mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Make address translation respect the CPU translation mode.
The PowerPC CPU has bits in MSR (DR and IR) which control whether addresses are translated. We should respect these instead of mixing physical addresses and translated addresses into the same address space. This is mostly mass-renaming calls to memory accesses APIs from places which expect address translation to use a different version from those which do not expect address translation. This does very little on its own, but it's the first step to a correct BAT implementation.
This commit is contained in:
@@ -127,12 +127,12 @@ void MemArena::ReleaseView(void* view, size_t size)
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}
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u8* MemArena::Find4GBBase()
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u8* MemArena::FindMemoryBase()
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{
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#if _ARCH_64
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#ifdef _WIN32
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// 64 bit
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u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
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u8* base = (u8*)VirtualAlloc(0, 0x400000000, MEM_RESERVE, PAGE_READWRITE);
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VirtualFree(base, 0, MEM_RELEASE);
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return base;
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#else
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@@ -250,7 +250,7 @@ u8 *MemoryMap_Setup(MemoryView *views, int num_views, u32 flags, MemArena *arena
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arena->GrabSHMSegment(total_mem);
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// Now, create views in high memory where there's plenty of space.
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u8 *base = MemArena::Find4GBBase();
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u8 *base = MemArena::FindMemoryBase();
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// This really shouldn't fail - in 64-bit, there will always be enough
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// address space.
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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@@ -24,8 +24,8 @@ public:
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void *CreateView(s64 offset, size_t size, void *base = nullptr);
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void ReleaseView(void *view, size_t size);
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// This only finds 1 GB in 32-bit
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static u8 *Find4GBBase();
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// This finds 1 GB in 32-bit, 16 GB in 64-bit.
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static u8 *FindMemoryBase();
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private:
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#ifdef _WIN32
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@@ -44,7 +44,7 @@ enum {
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struct MemoryView
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{
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u8** out_ptr;
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u32 virtual_address;
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u64 virtual_address;
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u32 size;
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u32 flags;
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void* mapped_ptr;
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@@ -30,7 +30,7 @@
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#include "Core/ARDecrypt.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/PowerPC.h"
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namespace ActionReplay
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{
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@@ -320,7 +320,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
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u32 repeat = data >> 8;
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for (u32 i = 0; i <= repeat; ++i)
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{
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Memory::Write_U8(data & 0xFF, new_addr + i);
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PowerPC::HostWrite_U8(data & 0xFF, new_addr + i);
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LogInfo("Wrote %08x to address %08x", data & 0xFF, new_addr + i);
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}
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LogInfo("--------");
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@@ -334,7 +334,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
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u32 repeat = data >> 16;
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for (u32 i = 0; i <= repeat; ++i)
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{
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Memory::Write_U16(data & 0xFFFF, new_addr + i * 2);
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PowerPC::HostWrite_U16(data & 0xFFFF, new_addr + i * 2);
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LogInfo("Wrote %08x to address %08x", data & 0xFFFF, new_addr + i * 2);
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}
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LogInfo("--------");
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@@ -345,7 +345,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
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case DATATYPE_32BIT: // Dword write
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LogInfo("32-bit Write");
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LogInfo("--------");
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Memory::Write_U32(data, new_addr);
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PowerPC::HostWrite_U32(data, new_addr);
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LogInfo("Wrote %08x to address %08x", data, new_addr);
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LogInfo("--------");
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break;
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@@ -364,7 +364,7 @@ static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
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static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
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{
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const u32 new_addr = addr.GCAddress();
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const u32 ptr = Memory::Read_U32(new_addr);
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const u32 ptr = PowerPC::HostRead_U32(new_addr);
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LogInfo("Hardware Address: %08x", new_addr);
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LogInfo("Size: %08x", addr.size);
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@@ -380,7 +380,7 @@ static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
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LogInfo("Pointer: %08x", ptr);
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LogInfo("Byte: %08x", thebyte);
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LogInfo("Offset: %08x", offset);
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Memory::Write_U8(thebyte, ptr + offset);
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PowerPC::HostWrite_U8(thebyte, ptr + offset);
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LogInfo("Wrote %08x to address %08x", thebyte, ptr + offset);
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LogInfo("--------");
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break;
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@@ -395,7 +395,7 @@ static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
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LogInfo("Pointer: %08x", ptr);
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LogInfo("Byte: %08x", theshort);
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LogInfo("Offset: %08x", offset);
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Memory::Write_U16(theshort, ptr + offset);
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PowerPC::HostWrite_U16(theshort, ptr + offset);
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LogInfo("Wrote %08x to address %08x", theshort, ptr + offset);
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LogInfo("--------");
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break;
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@@ -405,7 +405,7 @@ static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
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case DATATYPE_32BIT:
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LogInfo("Write 32-bit to pointer");
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LogInfo("--------");
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Memory::Write_U32(data, ptr);
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PowerPC::HostWrite_U32(data, ptr);
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LogInfo("Wrote %08x to address %08x", data, ptr);
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LogInfo("--------");
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break;
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@@ -433,24 +433,24 @@ static bool Subtype_AddCode(const ARAddr& addr, const u32 data)
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case DATATYPE_8BIT:
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LogInfo("8-bit Add");
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LogInfo("--------");
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Memory::Write_U8(Memory::Read_U8(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", Memory::Read_U8(new_addr) + (data & 0xFF), new_addr);
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PowerPC::HostWrite_U8(PowerPC::HostRead_U8(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(new_addr) + (data & 0xFF), new_addr);
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LogInfo("--------");
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break;
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case DATATYPE_16BIT:
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LogInfo("16-bit Add");
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LogInfo("--------");
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Memory::Write_U16(Memory::Read_U16(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", Memory::Read_U16(new_addr) + (data & 0xFFFF), new_addr);
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PowerPC::HostWrite_U16(PowerPC::HostRead_U16(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U16(new_addr) + (data & 0xFFFF), new_addr);
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LogInfo("--------");
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break;
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case DATATYPE_32BIT:
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LogInfo("32-bit Add");
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LogInfo("--------");
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Memory::Write_U32(Memory::Read_U32(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", Memory::Read_U32(new_addr) + data, new_addr);
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PowerPC::HostWrite_U32(PowerPC::HostRead_U32(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U32(new_addr) + data, new_addr);
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LogInfo("--------");
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break;
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@@ -459,10 +459,10 @@ static bool Subtype_AddCode(const ARAddr& addr, const u32 data)
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LogInfo("32-bit floating Add");
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LogInfo("--------");
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const u32 read = Memory::Read_U32(new_addr);
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const u32 read = PowerPC::HostRead_U32(new_addr);
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const float fread = *((float*)&read) + (float)data; // data contains an integer value
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const u32 newval = *((u32*)&fread);
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Memory::Write_U32(newval, new_addr);
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PowerPC::HostWrite_U32(newval, new_addr);
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LogInfo("Old Value %08x", read);
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LogInfo("Increment %08x", data);
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LogInfo("New value %08x", newval);
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@@ -517,7 +517,7 @@ static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const
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LogInfo("--------");
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for (int i = 0; i < write_num; ++i)
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{
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Memory::Write_U8(val & 0xFF, curr_addr);
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PowerPC::HostWrite_U8(val & 0xFF, curr_addr);
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curr_addr += addr_incr;
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val += val_incr;
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LogInfo("Write %08x to address %08x", val & 0xFF, curr_addr);
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@@ -533,7 +533,7 @@ static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const
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LogInfo("--------");
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for (int i=0; i < write_num; ++i)
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{
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Memory::Write_U16(val & 0xFFFF, curr_addr);
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PowerPC::HostWrite_U16(val & 0xFFFF, curr_addr);
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LogInfo("Write %08x to address %08x", val & 0xFFFF, curr_addr);
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curr_addr += addr_incr * 2;
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val += val_incr;
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@@ -548,7 +548,7 @@ static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const
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LogInfo("--------");
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for (int i = 0; i < write_num; ++i)
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{
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Memory::Write_U32(val, curr_addr);
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PowerPC::HostWrite_U32(val, curr_addr);
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LogInfo("Write %08x to address %08x", val, curr_addr);
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curr_addr += addr_incr * 4;
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val += val_incr;
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@@ -586,8 +586,8 @@ static bool ZeroCode_MemoryCopy(const u32 val_last, const ARAddr& addr, const u3
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LogInfo("--------");
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for (int i = 0; i < 138; ++i)
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{
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Memory::Write_U8(Memory::Read_U8(addr_src + i), addr_dest + i);
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LogInfo("Wrote %08x to address %08x", Memory::Read_U8(addr_src + i), addr_dest + i);
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PowerPC::HostWrite_U8(PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
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}
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LogInfo("--------");
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}
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@@ -597,8 +597,8 @@ static bool ZeroCode_MemoryCopy(const u32 val_last, const ARAddr& addr, const u3
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LogInfo("--------");
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for (int i=0; i < num_bytes; ++i)
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{
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Memory::Write_U8(Memory::Read_U8(addr_src + i), addr_dest + i);
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LogInfo("Wrote %08x to address %08x", Memory::ReadUnchecked_U8(addr_src + i), addr_dest + i);
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PowerPC::HostWrite_U8(PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
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}
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LogInfo("--------");
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return true;
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@@ -709,16 +709,16 @@ static bool ConditionalCode(const ARAddr& addr, const u32 data, int* const pSkip
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switch (addr.size)
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{
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case DATATYPE_8BIT:
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result = CompareValues((u32)Memory::Read_U8(new_addr), (data & 0xFF), addr.type);
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result = CompareValues((u32)PowerPC::HostRead_U8(new_addr), (data & 0xFF), addr.type);
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break;
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case DATATYPE_16BIT:
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result = CompareValues((u32)Memory::Read_U16(new_addr), (data & 0xFFFF), addr.type);
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result = CompareValues((u32)PowerPC::HostRead_U16(new_addr), (data & 0xFFFF), addr.type);
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break;
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case DATATYPE_32BIT_FLOAT:
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case DATATYPE_32BIT:
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result = CompareValues(Memory::Read_U32(new_addr), data, addr.type);
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result = CompareValues(PowerPC::HostRead_U32(new_addr), data, addr.type);
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break;
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default:
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@@ -39,10 +39,10 @@ void CBoot::Load_FST(bool _bIsWii)
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return;
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// copy first 20 bytes of disc to start of Mem 1
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VolumeHandler::ReadToPtr(Memory::GetPointer(0x80000000), 0, 0x20, false);
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DVDInterface::DVDRead(/*offset*/0, /*address*/0, /*length*/0x20, false);
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// copy of game id
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Memory::Write_U32(Memory::Read_U32(0x80000000), 0x80003180);
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Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
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u32 shift = 0;
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if (_bIsWii)
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@@ -56,7 +56,7 @@ void CBoot::Load_FST(bool _bIsWii)
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Memory::Write_U32(arenaHigh, 0x00000034);
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// load FST
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VolumeHandler::ReadToPtr(Memory::GetPointer(arenaHigh), fstOffset, fstSize, _bIsWii);
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DVDInterface::DVDRead(fstOffset, arenaHigh, fstSize, _bIsWii);
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Memory::Write_U32(arenaHigh, 0x00000038);
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Memory::Write_U32(maxFstSize, 0x0000003c);
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}
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@@ -188,9 +188,9 @@ bool CBoot::Load_BS2(const std::string& _rBootROMFilename)
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// Run the descrambler over the encrypted section containing BS1/BS2
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CEXIIPL::Descrambler((u8*)data.data()+0x100, 0x1AFE00);
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Memory::CopyToEmu(0x81200000, data.data() + 0x100, 0x700);
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Memory::CopyToEmu(0x81300000, data.data() + 0x820, 0x1AFE00);
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PC = 0x81200000;
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Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700);
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Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00);
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PC = 0x01200000;
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return true;
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}
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@@ -255,7 +255,7 @@ bool CBoot::BootUp()
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}
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// Scan for common HLE functions
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if (_StartupPara.bSkipIdle && !_StartupPara.bEnableDebugging)
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if (_StartupPara.bSkipIdle && _StartupPara.bHLE_BS2 && !_StartupPara.bEnableDebugging)
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{
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PPCAnalyst::FindFunctions(0x80004000, 0x811fffff, &g_symbolDB);
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SignatureDB db;
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@@ -309,6 +309,25 @@ bool CBoot::BootUp()
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if (!BS2Success)
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{
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// Set up MSR and the BAT SPR registers.
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UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
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m_MSR.FP = 1;
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m_MSR.DR = 1;
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m_MSR.IR = 1;
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m_MSR.EE = 1;
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PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
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PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
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PowerPC::ppcState.spr[SPR_IBAT4U] = 0x90001fff;
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PowerPC::ppcState.spr[SPR_IBAT4L] = 0x10000002;
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PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
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PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
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PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff;
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PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a;
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PowerPC::ppcState.spr[SPR_DBAT4U] = 0x90001fff;
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PowerPC::ppcState.spr[SPR_DBAT4L] = 0x10000002;
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PowerPC::ppcState.spr[SPR_DBAT5U] = 0xd0001fff;
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PowerPC::ppcState.spr[SPR_DBAT5L] = 0x1000002a;
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dolLoader.Load();
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PC = dolLoader.GetEntryPoint();
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}
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@@ -403,7 +422,7 @@ bool CBoot::BootUp()
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if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats)
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{
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HLE::Patch(0x80001800, "HBReload");
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Memory::CopyToEmu(0x80001804, "STUBHAXX", 8);
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Memory::CopyToEmu(0x00001804, "STUBHAXX", 8);
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}
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// Not part of the binary itself, but either we or Gecko OS might insert
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@@ -41,6 +41,9 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
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// Set up MSR and the BAT SPR registers.
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UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
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m_MSR.FP = 1;
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m_MSR.DR = 1;
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m_MSR.IR = 1;
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m_MSR.EE = 1;
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PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
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PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
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PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
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@@ -54,28 +57,28 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
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// Write necessary values
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// Here we write values to memory that the apploader does not take care of. Game info goes
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// to 0x80000000 according to YAGCD 4.2.
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DVDInterface::DVDRead(0x00000000, 0x80000000, 0x20, false); // write disc info
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DVDInterface::DVDRead(/*offset*/0x00000000, /*address*/0x00000000, 0x20, false); // write disc info
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Memory::Write_U32(0x0D15EA5E, 0x80000020); // Booted from bootrom. 0xE5207C22 = booted from jtag
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Memory::Write_U32(Memory::REALRAM_SIZE, 0x80000028); // Physical Memory Size (24MB on retail)
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PowerPC::HostWrite_U32(0x0D15EA5E, 0x80000020); // Booted from bootrom. 0xE5207C22 = booted from jtag
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PowerPC::HostWrite_U32(Memory::REALRAM_SIZE, 0x80000028); // Physical Memory Size (24MB on retail)
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// TODO determine why some games fail when using a retail ID. (Seem to take different EXI paths, see Ikaruga for example)
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Memory::Write_U32(0x10000006, 0x8000002C); // Console type - DevKit (retail ID == 0x00000003) see YAGCD 4.2.1.1.2
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PowerPC::HostWrite_U32(0x10000006, 0x8000002C); // Console type - DevKit (retail ID == 0x00000003) see YAGCD 4.2.1.1.2
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Memory::Write_U32(SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC
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PowerPC::HostWrite_U32(SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC
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? 0 : 1, 0x800000CC); // Fake the VI Init of the IPL (YAGCD 4.2.1.4)
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Memory::Write_U32(0x01000000, 0x800000d0); // ARAM Size. 16MB main + 4/16/32MB external (retail consoles have no external ARAM)
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PowerPC::HostWrite_U32(0x01000000, 0x800000d0); // ARAM Size. 16MB main + 4/16/32MB external (retail consoles have no external ARAM)
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Memory::Write_U32(0x09a7ec80, 0x800000F8); // Bus Clock Speed
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Memory::Write_U32(0x1cf7c580, 0x800000FC); // CPU Clock Speed
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PowerPC::HostWrite_U32(0x09a7ec80, 0x800000F8); // Bus Clock Speed
|
||||
PowerPC::HostWrite_U32(0x1cf7c580, 0x800000FC); // CPU Clock Speed
|
||||
|
||||
Memory::Write_U32(0x4c000064, 0x80000300); // Write default DFI Handler: rfi
|
||||
Memory::Write_U32(0x4c000064, 0x80000800); // Write default FPU Handler: rfi
|
||||
Memory::Write_U32(0x4c000064, 0x80000C00); // Write default Syscall Handler: rfi
|
||||
PowerPC::HostWrite_U32(0x4c000064, 0x80000300); // Write default DFI Handler: rfi
|
||||
PowerPC::HostWrite_U32(0x4c000064, 0x80000800); // Write default FPU Handler: rfi
|
||||
PowerPC::HostWrite_U32(0x4c000064, 0x80000C00); // Write default Syscall Handler: rfi
|
||||
|
||||
Memory::Write_U64((u64)CEXIIPL::GetGCTime() * (u64)40500000, 0x800030D8); // Preset time base ticks
|
||||
PowerPC::HostWrite_U64((u64)CEXIIPL::GetGCTime() * (u64)40500000, 0x800030D8); // Preset time base ticks
|
||||
// HIO checks this
|
||||
//Memory::Write_U16(0x8200, 0x000030e6); // Console type
|
||||
//PowerPC::HostWrite_U16(0x8200, 0x000030e6); // Console type
|
||||
|
||||
HLE::Patch(0x81300000, "OSReport"); // HLE OSReport for Apploader
|
||||
|
||||
@@ -89,7 +92,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
|
||||
INFO_LOG(BOOT, "GC BS2: Not running apploader!");
|
||||
return false;
|
||||
}
|
||||
VolumeHandler::ReadToPtr(Memory::GetPointer(0x81200000), iAppLoaderOffset + 0x20, iAppLoaderSize, false);
|
||||
DVDInterface::DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, false);
|
||||
|
||||
// Setup pointers like real BS2 does
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC)
|
||||
@@ -114,9 +117,9 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
|
||||
PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
|
||||
PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
|
||||
RunFunction(iAppLoaderEntry);
|
||||
u32 iAppLoaderInit = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 0);
|
||||
u32 iAppLoaderMain = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 4);
|
||||
u32 iAppLoaderClose = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 8);
|
||||
u32 iAppLoaderInit = PowerPC::Read_U32(iAppLoaderFuncAddr + 0);
|
||||
u32 iAppLoaderMain = PowerPC::Read_U32(iAppLoaderFuncAddr + 4);
|
||||
u32 iAppLoaderClose = PowerPC::Read_U32(iAppLoaderFuncAddr + 8);
|
||||
|
||||
// iAppLoaderInit
|
||||
DEBUG_LOG(MASTER_LOG, "Call iAppLoaderInit");
|
||||
@@ -135,9 +138,9 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
|
||||
|
||||
RunFunction(iAppLoaderMain);
|
||||
|
||||
u32 iRamAddress = Memory::ReadUnchecked_U32(0x81300004);
|
||||
u32 iLength = Memory::ReadUnchecked_U32(0x81300008);
|
||||
u32 iDVDOffset = Memory::ReadUnchecked_U32(0x8130000c);
|
||||
u32 iRamAddress = PowerPC::Read_U32(0x81300004);
|
||||
u32 iLength = PowerPC::Read_U32(0x81300008);
|
||||
u32 iDVDOffset = PowerPC::Read_U32(0x8130000c);
|
||||
|
||||
INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength);
|
||||
DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, false);
|
||||
@@ -239,7 +242,7 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
|
||||
0x80000060 Copyright code
|
||||
*/
|
||||
|
||||
DVDInterface::DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
|
||||
DVDInterface::DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
|
||||
Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
|
||||
Memory::Write_U32(0x00000001, 0x00000024); // Unknown
|
||||
Memory::Write_U32(Memory::REALRAM_SIZE, 0x00000028); // MEM1 size 24MB
|
||||
@@ -253,12 +256,12 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
|
||||
Memory::Write_U32(0x8179b500, 0x000000f4); // __start
|
||||
Memory::Write_U32(0x0e7be2c0, 0x000000f8); // Bus speed
|
||||
Memory::Write_U32(0x2B73A840, 0x000000fc); // CPU speed
|
||||
Memory::Write_U16(0x0000, 0x000030e6); // Console type
|
||||
Memory::Write_U16(0x0000, 0x000030e6); // Console type
|
||||
Memory::Write_U32(0x00000000, 0x000030c0); // EXI
|
||||
Memory::Write_U32(0x00000000, 0x000030c4); // EXI
|
||||
Memory::Write_U32(0x00000000, 0x000030dc); // Time
|
||||
Memory::Write_U32(0x00000000, 0x000030d8); // Time
|
||||
Memory::Write_U16(0x8201, 0x000030e6); // Dev console / debug capable
|
||||
Memory::Write_U16(0x8201, 0x000030e6); // Dev console / debug capable
|
||||
Memory::Write_U32(0x00000000, 0x000030f0); // Apploader
|
||||
Memory::Write_U32(0x01800000, 0x00003100); // BAT
|
||||
Memory::Write_U32(0x01800000, 0x00003104); // BAT
|
||||
@@ -275,7 +278,7 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
|
||||
// 40 is copied from 88 after running apploader
|
||||
Memory::Write_U32(0x00090204, 0x00003140); // IOS revision (IOS9, v2.4)
|
||||
Memory::Write_U32(0x00062507, 0x00003144); // IOS date in USA format (June 25, 2007)
|
||||
Memory::Write_U16(0x0113, 0x0000315e); // Apploader
|
||||
Memory::Write_U16(0x0113, 0x0000315e); // Apploader
|
||||
Memory::Write_U32(0x0000FF16, 0x00003158); // DDR ram vendor code
|
||||
Memory::Write_U32(0x00000000, 0x00003160); // Init semaphore (sysmenu waits for this to clear)
|
||||
Memory::Write_U32(0x00090204, 0x00003188); // Expected IOS revision
|
||||
@@ -290,7 +293,7 @@ bool CBoot::SetupWiiMemory(IVolume::ECountry country)
|
||||
// Clear exception handler. Why? Don't we begin with only zeros?
|
||||
for (int i = 0x3000; i <= 0x3038; i += 4)
|
||||
{
|
||||
Memory::Write_U32(0x00000000, 0x80000000 + i);
|
||||
Memory::Write_U32(0x00000000, i);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -314,7 +317,7 @@ bool CBoot::EmulatedBS2_Wii()
|
||||
// values as the game boots. This location keep the 4 byte ID for as long
|
||||
// as the game is running. The 6 byte ID at 0x00 is overwritten sometime
|
||||
// after this check during booting.
|
||||
VolumeHandler::ReadToPtr(Memory::GetPointer(0x3180), 0, 4, true);
|
||||
DVDInterface::DVDRead(0, 0x3180, 4, true);
|
||||
|
||||
// Execute the apploader
|
||||
bool apploaderRan = false;
|
||||
@@ -323,9 +326,12 @@ bool CBoot::EmulatedBS2_Wii()
|
||||
// Set up MSR and the BAT SPR registers.
|
||||
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
|
||||
m_MSR.FP = 1;
|
||||
m_MSR.DR = 1;
|
||||
m_MSR.IR = 1;
|
||||
m_MSR.EE = 1;
|
||||
PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
|
||||
PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
|
||||
PowerPC::ppcState.spr[SPR_IBAT4L] = 0x90001fff;
|
||||
PowerPC::ppcState.spr[SPR_IBAT4U] = 0x90001fff;
|
||||
PowerPC::ppcState.spr[SPR_IBAT4L] = 0x10000002;
|
||||
PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
|
||||
PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
|
||||
@@ -336,9 +342,9 @@ bool CBoot::EmulatedBS2_Wii()
|
||||
PowerPC::ppcState.spr[SPR_DBAT5U] = 0xd0001fff;
|
||||
PowerPC::ppcState.spr[SPR_DBAT5L] = 0x1000002a;
|
||||
|
||||
Memory::Write_U32(0x4c000064, 0x80000300); // Write default DFI Handler: rfi
|
||||
Memory::Write_U32(0x4c000064, 0x80000800); // Write default FPU Handler: rfi
|
||||
Memory::Write_U32(0x4c000064, 0x80000C00); // Write default Syscall Handler: rfi
|
||||
Memory::Write_U32(0x4c000064, 0x00000300); // Write default DSI Handler: rfi
|
||||
Memory::Write_U32(0x4c000064, 0x00000800); // Write default FPU Handler: rfi
|
||||
Memory::Write_U32(0x4c000064, 0x00000C00); // Write default Syscall Handler: rfi
|
||||
|
||||
HLE::Patch(0x81300000, "OSReport"); // HLE OSReport for Apploader
|
||||
|
||||
@@ -354,7 +360,7 @@ bool CBoot::EmulatedBS2_Wii()
|
||||
ERROR_LOG(BOOT, "Invalid apploader. Probably your image is corrupted.");
|
||||
return false;
|
||||
}
|
||||
VolumeHandler::ReadToPtr(Memory::GetPointer(0x81200000), iAppLoaderOffset + 0x20, iAppLoaderSize, true);
|
||||
DVDInterface::DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, true);
|
||||
|
||||
//call iAppLoaderEntry
|
||||
DEBUG_LOG(BOOT, "Call iAppLoaderEntry");
|
||||
@@ -364,9 +370,9 @@ bool CBoot::EmulatedBS2_Wii()
|
||||
PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
|
||||
PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
|
||||
RunFunction(iAppLoaderEntry);
|
||||
u32 iAppLoaderInit = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+0);
|
||||
u32 iAppLoaderMain = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+4);
|
||||
u32 iAppLoaderClose = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+8);
|
||||
u32 iAppLoaderInit = PowerPC::Read_U32(iAppLoaderFuncAddr + 0);
|
||||
u32 iAppLoaderMain = PowerPC::Read_U32(iAppLoaderFuncAddr + 4);
|
||||
u32 iAppLoaderClose = PowerPC::Read_U32(iAppLoaderFuncAddr + 8);
|
||||
|
||||
// iAppLoaderInit
|
||||
DEBUG_LOG(BOOT, "Run iAppLoaderInit");
|
||||
@@ -387,9 +393,9 @@ bool CBoot::EmulatedBS2_Wii()
|
||||
|
||||
RunFunction(iAppLoaderMain);
|
||||
|
||||
u32 iRamAddress = Memory::ReadUnchecked_U32(0x81300004);
|
||||
u32 iLength = Memory::ReadUnchecked_U32(0x81300008);
|
||||
u32 iDVDOffset = Memory::ReadUnchecked_U32(0x8130000c) << 2;
|
||||
u32 iRamAddress = PowerPC::Read_U32(0x81300004);
|
||||
u32 iLength = PowerPC::Read_U32(0x81300008);
|
||||
u32 iDVDOffset = PowerPC::Read_U32(0x8130000c) << 2;
|
||||
|
||||
INFO_LOG(BOOT, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength);
|
||||
DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, true);
|
||||
@@ -404,8 +410,8 @@ bool CBoot::EmulatedBS2_Wii()
|
||||
// Pass the "#002 check"
|
||||
// Apploader writes the IOS version and revision here, we copy it
|
||||
// Fake IOSv9 r2.4 if no version is found (elf loading)
|
||||
u32 firmwareVer = Memory::Read_U32(0x80003188);
|
||||
Memory::Write_U32(firmwareVer ? firmwareVer : 0x00090204, 0x00003140);
|
||||
u32 firmwareVer = PowerPC::Read_U32(0x80003188);
|
||||
PowerPC::Write_U32(firmwareVer ? firmwareVer : 0x00090204, 0x80003140);
|
||||
|
||||
// Load patches and run startup patches
|
||||
PatchEngine::LoadPatches();
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
#include "Core/Boot/Boot_DOL.h"
|
||||
#include "Core/HW/Memmap.h"
|
||||
#include "Core/PowerPC/PowerPC.h"
|
||||
|
||||
CDolLoader::CDolLoader(u8* _pBuffer, u32 _Size)
|
||||
: m_isWii(false)
|
||||
|
||||
@@ -107,7 +107,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
|
||||
pDolLoader = std::make_unique<CDolLoader>(pContent->m_Filename);
|
||||
}
|
||||
pDolLoader->Load();
|
||||
PC = pDolLoader->GetEntryPoint() | 0x80000000;
|
||||
PC = pDolLoader->GetEntryPoint();
|
||||
|
||||
// Pass the "#002 check"
|
||||
// Apploader should write the IOS version and revision to 0x3140, and compare it
|
||||
|
||||
@@ -109,7 +109,6 @@ set(SRCS ActionReplay.cpp
|
||||
HW/GPFifo.cpp
|
||||
HW/HW.cpp
|
||||
HW/Memmap.cpp
|
||||
HW/MemmapFunctions.cpp
|
||||
HW/MemoryInterface.cpp
|
||||
HW/MMIO.cpp
|
||||
HW/ProcessorInterface.cpp
|
||||
@@ -153,6 +152,7 @@ set(SRCS ActionReplay.cpp
|
||||
IPC_HLE/WII_IPC_HLE_Device_usb_kbd.cpp
|
||||
IPC_HLE/WII_IPC_HLE_WiiMote.cpp
|
||||
IPC_HLE/WiiMote_HID_Attr.cpp
|
||||
PowerPC/MMU.cpp
|
||||
PowerPC/PowerPC.cpp
|
||||
PowerPC/PPCAnalyst.cpp
|
||||
PowerPC/PPCCache.cpp
|
||||
|
||||
@@ -140,7 +140,6 @@
|
||||
<ClCompile Include="HW\GPFifo.cpp" />
|
||||
<ClCompile Include="HW\HW.cpp" />
|
||||
<ClCompile Include="HW\Memmap.cpp" />
|
||||
<ClCompile Include="HW\MemmapFunctions.cpp" />
|
||||
<ClCompile Include="HW\MemoryInterface.cpp" />
|
||||
<ClCompile Include="HW\MMIO.cpp" />
|
||||
<ClCompile Include="HW\ProcessorInterface.cpp" />
|
||||
@@ -245,6 +244,7 @@
|
||||
<ClCompile Include="PowerPC\JitCommon\Jit_Util.cpp" />
|
||||
<ClCompile Include="PowerPC\JitCommon\TrampolineCache.cpp" />
|
||||
<ClCompile Include="PowerPC\JitInterface.cpp" />
|
||||
<ClCompile Include="PowerPC\MMU.cpp" />
|
||||
<ClCompile Include="PowerPC\PowerPC.cpp" />
|
||||
<ClCompile Include="PowerPC\PPCAnalyst.cpp" />
|
||||
<ClCompile Include="PowerPC\PPCCache.cpp" />
|
||||
|
||||
@@ -512,9 +512,6 @@
|
||||
<ClCompile Include="HW\Memmap.cpp">
|
||||
<Filter>HW %28Flipper/Hollywood%29</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="HW\MemmapFunctions.cpp">
|
||||
<Filter>HW %28Flipper/Hollywood%29</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="HW\MMIO.cpp">
|
||||
<Filter>HW %28Flipper/Hollywood%29</Filter>
|
||||
</ClCompile>
|
||||
@@ -726,6 +723,8 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="HW\GCKeyboard.cpp">
|
||||
<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
|
||||
<ClCompile Include="PowerPC\MMU.cpp">
|
||||
<Filter>PowerPC</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
@@ -39,27 +39,27 @@ void AddAutoBreakpoints()
|
||||
// Returns true if the address is not a valid RAM address or NULL.
|
||||
static bool IsStackBottom(u32 addr)
|
||||
{
|
||||
return !addr || !Memory::IsRAMAddress(addr);
|
||||
return !addr || !PowerPC::HostIsRAMAddress(addr);
|
||||
}
|
||||
|
||||
static void WalkTheStack(const std::function<void(u32)>& stack_step)
|
||||
{
|
||||
if (!IsStackBottom(PowerPC::ppcState.gpr[1]))
|
||||
{
|
||||
u32 addr = Memory::ReadUnchecked_U32(PowerPC::ppcState.gpr[1]); // SP
|
||||
u32 addr = PowerPC::HostRead_U32(PowerPC::ppcState.gpr[1]); // SP
|
||||
|
||||
// Walk the stack chain
|
||||
for (int count = 0;
|
||||
!IsStackBottom(addr + 4) && (count++ < 20);
|
||||
++count)
|
||||
{
|
||||
u32 func_addr = Memory::ReadUnchecked_U32(addr + 4);
|
||||
u32 func_addr = PowerPC::HostRead_U32(addr + 4);
|
||||
stack_step(func_addr);
|
||||
|
||||
if (IsStackBottom(addr))
|
||||
break;
|
||||
|
||||
addr = Memory::ReadUnchecked_U32(addr);
|
||||
addr = PowerPC::HostRead_U32(addr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -69,7 +69,7 @@ static void WalkTheStack(const std::function<void(u32)>& stack_step)
|
||||
// instead of "pointing ahead"
|
||||
bool GetCallstack(std::vector<CallstackEntry> &output)
|
||||
{
|
||||
if (!Core::IsRunning() || !Memory::IsRAMAddress(PowerPC::ppcState.gpr[1]))
|
||||
if (!Core::IsRunning() || !PowerPC::HostIsRAMAddress(PowerPC::ppcState.gpr[1]))
|
||||
return false;
|
||||
|
||||
if (LR == 0)
|
||||
|
||||
@@ -19,26 +19,22 @@
|
||||
|
||||
std::string PPCDebugInterface::Disassemble(unsigned int address)
|
||||
{
|
||||
// Memory::ReadUnchecked_U32 seemed to crash on shutdown
|
||||
// PowerPC::HostRead_U32 seemed to crash on shutdown
|
||||
if (PowerPC::GetState() == PowerPC::CPU_POWERDOWN)
|
||||
return "";
|
||||
|
||||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
if (Core::GetState() == Core::CORE_PAUSE)
|
||||
{
|
||||
if (!Memory::IsRAMAddress(address, true, true))
|
||||
if (!PowerPC::HostIsRAMAddress(address))
|
||||
{
|
||||
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bMMU || !((address & JIT_ICACHE_VMEM_BIT) &&
|
||||
Memory::TranslateAddress<Memory::FLAG_NO_EXCEPTION>(address)))
|
||||
{
|
||||
return "(No RAM here)";
|
||||
}
|
||||
return "(No RAM here)";
|
||||
}
|
||||
|
||||
u32 op = Memory::Read_Instruction(address);
|
||||
u32 op = PowerPC::HostRead_Instruction(address);
|
||||
std::string disasm = GekkoDisassembler::Disassemble(op, address);
|
||||
|
||||
UGeckoInstruction inst;
|
||||
inst.hex = Memory::ReadUnchecked_U32(address);
|
||||
inst.hex = PowerPC::HostRead_U32(address);
|
||||
|
||||
if (inst.OPCD == 1)
|
||||
{
|
||||
@@ -57,7 +53,7 @@ void PPCDebugInterface::GetRawMemoryString(int memory, unsigned int address, cha
|
||||
{
|
||||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
{
|
||||
if (memory || Memory::IsRAMAddress(address, true, true))
|
||||
if (memory || PowerPC::HostIsRAMAddress(address))
|
||||
{
|
||||
snprintf(dest, max_size, "%08X%s", ReadExtraMemory(memory, address), memory ? " (ARAM)" : "");
|
||||
}
|
||||
@@ -74,7 +70,7 @@ void PPCDebugInterface::GetRawMemoryString(int memory, unsigned int address, cha
|
||||
|
||||
unsigned int PPCDebugInterface::ReadMemory(unsigned int address)
|
||||
{
|
||||
return Memory::ReadUnchecked_U32(address);
|
||||
return PowerPC::HostRead_U32(address);
|
||||
}
|
||||
|
||||
unsigned int PPCDebugInterface::ReadExtraMemory(int memory, unsigned int address)
|
||||
@@ -82,7 +78,7 @@ unsigned int PPCDebugInterface::ReadExtraMemory(int memory, unsigned int address
|
||||
switch (memory)
|
||||
{
|
||||
case 0:
|
||||
return Memory::ReadUnchecked_U32(address);
|
||||
return PowerPC::HostRead_U32(address);
|
||||
case 1:
|
||||
return (DSP::ReadARAM(address) << 24) |
|
||||
(DSP::ReadARAM(address + 1) << 16) |
|
||||
@@ -95,7 +91,7 @@ unsigned int PPCDebugInterface::ReadExtraMemory(int memory, unsigned int address
|
||||
|
||||
unsigned int PPCDebugInterface::ReadInstruction(unsigned int address)
|
||||
{
|
||||
return Memory::Read_Instruction(address);
|
||||
return PowerPC::HostRead_Instruction(address);
|
||||
}
|
||||
|
||||
bool PPCDebugInterface::IsAlive()
|
||||
@@ -170,7 +166,7 @@ void PPCDebugInterface::ToggleMemCheck(unsigned int address)
|
||||
|
||||
void PPCDebugInterface::InsertBLR(unsigned int address, unsigned int value)
|
||||
{
|
||||
Memory::Write_U32(value, address);
|
||||
PowerPC::HostWrite_U32(value, address);
|
||||
}
|
||||
|
||||
void PPCDebugInterface::BreakNow()
|
||||
@@ -184,7 +180,9 @@ void PPCDebugInterface::BreakNow()
|
||||
// -------------
|
||||
int PPCDebugInterface::GetColor(unsigned int address)
|
||||
{
|
||||
if (!Memory::IsRAMAddress(address, true, true))
|
||||
if (!IsAlive())
|
||||
return 0xFFFFFF;
|
||||
if (!PowerPC::HostIsRAMAddress(address))
|
||||
return 0xeeeeee;
|
||||
static const int colors[6] =
|
||||
{
|
||||
|
||||
@@ -348,6 +348,17 @@ void FifoPlayer::SetupFifo()
|
||||
|
||||
void FifoPlayer::LoadMemory()
|
||||
{
|
||||
UReg_MSR newMSR;
|
||||
newMSR.DR = 1;
|
||||
newMSR.IR = 1;
|
||||
MSR = newMSR.Hex;
|
||||
PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
|
||||
PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
|
||||
PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
|
||||
PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
|
||||
PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff;
|
||||
PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a;
|
||||
|
||||
Memory::Clear();
|
||||
|
||||
SetupFifo();
|
||||
@@ -391,12 +402,12 @@ void FifoPlayer::LoadMemory()
|
||||
|
||||
void FifoPlayer::WriteCP(u32 address, u16 value)
|
||||
{
|
||||
Memory::Write_U16(value, 0xCC000000 | address);
|
||||
PowerPC::Write_U16(value, 0xCC000000 | address);
|
||||
}
|
||||
|
||||
void FifoPlayer::WritePI(u32 address, u32 value)
|
||||
{
|
||||
Memory::Write_U32(value, 0xCC003000 | address);
|
||||
PowerPC::Write_U32(value, 0xCC003000 | address);
|
||||
}
|
||||
|
||||
void FifoPlayer::FlushWGP()
|
||||
|
||||
@@ -90,16 +90,17 @@ static bool InstallCodeHandler()
|
||||
}
|
||||
|
||||
// Install code handler
|
||||
Memory::CopyToEmu(INSTALLER_BASE_ADDRESS, data.data(), data.length());
|
||||
for (size_t i = 0, e = data.length(); i < e; ++i)
|
||||
PowerPC::HostWrite_U8(data[i], (u32)(INSTALLER_BASE_ADDRESS + i));
|
||||
|
||||
// Patch the code handler to the system starting up
|
||||
for (unsigned int h = 0; h < data.length(); h += 4)
|
||||
{
|
||||
// Patch MMIO address
|
||||
if (Memory::ReadUnchecked_U32(INSTALLER_BASE_ADDRESS + h) == (0x3f000000u | ((mmioAddr ^ 1) << 8)))
|
||||
if (PowerPC::HostRead_U32(INSTALLER_BASE_ADDRESS + h) == (0x3f000000u | ((mmioAddr ^ 1) << 8)))
|
||||
{
|
||||
NOTICE_LOG(ACTIONREPLAY, "Patching MMIO access at %08x", INSTALLER_BASE_ADDRESS + h);
|
||||
Memory::Write_U32(0x3f000000u | mmioAddr << 8, INSTALLER_BASE_ADDRESS + h);
|
||||
PowerPC::HostWrite_U32(0x3f000000u | mmioAddr << 8, INSTALLER_BASE_ADDRESS + h);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,11 +108,11 @@ static bool InstallCodeHandler()
|
||||
u32 codelist_end_address = INSTALLER_END_ADDRESS;
|
||||
|
||||
// Write a magic value to 'gameid' (codehandleronly does not actually read this).
|
||||
Memory::Write_U32(0xd01f1bad, INSTALLER_BASE_ADDRESS);
|
||||
PowerPC::HostWrite_U32(0xd01f1bad, INSTALLER_BASE_ADDRESS);
|
||||
|
||||
// Create GCT in memory
|
||||
Memory::Write_U32(0x00d0c0de, codelist_base_address);
|
||||
Memory::Write_U32(0x00d0c0de, codelist_base_address + 4);
|
||||
PowerPC::HostWrite_U32(0x00d0c0de, codelist_base_address);
|
||||
PowerPC::HostWrite_U32(0x00d0c0de, codelist_base_address + 4);
|
||||
|
||||
std::lock_guard<std::mutex> lk(active_codes_lock);
|
||||
|
||||
@@ -126,19 +127,19 @@ static bool InstallCodeHandler()
|
||||
// Make sure we have enough memory to hold the code list
|
||||
if ((codelist_base_address + 24 + i) < codelist_end_address)
|
||||
{
|
||||
Memory::Write_U32(code.address, codelist_base_address + 8 + i);
|
||||
Memory::Write_U32(code.data, codelist_base_address + 12 + i);
|
||||
PowerPC::HostWrite_U32(code.address, codelist_base_address + 8 + i);
|
||||
PowerPC::HostWrite_U32(code.data, codelist_base_address + 12 + i);
|
||||
i += 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Memory::Write_U32(0xff000000, codelist_base_address + 8 + i);
|
||||
Memory::Write_U32(0x00000000, codelist_base_address + 12 + i);
|
||||
PowerPC::HostWrite_U32(0xff000000, codelist_base_address + 8 + i);
|
||||
PowerPC::HostWrite_U32(0x00000000, codelist_base_address + 12 + i);
|
||||
|
||||
// Turn on codes
|
||||
Memory::Write_U8(1, INSTALLER_BASE_ADDRESS + 7);
|
||||
PowerPC::HostWrite_U8(1, INSTALLER_BASE_ADDRESS + 7);
|
||||
|
||||
// Invalidate the icache and any asm codes
|
||||
for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32)
|
||||
@@ -156,7 +157,7 @@ void RunCodeHandler()
|
||||
{
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats && active_codes.size() > 0)
|
||||
{
|
||||
if (!code_handler_installed || Memory::Read_U32(INSTALLER_BASE_ADDRESS) - 0xd01f1bad > 5)
|
||||
if (!code_handler_installed || PowerPC::HostRead_U32(INSTALLER_BASE_ADDRESS) - 0xd01f1bad > 5)
|
||||
code_handler_installed = InstallCodeHandler();
|
||||
|
||||
if (!code_handler_installed)
|
||||
|
||||
@@ -63,7 +63,7 @@ void HLEGeckoCodehandler()
|
||||
// robust alternative would be to actually detect memory writes, but that
|
||||
// would be even uglier.)
|
||||
u32 magic = 0xd01f1bad;
|
||||
u32 existing = Memory::Read_U32(0x80001800);
|
||||
u32 existing = PowerPC::HostRead_U32(0x80001800);
|
||||
if (existing - magic == 5)
|
||||
{
|
||||
return;
|
||||
@@ -72,7 +72,7 @@ void HLEGeckoCodehandler()
|
||||
{
|
||||
existing = magic;
|
||||
}
|
||||
Memory::Write_U32(existing + 1, 0x80001800);
|
||||
PowerPC::HostWrite_U32(existing + 1, 0x80001800);
|
||||
PowerPC::ppcState.iCache.Reset();
|
||||
}
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ void HLE_OSPanic()
|
||||
void HLE_GeneralDebugPrint()
|
||||
{
|
||||
std::string ReportMessage;
|
||||
if (Memory::Read_U32(GPR(3)) > 0x80000000)
|
||||
if (PowerPC::HostRead_U32(GPR(3)) > 0x80000000)
|
||||
{
|
||||
GetStringVA(ReportMessage, 4);
|
||||
}
|
||||
@@ -63,7 +63,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
|
||||
std::string ArgumentBuffer = "";
|
||||
u32 ParameterCounter = strReg+1;
|
||||
u32 FloatingParameterCounter = 1;
|
||||
std::string string = Memory::GetString(GPR(strReg));
|
||||
std::string string = PowerPC::HostGetString(GPR(strReg));
|
||||
|
||||
for(u32 i = 0; i < string.size(); i++)
|
||||
{
|
||||
@@ -84,7 +84,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
|
||||
u64 Parameter;
|
||||
if (ParameterCounter > 10)
|
||||
{
|
||||
Parameter = Memory::Read_U32(GPR(1) + 0x8 + ((ParameterCounter - 11) * 4));
|
||||
Parameter = PowerPC::HostRead_U32(GPR(1) + 0x8 + ((ParameterCounter - 11) * 4));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -101,7 +101,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
|
||||
switch (string[i])
|
||||
{
|
||||
case 's':
|
||||
_rOutBuffer += StringFromFormat(ArgumentBuffer.c_str(), Memory::GetString((u32)Parameter).c_str());
|
||||
_rOutBuffer += StringFromFormat(ArgumentBuffer.c_str(), PowerPC::HostGetString((u32)Parameter).c_str());
|
||||
break;
|
||||
|
||||
case 'd':
|
||||
@@ -135,7 +135,7 @@ void GetStringVA(std::string& _rOutBuffer, u32 strReg)
|
||||
_rOutBuffer += string[i];
|
||||
}
|
||||
}
|
||||
if (_rOutBuffer[_rOutBuffer.length() - 1] == '\n')
|
||||
if (!_rOutBuffer.empty() && _rOutBuffer[_rOutBuffer.length() - 1] == '\n')
|
||||
_rOutBuffer.resize(_rOutBuffer.length() - 1);
|
||||
}
|
||||
|
||||
|
||||
@@ -58,12 +58,12 @@ void DSPDebugInterface::GetRawMemoryString(int memory, unsigned int address, cha
|
||||
|
||||
unsigned int DSPDebugInterface::ReadMemory(unsigned int address)
|
||||
{
|
||||
return 0; //Memory::ReadUnchecked_U32(address);
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned int DSPDebugInterface::ReadInstruction(unsigned int address)
|
||||
{
|
||||
return 0; //Memory::Read_Instruction(address);
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool DSPDebugInterface::IsAlive()
|
||||
|
||||
@@ -185,7 +185,9 @@ bool DSPLLE::Initialize(bool bWii, bool bDSPThread)
|
||||
return false;
|
||||
|
||||
// DSPLLE directly accesses the fastmem arena.
|
||||
g_dsp.cpu_ram = Memory::base;
|
||||
// TODO: The fastmem arena is only supposed to be used by the JIT:
|
||||
// among other issues, its size is only 1GB on 32-bit targets.
|
||||
g_dsp.cpu_ram = Memory::physical_base;
|
||||
DSPCore_Reset();
|
||||
|
||||
InitInstructionTable();
|
||||
|
||||
@@ -470,7 +470,7 @@ void SetLidOpen(bool _bOpen)
|
||||
|
||||
bool DVDRead(u64 _iDVDOffset, u32 _iRamAddress, u32 _iLength, bool decrypt)
|
||||
{
|
||||
return VolumeHandler::ReadToPtr(Memory::GetPointer(_iRamAddress), _iDVDOffset, _iLength, decrypt);
|
||||
return VolumeHandler::ReadToPtr(Memory::GetPointer(_iRamAddress), _iDVDOffset, _iLength, decrypt);
|
||||
}
|
||||
|
||||
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
||||
|
||||
+73
-106
@@ -53,7 +53,8 @@ static bool bMMU = false;
|
||||
// Init() declarations
|
||||
// ----------------
|
||||
// Store the MemArena here
|
||||
u8* base = nullptr;
|
||||
u8* physical_base = nullptr;
|
||||
u8* logical_base = nullptr;
|
||||
|
||||
// The MemArena class
|
||||
static MemArena g_arena;
|
||||
@@ -106,13 +107,14 @@ bool IsInitialized()
|
||||
static MemoryView views[] =
|
||||
{
|
||||
{&m_pRAM, 0x00000000, RAM_SIZE, 0},
|
||||
{nullptr, 0x80000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
|
||||
{nullptr, 0xC0000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
|
||||
{&m_pL1Cache, 0xE0000000, L1_CACHE_SIZE, 0},
|
||||
{&m_pFakeVMEM, 0x7E000000, FAKEVMEM_SIZE, MV_FAKE_VMEM},
|
||||
{nullptr, 0x200000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
|
||||
{nullptr, 0x280000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
|
||||
{nullptr, 0x2C0000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
|
||||
{&m_pL1Cache, 0x2E0000000, L1_CACHE_SIZE, 0},
|
||||
{&m_pFakeVMEM, 0x27E000000, FAKEVMEM_SIZE, MV_FAKE_VMEM},
|
||||
{&m_pEXRAM, 0x10000000, EXRAM_SIZE, MV_WII_ONLY},
|
||||
{nullptr, 0x90000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
|
||||
{nullptr, 0xD0000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
|
||||
{nullptr, 0x290000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
|
||||
{nullptr, 0x2D0000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
|
||||
};
|
||||
static const int num_views = sizeof(views) / sizeof(MemoryView);
|
||||
|
||||
@@ -129,7 +131,10 @@ void Init()
|
||||
u32 flags = 0;
|
||||
if (wii) flags |= MV_WII_ONLY;
|
||||
if (bFakeVMEM) flags |= MV_FAKE_VMEM;
|
||||
base = MemoryMap_Setup(views, num_views, flags, &g_arena);
|
||||
physical_base = MemoryMap_Setup(views, num_views, flags, &g_arena);
|
||||
#ifndef _ARCH_32
|
||||
logical_base = physical_base + 0x200000000;
|
||||
#endif
|
||||
|
||||
mmio_mapping = new MMIO::Mapping();
|
||||
|
||||
@@ -164,7 +169,8 @@ void Shutdown()
|
||||
if (bFakeVMEM) flags |= MV_FAKE_VMEM;
|
||||
MemoryMap_Shutdown(views, num_views, flags, &g_arena);
|
||||
g_arena.ReleaseSHMSegment();
|
||||
base = nullptr;
|
||||
physical_base = nullptr;
|
||||
logical_base = nullptr;
|
||||
delete mmio_mapping;
|
||||
INFO_LOG(MEMMAP, "Memory system shut down.");
|
||||
}
|
||||
@@ -188,12 +194,6 @@ bool AreMemoryBreakpointsActivated()
|
||||
#endif
|
||||
}
|
||||
|
||||
u32 Read_Instruction(const u32 address)
|
||||
{
|
||||
UGeckoInstruction inst = ReadUnchecked_U32(address);
|
||||
return inst.hex;
|
||||
}
|
||||
|
||||
static inline bool ValidCopyRange(u32 address, size_t size)
|
||||
{
|
||||
return (GetPointer(address) != nullptr &&
|
||||
@@ -228,19 +228,6 @@ void Memset(const u32 _Address, const u8 _iValue, const u32 _iLength)
|
||||
{
|
||||
memset(ptr,_iValue,_iLength);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (u32 i = 0; i < _iLength; i++)
|
||||
Write_U8(_iValue, _Address + i);
|
||||
}
|
||||
}
|
||||
|
||||
void ClearCacheLine(const u32 address)
|
||||
{
|
||||
// FIXME: does this do the right thing if dcbz is run on hardware memory, e.g.
|
||||
// the FIFO? Do games even do that? Probably not, but we should try to be correct...
|
||||
for (u32 i = 0; i < 32; i += 8)
|
||||
Write_U64(0, address + i);
|
||||
}
|
||||
|
||||
std::string GetString(u32 em_address, size_t size)
|
||||
@@ -260,93 +247,73 @@ std::string GetString(u32 em_address, size_t size)
|
||||
}
|
||||
}
|
||||
|
||||
// GetPointer must always return an address in the bottom 32 bits of address space, so that 64-bit
|
||||
// programs don't have problems directly addressing any part of memory.
|
||||
// TODO re-think with respect to other BAT setups...
|
||||
u8* GetPointer(const u32 address)
|
||||
u8* GetPointer(u32 address)
|
||||
{
|
||||
switch (address >> 28)
|
||||
// TODO: Should we be masking off more bits here? Can all devices access
|
||||
// EXRAM?
|
||||
address &= 0x3FFFFFFF;
|
||||
if (address < REALRAM_SIZE)
|
||||
return m_pRAM + address;
|
||||
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
||||
{
|
||||
case 0x0:
|
||||
case 0x8:
|
||||
if ((address & 0xfffffff) < REALRAM_SIZE)
|
||||
return m_pRAM + (address & RAM_MASK);
|
||||
break;
|
||||
case 0xc:
|
||||
switch (address >> 24)
|
||||
{
|
||||
case 0xcc:
|
||||
case 0xcd:
|
||||
_dbg_assert_msg_(MEMMAP, 0, "GetPointer from IO Bridge doesnt work");
|
||||
break;
|
||||
case 0xc8:
|
||||
// EFB. We don't want to return a pointer here since we have no memory mapped for it.
|
||||
break;
|
||||
|
||||
default:
|
||||
if ((address & 0xfffffff) < REALRAM_SIZE)
|
||||
return m_pRAM + (address & RAM_MASK);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x1:
|
||||
case 0x9:
|
||||
case 0xd:
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
||||
{
|
||||
if ((address & 0xfffffff) < EXRAM_SIZE)
|
||||
return m_pEXRAM + (address & EXRAM_MASK);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xe:
|
||||
if (address < (0xE0000000 + L1_CACHE_SIZE))
|
||||
return m_pL1Cache + (address & L1_CACHE_MASK);
|
||||
else
|
||||
break;
|
||||
|
||||
default:
|
||||
if (bFakeVMEM)
|
||||
return m_pFakeVMEM + (address & FAKEVMEM_MASK);
|
||||
break;
|
||||
if ((address >> 28) == 0x1 && (address & 0x0fffffff) < EXRAM_SIZE)
|
||||
return m_pEXRAM + (address & EXRAM_MASK);
|
||||
}
|
||||
|
||||
ERROR_LOG(MEMMAP, "Unknown Pointer %#8x PC %#8x LR %#8x", address, PC, LR);
|
||||
PanicAlert("Unknown Pointer 0x%08x PC 0x%08x LR 0x%08x", address, PC, LR);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool IsRAMAddress(const u32 address, bool allow_locked_cache, bool allow_fake_vmem)
|
||||
u8 Read_U8(u32 address)
|
||||
{
|
||||
switch ((address >> 24) & 0xFC)
|
||||
{
|
||||
case 0x00:
|
||||
case 0x80:
|
||||
case 0xC0:
|
||||
if ((address & 0x1FFFFFFF) < RAM_SIZE)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
case 0x10:
|
||||
case 0x90:
|
||||
case 0xD0:
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii && (address & 0x0FFFFFFF) < EXRAM_SIZE)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
case 0xE0:
|
||||
if (allow_locked_cache && address - 0xE0000000 < L1_CACHE_SIZE)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
case 0x7C:
|
||||
if (allow_fake_vmem && bFakeVMEM && address >= 0x7E000000)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return *GetPointer(address);
|
||||
}
|
||||
|
||||
u16 Read_U16(u32 address)
|
||||
{
|
||||
return Common::swap16(GetPointer(address));
|
||||
}
|
||||
|
||||
u32 Read_U32(u32 address)
|
||||
{
|
||||
return Common::swap32(GetPointer(address));
|
||||
}
|
||||
|
||||
u64 Read_U64(u32 address)
|
||||
{
|
||||
return Common::swap64(GetPointer(address));
|
||||
}
|
||||
|
||||
void Write_U8(u8 value, u32 address)
|
||||
{
|
||||
*GetPointer(address) = value;
|
||||
}
|
||||
|
||||
void Write_U16(u16 value, u32 address)
|
||||
{
|
||||
*(u16*)GetPointer(address) = Common::swap16(value);
|
||||
}
|
||||
|
||||
void Write_U32(u32 value, u32 address)
|
||||
{
|
||||
*(u32*)GetPointer(address) = Common::swap32(value);
|
||||
}
|
||||
|
||||
void Write_U64(u64 value, u32 address)
|
||||
{
|
||||
*(u64*)GetPointer(address) = Common::swap64(value);
|
||||
}
|
||||
|
||||
void Write_U32_Swap(u32 value, u32 address)
|
||||
{
|
||||
*(u32*)GetPointer(address) = value;
|
||||
}
|
||||
|
||||
void Write_U64_Swap(u64 value, u32 address)
|
||||
{
|
||||
*(u64*)GetPointer(address) = value;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user