mirror of
https://github.com/izzy2lost/dolphin.git
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Merge pull request #12065 from iwubcode/imgui_update
Externals / VideoCommon: update imgui to 1.89.7 (and implot to 0.15)
This commit is contained in:
Vendored
+1
@@ -6,6 +6,7 @@ endif()
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set(SRCS
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imgui.cpp
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imgui_demo.cpp
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imgui_draw.cpp
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imgui_tables.cpp
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imgui_widgets.cpp
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Vendored
+16
-16
@@ -19,6 +19,7 @@
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//---- Define assertion handler. Defaults to calling assert().
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||||
// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
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||||
#define IM_ASSERT(_EXPR) ASSERT(_EXPR)
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//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
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//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
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// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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@@ -29,12 +30,13 @@
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
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#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
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//---- Disable all of Dear ImGui or don't implement standard windows.
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// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
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//---- Disable all of Dear ImGui or don't implement standard windows/tools.
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// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
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//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
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//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
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//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger and other debug tools: ShowMetricsWindow() and ShowStackToolWindow() will be empty.
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#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
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//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
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//---- Don't implement some functions to reduce linkage requirements.
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
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@@ -62,12 +64,13 @@
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// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
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//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
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//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
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//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if enabled
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//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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// Requires 'stb_sprintf.h' to be available in the include path. Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by STB sprintf.
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// #define IMGUI_USE_STB_SPRINTF
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//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
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//#define IMGUI_USE_STB_SPRINTF
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//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
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// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
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@@ -81,14 +84,16 @@
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//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
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// This will be inlined as part of ImVec2 and ImVec4 class declarations.
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/*
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#define IM_VEC2_CLASS_EXTRA \
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ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
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#define IM_VEC2_CLASS_EXTRA \
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constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
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operator MyVec2() const { return MyVec2(x,y); }
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#define IM_VEC4_CLASS_EXTRA \
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ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
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#define IM_VEC4_CLASS_EXTRA \
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constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
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operator MyVec4() const { return MyVec4(x,y,z,w); }
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*/
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//---- ...Or use Dear ImGui's own very basic math operators.
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//#define IMGUI_DEFINE_MATH_OPERATORS
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//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
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// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
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@@ -107,11 +112,6 @@
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//#define IM_DEBUG_BREAK IM_ASSERT(0)
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//#define IM_DEBUG_BREAK __debugbreak()
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//---- Debug Tools: Have the Item Picker break in the ItemAdd() function instead of ItemHoverable(),
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// (which comes earlier in the code, will catch a few extra items, allow picking items other than Hovered one.)
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// This adds a small runtime cost which is why it is not enabled by default.
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//#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX
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//---- Debug Tools: Enable slower asserts
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//#define IMGUI_DEBUG_PARANOID
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Vendored
+4
-1
@@ -18,14 +18,16 @@
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<ItemDefinitionGroup>
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<ClCompile>
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<!--IM_ASSERT is defined as Dolphin's ASSERT() :( (DolphinLib circular dependency)-->
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<AdditionalIncludeDirectories>$(CoreDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>.;$(CoreDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="imgui.cpp" />
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<ClCompile Include="imgui_demo.cpp" />
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<ClCompile Include="imgui_draw.cpp" />
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<ClCompile Include="imgui_tables.cpp" />
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<ClCompile Include="imgui_widgets.cpp" />
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<ClCompile Include="misc/cpp/imgui_stdlib.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="imconfig.h" />
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@@ -34,6 +36,7 @@
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<ClInclude Include="imstb_rectpack.h" />
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<ClInclude Include="imstb_textedit.h" />
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<ClInclude Include="imstb_truetype.h" />
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<ClInclude Include="misc/cpp/imgui_stdlib.h" />
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</ItemGroup>
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<Import Project="$(ExternalsDir)fmt\exports.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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Vendored
+15
-27
@@ -1,15 +1,19 @@
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// [DEAR IMGUI]
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// This is a slightly modified version of stb_rect_pack.h 1.00.
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// Those changes would need to be pushed into nothings/stb:
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// - Added STBRP__CDECL
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// This is a slightly modified version of stb_rect_pack.h 1.01.
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// Grep for [DEAR IMGUI] to find the changes.
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// stb_rect_pack.h - v1.00 - public domain - rectangle packing
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//
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// stb_rect_pack.h - v1.01 - public domain - rectangle packing
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// Sean Barrett 2014
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//
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// Useful for e.g. packing rectangular textures into an atlas.
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// Does not do rotation.
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//
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// Before #including,
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//
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// #define STB_RECT_PACK_IMPLEMENTATION
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//
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// in the file that you want to have the implementation.
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//
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// Not necessarily the awesomest packing method, but better than
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// the totally naive one in stb_truetype (which is primarily what
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// this is meant to replace).
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@@ -41,6 +45,7 @@
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//
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// Version history:
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//
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// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
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// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
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// 0.99 (2019-02-07) warning fixes
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// 0.11 (2017-03-03) return packing success/fail result
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@@ -81,11 +86,10 @@ typedef struct stbrp_context stbrp_context;
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typedef struct stbrp_node stbrp_node;
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typedef struct stbrp_rect stbrp_rect;
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#ifdef STBRP_LARGE_RECTS
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typedef int stbrp_coord;
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#else
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typedef unsigned short stbrp_coord;
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#endif
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#define STBRP__MAXVAL 0x7fffffff
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// Mostly for internal use, but this is the maximum supported coordinate value.
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STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
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// Assign packed locations to rectangles. The rectangles are of type
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@@ -213,10 +217,9 @@ struct stbrp_context
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#define STBRP_ASSERT assert
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#endif
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// [DEAR IMGUI] Added STBRP__CDECL
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#ifdef _MSC_VER
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#define STBRP__NOTUSED(v) (void)(v)
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#define STBRP__CDECL __cdecl
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#define STBRP__CDECL __cdecl
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#else
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#define STBRP__NOTUSED(v) (void)sizeof(v)
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#define STBRP__CDECL
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@@ -262,9 +265,6 @@ STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_ou
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STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
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{
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int i;
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#ifndef STBRP_LARGE_RECTS
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STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
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#endif
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for (i=0; i < num_nodes-1; ++i)
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nodes[i].next = &nodes[i+1];
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@@ -283,11 +283,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height,
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context->extra[0].y = 0;
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context->extra[0].next = &context->extra[1];
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context->extra[1].x = (stbrp_coord) width;
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#ifdef STBRP_LARGE_RECTS
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context->extra[1].y = (1<<30);
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#else
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context->extra[1].y = 65535;
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#endif
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context->extra[1].next = NULL;
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}
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@@ -433,7 +429,7 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
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if (y <= best_y) {
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if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
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best_x = xpos;
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STBRP_ASSERT(y <= best_y);
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//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
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best_y = y;
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best_waste = waste;
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best = prev;
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@@ -529,7 +525,6 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
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return res;
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}
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// [DEAR IMGUI] Added STBRP__CDECL
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static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
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{
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const stbrp_rect *p = (const stbrp_rect *) a;
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@@ -541,7 +536,6 @@ static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
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return (p->w > q->w) ? -1 : (p->w < q->w);
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}
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// [DEAR IMGUI] Added STBRP__CDECL
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static int STBRP__CDECL rect_original_order(const void *a, const void *b)
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{
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const stbrp_rect *p = (const stbrp_rect *) a;
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@@ -549,12 +543,6 @@ static int STBRP__CDECL rect_original_order(const void *a, const void *b)
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return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
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}
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#ifdef STBRP_LARGE_RECTS
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#define STBRP__MAXVAL 0xffffffff
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#else
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#define STBRP__MAXVAL 0xffff
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#endif
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STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
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{
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int i, all_rects_packed = 1;
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Vendored
+19
-31
@@ -1,10 +1,11 @@
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// [DEAR IMGUI]
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// This is a slightly modified version of stb_textedit.h 1.13.
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// This is a slightly modified version of stb_textedit.h 1.14.
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// Those changes would need to be pushed into nothings/stb:
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// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
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// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000)
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// Grep for [DEAR IMGUI] to find the changes.
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// stb_textedit.h - v1.13 - public domain - Sean Barrett
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// stb_textedit.h - v1.14 - public domain - Sean Barrett
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// Development of this library was sponsored by RAD Game Tools
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//
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// This C header file implements the guts of a multi-line text-editing
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@@ -35,6 +36,7 @@
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//
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// VERSION HISTORY
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//
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// 1.14 (2021-07-11) page up/down, various fixes
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// 1.13 (2019-02-07) fix bug in undo size management
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// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
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// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
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@@ -58,6 +60,7 @@
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// Ulf Winklemann: move-by-word in 1.1
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// Fabian Giesen: secondary key inputs in 1.5
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// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
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// Louis Schnellbach: page up/down in 1.14
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//
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// Bugfixes:
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// Scott Graham
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@@ -93,8 +96,8 @@
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// moderate sizes. The undo system does no memory allocations, so
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// it grows STB_TexteditState by the worst-case storage which is (in bytes):
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//
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// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
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// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT
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//
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//
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// Implementation mode:
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@@ -522,29 +525,14 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
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int z = STB_TEXTEDIT_STRINGLEN(str);
|
||||
int i=0, first;
|
||||
|
||||
if (n == z) {
|
||||
// if it's at the end, then find the last line -- simpler than trying to
|
||||
// explicitly handle this case in the regular code
|
||||
if (single_line) {
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
|
||||
find->y = 0;
|
||||
find->first_char = 0;
|
||||
find->length = z;
|
||||
find->height = r.ymax - r.ymin;
|
||||
find->x = r.x1;
|
||||
} else {
|
||||
find->y = 0;
|
||||
find->x = 0;
|
||||
find->height = 1;
|
||||
while (i < z) {
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
||||
prev_start = i;
|
||||
i += r.num_chars;
|
||||
}
|
||||
find->first_char = i;
|
||||
find->length = 0;
|
||||
find->prev_first = prev_start;
|
||||
}
|
||||
if (n == z && single_line) {
|
||||
// special case if it's at the end (may not be needed?)
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
|
||||
find->y = 0;
|
||||
find->first_char = 0;
|
||||
find->length = z;
|
||||
find->height = r.ymax - r.ymin;
|
||||
find->x = r.x1;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -555,9 +543,13 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
||||
if (n < i + r.num_chars)
|
||||
break;
|
||||
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
|
||||
break; // [DEAR IMGUI]
|
||||
prev_start = i;
|
||||
i += r.num_chars;
|
||||
find->y += r.baseline_y_delta;
|
||||
if (i == z) // [DEAR IMGUI]
|
||||
break; // [DEAR IMGUI]
|
||||
}
|
||||
|
||||
find->first_char = first = i;
|
||||
@@ -716,10 +708,6 @@ static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditSta
|
||||
state->has_preferred_x = 0;
|
||||
return 1;
|
||||
}
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||||
// [DEAR IMGUI]
|
||||
//// remove the undo since we didn't actually insert the characters
|
||||
//if (state->undostate.undo_point)
|
||||
// --state->undostate.undo_point;
|
||||
// note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details)
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return 0;
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||||
}
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misc/cpp/
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InputText() wrappers for C++ standard library (STL) type: std::string.
|
||||
This is also an example of how you may wrap your own similar types.
|
||||
|
||||
misc/debuggers/
|
||||
Helper files for popular debuggers.
|
||||
With the .natvis file, types like ImVector<> will be displayed nicely in Visual Studio debugger.
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||||
|
||||
misc/fonts/
|
||||
Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts).
|
||||
Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code.
|
||||
Suggested fonts and links.
|
||||
|
||||
misc/freetype/
|
||||
Font atlas builder/rasterizer using FreeType instead of stb_truetype.
|
||||
Benefit from better FreeType rasterization, in particular for small fonts.
|
||||
|
||||
misc/single_file/
|
||||
Single-file header stub.
|
||||
We use this to validate compiling all *.cpp files in a same compilation unit.
|
||||
Users of that technique (also called "Unity builds") can generally provide this themselves,
|
||||
so we don't really recommend you use this in your projects.
|
||||
Vendored
+13
@@ -0,0 +1,13 @@
|
||||
|
||||
imgui_stdlib.h + imgui_stdlib.cpp
|
||||
InputText() wrappers for C++ standard library (STL) type: std::string.
|
||||
This is also an example of how you may wrap your own similar types.
|
||||
|
||||
imgui_scoped.h
|
||||
[Experimental, not currently in main repository]
|
||||
Additional header file with some RAII-style wrappers for common Dear ImGui functions.
|
||||
Try by merging: https://github.com/ocornut/imgui/pull/2197
|
||||
Discuss at: https://github.com/ocornut/imgui/issues/2096
|
||||
|
||||
See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
|
||||
https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
|
||||
// This is also an example of how you may wrap your own similar types.
|
||||
|
||||
// Changelog:
|
||||
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
|
||||
|
||||
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
|
||||
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_stdlib.h"
|
||||
|
||||
struct InputTextCallback_UserData
|
||||
{
|
||||
std::string* Str;
|
||||
ImGuiInputTextCallback ChainCallback;
|
||||
void* ChainCallbackUserData;
|
||||
};
|
||||
|
||||
static int InputTextCallback(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
InputTextCallback_UserData* user_data = (InputTextCallback_UserData*)data->UserData;
|
||||
if (data->EventFlag == ImGuiInputTextFlags_CallbackResize)
|
||||
{
|
||||
// Resize string callback
|
||||
// If for some reason we refuse the new length (BufTextLen) and/or capacity (BufSize) we need to set them back to what we want.
|
||||
std::string* str = user_data->Str;
|
||||
IM_ASSERT(data->Buf == str->c_str());
|
||||
str->resize(data->BufTextLen);
|
||||
data->Buf = (char*)str->c_str();
|
||||
}
|
||||
else if (user_data->ChainCallback)
|
||||
{
|
||||
// Forward to user callback, if any
|
||||
data->UserData = user_data->ChainCallbackUserData;
|
||||
return user_data->ChainCallback(data);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool ImGui::InputText(const char* label, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
|
||||
{
|
||||
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
|
||||
flags |= ImGuiInputTextFlags_CallbackResize;
|
||||
|
||||
InputTextCallback_UserData cb_user_data;
|
||||
cb_user_data.Str = str;
|
||||
cb_user_data.ChainCallback = callback;
|
||||
cb_user_data.ChainCallbackUserData = user_data;
|
||||
return InputText(label, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
|
||||
}
|
||||
|
||||
bool ImGui::InputTextMultiline(const char* label, std::string* str, const ImVec2& size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
|
||||
{
|
||||
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
|
||||
flags |= ImGuiInputTextFlags_CallbackResize;
|
||||
|
||||
InputTextCallback_UserData cb_user_data;
|
||||
cb_user_data.Str = str;
|
||||
cb_user_data.ChainCallback = callback;
|
||||
cb_user_data.ChainCallbackUserData = user_data;
|
||||
return InputTextMultiline(label, (char*)str->c_str(), str->capacity() + 1, size, flags, InputTextCallback, &cb_user_data);
|
||||
}
|
||||
|
||||
bool ImGui::InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
|
||||
{
|
||||
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
|
||||
flags |= ImGuiInputTextFlags_CallbackResize;
|
||||
|
||||
InputTextCallback_UserData cb_user_data;
|
||||
cb_user_data.Str = str;
|
||||
cb_user_data.ChainCallback = callback;
|
||||
cb_user_data.ChainCallbackUserData = user_data;
|
||||
return InputTextWithHint(label, hint, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
|
||||
}
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
|
||||
// This is also an example of how you may wrap your own similar types.
|
||||
|
||||
// Changelog:
|
||||
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
|
||||
|
||||
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
|
||||
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace ImGui
|
||||
{
|
||||
// ImGui::InputText() with std::string
|
||||
// Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
|
||||
IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
}
|
||||
Vendored
+1
-1
Submodule Externals/implot/implot updated: d875123534...cc5e1daa5c
@@ -356,35 +356,37 @@ void OnScreenUI::SetScale(float backbuffer_scale)
|
||||
}
|
||||
void OnScreenUI::SetKeyMap(const DolphinKeyMap& key_map)
|
||||
{
|
||||
// Right now this is a 1:1 mapping. But might not be true later
|
||||
static constexpr DolphinKeyMap dolphin_to_imgui_map = {
|
||||
ImGuiKey_Tab, ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow,
|
||||
ImGuiKey_DownArrow, ImGuiKey_PageUp, ImGuiKey_PageDown, ImGuiKey_Home,
|
||||
ImGuiKey_End, ImGuiKey_Insert, ImGuiKey_Delete, ImGuiKey_Backspace,
|
||||
ImGuiKey_Space, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_KeyPadEnter,
|
||||
ImGuiKey_Space, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_KeypadEnter,
|
||||
ImGuiKey_A, ImGuiKey_C, ImGuiKey_V, ImGuiKey_X,
|
||||
ImGuiKey_Y, ImGuiKey_Z,
|
||||
};
|
||||
static_assert(dolphin_to_imgui_map.size() == ImGuiKey_COUNT); // Fail if ImGui adds keys
|
||||
|
||||
auto lock = GetImGuiLock();
|
||||
|
||||
if (!ImGui::GetCurrentContext())
|
||||
return;
|
||||
|
||||
m_dolphin_to_imgui_map.clear();
|
||||
for (int dolphin_key = 0; dolphin_key <= static_cast<int>(DolphinKey::Z); dolphin_key++)
|
||||
{
|
||||
int imgui_key = dolphin_to_imgui_map[DolphinKey(dolphin_key)];
|
||||
const int imgui_key = dolphin_to_imgui_map[DolphinKey(dolphin_key)];
|
||||
if (imgui_key >= 0)
|
||||
ImGui::GetIO().KeyMap[imgui_key] = (key_map[DolphinKey(dolphin_key)] & 0x1FF);
|
||||
{
|
||||
const int mapped_key = key_map[DolphinKey(dolphin_key)];
|
||||
m_dolphin_to_imgui_map[mapped_key & 0x1FF] = imgui_key;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OnScreenUI::SetKey(u32 key, bool is_down, const char* chars)
|
||||
{
|
||||
auto lock = GetImGuiLock();
|
||||
if (key < std::size(ImGui::GetIO().KeysDown))
|
||||
ImGui::GetIO().KeysDown[key] = is_down;
|
||||
if (auto iter = m_dolphin_to_imgui_map.find(key); iter != m_dolphin_to_imgui_map.end())
|
||||
ImGui::GetIO().AddKeyEvent((ImGuiKey)iter->second, is_down);
|
||||
|
||||
if (chars)
|
||||
ImGui::GetIO().AddInputCharactersUTF8(chars);
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
@@ -65,6 +66,7 @@ private:
|
||||
std::unique_ptr<NativeVertexFormat> m_imgui_vertex_format;
|
||||
std::vector<std::unique_ptr<AbstractTexture>> m_imgui_textures;
|
||||
std::unique_ptr<AbstractPipeline> m_imgui_pipeline;
|
||||
std::map<u32, int> m_dolphin_to_imgui_map;
|
||||
std::mutex m_imgui_mutex;
|
||||
u64 m_imgui_last_frame_time = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user