowerPC\JitCommon\Jit_Util.cpp" />
<ClCompile Include="PowerPC\JitCommon\TrampolineCache.cpp" /> <ClCompile Include="PowerPC\JitCommon\TrampolineCache.cpp" />
<ClCompile Include="PowerPC\JitInterface.cpp" /> <ClCompile Include="PowerPC\JitInterface.cpp" />
<ClCompile Include="PowerPC\MMU.cpp" />
<ClCompile Include="PowerPC\PowerPC.cpp" /> <ClCompile Include="PowerPC\PowerPC.cpp" />
<ClCompile Include="PowerPC\PPCAnalyst.cpp" /> <ClCompile Include="PowerPC\PPCAnalyst.cpp" />
<ClCompile Include="PowerPC\PPCCache.cpp" /> <ClCompile Include="PowerPC\PPCCache.cpp" />
+2 -3
View File
@@ -512,9 +512,6 @@
<ClCompile Include="HW\Memmap.cpp"> <ClCompile Include="HW\Memmap.cpp">
<Filter>HW %28Flipper/Hollywood%29</Filter> <Filter>HW %28Flipper/Hollywood%29</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="HW\MemmapFunctions.cpp">
<Filter>HW %28Flipper/Hollywood%29</Filter>
</ClCompile>
<ClCompile Include="HW\MMIO.cpp"> <ClCompile Include="HW\MMIO.cpp">
<Filter>HW %28Flipper/Hollywood%29</Filter> <Filter>HW %28Flipper/Hollywood%29</Filter>
</ClCompile> </ClCompile>
@@ -726,6 +723,8 @@
</ClCompile> </ClCompile>
<ClCompile Include="HW\GCKeyboard.cpp"> <ClCompile Include="HW\GCKeyboard.cpp">
<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter> <Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
<ClCompile Include="PowerPC\MMU.cpp">
<Filter>PowerPC</Filter>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -39,27 +39,27 @@ void AddAutoBreakpoints()
// Returns true if the address is not a valid RAM address or NULL. // Returns true if the address is not a valid RAM address or NULL.
static bool IsStackBottom(u32 addr) static bool IsStackBottom(u32 addr)
{ {
return !addr || !Memory::IsRAMAddress(addr); return !addr || !PowerPC::HostIsRAMAddress(addr);
} }
static void WalkTheStack(const std::function<void(u32)>& stack_step) static void WalkTheStack(const std::function<void(u32)>& stack_step)
{ {
if (!IsStackBottom(PowerPC::ppcState.gpr[1])) if (!IsStackBottom(PowerPC::ppcState.gpr[1]))
{ {
u32 addr = Memory::ReadUnchecked_U32(PowerPC::ppcState.gpr[1]); // SP u32 addr = PowerPC::HostRead_U32(PowerPC::ppcState.gpr[1]); // SP
// Walk the stack chain // Walk the stack chain
for (int count = 0; for (int count = 0;
!IsStackBottom(addr + 4) && (count++ < 20); !IsStackBottom(addr + 4) && (count++ < 20);
++count) ++count)
{ {
u32 func_addr = Memory::ReadUnchecked_U32(addr + 4); u32 func_addr = PowerPC::HostRead_U32(addr + 4);
stack_step(func_addr); stack_step(func_addr);
if (IsStackBottom(addr)) if (IsStackBottom(addr))
break; break;
addr = Memory::ReadUnchecked_U32(addr); addr = PowerPC::HostRead_U32(addr);
} }
} }
} }
@@ -69,7 +69,7 @@ static void WalkTheStack(const std::function<void(u32)>& stack_step)
// instead of "pointing ahead" // instead of "pointing ahead"
bool GetCallstack(std::vector<CallstackEntry> &output) bool GetCallstack(std::vector<CallstackEntry> &output)
{ {
if (!Core::IsRunning() || !Memory::IsRAMAddress(PowerPC::ppcState.gpr[1])) if (!Core::IsRunning() || !PowerPC::HostIsRAMAddress(PowerPC::ppcState.gpr[1]))
return false; return false;
if (LR == 0) if (LR == 0)
+14 -16
View File
@@ -19,26 +19,22 @@
std::string PPCDebugInterface::Disassemble(unsigned int address) std::string PPCDebugInterface::Disassemble(unsigned int address)
{ {
// Memory::ReadUnchecked_U32 seemed to crash on shutdown // PowerPC::HostRead_U32 seemed to crash on shutdown
if (PowerPC::GetState() == PowerPC::CPU_POWERDOWN) if (PowerPC::GetState() == PowerPC::CPU_POWERDOWN)
return ""; return "";
if (Core::GetState() != Core::CORE_UNINITIALIZED) if (Core::GetState() == Core::CORE_PAUSE)
{ {
if (!Memory::IsRAMAddress(address, true, true)) if (!PowerPC::HostIsRAMAddress(address))
{ {
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bMMU || !((address & JIT_ICACHE_VMEM_BIT) && return "(No RAM here)";
Memory::TranslateAddress<Memory::FLAG_NO_EXCEPTION>(address)))
{
return "(No RAM here)";
}
} }
u32 op = Memory::Read_Instruction(address); u32 op = PowerPC::HostRead_Instruction(address);
std::string disasm = GekkoDisassembler::Disassemble(op, address); std::string disasm = GekkoDisassembler::Disassemble(op, address);
UGeckoInstruction inst; UGeckoInstruction inst;
inst.hex = Memory::ReadUnchecked_U32(address); inst.hex = PowerPC::HostRead_U32(address);
if (inst.OPCD == 1) if (inst.OPCD == 1)
{ {
@@ -57,7 +53,7 @@ void PPCDebugInterface::GetRawMemoryString(int memory, unsigned int address, cha
{ {
if (Core::GetState() != Core::CORE_UNINITIALIZED) if (Core::GetState() != Core::CORE_UNINITIALIZED)
{ {
if (memory || Memory::IsRAMAddress(address, true, true)) if (memory || PowerPC::HostIsRAMAddress(address))
{ {
snprintf(dest, max_size, "%08X%s", ReadExtraMemory(memory, address), memory ? " (ARAM)" : ""); snprintf(dest, max_size, "%08X%s", ReadExtraMemory(memory, address), memory ? " (ARAM)" : "");
} }
@@ -74,7 +70,7 @@ void PPCDebugInterface::GetRawMemoryString(int memory, unsigned int address, cha
unsigned int PPCDebugInterface::ReadMemory(unsigned int address) unsigned int PPCDebugInterface::ReadMemory(unsigned int address)
{ {
return Memory::ReadUnchecked_U32(address); return PowerPC::HostRead_U32(address);
} }
unsigned int PPCDebugInterface::ReadExtraMemory(int memory, unsigned int address) unsigned int PPCDebugInterface::ReadExtraMemory(int memory, unsigned int address)
@@ -82,7 +78,7 @@ unsigned int PPCDebugInterface::ReadExtraMemory(int memory, unsigned int address
switch (memory) switch (memory)
{ {
case 0: case 0:
return Memory::ReadUnchecked_U32(address); return PowerPC::HostRead_U32(address);
case 1: case 1:
return (DSP::ReadARAM(address) << 24) | return (DSP::ReadARAM(address) << 24) |
(DSP::ReadARAM(address + 1) << 16) | (DSP::ReadARAM(address + 1) << 16) |
@@ -95,7 +91,7 @@ unsigned int PPCDebugInterface::ReadExtraMemory(int memory, unsigned int address
unsigned int PPCDebugInterface::ReadInstruction(unsigned int address) unsigned int PPCDebugInterface::ReadInstruction(unsigned int address)
{ {
return Memory::Read_Instruction(address); return PowerPC::HostRead_Instruction(address);
} }
bool PPCDebugInterface::IsAlive() bool PPCDebugInterface::IsAlive()
@@ -170,7 +166,7 @@ void PPCDebugInterface::ToggleMemCheck(unsigned int address)
void PPCDebugInterface::InsertBLR(unsigned int address, unsigned int value) void PPCDebugInterface::InsertBLR(unsigned int address, unsigned int value)
{ {
Memory::Write_U32(value, address); PowerPC::HostWrite_U32(value, address);
} }
void PPCDebugInterface::BreakNow() void PPCDebugInterface::BreakNow()
@@ -184,7 +180,9 @@ void PPCDebugInterface::BreakNow()
// ------------- // -------------
int PPCDebugInterface::GetColor(unsigned int address) int PPCDebugInterface::GetColor(unsigned int address)
{ {
if (!Memory::IsRAMAddress(address, true, true)) if (!IsAlive())
return 0xFFFFFF;
if (!PowerPC::HostIsRAMAddress(address))
return 0xeeeeee; return 0xeeeeee;
static const int colors[6] = static const int colors[6] =
{ {
+13 -2
View File
@@ -348,6 +348,17 @@ void FifoPlayer::SetupFifo()
void FifoPlayer::LoadMemory() void FifoPlayer::LoadMemory()
{ {
UReg_MSR newMSR;
newMSR.DR = 1;
newMSR.IR = 1;
MSR = newMSR.Hex;
PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff;
PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a;
Memory::Clear(); Memory::Clear();
SetupFifo(); SetupFifo();
@@ -391,12 +402,12 @@ void FifoPlayer::LoadMemory()
void FifoPlayer::WriteCP(u32 address, u16 value) void FifoPlayer::WriteCP(u32 address, u16 value)
{ {
Memory::Write_U16(value, 0xCC000000 | address); PowerPC::Write_U16(value, 0xCC000000 | address);
} }
void FifoPlayer::WritePI(u32 address, u32 value) void FifoPlayer::WritePI(u32 address, u32 value)
{ {
Memory::Write_U32(value, 0xCC003000 | address); PowerPC::Write_U32(value, 0xCC003000 | address);
} }
void FifoPlayer::FlushWGP() void FifoPlayer::FlushWGP()
+13 -12
View File
@@ -90,16 +90,17 @@ static bool InstallCodeHandler()
} }
// Install code handler // Install code handler
Memory::CopyToEmu(INSTALLER_BASE_ADDRESS, data.data(), data.length()); for (size_t i = 0, e = data.length(); i < e; ++i)
PowerPC::HostWrite_U8(data[i], (u32)(INSTALLER_BASE_ADDRESS + i));
// Patch the code handler to the system starting up // Patch the code handler to the system starting up
for (unsigned int h = 0; h < data.length(); h += 4) for (unsigned int h = 0; h < data.length(); h += 4)
{ {
// Patch MMIO address // Patch MMIO address
if (Memory::ReadUnchecked_U32(INSTALLER_BASE_ADDRESS + h) == (0x3f000000u | ((mmioAddr ^ 1) << 8))) if (PowerPC::HostRead_U32(INSTALLER_BASE_ADDRESS + h) == (0x3f000000u | ((mmioAddr ^ 1) << 8)))
{ {
NOTICE_LOG(ACTIONREPLAY, "Patching MMIO access at %08x", INSTALLER_BASE_ADDRESS + h); NOTICE_LOG(ACTIONREPLAY, "Patching MMIO access at %08x", INSTALLER_BASE_ADDRESS + h);
Memory::Write_U32(0x3f000000u | mmioAddr << 8, INSTALLER_BASE_ADDRESS + h); PowerPC::HostWrite_U32(0x3f000000u | mmioAddr << 8, INSTALLER_BASE_ADDRESS + h);
} }
} }
@@ -107,11 +108,11 @@ static bool InstallCodeHandler()
u32 codelist_end_address = INSTALLER_END_ADDRESS; u32 codelist_end_address = INSTALLER_END_ADDRESS;
// Write a magic value to 'gameid' (codehandleronly does not actually read this). // Write a magic value to 'gameid' (codehandleronly does not actually read this).
Memory::Write_U32(0xd01f1bad, INSTALLER_BASE_ADDRESS); PowerPC::HostWrite_U32(0xd01f1bad, INSTALLER_BASE_ADDRESS);
// Create GCT in memory // Create GCT in memory
Memory::Write_U32(0x00d0c0de, codelist_base_address); PowerPC::HostWrite_U32(0x00d0c0de, codelist_base_address);
Memory::Write_U32(0x00d0c0de, codelist_base_address + 4); PowerPC::HostWrite_U32(0x00d0c0de, codelist_base_address + 4);
std::lock_guard<std::mutex> lk(active_codes_lock); std::lock_guard<std::mutex> lk(active_codes_lock);
@@ -126,19 +127,19 @@ static bool InstallCodeHandler()
// Make sure we have enough memory to hold the code list // Make sure we have enough memory to hold the code list
if ((codelist_base_address + 24 + i) < codelist_end_address) if ((codelist_base_address + 24 + i) < codelist_end_address)
{ {
Memory::Write_U32(code.address, codelist_base_address + 8 + i); PowerPC::HostWrite_U32(code.address, codelist_base_address + 8 + i);
Memory::Write_U32(code.data, codelist_base_address + 12 + i); PowerPC::HostWrite_U32(code.data, codelist_base_address + 12 + i);
i += 8; i += 8;
} }
} }
} }
} }
Memory::Write_U32(0xff000000, codelist_base_address + 8 + i); PowerPC::HostWrite_U32(0xff000000, codelist_base_address + 8 + i);
Memory::Write_U32(0x00000000, codelist_base_address + 12 + i); PowerPC::HostWrite_U32(0x00000000, codelist_base_address + 12 + i);
// Turn on codes // Turn on codes
Memory::Write_U8(1, INSTALLER_BASE_ADDRESS + 7); PowerPC::HostWrite_U8(1, INSTALLER_BASE_ADDRESS + 7);
// Invalidate the icache and any asm codes // Invalidate the icache and any asm codes
for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32) for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32)
@@ -156,7 +157,7 @@ void RunCodeHandler()
{ {
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats && active_codes.size() > 0) if (SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats && active_codes.size() > 0)
{ {
if (!code_handler_installed || Memory::Read_U32(INSTALLER_BASE_ADDRESS) - 0xd01f1bad > 5) if (!code_handler_installed || PowerPC::HostRead_U32(INSTALLER_BASE_ADDRESS) - 0xd01f1bad > 5)
code_handler_installed = InstallCodeHandler(); code_handler_installed = InstallCodeHandler();
if (!code_handler_installed) if (!code_handler_installed)
+2 -2
View File
@@ -63,7 +63,7 @@ void HLEGeckoCodehandler()
// robust alternative would be to actually detect memory writes, but that // robust alternative would be to actually detect memory writes, but that
// would be even uglier.) // would be even uglier.)
u32 magic = 0xd01f1bad; u32 magic = 0xd01f1bad;
u32 existing = Memory::Read_U32(0x80001800); u32 existing = PowerPC::HostRead_U32(0x80001800);
if (existing - magic == 5) if (existing - magic == 5)
{ {
return; return;
@@ -72,7 +72,7 @@ void HLEGeckoCodehandler()
{ {
existing = magic; existing = magic;
} }
Memory::Write_U32(existing + 1, 0x80001800); PowerPC::HostWrite_U32(existing + 1, 0x80001800);
PowerPC::ppcState.iCache.Reset(); PowerPC::ppcState.iCache.Reset();
} }
+5 -5
View File
@@ -32,7 +32,7 @@ void HLE_OSPanic()
void HLE_GeneralDebugPrint() void HLE_GeneralDebugPrint()
{ {
std::string ReportMessage; std::string ReportMessage;
if (Memory::Read_U32(GPR(3)) > 0x80000000) if (PowerPC::HostRead_U32(GPR(3)) > 0x80000000)
{ {
GetStringVA(ReportMessage, 4); GetStringVA(ReportMessage, 4);
} }
@@ -63,7 +63,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
std::string ArgumentBuffer = ""; std::string ArgumentBuffer = "";
u32 ParameterCounter = strReg+1; u32 ParameterCounter = strReg+1;
u32 FloatingParameterCounter = 1; u32 FloatingParameterCounter = 1;
std::string string = Memory::GetString(GPR(strReg)); std::string string = PowerPC::HostGetString(GPR(strReg));
for(u32 i = 0; i < string.size(); i++) for(u32 i = 0; i < string.size(); i++)
{ {
@@ -84,7 +84,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
u64 Parameter; u64 Parameter;
if (ParameterCounter > 10) if (ParameterCounter > 10)
{ {
Parameter = Memory::Read_U32(GPR(1) + 0x8 + ((ParameterCounter - 11) * 4)); Parameter = PowerPC::HostRead_U32(GPR(1) + 0x8 + ((ParameterCounter - 11) * 4));
} }
else else
{ {
@@ -101,7 +101,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
switch (string[i]) switch (string[i])
{ {
case 's': case 's':
_rOutBuffer += StringFromFormat(ArgumentBuffer.c_str(), Memory::GetString((u32)Parameter).c_str()); _rOutBuffer += StringFromFormat(ArgumentBuffer.c_str(), PowerPC::HostGetString((u32)Parameter).c_str());
break; break;
case 'd': case 'd':
@@ -135,7 +135,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
_rOutBuffer += string[i]; _rOutBuffer += string[i];
} }
} }
if (_rOutBuffer[_rOutBuffer.length() - 1] == '\n') if (!_rOutBuffer.empty() && _rOutBuffer[_rOutBuffer.length() - 1] == '\n')
_rOutBuffer.resize(_rOutBuffer.length() - 1); _rOutBuffer.resize(_rOutBuffer.length() - 1);
} }
@@ -58,12 +58,12 @@ void DSPDebugInterface::GetRawMemoryString(int memory, unsigned int address, cha
unsigned int DSPDebugInterface::ReadMemory(unsigned int address) unsigned int DSPDebugInterface::ReadMemory(unsigned int address)
{ {
return 0; //Memory::ReadUnchecked_U32(address); return 0;
} }
unsigned int DSPDebugInterface::ReadInstruction(unsigned int address) unsigned int DSPDebugInterface::ReadInstruction(unsigned int address)
{ {
return 0; //Memory::Read_Instruction(address); return 0;
} }
bool DSPDebugInterface::IsAlive() bool DSPDebugInterface::IsAlive()
+3 -1
View File
@@ -185,7 +185,9 @@ bool DSPLLE::Initialize(bool bWii, bool bDSPThread)
return false; return false;
// DSPLLE directly accesses the fastmem arena. // DSPLLE directly accesses the fastmem arena.
g_dsp.cpu_ram = Memory::base; // TODO: The fastmem arena is only supposed to be used by the JIT:
// among other issues, its size is only 1GB on 32-bit targets.
g_dsp.cpu_ram = Memory::physical_base;
DSPCore_Reset(); DSPCore_Reset();
InitInstructionTable(); InitInstructionTable();
+1 -1
View File
@@ -470,7 +470,7 @@ void SetLidOpen(bool _bOpen)
bool DVDRead(u64 _iDVDOffset, u32 _iRamAddress, u32 _iLength, bool decrypt) bool DVDRead(u64 _iDVDOffset, u32 _iRamAddress, u32 _iLength, bool decrypt)
{ {
return VolumeHandler::ReadToPtr(Memory::GetPointer(_iRamAddress), _iDVDOffset, _iLength, decrypt); return VolumeHandler::ReadToPtr(Memory::GetPointer(_iRamAddress), _iDVDOffset, _iLength, decrypt);
} }
void RegisterMMIO(MMIO::Mapping* mmio, u32 base) void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
+73 -106
View File
@@ -53,7 +53,8 @@ static bool bMMU = false;
// Init() declarations // Init() declarations
// ---------------- // ----------------
// Store the MemArena here // Store the MemArena here
u8* base = nullptr; u8* physical_base = nullptr;
u8* logical_base = nullptr;
// The MemArena class // The MemArena class
static MemArena g_arena; static MemArena g_arena;
@@ -106,13 +107,14 @@ bool IsInitialized()
static MemoryView views[] = static MemoryView views[] =
{ {
{&m_pRAM, 0x00000000, RAM_SIZE, 0}, {&m_pRAM, 0x00000000, RAM_SIZE, 0},
{nullptr, 0x80000000, RAM_SIZE, MV_MIRROR_PREVIOUS}, {nullptr, 0x200000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
{nullptr, 0xC0000000, RAM_SIZE, MV_MIRROR_PREVIOUS}, {nullptr, 0x280000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
{&m_pL1Cache, 0xE0000000, L1_CACHE_SIZE, 0}, {nullptr, 0x2C0000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
{&m_pFakeVMEM, 0x7E000000, FAKEVMEM_SIZE, MV_FAKE_VMEM}, {&m_pL1Cache, 0x2E0000000, L1_CACHE_SIZE, 0},
{&m_pFakeVMEM, 0x27E000000, FAKEVMEM_SIZE, MV_FAKE_VMEM},
{&m_pEXRAM, 0x10000000, EXRAM_SIZE, MV_WII_ONLY}, {&m_pEXRAM, 0x10000000, EXRAM_SIZE, MV_WII_ONLY},
{nullptr, 0x90000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS}, {nullptr, 0x290000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
{nullptr, 0xD0000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS}, {nullptr, 0x2D0000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
}; };
static const int num_views = sizeof(views) / sizeof(MemoryView); static const int num_views = sizeof(views) / sizeof(MemoryView);
@@ -129,7 +131,10 @@ void Init()
u32 flags = 0; u32 flags = 0;
if (wii) flags |= MV_WII_ONLY; if (wii) flags |= MV_WII_ONLY;
if (bFakeVMEM) flags |= MV_FAKE_VMEM; if (bFakeVMEM) flags |= MV_FAKE_VMEM;
base = MemoryMap_Setup(views, num_views, flags, &g_arena); physical_base = MemoryMap_Setup(views, num_views, flags, &g_arena);
#ifndef _ARCH_32
logical_base = physical_base + 0x200000000;
#endif
mmio_mapping = new MMIO::Mapping(); mmio_mapping = new MMIO::Mapping();
@@ -164,7 +169,8 @@ void Shutdown()
if (bFakeVMEM) flags |= MV_FAKE_VMEM; if (bFakeVMEM) flags |= MV_FAKE_VMEM;
MemoryMap_Shutdown(views, num_views, flags, &g_arena); MemoryMap_Shutdown(views, num_views, flags, &g_arena);
g_arena.ReleaseSHMSegment(); g_arena.ReleaseSHMSegment();
base = nullptr; physical_base = nullptr;
logical_base = nullptr;
delete mmio_mapping; delete mmio_mapping;
INFO_LOG(MEMMAP, "Memory system shut down."); INFO_LOG(MEMMAP, "Memory system shut down.");
} }
@@ -188,12 +194,6 @@ bool AreMemoryBreakpointsActivated()
#endif #endif
} }
u32 Read_Instruction(const u32 address)
{
UGeckoInstruction inst = ReadUnchecked_U32(address);
return inst.hex;
}
static inline bool ValidCopyRange(u32 address, size_t size) static inline bool ValidCopyRange(u32 address, size_t size)
{ {
return (GetPointer(address) != nullptr && return (GetPointer(address) != nullptr &&
@@ -228,19 +228,6 @@ void Memset(const u32 _Address, const u8 _iValue, const u32 _iLength)
{ {
memset(ptr,_iValue,_iLength); memset(ptr,_iValue,_iLength);
} }
else
{
for (u32 i = 0; i < _iLength; i++)
Write_U8(_iValue, _Address + i);
}
}
void ClearCacheLine(const u32 address)
{
// FIXME: does this do the right thing if dcbz is run on hardware memory, e.g.
// the FIFO? Do games even do that? Probably not, but we should try to be correct...
for (u32 i = 0; i < 32; i += 8)
Write_U64(0, address + i);
} }
std::string GetString(u32 em_address, size_t size) std::string GetString(u32 em_address, size_t size)
@@ -260,93 +247,73 @@ std::string GetString(u32 em_address, size_t size)
} }
} }
// GetPointer must always return an address in the bottom 32 bits of address space, so that 64-bit u8* GetPointer(u32 address)
// programs don't have problems directly addressing any part of memory.
// TODO re-think with respect to other BAT setups...
u8* GetPointer(const u32 address)
{ {
switch (address >> 28) // TODO: Should we be masking off more bits here? Can all devices access
// EXRAM?
address &= 0x3FFFFFFF;
if (address < REALRAM_SIZE)
return m_pRAM + address;
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{ {
case 0x0: if ((address >> 28) == 0x1 && (address & 0x0fffffff) < EXRAM_SIZE)
case 0x8: return m_pEXRAM + (address & EXRAM_MASK);
if ((address & 0xfffffff) < REALRAM_SIZE)
return m_pRAM + (address & RAM_MASK);
break;
case 0xc:
switch (address >> 24)
{
case 0xcc:
case 0xcd:
_dbg_assert_msg_(MEMMAP, 0, "GetPointer from IO Bridge doesnt work");
break;
case 0xc8:
// EFB. We don't want to return a pointer here since we have no memory mapped for it.
break;
default:
if ((address & 0xfffffff) < REALRAM_SIZE)
return m_pRAM + (address & RAM_MASK);
}
break;
case 0x1:
case 0x9:
case 0xd:
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{
if ((address & 0xfffffff) < EXRAM_SIZE)
return m_pEXRAM + (address & EXRAM_MASK);
}
break;
case 0xe:
if (address < (0xE0000000 + L1_CACHE_SIZE))
return m_pL1Cache + (address & L1_CACHE_MASK);
else
break;
default:
if (bFakeVMEM)
return m_pFakeVMEM + (address & FAKEVMEM_MASK);
break;
} }
ERROR_LOG(MEMMAP, "Unknown Pointer %#8x PC %#8x LR %#8x", address, PC, LR); PanicAlert("Unknown Pointer 0x%08x PC 0x%08x LR 0x%08x", address, PC, LR);
return nullptr; return nullptr;
} }
bool IsRAMAddress(const u32 address, bool allow_locked_cache, bool allow_fake_vmem) u8 Read_U8(u32 address)
{ {
switch ((address >> 24) & 0xFC) return *GetPointer(address);
{ }
case 0x00:
case 0x80: u16 Read_U16(u32 address)
case 0xC0: {
if ((address & 0x1FFFFFFF) < RAM_SIZE) return Common::swap16(GetPointer(address));
return true; }
else
return false; u32 Read_U32(u32 address)
case 0x10: {
case 0x90: return Common::swap32(GetPointer(address));
case 0xD0: }
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii && (address & 0x0FFFFFFF) < EXRAM_SIZE)
return true; u64 Read_U64(u32 address)
else {
return false; return Common::swap64(GetPointer(address));
case 0xE0: }
if (allow_locked_cache && address - 0xE0000000 < L1_CACHE_SIZE)
return true; void Write_U8(u8 value, u32 address)
else {
return false; *GetPointer(address) = value;
case 0x7C: }
if (allow_fake_vmem && bFakeVMEM && address >= 0x7E000000)
return true; void Write_U16(u16 value, u32 address)
else {
return false; *(u16*)GetPointer(address) = Common::swap16(value);
default: }
return false;
} void Write_U32(u32 value, u32 address)
{
*(u32*)GetPointer(address) = Common::swap32(value);
}
void Write_U64(u64 value, u32 address)
{
*(u64*)GetPointer(address) = Common::swap64(value);
}
void Write_U32_Swap(u32 value, u32 address)
{
*(u32*)GetPointer(address) = value;
}
void Write_U64_Swap(u64 value, u32 address)
{
*(u64*)GetPointer(address) = value;
} }
} // namespace } // namespace

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