mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
nJoy: Preparation for adding new options. NOTICE: Not tested in OSX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1665 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@@ -213,12 +213,12 @@ SetTitle(wxT("Sound Debugging"));
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// Basic settings
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SetIcon(wxNullIcon);
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SetSize(8, 8, 200, 100); // these will become the minimin sizes allowed by resizing
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SetSize(8, 8, 200, 100); // These will become the minimin sizes allowed by resizing
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Center();
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// Declarations
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wxBoxSizer * sMAIN, * sMain, *_sMail, * sBlock;
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wxBoxSizer * m_MainSizer, * sMain, *_sMail, * sBlock;
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wxButton* m_Upd;
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wxButton* m_SelC;
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@@ -511,16 +511,16 @@ SetTitle(wxT("Sound Debugging"));
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// --------------------------------------------------------------------
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// Main containers
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// -----------------------------
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sMAIN = new wxBoxSizer(wxVERTICAL);
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sMAIN->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
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//sMAIN->SetSizeHints(this);
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m_MainSizer = new wxBoxSizer(wxVERTICAL);
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m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
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//m_MainSizer->SetSizeHints(this);
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m_PageMain->SetSizer(sMain);
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m_PageMail->SetSizer(_sMail);
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m_PageBlock->SetSizer(sBlock);
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//sMain->Layout();
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this->SetSizer(sMAIN);
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this->SetSizer(m_MainSizer);
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//this->Layout();
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NotifyUpdate();
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@@ -501,6 +501,10 @@
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\Src\Config.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\nJoy.cpp"
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>
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@@ -509,6 +513,10 @@
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RelativePath=".\Src\nJoy.h"
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>
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</File>
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<File
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RelativePath=".\Src\Rumble.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="GUI"
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@@ -521,6 +529,10 @@
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RelativePath=".\Src\GUI\AboutBox.h"
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>
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</File>
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<File
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RelativePath=".\Src\GUI\ConfigAdvanced.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\GUI\ConfigBox.cpp"
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>
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@@ -0,0 +1,156 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Project description
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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// Name: nJoy
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// Description: A Dolphin Compatible Input Plugin
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//
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// Author: Falcon4ever (nJoy@falcon4ever.com)
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// Site: www.multigesture.net
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// Copyright (C) 2003-2008 Dolphin Project.
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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// Licensetype: GNU General Public License (GPL)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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//
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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//
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯
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#include "nJoy.h"
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// Enable output log
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void DEBUG_INIT()
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{
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if (pFile)
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return;
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#ifdef _WIN32
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char dateStr [9];
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_strdate( dateStr);
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char timeStr [9];
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_strtime( timeStr );
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#endif
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pFile = fopen ("nJoy-debug.txt","wt");
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fprintf(pFile, "nJoy v"INPUT_VERSION" Debug\n");
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#ifdef _WIN32
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fprintf(pFile, "Date: %s\nTime: %s\n", dateStr, timeStr);
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#endif
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fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n");
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}
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// Disable output log
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void DEBUG_QUIT()
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{
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if (!pFile)
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return;
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#ifdef _WIN32
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char timeStr [9];
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_strtime(timeStr);
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fprintf(pFile, "_______________\n");
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fprintf(pFile, "Time: %s", timeStr);
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#endif
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fclose(pFile);
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}
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// Save settings to file
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void SaveConfig()
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{
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IniFile file;
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file.Load("nJoy.ini");
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for (int i = 0; i < 4; i++)
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{
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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file.Set(SectionName, "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
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file.Set(SectionName, "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
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file.Set(SectionName, "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
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file.Set(SectionName, "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
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file.Set(SectionName, "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
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file.Set(SectionName, "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
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file.Set(SectionName, "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
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file.Set(SectionName, "start_button", joysticks[i].buttons[CTL_START]);
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file.Set(SectionName, "dpad", joysticks[i].dpad);
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file.Set(SectionName, "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
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file.Set(SectionName, "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
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file.Set(SectionName, "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
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file.Set(SectionName, "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
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file.Set(SectionName, "main_x", joysticks[i].axis[CTL_MAIN_X]);
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file.Set(SectionName, "main_y", joysticks[i].axis[CTL_MAIN_Y]);
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file.Set(SectionName, "sub_x", joysticks[i].axis[CTL_SUB_X]);
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file.Set(SectionName, "sub_y", joysticks[i].axis[CTL_SUB_Y]);
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file.Set(SectionName, "enabled", joysticks[i].enabled);
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file.Set(SectionName, "deadzone", joysticks[i].deadzone);
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file.Set(SectionName, "halfpress", joysticks[i].halfpress);
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file.Set(SectionName, "joy_id", joysticks[i].ID);
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file.Set(SectionName, "controllertype", joysticks[i].controllertype);
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file.Set(SectionName, "eventnum", joysticks[i].eventnum);
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}
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file.Save("nJoy.ini");
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}
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// Load settings from file
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void LoadConfig()
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{
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IniFile file;
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file.Load("nJoy.ini");
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for (int i = 0; i < 4; i++)
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{
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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file.Get(SectionName, "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
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file.Get(SectionName, "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
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file.Get(SectionName, "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
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file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);
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file.Get(SectionName, "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
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file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);
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file.Get(SectionName, "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
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file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], 9);
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file.Get(SectionName, "dpad", &joysticks[i].dpad, 0);
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file.Get(SectionName, "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
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file.Get(SectionName, "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
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file.Get(SectionName, "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
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file.Get(SectionName, "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
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file.Get(SectionName, "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);
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file.Get(SectionName, "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);
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file.Get(SectionName, "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);
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file.Get(SectionName, "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
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file.Get(SectionName, "enabled", &joysticks[i].enabled, 1);
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file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9);
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file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6);
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file.Get(SectionName, "joy_id", &joysticks[i].ID, 0);
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file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0);
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file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0);
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}
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}
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@@ -0,0 +1,133 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯
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#include "ConfigBox.h"
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#include "../nJoy.h"
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#include "Images/controller.xpm"
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extern CONTROLLER_INFO *joyinfo;
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extern bool emulator_running;
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////////////////////////
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int main_stick_x = 0;
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// Set PAD status
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void ConfigBox::PadGetStatus()
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{
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//
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int _numPAD = 0;
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if (!joysticks[_numPAD].enabled)
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return;
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// Clear pad status
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//memset(_pPADStatus, 0, sizeof(SPADStatus));
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// Get pad status
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GetJoyState(_numPAD);
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// Reset!
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/*
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int base = 0x80;
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_pPADStatus->stickY = base;
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_pPADStatus->stickX = base;
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_pPADStatus->substickX = base;
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_pPADStatus->substickY = base;
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_pPADStatus->button |= PAD_USE_ORIGIN;
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*/
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// Set analog controllers
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// Set Deadzones perhaps out of function
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//int deadzone = (int)(((float)(128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
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//int deadzone2 = (int)(((float)(-128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
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// Adjust range
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// The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
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// The value used for the gamecube controller is an unsigned char (0 to 255)
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int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X] >> 8);
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int main_stick_y = -(joystate[_numPAD].axis[CTL_MAIN_Y] >> 8);
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//int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X] >> 8);
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//int sub_stick_y = -(joystate[_numPAD].axis[CTL_SUB_Y] >> 8);
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if (joystate[_numPAD].buttons[CTL_A_BUTTON])
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{
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PanicAlert("");
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//_pPADStatus->button |= PAD_BUTTON_A;
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//_pPADStatus->analogA = 255; // Perhaps support pressure?
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for(int i=0; i<4 ;i++)
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{
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m_bmpDot[i]->SetPosition(wxPoint(main_stick_x += 3, main_stick_y));
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}
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}
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for(int i=0; i<4 ;i++)
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{
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//m_bmpDot[i]->SetPosition(wxPoint(main_stick_x / 4, main_stick_y / 4));
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}
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}
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// Populate the advanced tab
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void ConfigBox::Update()
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{
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//PadGetStatus();
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}
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// Populate the advanced tab
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void ConfigBox::CreateAdvancedControls(int i)
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{
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m_pInStatus[i] = new wxPanel(m_Notebook, ID_INSTATUS1 + i, wxDefaultPosition, wxDefaultSize);
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m_bmpSquare[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSBMP1 + i, CreateBitmap(),
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//wxPoint(4, 15), wxSize(70,70));
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//wxPoint(4, 20), wxDefaultSize);
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wxDefaultPosition, wxDefaultSize);
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m_bmpDot[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSDOTBMP1 + i, CreateBitmapDot(),
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wxPoint(40, 40), wxDefaultSize);
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}
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wxBitmap ConfigBox::CreateBitmap() // Create box
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{
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int w = 70, h = 70;
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wxBitmap bitmap(w, h);
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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// Set outline and fill colors
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wxBrush LightBlueBrush(_T("#0383f0"));
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wxPen LightBluePen(_T("#80c5fd"));
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wxPen LightGrayPen(_T("#909090"));
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dc.SetPen(LightGrayPen);
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dc.SetBrush(*wxWHITE_BRUSH);
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dc.Clear();
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dc.DrawRectangle(0, 0, w, h);
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dc.SelectObject(wxNullBitmap);
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return bitmap;
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}
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wxBitmap ConfigBox::CreateBitmapDot() // Create dot
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{
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int w = 2, h = 2;
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wxBitmap bitmap(w, h);
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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// Set outline and fill colors
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wxBrush LightBlueBrush(_T("#0383f0"));
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wxPen LightBluePen(_T("#80c5fd"));
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wxPen LightGrayPen(_T("#909090"));
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dc.SetPen(LightGrayPen);
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dc.SetBrush(*wxWHITE_BRUSH);
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dc.Clear();
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dc.DrawRectangle(0, 0, w, h);
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dc.SelectObject(wxNullBitmap);
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return bitmap;
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}
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||||
File diff suppressed because it is too large
Load Diff
@@ -29,6 +29,7 @@
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//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef __CONFIGBOX_h__
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||||
#define __CONFIGBOX_h__
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|
||||
@@ -45,6 +46,7 @@
|
||||
#include <wx/notebook.h>
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||||
#include <wx/panel.h>
|
||||
#include <wx/statbmp.h>
|
||||
#include <wx/gbsizer.h>
|
||||
|
||||
|
||||
class ConfigBox : public wxDialog
|
||||
@@ -53,9 +55,16 @@ class ConfigBox : public wxDialog
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
public:
|
||||
ConfigBox(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("Configure: nJoy Input Plugin"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE);
|
||||
ConfigBox(wxWindow *parent, wxWindowID id = 1,
|
||||
const wxString &title = wxT("Configure: nJoy Input Plugin"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||
long style = wxDEFAULT_DIALOG_STYLE);
|
||||
virtual ~ConfigBox();
|
||||
|
||||
#if wxUSE_TIMER
|
||||
void OnTimer(wxTimerEvent& WXUNUSED(event)) { Update(); }
|
||||
wxTimer m_timer;
|
||||
#endif
|
||||
|
||||
private:
|
||||
wxButton *m_About;
|
||||
@@ -65,15 +74,21 @@ class ConfigBox : public wxDialog
|
||||
wxPanel *m_Controller[4];
|
||||
wxNotebook *m_Notebook;
|
||||
|
||||
wxPanel * m_pKeys[4], * m_pInStatus[4];
|
||||
wxBitmap WxStaticBitmap1_BITMAP;
|
||||
wxStaticBoxSizer * m_sKeys[4];
|
||||
wxBoxSizer * m_sMain[4], * m_sSettings[4];
|
||||
|
||||
wxComboBox *m_Joyname[4];
|
||||
wxComboBox *m_Controltype[4];
|
||||
wxComboBox *m_Deadzone[4];
|
||||
|
||||
wxCheckBox *m_Joyattach[4];
|
||||
wxStaticBoxSizer *m_gJoyname[4];
|
||||
|
||||
wxStaticBox *m_gJoyname[4];
|
||||
wxStaticBox *m_gExtrasettings[4];
|
||||
wxStaticBox *m_gControllertype[4];
|
||||
wxStaticBoxSizer *m_gExtrasettings[4]; wxGridBagSizer * m_gGBExtrasettings[4]; // Settings
|
||||
wxStaticBoxSizer *m_gControllertype[4];
|
||||
wxStaticBoxSizer *m_gStatusIn[4];
|
||||
|
||||
wxTextCtrl *m_JoyShoulderL[4];
|
||||
wxTextCtrl *m_JoyShoulderR[4];
|
||||
@@ -130,7 +145,7 @@ class ConfigBox : public wxDialog
|
||||
wxStaticText *m_textWebsite[4];
|
||||
|
||||
wxTextCtrl *m_PlaceholderBMP[4];
|
||||
wxStaticBitmap *m_controllerimage[4];
|
||||
wxStaticBitmap *m_controllerimage[4], *m_bmpSquare[4], *m_bmpDot[4];
|
||||
|
||||
int notebookpage;
|
||||
private:
|
||||
@@ -145,6 +160,10 @@ class ConfigBox : public wxDialog
|
||||
ID_CONTROLLERPAGE3,
|
||||
ID_CONTROLLERPAGE4,
|
||||
|
||||
ID_INSTATUS1, ID_INSTATUS2, ID_INSTATUS3, ID_INSTATUS4, // Advanced status
|
||||
|
||||
ID_KEYSPANEL1, ID_KEYSPANEL2, ID_KEYSPANEL3, ID_KEYSPANEL4,
|
||||
|
||||
IDC_JOYNAME,
|
||||
IDC_CONTROLTYPE,
|
||||
IDC_DEADZONE,
|
||||
@@ -154,6 +173,8 @@ class ConfigBox : public wxDialog
|
||||
IDG_EXTRASETTINGS,
|
||||
IDG_CONTROLLERTYPE,
|
||||
ID_CONTROLLERPICTURE,
|
||||
ID_STATUSBMP1, ID_STATUSBMP2, ID_STATUSBMP3, ID_STATUSBMP4,
|
||||
ID_STATUSDOTBMP1, ID_STATUSDOTBMP2, ID_STATUSDOTBMP3, ID_STATUSDOTBMP4,
|
||||
|
||||
ID_SHOULDER_L = 2000,
|
||||
ID_SHOULDER_R,
|
||||
@@ -221,8 +242,10 @@ class ConfigBox : public wxDialog
|
||||
void ChangeControllertype(wxCommandEvent& event);
|
||||
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void CreateGUIControls();
|
||||
|
||||
void CreateGUIControls(); void CreateAdvancedControls(int i);
|
||||
wxBitmap CreateBitmap(); wxBitmap CreateBitmapDot();
|
||||
void PadGetStatus(); void Update();
|
||||
|
||||
void SetControllerAll(int controller);
|
||||
void UpdateVisibleItems(int controller);
|
||||
void GetControllerAll(int controller);
|
||||
@@ -233,6 +256,8 @@ class ConfigBox : public wxDialog
|
||||
void GetHats(int ID);
|
||||
void GetAxis(wxCommandEvent& event);
|
||||
|
||||
void OnPaint(wxPaintEvent &event);
|
||||
|
||||
void SetButtonText(int id, char text[128]);
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,394 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Project description
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Licensetype: GNU General Public License (GPL)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
//
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
//
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////
|
||||
// Include
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#include "nJoy.h"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Enable or disable rumble. Set USE_RUMBLE_DINPUT_HACK in nJoy.h
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
bool g_rumbleEnable = FALSE;
|
||||
#endif
|
||||
|
||||
// Rumble in windows
|
||||
#ifdef _WIN32
|
||||
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
LPDIRECTINPUT8 g_pDI = NULL;
|
||||
LPDIRECTINPUTDEVICE8 g_pDevice = NULL;
|
||||
LPDIRECTINPUTEFFECT g_pEffect = NULL;
|
||||
|
||||
DWORD g_dwNumForceFeedbackAxis = 0;
|
||||
INT g_nXForce = 0;
|
||||
INT g_nYForce = 0;
|
||||
|
||||
#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } }
|
||||
|
||||
HRESULT InitDirectInput(HWND hDlg);
|
||||
//VOID FreeDirectInput();
|
||||
BOOL CALLBACK EnumFFDevicesCallback(const DIDEVICEINSTANCE* pInst, VOID* pContext);
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext);
|
||||
HRESULT SetDeviceForcesXY();
|
||||
#endif
|
||||
|
||||
#elif defined(__linux__)
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
int fd;
|
||||
char device_file_name[64];
|
||||
struct ff_effect effect;
|
||||
bool CanRumble = false;
|
||||
#endif
|
||||
//////////////////////
|
||||
|
||||
|
||||
|
||||
// Set PAD rumble. Explanation: Stop = 0, Rumble = 1
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
//if (_numPAD > 0)
|
||||
// return;
|
||||
|
||||
// SDL can't rumble the gamepad so we need to use platform specific code
|
||||
#ifdef _WIN32
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
static int a = 0;
|
||||
|
||||
if ((_uType == 0) || (_uType == 2))
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
else if (_uType == 1)
|
||||
{
|
||||
a = _uStrength > 2 ? 8000 : 0;
|
||||
}
|
||||
|
||||
a = int ((float)a * 0.96f);
|
||||
|
||||
if (!g_rumbleEnable)
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_nYForce = a;
|
||||
SetDeviceForcesXY();
|
||||
}
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
struct input_event event;
|
||||
if (CanRumble)
|
||||
{
|
||||
if (_uType == 1)
|
||||
{
|
||||
event.type = EV_FF;
|
||||
event.code = effect.id;
|
||||
event.value = 1;
|
||||
if (write(fd, (const void*) &event, sizeof(event)) == -1) {
|
||||
perror("Play effect");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
if ((_uType == 0) || (_uType == 2))
|
||||
{
|
||||
event.type = EV_FF;
|
||||
event.code = effect.id;
|
||||
event.value = 0;
|
||||
if (write(fd, (const void*) &event, sizeof(event)) == -1) {
|
||||
perror("Stop effect");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Use PAD rumble
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void PAD_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
|
||||
// Enable or disable rumble
|
||||
if (joystate[_numPAD].halfpress)
|
||||
if (!g_pDI)
|
||||
if (FAILED(InitDirectInput(m_hWnd)))
|
||||
{
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize DirectInput!", MB_ICONERROR);
|
||||
g_rumbleEnable = FALSE;
|
||||
//return;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_rumbleEnable = TRUE;
|
||||
}
|
||||
|
||||
if (g_rumbleEnable)
|
||||
{
|
||||
g_pDevice->Acquire();
|
||||
|
||||
if (g_pEffect) g_pEffect->Start(1, 0);
|
||||
}
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
if (!fd)
|
||||
{
|
||||
sprintf(device_file_name, "/dev/input/event%d", joysticks[_numPAD].eventnum); //TODO: Make dynamic //
|
||||
|
||||
/* Open device */
|
||||
fd = open(device_file_name, O_RDWR);
|
||||
if (fd == -1) {
|
||||
perror("Open device file");
|
||||
//Something wrong, probably permissions, just return now
|
||||
return;
|
||||
}
|
||||
int n_effects = 0;
|
||||
if (ioctl(fd, EVIOCGEFFECTS, &n_effects) == -1) {
|
||||
perror("Ioctl number of effects");
|
||||
}
|
||||
if (n_effects > 0)
|
||||
CanRumble = true;
|
||||
else
|
||||
return; // Return since we can't do any effects
|
||||
/* a strong rumbling effect */
|
||||
effect.type = FF_RUMBLE;
|
||||
effect.id = -1;
|
||||
effect.u.rumble.strong_magnitude = 0x8000;
|
||||
effect.u.rumble.weak_magnitude = 0;
|
||||
effect.replay.length = 5000; // Set to 5 seconds, if a Game needs more for a single rumble event, it is dumb and must be a demo
|
||||
effect.replay.delay = 0;
|
||||
if (ioctl(fd, EVIOCSFF, &effect) == -1) {
|
||||
perror("Upload effect");
|
||||
CanRumble = false; //We have effects but it doesn't support the rumble we are using. This is basic rumble, should work for most
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Rumble stuff :D!
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
//
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
HRESULT InitDirectInput( HWND hDlg )
|
||||
{
|
||||
DIPROPDWORD dipdw;
|
||||
HRESULT hr;
|
||||
|
||||
// Register with the DirectInput subsystem and get a pointer to a IDirectInput interface we can use.
|
||||
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID**)&g_pDI, NULL)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Look for a force feedback device we can use
|
||||
if (FAILED(hr = g_pDI->EnumDevices( DI8DEVCLASS_GAMECTRL, EnumFFDevicesCallback, NULL, DIEDFL_ATTACHEDONLY | DIEDFL_FORCEFEEDBACK)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (NULL == g_pDevice)
|
||||
{
|
||||
MessageBox(NULL, "Force feedback device not found. nJoy will now disable rumble." ,"FFConst" , MB_ICONERROR | MB_OK);
|
||||
g_rumbleEnable = FALSE;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
// Set the data format to "simple joystick" - a predefined data format. A
|
||||
// data format specifies which controls on a device we are interested in,
|
||||
// and how they should be reported.
|
||||
//
|
||||
// This tells DirectInput that we will be passing a DIJOYSTATE structure to
|
||||
// IDirectInputDevice8::GetDeviceState(). Even though we won't actually do
|
||||
// it in this sample. But setting the data format is important so that the
|
||||
// DIJOFS_* values work properly.
|
||||
if (FAILED(hr = g_pDevice->SetDataFormat(&c_dfDIJoystick)))
|
||||
return hr;
|
||||
|
||||
// Set the cooperative level to let DInput know how this device should
|
||||
// interact with the system and with other DInput applications.
|
||||
// Exclusive access is required in order to perform force feedback.
|
||||
//if (FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
|
||||
|
||||
if (FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Since we will be playing force feedback effects, we should disable the
|
||||
// auto-centering spring.
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = FALSE;
|
||||
|
||||
if (FAILED(hr = g_pDevice->SetProperty(DIPROP_AUTOCENTER, &dipdw.diph)))
|
||||
return hr;
|
||||
|
||||
// Enumerate and count the axes of the joystick
|
||||
if (FAILED(hr = g_pDevice->EnumObjects(EnumAxesCallback, (VOID*)&g_dwNumForceFeedbackAxis, DIDFT_AXIS)))
|
||||
return hr;
|
||||
|
||||
// This simple sample only supports one or two axis joysticks
|
||||
if (g_dwNumForceFeedbackAxis > 2)
|
||||
g_dwNumForceFeedbackAxis = 2;
|
||||
|
||||
// This application needs only one effect: Applying raw forces.
|
||||
DWORD rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y};
|
||||
LONG rglDirection[2] = {0, 0};
|
||||
DICONSTANTFORCE cf = {0};
|
||||
|
||||
DIEFFECT eff;
|
||||
ZeroMemory(&eff, sizeof(eff));
|
||||
eff.dwSize = sizeof(DIEFFECT);
|
||||
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
eff.dwDuration = INFINITE;
|
||||
eff.dwSamplePeriod = 0;
|
||||
eff.dwGain = DI_FFNOMINALMAX;
|
||||
eff.dwTriggerButton = DIEB_NOTRIGGER;
|
||||
eff.dwTriggerRepeatInterval = 0;
|
||||
eff.cAxes = g_dwNumForceFeedbackAxis;
|
||||
eff.rgdwAxes = rgdwAxes;
|
||||
eff.rglDirection = rglDirection;
|
||||
eff.lpEnvelope = 0;
|
||||
eff.cbTypeSpecificParams = sizeof( DICONSTANTFORCE );
|
||||
eff.lpvTypeSpecificParams = &cf;
|
||||
eff.dwStartDelay = 0;
|
||||
|
||||
// Create the prepared effect
|
||||
if (FAILED(hr = g_pDevice->CreateEffect(GUID_ConstantForce, &eff, &g_pEffect, NULL)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (NULL == g_pEffect)
|
||||
return E_FAIL;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
VOID FreeDirectInput()
|
||||
{
|
||||
// Unacquire the device one last time just in case
|
||||
// the app tried to exit while the device is still acquired.
|
||||
if (g_pDevice)
|
||||
g_pDevice->Unacquire();
|
||||
|
||||
// Release any DirectInput objects.
|
||||
SAFE_RELEASE(g_pEffect);
|
||||
SAFE_RELEASE(g_pDevice);
|
||||
SAFE_RELEASE(g_pDI);
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumFFDevicesCallback( const DIDEVICEINSTANCE* pInst, VOID* pContext )
|
||||
{
|
||||
LPDIRECTINPUTDEVICE8 pDevice;
|
||||
HRESULT hr;
|
||||
|
||||
// Obtain an interface to the enumerated force feedback device.
|
||||
hr = g_pDI->CreateDevice(pInst->guidInstance, &pDevice, NULL);
|
||||
|
||||
// If it failed, then we can't use this device for some bizarre reason.
|
||||
// (Maybe the user unplugged it while we were in the middle of enumerating it.) So continue enumerating
|
||||
if (FAILED(hr))
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
// We successfully created an IDirectInputDevice8. So stop looking for another one.
|
||||
g_pDevice = pDevice;
|
||||
|
||||
return DIENUM_STOP;
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext)
|
||||
{
|
||||
DWORD* pdwNumForceFeedbackAxis = (DWORD*)pContext;
|
||||
if ((pdidoi->dwFlags & DIDOI_FFACTUATOR) != 0)
|
||||
(*pdwNumForceFeedbackAxis)++;
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
HRESULT SetDeviceForcesXY()
|
||||
{
|
||||
// Modifying an effect is basically the same as creating a new one, except you need only specify the parameters you are modifying
|
||||
LONG rglDirection[2] = { 0, 0 };
|
||||
|
||||
DICONSTANTFORCE cf;
|
||||
|
||||
if (g_dwNumForceFeedbackAxis == 1)
|
||||
{
|
||||
// If only one force feedback axis, then apply only one direction and keep the direction at zero
|
||||
cf.lMagnitude = g_nXForce;
|
||||
rglDirection[0] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If two force feedback axis, then apply magnitude from both directions
|
||||
rglDirection[0] = g_nXForce;
|
||||
rglDirection[1] = g_nYForce;
|
||||
cf.lMagnitude = (DWORD)sqrt((double)g_nXForce * (double)g_nXForce + (double)g_nYForce * (double)g_nYForce );
|
||||
}
|
||||
|
||||
DIEFFECT eff;
|
||||
ZeroMemory(&eff, sizeof(eff));
|
||||
eff.dwSize = sizeof(DIEFFECT);
|
||||
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
eff.cAxes = g_dwNumForceFeedbackAxis;
|
||||
eff.rglDirection = rglDirection;
|
||||
eff.lpEnvelope = 0;
|
||||
eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
|
||||
eff.lpvTypeSpecificParams = &cf;
|
||||
eff.dwStartDelay = 0;
|
||||
|
||||
// Now set the new parameters and start the effect immediately.
|
||||
return g_pEffect->SetParameters(&eff, DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS | DIEP_START);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
@@ -11,11 +11,14 @@ if not env['HAVE_SDL']:
|
||||
Return()
|
||||
|
||||
files = [
|
||||
'Config.cpp',
|
||||
'nJoy.cpp',
|
||||
'Rumble.cpp',
|
||||
]
|
||||
if padenv['HAVE_WX']:
|
||||
files += [
|
||||
'GUI/AboutBox.cpp',
|
||||
'GUI/ConfigAdvanced.cpp',
|
||||
'GUI/ConfigBox.cpp',
|
||||
]
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -47,20 +47,21 @@
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma comment(lib, "SDL.lib")
|
||||
#pragma comment(lib, "comctl32.lib")
|
||||
#include <tchar.h>
|
||||
#include <math.h>
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#pragma comment(lib, "SDL.lib")
|
||||
#pragma comment(lib, "comctl32.lib")
|
||||
#include <tchar.h>
|
||||
#include <math.h>
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
#pragma comment(lib, "dinput8.lib")
|
||||
#pragma comment(lib, "winmm.lib")
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
#pragma comment(lib, "dinput8.lib")
|
||||
#pragma comment(lib, "winmm.lib")
|
||||
#include <dinput.h>
|
||||
VOID FreeDirectInput(); // Needed in both nJoy.cpp and Rumble.cpp
|
||||
#endif
|
||||
#endif // _WIN32
|
||||
|
||||
#ifdef _WIN32
|
||||
@@ -75,6 +76,7 @@
|
||||
#include <linux/input.h>
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Define
|
||||
// ¯¯¯¯¯¯
|
||||
@@ -86,6 +88,7 @@
|
||||
#define RELYEAR "2008"
|
||||
#define THANKYOU "`plot`, Absolute0, Aprentice, Bositman, Brice, ChaosCode, CKemu, CoDeX, Dave2001, dn, drk||Raziel, Florin, Gent, Gigaherz, Hacktarux, JegHegy, Linker, Linuzappz, Martin64, Muad, Knuckles, Raziel, Refraction, Rudy_x, Shadowprince, Snake785, Saqib, vEX, yaz0r, Zilmar, Zenogais and ZeZu."
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Structures
|
||||
// ¯¯¯¯¯¯¯¯¯¯
|
||||
@@ -158,6 +161,18 @@ enum
|
||||
CTL_D_PAD_RIGHT
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Variables
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#ifndef _CONTROLLER_STATE_H
|
||||
extern FILE *pFile;
|
||||
extern CONTROLLER_STATE joystate[4];
|
||||
extern CONTROLLER_MAPPING joysticks[4];
|
||||
extern HWND m_hWnd; // Handle to window
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Custom Functions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
@@ -167,5 +182,7 @@ int Search_Devices();
|
||||
void DEBUG_INIT();
|
||||
void DEBUG_QUIT();
|
||||
|
||||
void PAD_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus); // Rumble
|
||||
|
||||
void SaveConfig();
|
||||
void LoadConfig();
|
||||
|
||||
Reference in New Issue
Block a user