Replace MathUtil::Clamp with std::clamp

This commit is contained in:
Léo Lam
2019-05-04 23:12:17 +02:00
parent 6f84984b7b
commit ab9ece9bca
31 changed files with 101 additions and 109 deletions
+5 -5
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@@ -4,13 +4,13 @@
#include "AudioCommon/Mixer.h"
#include <algorithm>
#include <cmath>
#include <cstring>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
#include "Common/Swap.h"
#include "Core/ConfigManager.h"
@@ -86,14 +86,14 @@ unsigned int Mixer::MixerFifo::Mix(short* samples, unsigned int numSamples,
int sampleL = ((l1 << 16) + (l2 - l1) * (u16)m_frac) >> 16;
sampleL = (sampleL * lvolume) >> 8;
sampleL += samples[currentSample + 1];
samples[currentSample + 1] = MathUtil::Clamp(sampleL, -32767, 32767);
samples[currentSample + 1] = std::clamp(sampleL, -32767, 32767);
s16 r1 = Common::swap16(m_buffer[(indexR + 1) & INDEX_MASK]); // current
s16 r2 = Common::swap16(m_buffer[(indexR2 + 1) & INDEX_MASK]); // next
int sampleR = ((r1 << 16) + (r2 - r1) * (u16)m_frac) >> 16;
sampleR = (sampleR * rvolume) >> 8;
sampleR += samples[currentSample];
samples[currentSample] = MathUtil::Clamp(sampleR, -32767, 32767);
samples[currentSample] = std::clamp(sampleR, -32767, 32767);
m_frac += ratio;
indexR += 2 * (u16)(m_frac >> 16);
@@ -111,8 +111,8 @@ unsigned int Mixer::MixerFifo::Mix(short* samples, unsigned int numSamples,
s[1] = (s[1] * lvolume) >> 8;
for (; currentSample < numSamples * 2; currentSample += 2)
{
int sampleR = MathUtil::Clamp(s[0] + samples[currentSample + 0], -32767, 32767);
int sampleL = MathUtil::Clamp(s[1] + samples[currentSample + 1], -32767, 32767);
int sampleR = std::clamp(s[0] + samples[currentSample + 0], -32767, 32767);
int sampleL = std::clamp(s[1] + samples[currentSample + 1], -32767, 32767);
samples[currentSample + 0] = sampleR;
samples[currentSample + 1] = sampleL;
+8 -14
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@@ -18,12 +18,6 @@ namespace MathUtil
constexpr double TAU = 6.2831853071795865;
constexpr double PI = TAU / 2;
template <class T>
constexpr T Clamp(const T val, const T& min, const T& max)
{
return std::max(min, std::min(max, val));
}
template <typename T>
constexpr auto Sign(const T& val) -> decltype((T{} < val) - (val < T{}))
{
@@ -81,20 +75,20 @@ struct Rectangle
// this Clamp.
void ClampLL(T x1, T y1, T x2, T y2)
{
left = Clamp(left, x1, x2);
right = Clamp(right, x1, x2);
top = Clamp(top, y2, y1);
bottom = Clamp(bottom, y2, y1);
left = std::clamp(left, x1, x2);
right = std::clamp(right, x1, x2);
top = std::clamp(top, y2, y1);
bottom = std::clamp(bottom, y2, y1);
}
// If the rectangle is in a coordinate system with an upper-left origin,
// use this Clamp.
void ClampUL(T x1, T y1, T x2, T y2)
{
left = Clamp(left, x1, x2);
right = Clamp(right, x1, x2);
top = Clamp(top, y1, y2);
bottom = Clamp(bottom, y1, y2);
left = std::clamp(left, x1, x2);
right = std::clamp(right, x1, x2);
top = std::clamp(top, y1, y2);
bottom = std::clamp(bottom, y1, y2);
}
};
+3 -2
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@@ -2,12 +2,13 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include "Core/DSP/DSPAccelerator.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
namespace DSP
{
@@ -89,7 +90,7 @@ u16 Accelerator::Read(const s16* coefs)
temp -= 16;
s32 val32 = (scale * temp) + ((0x400 + coef1 * m_yn1 + coef2 * m_yn2) >> 11);
val = static_cast<s16>(MathUtil::Clamp<s32>(val32, -0x7FFF, 0x7FFF));
val = static_cast<s16>(std::clamp<s32>(val32, -0x7FFF, 0x7FFF));
step_size_bytes = 2;
m_yn2 = m_yn1;
+4 -3
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@@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include "Core/HW/DSPHLE/UCodes/AX.h"
#include "Common/ChunkFile.h"
@@ -9,7 +11,6 @@
#include "Common/File.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
#include "Common/Swap.h"
#include "Core/HW/DSP.h"
#include "Core/HW/DSPHLE/DSPHLE.h"
@@ -535,8 +536,8 @@ void AXUCode::OutputSamples(u32 lr_addr, u32 surround_addr)
// Output samples clamped to 16 bits and interlaced RLRLRLRLRL...
for (u32 i = 0; i < 5 * 32; ++i)
{
int left = MathUtil::Clamp(m_samples_left[i], -32767, 32767);
int right = MathUtil::Clamp(m_samples_right[i], -32767, 32767);
int left = std::clamp(m_samples_left[i], -32767, 32767);
int right = std::clamp(m_samples_right[i], -32767, 32767);
buffer[2 * i + 0] = Common::swap16(right);
buffer[2 * i + 1] = Common::swap16(left);
+4 -4
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@@ -12,11 +12,11 @@
#error AXVoice.h included without specifying version
#endif
#include <algorithm>
#include <functional>
#include <memory>
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Core/DSP/DSPAccelerator.h"
#include "Core/HW/DSP.h"
#include "Core/HW/DSPHLE/UCodes/AX.h"
@@ -413,7 +413,7 @@ void MixAdd(int* out, const s16* input, u32 count, u16* pvol, s16* dpop, bool ra
s64 sample = input[i];
sample *= volume;
sample >>= 15;
sample = MathUtil::Clamp((s32)sample, -32767, 32767); // -32768 ?
sample = std::clamp((s32)sample, -32767, 32767); // -32768 ?
out[i] += (s16)sample;
volume += volume_delta;
@@ -447,8 +447,8 @@ void ProcessVoice(PB_TYPE& pb, const AXBuffers& buffers, u16 count, AXMixControl
// Apply a global volume ramp using the volume envelope parameters.
for (u32 i = 0; i < count; ++i)
{
samples[i] = MathUtil::Clamp(((s32)samples[i] * pb.vol_env.cur_volume) >> 15, -32767,
32767); // -32768 ?
samples[i] = std::clamp(((s32)samples[i] * pb.vol_env.cur_volume) >> 15, -32767,
32767); // -32768 ?
pb.vol_env.cur_volume += pb.vol_env.cur_volume_delta;
}
+5 -4
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@@ -4,12 +4,13 @@
//
#define AX_WII // Used in AXVoice.
#include <algorithm>
#include "Core/HW/DSPHLE/UCodes/AXWii.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
#include "Common/Swap.h"
#include "Core/HW/DSPHLE/DSPHLE.h"
#include "Core/HW/DSPHLE/MailHandler.h"
@@ -602,8 +603,8 @@ void AXWiiUCode::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume, bool
left = ((s64)left * volume_ramp[i]) >> 15;
right = ((s64)right * volume_ramp[i]) >> 15;
m_samples_left[i] = MathUtil::Clamp(left, -32767, 32767);
m_samples_right[i] = MathUtil::Clamp(right, -32767, 32767);
m_samples_left[i] = std::clamp(left, -32767, 32767);
m_samples_right[i] = std::clamp(right, -32767, 32767);
}
for (u32 i = 0; i < 3 * 32; ++i)
@@ -626,7 +627,7 @@ void AXWiiUCode::OutputWMSamples(u32* addresses)
u16* out = (u16*)HLEMemory_Get_Pointer(addresses[i]);
for (u32 j = 0; j < 3 * 6; ++j)
{
int sample = MathUtil::Clamp(in[j], -32767, 32767);
int sample = std::clamp(in[j], -32767, 32767);
out[j] = Common::swap16((u16)sample);
}
}
+4 -3
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@@ -4,6 +4,7 @@
#include "Core/HW/DSPHLE/UCodes/Zelda.h"
#include <algorithm>
#include <array>
#include <map>
@@ -1086,7 +1087,7 @@ void ZeldaAudioRenderer::ApplyReverb(bool post_rendering)
for (u16 j = 0; j < 8; ++j)
sample += (s32)buffer[i + j] * rpb.filter_coeffs[j];
sample >>= 15;
buffer[i] = MathUtil::Clamp(sample, -0x8000, 0x7FFF);
buffer[i] = std::clamp(sample, -0x8000, 0x7FFF);
}
};
@@ -1526,7 +1527,7 @@ void ZeldaAudioRenderer::Resample(VPB* vpb, const s16* src, MixingBuffer* dst)
dst_sample_unclamped += (s64)2 * coeffs[i] * input[i];
dst_sample_unclamped >>= 16;
dst_sample = (s16)MathUtil::Clamp<s64>(dst_sample_unclamped, -0x8000, 0x7FFF);
dst_sample = (s16)std::clamp<s64>(dst_sample_unclamped, -0x8000, 0x7FFF);
pos += ratio;
}
@@ -1764,7 +1765,7 @@ void ZeldaAudioRenderer::DecodeAFC(VPB* vpb, s16* dst, size_t block_count)
s32 sample =
delta * nibbles[i] + yn1 * m_afc_coeffs[idx * 2] + yn2 * m_afc_coeffs[idx * 2 + 1];
sample >>= 11;
sample = MathUtil::Clamp(sample, -0x8000, 0x7fff);
sample = std::clamp(sample, -0x8000, 0x7fff);
*dst++ = (s16)sample;
yn2 = yn1;
yn1 = sample;
+3 -3
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@@ -4,10 +4,10 @@
#pragma once
#include <algorithm>
#include <array>
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
@@ -54,7 +54,7 @@ private:
s32 tmp = (u32)(*buf)[i] * (u32)vol;
tmp >>= 16 - B;
(*buf)[i] = (s16)MathUtil::Clamp(tmp, -0x8000, 0x7FFF);
(*buf)[i] = (s16)std::clamp(tmp, -0x8000, 0x7FFF);
}
}
template <size_t N>
@@ -96,7 +96,7 @@ private:
while (count--)
{
s32 vol_src = ((s32)*src++ * (s32)vol) >> 15;
*dst++ += MathUtil::Clamp(vol_src, -0x8000, 0x7FFF);
*dst++ += std::clamp(vol_src, -0x8000, 0x7FFF);
}
}
+2 -3
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@@ -15,7 +15,6 @@
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/File.h"
#include "Common/MathUtil.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"
@@ -609,8 +608,8 @@ u16 BlockAlloc::NextFreeBlock(u16 MaxBlock, u16 StartingBlock) const
{
if (m_free_blocks > 0)
{
StartingBlock = MathUtil::Clamp<u16>(StartingBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
MaxBlock = MathUtil::Clamp<u16>(MaxBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
StartingBlock = std::clamp<u16>(StartingBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
MaxBlock = std::clamp<u16>(MaxBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
for (u16 i = StartingBlock; i < MaxBlock; ++i)
if (m_map[i - MC_FST_BLOCKS] == 0)
return i;
+4 -3
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@@ -4,11 +4,12 @@
// Adapted from in_cube by hcs & destop
#include <algorithm>
#include "Core/HW/StreamADPCM.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
namespace StreamADPCM
{
@@ -30,7 +31,7 @@ static s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2)
hist = (hist1 * 0x62) - (hist2 * 0x37);
break;
}
hist = MathUtil::Clamp((hist + 0x20) >> 6, -0x200000, 0x1fffff);
hist = std::clamp((hist + 0x20) >> 6, -0x200000, 0x1fffff);
s32 cur = (((s16)(bits << 12) >> (q & 0xf)) << 6) + hist;
@@ -38,7 +39,7 @@ static s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2)
hist1 = cur;
cur >>= 6;
cur = MathUtil::Clamp(cur, -0x8000, 0x7fff);
cur = std::clamp(cur, -0x8000, 0x7fff);
return (s16)cur;
}
+2 -2
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@@ -4,6 +4,7 @@
#include "Core/HW/VideoInterface.h"
#include <algorithm>
#include <array>
#include <cmath>
#include <cstddef>
@@ -12,7 +13,6 @@
#include "Common/CommonTypes.h"
#include "Common/Config/Config.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
#include "Core/Config/MainSettings.h"
#include "Core/Config/SYSCONFSettings.h"
@@ -328,7 +328,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
u16 value = static_cast<u16>(1 + m_HTiming0.HLW *
(CoreTiming::GetTicks() - s_ticks_last_line_start) /
(GetTicksPerHalfLine()));
return MathUtil::Clamp(value, static_cast<u16>(1), static_cast<u16>(m_HTiming0.HLW * 2));
return std::clamp<u16>(value, 1, m_HTiming0.HLW * 2);
}),
MMIO::ComplexWrite<u16>([](u32, u16 val) {
WARN_LOG(VIDEOINTERFACE,
+5 -4
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@@ -4,6 +4,7 @@
#include "Core/HW/WiimoteEmu/Dynamics.h"
#include <algorithm>
#include <cmath>
#include "Common/MathUtil.h"
@@ -170,7 +171,7 @@ void EmulateSwing(MotionState* state, ControllerEmu::Force* swing_group, float t
if (y_progress > max_y_progress || y_progress < -1)
{
state->position.y =
MathUtil::Clamp(state->position.y, -1.f * max_distance, max_y_progress * max_distance);
std::clamp(state->position.y, -1.f * max_distance, max_y_progress * max_distance);
state->velocity.y = 0;
state->acceleration.y = 0;
}
@@ -184,9 +185,9 @@ WiimoteCommon::DataReportBuilder::AccelData ConvertAccelData(const Common::Vec3&
// 10-bit integers.
constexpr long MAX_VALUE = (1 << 10) - 1;
return {u16(MathUtil::Clamp(std::lround(scaled_accel.x + zero_g), 0l, MAX_VALUE)),
u16(MathUtil::Clamp(std::lround(scaled_accel.y + zero_g), 0l, MAX_VALUE)),
u16(MathUtil::Clamp(std::lround(scaled_accel.z + zero_g), 0l, MAX_VALUE))};
return {u16(std::clamp(std::lround(scaled_accel.x + zero_g), 0l, MAX_VALUE)),
u16(std::clamp(std::lround(scaled_accel.y + zero_g), 0l, MAX_VALUE)),
u16(std::clamp(std::lround(scaled_accel.z + zero_g), 0l, MAX_VALUE))};
}
void EmulateCursor(MotionState* state, ControllerEmu::Cursor* ir_group, float time_elapsed)
@@ -4,6 +4,7 @@
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include <algorithm>
#include <array>
#include <cassert>
#include <cstring>
@@ -642,9 +642,9 @@ void MotionPlus::PrepareInput(const Common::Vec3& angular_velocity)
mplus_data.pitch_slow = (std::abs(pitch) < SLOW_MAX_RAD_PER_SEC);
s32 pitch_value = pitch * (mplus_data.pitch_slow ? SLOW_SCALE : FAST_SCALE);
yaw_value = MathUtil::Clamp(yaw_value + ZERO_VALUE, 0, MAX_VALUE);
roll_value = MathUtil::Clamp(roll_value + ZERO_VALUE, 0, MAX_VALUE);
pitch_value = MathUtil::Clamp(pitch_value + ZERO_VALUE, 0, MAX_VALUE);
yaw_value = std::clamp(yaw_value + ZERO_VALUE, 0, MAX_VALUE);
roll_value = std::clamp(roll_value + ZERO_VALUE, 0, MAX_VALUE);
pitch_value = std::clamp(pitch_value + ZERO_VALUE, 0, MAX_VALUE);
// Bits 0-7
mplus_data.yaw1 = u8(yaw_value);
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <tuple>
#include <type_traits>
#include <utility>
@@ -63,7 +64,7 @@ SType ScaleAndClamp(double ps, u32 stScale)
float min = (float)std::numeric_limits<SType>::min();
float max = (float)std::numeric_limits<SType>::max();
return (SType)MathUtil::Clamp(convPS, min, max);
return (SType)std::clamp(convPS, min, max);
}
template <typename T>
@@ -109,7 +109,7 @@ Cursor::StateData Cursor::GetState(const bool adjusted)
// Smooth out z movement:
// FYI: Not using relative input for Z.
m_state.z += MathUtil::Clamp(z - m_state.z, -max_z_step, max_z_step);
m_state.z += std::clamp(z - m_state.z, -max_z_step, max_z_step);
// Relative input:
if (m_relative_setting.GetValue())
@@ -122,8 +122,8 @@ Cursor::StateData Cursor::GetState(const bool adjusted)
}
else
{
m_state.x = MathUtil::Clamp(m_state.x + input.x * max_step, -1.0, 1.0);
m_state.y = MathUtil::Clamp(m_state.y + input.y * max_step, -1.0, 1.0);
m_state.x = std::clamp(m_state.x + input.x * max_step, -1.0, 1.0);
m_state.y = std::clamp(m_state.y + input.y * max_step, -1.0, 1.0);
}
}
// Absolute input:
@@ -4,6 +4,7 @@
#include "InputCommon/ControllerEmu/StickGate.h"
#include <algorithm>
#include <cmath>
#include "Common/Common.h"
@@ -277,8 +278,8 @@ ReshapableInput::ReshapeData ReshapableInput::Reshape(ControlState x, ControlSta
// Scale to the gate shape/radius:
dist *= gate_max_dist;
return {MathUtil::Clamp(std::cos(angle) * dist, -1.0, 1.0),
MathUtil::Clamp(std::sin(angle) * dist, -1.0, 1.0)};
return {std::clamp(std::cos(angle) * dist, -1.0, 1.0),
std::clamp(std::sin(angle) * dist, -1.0, 1.0)};
}
} // namespace ControllerEmu
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstdlib>
#include <fcntl.h>
@@ -15,7 +16,6 @@
#include <vector>
#include "Common/FileUtil.h"
#include "Common/MathUtil.h"
#include "Common/StringUtil.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/Pipes/Pipes.h"
@@ -123,7 +123,7 @@ void PipeDevice::AddAxis(const std::string& name, double value)
void PipeDevice::SetAxis(const std::string& entry, double value)
{
value = MathUtil::Clamp(value, 0.0, 1.0);
value = std::clamp(value, 0.0, 1.0);
double hi = std::max(0.0, value - 0.5) * 2.0;
double lo = (0.5 - std::min(0.5, value)) * 2.0;
auto search_hi = m_axes.find(entry + " +");
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <fcntl.h>
#include <libudev.h>
+1
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@@ -4,6 +4,7 @@
#include "VideoBackends/D3D/Render.h"
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cmath>

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