Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.

This commit is contained in:
kostamarino@hotmail.com
2013-10-06 16:57:27 +03:00
parent a25a0a2590
commit 8a993b44b6
94 changed files with 542 additions and 210 deletions
+8 -5
View File
@@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+8 -5
View File
@@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+8 -5
View File
@@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+8 -5
View File
@@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
+7 -2
View File
@@ -2,11 +2,12 @@
[Core]
# Values set here will override the main dolphin settings.
SkipIdle = False
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = Idle skipping slows down the game.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -19,4 +20,8 @@ EmulationIssues =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
+9
View File
@@ -2,10 +2,12 @@
[Core]
# Values set here will override the main dolphin settings.
SkipIdle = False
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Idle skipping slows down the game.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -21,3 +23,10 @@ $Invincible
$Infinite Time
0752E978 08000000
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
+1 -1
View File
@@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use direct3d11 or opengl (r7473).
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
+4 -2
View File
@@ -6,8 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
Issues="Graphics Glitches"
EmulationIssues = Stuck at loading screen
EmulationIssues = Needs real xfb for the videos to show up.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -18,3 +17,6 @@ EmulationIssues = Stuck at loading screen
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
UseXFB = True
UseRealXFB = True
+3 -3
View File
@@ -18,12 +18,12 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 5
PH_ZFar = 0.15
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
+3 -3
View File
@@ -18,12 +18,12 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 5
PH_ZFar = 0.15
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
+5 -6
View File
@@ -43,10 +43,9 @@ $All Vehicles Unlocked
840030C8 FFDC6F00
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.7555555
PH_ZNear =
PH_ZFar =
+5 -5
View File
@@ -27,10 +27,10 @@ $Make Save Copyable
04C3110C 4B400410
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.7555555
PH_ZNear =
PH_ZFar =
+5 -5
View File
@@ -27,10 +27,10 @@ $Make Save Copyable
04C3110C 4B400410
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.7555555
PH_ZNear =
PH_ZFar =
+21
View File
@@ -0,0 +1,21 @@
# GHKD7D - The Hulk
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
SkipIdle = 0
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
+12 -10
View File
@@ -1,19 +1,21 @@
# GHKE7D - The Hulk
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
SkipIdle = 0
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Slow and GFX Glitches/Bugs
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
+21
View File
@@ -0,0 +1,21 @@
# GHKF7D - The Hulk
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
SkipIdle = 0
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
+21
View File
@@ -0,0 +1,21 @@
# GHKP7D - The Hulk
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
SkipIdle = 0
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
+21
View File
@@ -0,0 +1,21 @@
# GHKS7D - The Hulk
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
SkipIdle = 0
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
+1 -1
View File
@@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
+1 -1
View File
@@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

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