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https://github.com/izzy2lost/dolphin.git
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Merge pull request #6291 from JosJuice/remove-soil
Replace usage of SOIL with libpng
This commit is contained in:
@@ -670,17 +670,6 @@ else()
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include_directories(BEFORE Externals/curl/include)
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endif()
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if(NOT APPLE)
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check_lib(SOIL "(no .pc for SOIL)" SOIL SOIL/SOIL.h QUIET)
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endif()
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if(SOIL_FOUND)
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message(STATUS "Using shared SOIL")
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else()
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message(STATUS "Using static SOIL from Externals")
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add_subdirectory(Externals/SOIL)
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include_directories(Externals/SOIL)
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endif()
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if (NOT ANDROID)
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find_library(ICONV_LIBRARIES NAMES iconv libiconv libiconv-2 c)
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find_path(ICONV_INCLUDE_DIR NAMES iconv.h)
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Vendored
-6
@@ -1,6 +0,0 @@
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set(SRCS image_DXT.c
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image_helper.c
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SOIL.c
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stb_image_aug.c)
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add_library(SOIL STATIC ${SRCS})
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Vendored
-2041
File diff suppressed because it is too large
Load Diff
Vendored
-418
@@ -1,418 +0,0 @@
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/**
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@mainpage SOIL
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Jonathan Dummer
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2007-07-26-10.36
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Simple OpenGL Image Library
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A tiny c library for uploading images as
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textures into OpenGL. Also saving and
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loading of images is supported.
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I'm using Sean's Tool Box image loader as a base:
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http://www.nothings.org/
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I'm upgrading it to load TGA and DDS files, and a direct
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path for loading DDS files straight into OpenGL textures,
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when applicable.
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Image Formats:
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- BMP load & save
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- TGA load & save
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- DDS load & save
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- PNG load
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- JPG load
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OpenGL Texture Features:
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- resample to power-of-two sizes
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- MIPmap generation
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- compressed texture S3TC formats (if supported)
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- can pre-multiply alpha for you, for better compositing
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- can flip image about the y-axis (except pre-compressed DDS files)
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Thanks to:
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* Sean Barret - for the awesome stb_image
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* Dan Venkitachalam - for finding some non-compliant DDS files, and patching some explicit casts
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* everybody at gamedev.net
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**/
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#ifndef HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY
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#define HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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The format of images that may be loaded (force_channels).
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SOIL_LOAD_AUTO leaves the image in whatever format it was found.
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SOIL_LOAD_L forces the image to load as Luminous (greyscale)
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SOIL_LOAD_LA forces the image to load as Luminous with Alpha
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SOIL_LOAD_RGB forces the image to load as Red Green Blue
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SOIL_LOAD_RGBA forces the image to load as Red Green Blue Alpha
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**/
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enum
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{
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SOIL_LOAD_AUTO = 0,
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SOIL_LOAD_L = 1,
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SOIL_LOAD_LA = 2,
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SOIL_LOAD_RGB = 3,
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SOIL_LOAD_RGBA = 4
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};
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/**
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Passed in as reuse_texture_ID, will cause SOIL to
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register a new texture ID using glGenTextures().
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If the value passed into reuse_texture_ID > 0 then
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SOIL will just re-use that texture ID (great for
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reloading image assets in-game!)
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**/
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enum
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{
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SOIL_CREATE_NEW_ID = 0
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};
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/**
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flags you can pass into SOIL_load_OGL_texture()
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and SOIL_create_OGL_texture().
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(note that if SOIL_FLAG_DDS_LOAD_DIRECT is used
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the rest of the flags with the exception of
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SOIL_FLAG_TEXTURE_REPEATS will be ignored while
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loading already-compressed DDS files.)
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SOIL_FLAG_POWER_OF_TWO: force the image to be POT
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SOIL_FLAG_MIPMAPS: generate mipmaps for the texture
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SOIL_FLAG_TEXTURE_REPEATS: otherwise will clamp
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SOIL_FLAG_MULTIPLY_ALPHA: for using (GL_ONE,GL_ONE_MINUS_SRC_ALPHA) blending
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SOIL_FLAG_INVERT_Y: flip the image vertically
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SOIL_FLAG_COMPRESS_TO_DXT: if the card can display them, will convert RGB to DXT1, RGBA to DXT5
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SOIL_FLAG_DDS_LOAD_DIRECT: will load DDS files directly without _ANY_ additional processing
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SOIL_FLAG_NTSC_SAFE_RGB: clamps RGB components to the range [16,235]
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SOIL_FLAG_CoCg_Y: Google YCoCg; RGB=>CoYCg, RGBA=>CoCgAY
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SOIL_FLAG_TEXTURE_RECTANGE: uses ARB_texture_rectangle ; pixel indexed & no repeat or MIPmaps or cubemaps
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**/
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enum
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{
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SOIL_FLAG_POWER_OF_TWO = 1,
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SOIL_FLAG_MIPMAPS = 2,
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SOIL_FLAG_TEXTURE_REPEATS = 4,
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SOIL_FLAG_MULTIPLY_ALPHA = 8,
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SOIL_FLAG_INVERT_Y = 16,
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SOIL_FLAG_COMPRESS_TO_DXT = 32,
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SOIL_FLAG_DDS_LOAD_DIRECT = 64,
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SOIL_FLAG_NTSC_SAFE_RGB = 128,
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SOIL_FLAG_CoCg_Y = 256,
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SOIL_FLAG_TEXTURE_RECTANGLE = 512
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};
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/**
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The types of images that may be saved.
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(TGA supports uncompressed RGB / RGBA)
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(BMP supports uncompressed RGB)
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(DDS supports DXT1 and DXT5)
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**/
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enum
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{
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SOIL_SAVE_TYPE_TGA = 0,
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SOIL_SAVE_TYPE_BMP = 1,
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SOIL_SAVE_TYPE_DDS = 2
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};
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/**
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Defines the order of faces in a DDS cubemap.
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I recommend that you use the same order in single
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image cubemap files, so they will be interchangeable
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with DDS cubemaps when using SOIL.
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**/
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#define SOIL_DDS_CUBEMAP_FACE_ORDER "EWUDNS"
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/**
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The types of internal fake HDR representations
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SOIL_HDR_RGBE: RGB * pow( 2.0, A - 128.0 )
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SOIL_HDR_RGBdivA: RGB / A
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SOIL_HDR_RGBdivA2: RGB / (A*A)
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**/
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enum
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{
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SOIL_HDR_RGBE = 0,
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SOIL_HDR_RGBdivA = 1,
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SOIL_HDR_RGBdivA2 = 2
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};
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/**
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Loads an image from disk into an OpenGL texture.
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\param filename the name of the file to upload as a texture
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\param force_channels 0-image format, 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
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\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
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\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT | SOIL_FLAG_DDS_LOAD_DIRECT
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\return 0-failed, otherwise returns the OpenGL texture handle
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**/
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unsigned int SOIL_load_OGL_texture
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(
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const char *filename,
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int force_channels,
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unsigned int reuse_texture_ID,
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unsigned int flags
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);
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/**
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Loads 6 images from disk into an OpenGL cubemap texture.
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\param x_pos_file the name of the file to upload as the +x cube face
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\param x_neg_file the name of the file to upload as the -x cube face
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\param y_pos_file the name of the file to upload as the +y cube face
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\param y_neg_file the name of the file to upload as the -y cube face
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\param z_pos_file the name of the file to upload as the +z cube face
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\param z_neg_file the name of the file to upload as the -z cube face
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\param force_channels 0-image format, 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
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\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
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\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT | SOIL_FLAG_DDS_LOAD_DIRECT
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\return 0-failed, otherwise returns the OpenGL texture handle
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**/
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unsigned int SOIL_load_OGL_cubemap
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(
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const char *x_pos_file,
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const char *x_neg_file,
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const char *y_pos_file,
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const char *y_neg_file,
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const char *z_pos_file,
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const char *z_neg_file,
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int force_channels,
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unsigned int reuse_texture_ID,
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unsigned int flags
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);
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/**
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Loads 1 image from disk and splits it into an OpenGL cubemap texture.
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\param filename the name of the file to upload as a texture
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\param face_order the order of the faces in the file, any combination of NSWEUD, for North, South, Up, etc.
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\param force_channels 0-image format, 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
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\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
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\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT | SOIL_FLAG_DDS_LOAD_DIRECT
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\return 0-failed, otherwise returns the OpenGL texture handle
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**/
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unsigned int SOIL_load_OGL_single_cubemap
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(
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const char *filename,
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const char face_order[6],
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int force_channels,
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unsigned int reuse_texture_ID,
|
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unsigned int flags
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);
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|
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/**
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Loads an HDR image from disk into an OpenGL texture.
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\param filename the name of the file to upload as a texture
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\param fake_HDR_format SOIL_HDR_RGBE, SOIL_HDR_RGBdivA, SOIL_HDR_RGBdivA2
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\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
|
||||
\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT
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\return 0-failed, otherwise returns the OpenGL texture handle
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**/
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unsigned int SOIL_load_OGL_HDR_texture
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(
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const char *filename,
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int fake_HDR_format,
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int rescale_to_max,
|
||||
unsigned int reuse_texture_ID,
|
||||
unsigned int flags
|
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);
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|
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/**
|
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Loads an image from RAM into an OpenGL texture.
|
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\param buffer the image data in RAM just as if it were still in a file
|
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\param buffer_length the size of the buffer in bytes
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\param force_channels 0-image format, 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
|
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\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
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\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT | SOIL_FLAG_DDS_LOAD_DIRECT
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\return 0-failed, otherwise returns the OpenGL texture handle
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**/
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unsigned int SOIL_load_OGL_texture_from_memory
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(
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const unsigned char *const buffer,
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||||
int buffer_length,
|
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int force_channels,
|
||||
unsigned int reuse_texture_ID,
|
||||
unsigned int flags
|
||||
);
|
||||
|
||||
/**
|
||||
Loads 6 images from memory into an OpenGL cubemap texture.
|
||||
\param x_pos_buffer the image data in RAM to upload as the +x cube face
|
||||
\param x_pos_buffer_length the size of the above buffer
|
||||
\param x_neg_buffer the image data in RAM to upload as the +x cube face
|
||||
\param x_neg_buffer_length the size of the above buffer
|
||||
\param y_pos_buffer the image data in RAM to upload as the +x cube face
|
||||
\param y_pos_buffer_length the size of the above buffer
|
||||
\param y_neg_buffer the image data in RAM to upload as the +x cube face
|
||||
\param y_neg_buffer_length the size of the above buffer
|
||||
\param z_pos_buffer the image data in RAM to upload as the +x cube face
|
||||
\param z_pos_buffer_length the size of the above buffer
|
||||
\param z_neg_buffer the image data in RAM to upload as the +x cube face
|
||||
\param z_neg_buffer_length the size of the above buffer
|
||||
\param force_channels 0-image format, 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
|
||||
\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
|
||||
\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT | SOIL_FLAG_DDS_LOAD_DIRECT
|
||||
\return 0-failed, otherwise returns the OpenGL texture handle
|
||||
**/
|
||||
unsigned int SOIL_load_OGL_cubemap_from_memory
|
||||
(
|
||||
const unsigned char *const x_pos_buffer,
|
||||
int x_pos_buffer_length,
|
||||
const unsigned char *const x_neg_buffer,
|
||||
int x_neg_buffer_length,
|
||||
const unsigned char *const y_pos_buffer,
|
||||
int y_pos_buffer_length,
|
||||
const unsigned char *const y_neg_buffer,
|
||||
int y_neg_buffer_length,
|
||||
const unsigned char *const z_pos_buffer,
|
||||
int z_pos_buffer_length,
|
||||
const unsigned char *const z_neg_buffer,
|
||||
int z_neg_buffer_length,
|
||||
int force_channels,
|
||||
unsigned int reuse_texture_ID,
|
||||
unsigned int flags
|
||||
);
|
||||
|
||||
/**
|
||||
Loads 1 image from RAM and splits it into an OpenGL cubemap texture.
|
||||
\param buffer the image data in RAM just as if it were still in a file
|
||||
\param buffer_length the size of the buffer in bytes
|
||||
\param face_order the order of the faces in the file, any combination of NSWEUD, for North, South, Up, etc.
|
||||
\param force_channels 0-image format, 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
|
||||
\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
|
||||
\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT | SOIL_FLAG_DDS_LOAD_DIRECT
|
||||
\return 0-failed, otherwise returns the OpenGL texture handle
|
||||
**/
|
||||
unsigned int SOIL_load_OGL_single_cubemap_from_memory
|
||||
(
|
||||
const unsigned char *const buffer,
|
||||
int buffer_length,
|
||||
const char face_order[6],
|
||||
int force_channels,
|
||||
unsigned int reuse_texture_ID,
|
||||
unsigned int flags
|
||||
);
|
||||
|
||||
/**
|
||||
Creates a 2D OpenGL texture from raw image data. Note that the raw data is
|
||||
_NOT_ freed after the upload (so the user can load various versions).
|
||||
\param data the raw data to be uploaded as an OpenGL texture
|
||||
\param width the width of the image in pixels
|
||||
\param height the height of the image in pixels
|
||||
\param channels the number of channels: 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
|
||||
\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
|
||||
\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT
|
||||
\return 0-failed, otherwise returns the OpenGL texture handle
|
||||
**/
|
||||
unsigned int SOIL_create_OGL_texture
|
||||
(
|
||||
const unsigned char *const data,
|
||||
int width, int height, int channels,
|
||||
unsigned int reuse_texture_ID,
|
||||
unsigned int flags
|
||||
);
|
||||
|
||||
/**
|
||||
Creates an OpenGL cubemap texture by splitting up 1 image into 6 parts.
|
||||
\param data the raw data to be uploaded as an OpenGL texture
|
||||
\param width the width of the image in pixels
|
||||
\param height the height of the image in pixels
|
||||
\param channels the number of channels: 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA
|
||||
\param face_order the order of the faces in the file, and combination of NSWEUD, for North, South, Up, etc.
|
||||
\param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture)
|
||||
\param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT | SOIL_FLAG_DDS_LOAD_DIRECT
|
||||
\return 0-failed, otherwise returns the OpenGL texture handle
|
||||
**/
|
||||
unsigned int SOIL_create_OGL_single_cubemap
|
||||
(
|
||||
const unsigned char *const data,
|
||||
int width, int height, int channels,
|
||||
const char face_order[6],
|
||||
unsigned int reuse_texture_ID,
|
||||
unsigned int flags
|
||||
);
|
||||
|
||||
/**
|
||||
Captures the OpenGL window (RGB) and saves it to disk
|
||||
\return 0 if it failed, otherwise returns 1
|
||||
**/
|
||||
int SOIL_save_screenshot
|
||||
(
|
||||
const char *filename,
|
||||
int image_type,
|
||||
int x, int y,
|
||||
int width, int height
|
||||
);
|
||||
|
||||
/**
|
||||
Loads an image from disk into an array of unsigned chars.
|
||||
Note that *channels return the original channel count of the
|
||||
image. If force_channels was other than SOIL_LOAD_AUTO,
|
||||
the resulting image has force_channels, but *channels may be
|
||||
different (if the original image had a different channel
|
||||
count).
|
||||
\return 0 if failed, otherwise returns 1
|
||||
**/
|
||||
unsigned char* SOIL_load_image
|
||||
(
|
||||
const char *filename,
|
||||
int *width, int *height, int *channels,
|
||||
int force_channels
|
||||
);
|
||||
|
||||
/**
|
||||
Loads an image from memory into an array of unsigned chars.
|
||||
Note that *channels return the original channel count of the
|
||||
image. If force_channels was other than SOIL_LOAD_AUTO,
|
||||
the resulting image has force_channels, but *channels may be
|
||||
different (if the original image had a different channel
|
||||
count).
|
||||
\return 0 if failed, otherwise returns 1
|
||||
**/
|
||||
unsigned char* SOIL_load_image_from_memory
|
||||
(
|
||||
const unsigned char *const buffer,
|
||||
int buffer_length,
|
||||
int *width, int *height, int *channels,
|
||||
int force_channels
|
||||
);
|
||||
|
||||
/**
|
||||
Saves an image from an array of unsigned chars (RGBA) to disk
|
||||
\return 0 if failed, otherwise returns 1
|
||||
**/
|
||||
int SOIL_save_image
|
||||
(
|
||||
const char *filename,
|
||||
int image_type,
|
||||
int width, int height, int channels,
|
||||
const unsigned char *const data
|
||||
);
|
||||
|
||||
/**
|
||||
Frees the image data (note, this is just C's "free()"...this function is
|
||||
present mostly so C++ programmers don't forget to use "free()" and call
|
||||
"delete []" instead [8^)
|
||||
**/
|
||||
void SOIL_free_image_data
|
||||
(
|
||||
unsigned char *img_data
|
||||
);
|
||||
|
||||
/**
|
||||
This function resturn a pointer to a string describing the last thing
|
||||
that happened inside SOIL. It can be used to determine why an image
|
||||
failed to load.
|
||||
**/
|
||||
const char* SOIL_last_result
|
||||
(
|
||||
void
|
||||
);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY */
|
||||
Vendored
-58
@@ -1,58 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B441CC62-877E-4B3F-93E0-0DE80544F705}</ProjectGuid>
|
||||
<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\Source\VSProps\Base.props" />
|
||||
<Import Project="..\..\Source\VSProps\ClDisableAllWarnings.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="image_DXT.c" />
|
||||
<ClCompile Include="image_helper.c" />
|
||||
<ClCompile Include="SOIL.c" />
|
||||
<ClCompile Include="stb_image_aug.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="image_DXT.h" />
|
||||
<ClInclude Include="image_helper.h" />
|
||||
<ClInclude Include="SOIL.h" />
|
||||
<ClInclude Include="stbi_DDS_aug.h" />
|
||||
<ClInclude Include="stbi_DDS_aug_c.h" />
|
||||
<ClInclude Include="stb_image_aug.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
Vendored
-1
@@ -1 +0,0 @@
|
||||
#include "../SOIL.h"
|
||||
Vendored
-632
File diff suppressed because it is too large
Load Diff
Vendored
-123
@@ -1,123 +0,0 @@
|
||||
/*
|
||||
Jonathan Dummer
|
||||
2007-07-31-10.32
|
||||
|
||||
simple DXT compression / decompression code
|
||||
|
||||
public domain
|
||||
*/
|
||||
|
||||
#ifndef HEADER_IMAGE_DXT
|
||||
#define HEADER_IMAGE_DXT
|
||||
|
||||
/**
|
||||
Converts an image from an array of unsigned chars (RGB or RGBA) to
|
||||
DXT1 or DXT5, then saves the converted image to disk.
|
||||
\return 0 if failed, otherwise returns 1
|
||||
**/
|
||||
int
|
||||
save_image_as_DDS
|
||||
(
|
||||
const char *filename,
|
||||
int width, int height, int channels,
|
||||
const unsigned char *const data
|
||||
);
|
||||
|
||||
/**
|
||||
take an image and convert it to DXT1 (no alpha)
|
||||
**/
|
||||
unsigned char*
|
||||
convert_image_to_DXT1
|
||||
(
|
||||
const unsigned char *const uncompressed,
|
||||
int width, int height, int channels,
|
||||
int *out_size
|
||||
);
|
||||
|
||||
/**
|
||||
take an image and convert it to DXT5 (with alpha)
|
||||
**/
|
||||
unsigned char*
|
||||
convert_image_to_DXT5
|
||||
(
|
||||
const unsigned char *const uncompressed,
|
||||
int width, int height, int channels,
|
||||
int *out_size
|
||||
);
|
||||
|
||||
/** A bunch of DirectDraw Surface structures and flags **/
|
||||
typedef struct
|
||||
{
|
||||
unsigned int dwMagic;
|
||||
unsigned int dwSize;
|
||||
unsigned int dwFlags;
|
||||
unsigned int dwHeight;
|
||||
unsigned int dwWidth;
|
||||
unsigned int dwPitchOrLinearSize;
|
||||
unsigned int dwDepth;
|
||||
unsigned int dwMipMapCount;
|
||||
unsigned int dwReserved1[ 11 ];
|
||||
|
||||
/* DDPIXELFORMAT */
|
||||
struct
|
||||
{
|
||||
unsigned int dwSize;
|
||||
unsigned int dwFlags;
|
||||
unsigned int dwFourCC;
|
||||
unsigned int dwRGBBitCount;
|
||||
unsigned int dwRBitMask;
|
||||
unsigned int dwGBitMask;
|
||||
unsigned int dwBBitMask;
|
||||
unsigned int dwAlphaBitMask;
|
||||
}
|
||||
sPixelFormat;
|
||||
|
||||
/* DDCAPS2 */
|
||||
struct
|
||||
{
|
||||
unsigned int dwCaps1;
|
||||
unsigned int dwCaps2;
|
||||
unsigned int dwDDSX;
|
||||
unsigned int dwReserved;
|
||||
}
|
||||
sCaps;
|
||||
unsigned int dwReserved2;
|
||||
}
|
||||
DDS_header ;
|
||||
|
||||
/* the following constants were copied directly off the MSDN website */
|
||||
|
||||
/* The dwFlags member of the original DDSURFACEDESC2 structure
|
||||
can be set to one or more of the following values. */
|
||||
#define DDSD_CAPS 0x00000001
|
||||
#define DDSD_HEIGHT 0x00000002
|
||||
#define DDSD_WIDTH 0x00000004
|
||||
#define DDSD_PITCH 0x00000008
|
||||
#define DDSD_PIXELFORMAT 0x00001000
|
||||
#define DDSD_MIPMAPCOUNT 0x00020000
|
||||
#define DDSD_LINEARSIZE 0x00080000
|
||||
#define DDSD_DEPTH 0x00800000
|
||||
|
||||
/* DirectDraw Pixel Format */
|
||||
#define DDPF_ALPHAPIXELS 0x00000001
|
||||
#define DDPF_FOURCC 0x00000004
|
||||
#define DDPF_RGB 0x00000040
|
||||
|
||||
/* The dwCaps1 member of the DDSCAPS2 structure can be
|
||||
set to one or more of the following values. */
|
||||
#define DDSCAPS_COMPLEX 0x00000008
|
||||
#define DDSCAPS_TEXTURE 0x00001000
|
||||
#define DDSCAPS_MIPMAP 0x00400000
|
||||
|
||||
/* The dwCaps2 member of the DDSCAPS2 structure can be
|
||||
set to one or more of the following values. */
|
||||
#define DDSCAPS2_CUBEMAP 0x00000200
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000
|
||||
#define DDSCAPS2_VOLUME 0x00200000
|
||||
|
||||
#endif /* HEADER_IMAGE_DXT */
|
||||
Vendored
-435
@@ -1,435 +0,0 @@
|
||||
/*
|
||||
Jonathan Dummer
|
||||
|
||||
image helper functions
|
||||
|
||||
MIT license
|
||||
*/
|
||||
|
||||
#include "image_helper.h"
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
/* Upscaling the image uses simple bilinear interpolation */
|
||||
int
|
||||
up_scale_image
|
||||
(
|
||||
const unsigned char* const orig,
|
||||
int width, int height, int channels,
|
||||
unsigned char* resampled,
|
||||
int resampled_width, int resampled_height
|
||||
)
|
||||
{
|
||||
float dx, dy;
|
||||
int x, y, c;
|
||||
|
||||
/* error(s) check */
|
||||
if ( (width < 1) || (height < 1) ||
|
||||
(resampled_width < 2) || (resampled_height < 2) ||
|
||||
(channels < 1) ||
|
||||
(NULL == orig) || (NULL == resampled) )
|
||||
{
|
||||
/* signify badness */
|
||||
return 0;
|
||||
}
|
||||
/*
|
||||
for each given pixel in the new map, find the exact location
|
||||
from the original map which would contribute to this guy
|
||||
*/
|
||||
dx = (width - 1.0f) / (resampled_width - 1.0f);
|
||||
dy = (height - 1.0f) / (resampled_height - 1.0f);
|
||||
for ( y = 0; y < resampled_height; ++y )
|
||||
{
|
||||
/* find the base y index and fractional offset from that */
|
||||
float sampley = y * dy;
|
||||
int inty = (int)sampley;
|
||||
/* if( inty < 0 ) { inty = 0; } else */
|
||||
if( inty > height - 2 ) { inty = height - 2; }
|
||||
sampley -= inty;
|
||||
for ( x = 0; x < resampled_width; ++x )
|
||||
{
|
||||
float samplex = x * dx;
|
||||
int intx = (int)samplex;
|
||||
int base_index;
|
||||
/* find the base x index and fractional offset from that */
|
||||
/* if( intx < 0 ) { intx = 0; } else */
|
||||
if( intx > width - 2 ) { intx = width - 2; }
|
||||
samplex -= intx;
|
||||
/* base index into the original image */
|
||||
base_index = (inty * width + intx) * channels;
|
||||
for ( c = 0; c < channels; ++c )
|
||||
{
|
||||
/* do the sampling */
|
||||
float value = 0.5f;
|
||||
value += orig[base_index]
|
||||
*(1.0f-samplex)*(1.0f-sampley);
|
||||
value += orig[base_index+channels]
|
||||
*(samplex)*(1.0f-sampley);
|
||||
value += orig[base_index+width*channels]
|
||||
*(1.0f-samplex)*(sampley);
|
||||
value += orig[base_index+width*channels+channels]
|
||||
*(samplex)*(sampley);
|
||||
/* move to the next channel */
|
||||
++base_index;
|
||||
/* save the new value */
|
||||
resampled[y*resampled_width*channels+x*channels+c] =
|
||||
(unsigned char)(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
/* done */
|
||||
return 1;
|
||||
}
|
||||
|
||||
int
|
||||
mipmap_image
|
||||
(
|
||||
const unsigned char* const orig,
|
||||
int width, int height, int channels,
|
||||
unsigned char* resampled,
|
||||
int block_size_x, int block_size_y
|
||||
)
|
||||
{
|
||||
int mip_width, mip_height;
|
||||
int i, j, c;
|
||||
|
||||
/* error check */
|
||||
if( (width < 1) || (height < 1) ||
|
||||
(channels < 1) || (orig == NULL) ||
|
||||
(resampled == NULL) ||
|
||||
(block_size_x < 1) || (block_size_y < 1) )
|
||||
{
|
||||
/* nothing to do */
|
||||
return 0;
|
||||
}
|
||||
mip_width = width / block_size_x;
|
||||
mip_height = height / block_size_y;
|
||||
if( mip_width < 1 )
|
||||
{
|
||||
mip_width = 1;
|
||||
}
|
||||
if( mip_height < 1 )
|
||||
{
|
||||
mip_height = 1;
|
||||
}
|
||||
for( j = 0; j < mip_height; ++j )
|
||||
{
|
||||
for( i = 0; i < mip_width; ++i )
|
||||
{
|
||||
for( c = 0; c < channels; ++c )
|
||||
{
|
||||
const int index = (j*block_size_y)*width*channels + (i*block_size_x)*channels + c;
|
||||
int sum_value;
|
||||
int u,v;
|
||||
int u_block = block_size_x;
|
||||
int v_block = block_size_y;
|
||||
int block_area;
|
||||
/* do a bit of checking so we don't over-run the boundaries
|
||||
(necessary for non-square textures!) */
|
||||
if( block_size_x * (i+1) > width )
|
||||
{
|
||||
u_block = width - i*block_size_y;
|
||||
}
|
||||
if( block_size_y * (j+1) > height )
|
||||
{
|
||||
v_block = height - j*block_size_y;
|
||||
}
|
||||
block_area = u_block*v_block;
|
||||
/* for this pixel, see what the average
|
||||
of all the values in the block are.
|
||||
note: start the sum at the rounding value, not at 0 */
|
||||
sum_value = block_area >> 1;
|
||||
for( v = 0; v < v_block; ++v )
|
||||
for( u = 0; u < u_block; ++u )
|
||||
{
|
||||
sum_value += orig[index + v*width*channels + u*channels];
|
||||
}
|
||||
resampled[j*mip_width*channels + i*channels + c] = sum_value / block_area;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int
|
||||
scale_image_RGB_to_NTSC_safe
|
||||
(
|
||||
unsigned char* orig,
|
||||
int width, int height, int channels
|
||||
)
|
||||
{
|
||||
const float scale_lo = 16.0f - 0.499f;
|
||||
const float scale_hi = 235.0f + 0.499f;
|
||||
int i, j;
|
||||
int nc = channels;
|
||||
unsigned char scale_LUT[256];
|
||||
/* error check */
|
||||
if( (width < 1) || (height < 1) ||
|
||||
(channels < 1) || (orig == NULL) )
|
||||
{
|
||||
/* nothing to do */
|
||||
return 0;
|
||||
}
|
||||
/* set up the scaling Look Up Table */
|
||||
for( i = 0; i < 256; ++i )
|
||||
{
|
||||
scale_LUT[i] = (unsigned char)((scale_hi - scale_lo) * i / 255.0f + scale_lo);
|
||||
}
|
||||
/* for channels = 2 or 4, ignore the alpha component */
|
||||
nc -= 1 - (channels & 1);
|
||||
/* OK, go through the image and scale any non-alpha components */
|
||||
for( i = 0; i < width*height*channels; i += channels )
|
||||
{
|
||||
for( j = 0; j < nc; ++j )
|
||||
{
|
||||
orig[i+j] = scale_LUT[orig[i+j]];
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
unsigned char clamp_byte( int x ) { return ( (x) < 0 ? (0) : ( (x) > 255 ? 255 : (x) ) ); }
|
||||
|
||||
/*
|
||||
This function takes the RGB components of the image
|
||||
and converts them into YCoCg. 3 components will be
|
||||
re-ordered to CoYCg (for optimum DXT1 compression),
|
||||
while 4 components will be ordered CoCgAY (for DXT5
|
||||
compression).
|
||||
*/
|
||||
int
|
||||
convert_RGB_to_YCoCg
|
||||
(
|
||||
unsigned char* orig,
|
||||
int width, int height, int channels
|
||||
)
|
||||
{
|
||||
int i;
|
||||
/* error check */
|
||||
if( (width < 1) || (height < 1) ||
|
||||
(channels < 3) || (channels > 4) ||
|
||||
(orig == NULL) )
|
||||
{
|
||||
/* nothing to do */
|
||||
return -1;
|
||||
}
|
||||
/* do the conversion */
|
||||
if( channels == 3 )
|
||||
{
|
||||
for( i = 0; i < width*height*3; i += 3 )
|
||||
{
|
||||
int r = orig[i+0];
|
||||
int g = (orig[i+1] + 1) >> 1;
|
||||
int b = orig[i+2];
|
||||
int tmp = (2 + r + b) >> 2;
|
||||
/* Co */
|
||||
orig[i+0] = clamp_byte( 128 + ((r - b + 1) >> 1) );
|
||||
/* Y */
|
||||
orig[i+1] = clamp_byte( g + tmp );
|
||||
/* Cg */
|
||||
orig[i+2] = clamp_byte( 128 + g - tmp );
|
||||
}
|
||||
} else
|
||||
{
|
||||
for( i = 0; i < width*height*4; i += 4 )
|
||||
{
|
||||
int r = orig[i+0];
|
||||
int g = (orig[i+1] + 1) >> 1;
|
||||
int b = orig[i+2];
|
||||
unsigned char a = orig[i+3];
|
||||
int tmp = (2 + r + b) >> 2;
|
||||
/* Co */
|
||||
orig[i+0] = clamp_byte( 128 + ((r - b + 1) >> 1) );
|
||||
/* Cg */
|
||||
orig[i+1] = clamp_byte( 128 + g - tmp );
|
||||
/* Alpha */
|
||||
orig[i+2] = a;
|
||||
/* Y */
|
||||
orig[i+3] = clamp_byte( g + tmp );
|
||||
}
|
||||
}
|
||||
/* done */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
This function takes the YCoCg components of the image
|
||||
and converts them into RGB. See above.
|
||||
*/
|
||||
int
|
||||
convert_YCoCg_to_RGB
|
||||
(
|
||||
unsigned char* orig,
|
||||
int width, int height, int channels
|
||||
)
|
||||
{
|
||||
int i;
|
||||
/* error check */
|
||||
if( (width < 1) || (height < 1) ||
|
||||
(channels < 3) || (channels > 4) ||
|
||||
(orig == NULL) )
|
||||
{
|
||||
/* nothing to do */
|
||||
return -1;
|
||||
}
|
||||
/* do the conversion */
|
||||
if( channels == 3 )
|
||||
{
|
||||
for( i = 0; i < width*height*3; i += 3 )
|
||||
{
|
||||
int co = orig[i+0] - 128;
|
||||
int y = orig[i+1];
|
||||
int cg = orig[i+2] - 128;
|
||||
/* R */
|
||||
orig[i+0] = clamp_byte( y + co - cg );
|
||||
/* G */
|
||||
orig[i+1] = clamp_byte( y + cg );
|
||||
/* B */
|
||||
orig[i+2] = clamp_byte( y - co - cg );
|
||||
}
|
||||
} else
|
||||
{
|
||||
for( i = 0; i < width*height*4; i += 4 )
|
||||
{
|
||||
int co = orig[i+0] - 128;
|
||||
int cg = orig[i+1] - 128;
|
||||
unsigned char a = orig[i+2];
|
||||
int y = orig[i+3];
|
||||
/* R */
|
||||
orig[i+0] = clamp_byte( y + co - cg );
|
||||
/* G */
|
||||
orig[i+1] = clamp_byte( y + cg );
|
||||
/* B */
|
||||
orig[i+2] = clamp_byte( y - co - cg );
|
||||
/* A */
|
||||
orig[i+3] = a;
|
||||
}
|
||||
}
|
||||
/* done */
|
||||
return 0;
|
||||
}
|
||||
|
||||
float
|
||||
find_max_RGBE
|
||||
(
|
||||
unsigned char *image,
|
||||
int width, int height
|
||||
)
|
||||
{
|
||||
float max_val = 0.0f;
|
||||
unsigned char *img = image;
|
||||
int i, j;
|
||||
for( i = width * height; i > 0; --i )
|
||||
{
|
||||
/* float scale = powf( 2.0f, img[3] - 128.0f ) / 255.0f; */
|
||||
float scale = ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 );
|
||||
for( j = 0; j < 3; ++j )
|
||||
{
|
||||
if( img[j] * scale > max_val )
|
||||
{
|
||||
max_val = img[j] * scale;
|
||||
}
|
||||
}
|
||||
/* next pixel */
|
||||
img += 4;
|
||||
}
|
||||
return max_val;
|
||||
}
|
||||
|
||||
int
|
||||
RGBE_to_RGBdivA
|
||||
(
|
||||
unsigned char *image,
|
||||
int width, int height,
|
||||
int rescale_to_max
|
||||
)
|
||||
{
|
||||
/* local variables */
|
||||
int i, iv;
|
||||
unsigned char *img = image;
|
||||
float scale = 1.0f;
|
||||
/* error check */
|
||||
if( (!image) || (width < 1) || (height < 1) )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
/* convert (note: no negative numbers, but 0.0 is possible) */
|
||||
if( rescale_to_max )
|
||||
{
|
||||
scale = 255.0f / find_max_RGBE( image, width, height );
|
||||
}
|
||||
for( i = width * height; i > 0; --i )
|
||||
{
|
||||
/* decode this pixel, and find the max */
|
||||
float r,g,b,e, m;
|
||||
/* e = scale * powf( 2.0f, img[3] - 128.0f ) / 255.0f; */
|
||||
e = scale * ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 );
|
||||
r = e * img[0];
|
||||
g = e * img[1];
|
||||
b = e * img[2];
|
||||
m = (r > g) ? r : g;
|
||||
m = (b > m) ? b : m;
|
||||
/* and encode it into RGBdivA */
|
||||
iv = (m != 0.0f) ? (int)(255.0f / m) : 1.0f;
|
||||
iv = (iv < 1) ? 1 : iv;
|
||||
img[3] = (iv > 255) ? 255 : iv;
|
||||
iv = (int)(img[3] * r + 0.5f);
|
||||
img[0] = (iv > 255) ? 255 : iv;
|
||||
iv = (int)(img[3] * g + 0.5f);
|
||||
img[1] = (iv > 255) ? 255 : iv;
|
||||
iv = (int)(img[3] * b + 0.5f);
|
||||
img[2] = (iv > 255) ? 255 : iv;
|
||||
/* and on to the next pixel */
|
||||
img += 4;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int
|
||||
RGBE_to_RGBdivA2
|
||||
(
|
||||
unsigned char *image,
|
||||
int width, int height,
|
||||
int rescale_to_max
|
||||
)
|
||||
{
|
||||
/* local variables */
|
||||
int i, iv;
|
||||
unsigned char *img = image;
|
||||
float scale = 1.0f;
|
||||
/* error check */
|
||||
if( (!image) || (width < 1) || (height < 1) )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
/* convert (note: no negative numbers, but 0.0 is possible) */
|
||||
if( rescale_to_max )
|
||||
{
|
||||
scale = 255.0f * 255.0f / find_max_RGBE( image, width, height );
|
||||
}
|
||||
for( i = width * height; i > 0; --i )
|
||||
{
|
||||
/* decode this pixel, and find the max */
|
||||
float r,g,b,e, m;
|
||||
/* e = scale * powf( 2.0f, img[3] - 128.0f ) / 255.0f; */
|
||||
e = scale * ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 );
|
||||
r = e * img[0];
|
||||
g = e * img[1];
|
||||
b = e * img[2];
|
||||
m = (r > g) ? r : g;
|
||||
m = (b > m) ? b : m;
|
||||
/* and encode it into RGBdivA */
|
||||
iv = (m != 0.0f) ? (int)sqrtf( 255.0f * 255.0f / m ) : 1.0f;
|
||||
iv = (iv < 1) ? 1 : iv;
|
||||
img[3] = (iv > 255) ? 255 : iv;
|
||||
iv = (int)(img[3] * img[3] * r / 255.0f + 0.5f);
|
||||
img[0] = (iv > 255) ? 255 : iv;
|
||||
iv = (int)(img[3] * img[3] * g / 255.0f + 0.5f);
|
||||
img[1] = (iv > 255) ? 255 : iv;
|
||||
iv = (int)(img[3] * img[3] * b / 255.0f + 0.5f);
|
||||
img[2] = (iv > 255) ? 255 : iv;
|
||||
/* and on to the next pixel */
|
||||
img += 4;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
Vendored
-115
@@ -1,115 +0,0 @@
|
||||
/*
|
||||
Jonathan Dummer
|
||||
|
||||
Image helper functions
|
||||
|
||||
MIT license
|
||||
*/
|
||||
|
||||
#ifndef HEADER_IMAGE_HELPER
|
||||
#define HEADER_IMAGE_HELPER
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
This function upscales an image.
|
||||
Not to be used to create MIPmaps,
|
||||
but to make it square,
|
||||
or to make it a power-of-two sized.
|
||||
**/
|
||||
int
|
||||
up_scale_image
|
||||
(
|
||||
const unsigned char* const orig,
|
||||
int width, int height, int channels,
|
||||
unsigned char* resampled,
|
||||
int resampled_width, int resampled_height
|
||||
);
|
||||
|
||||
/**
|
||||
This function downscales an image.
|
||||
Used for creating MIPmaps,
|
||||
the incoming image should be a
|
||||
power-of-two sized.
|
||||
**/
|
||||
int
|
||||
mipmap_image
|
||||
(
|
||||
const unsigned char* const orig,
|
||||
int width, int height, int channels,
|
||||
unsigned char* resampled,
|
||||
int block_size_x, int block_size_y
|
||||
);
|
||||
|
||||
/**
|
||||
This function takes the RGB components of the image
|
||||
and scales each channel from [0,255] to [16,235].
|
||||
This makes the colors "Safe" for display on NTSC
|
||||
displays. Note that this is _NOT_ a good idea for
|
||||
loading images like normal- or height-maps!
|
||||
**/
|
||||
int
|
||||
scale_image_RGB_to_NTSC_safe
|
||||
(
|
||||
unsigned char* orig,
|
||||
int width, int height, int channels
|
||||
);
|
||||
|
||||
/**
|
||||
This function takes the RGB components of the image
|
||||
and converts them into YCoCg. 3 components will be
|
||||
re-ordered to CoYCg (for optimum DXT1 compression),
|
||||
while 4 components will be ordered CoCgAY (for DXT5
|
||||
compression).
|
||||
**/
|
||||
int
|
||||
convert_RGB_to_YCoCg
|
||||
(
|
||||
unsigned char* orig,
|
||||
int width, int height, int channels
|
||||
);
|
||||
|
||||
/**
|
||||
This function takes the YCoCg components of the image
|
||||
and converts them into RGB. See above.
|
||||
**/
|
||||
int
|
||||
convert_YCoCg_to_RGB
|
||||
(
|
||||
unsigned char* orig,
|
||||
int width, int height, int channels
|
||||
);
|
||||
|
||||
/**
|
||||
Converts an HDR image from an array
|
||||
of unsigned chars (RGBE) to RGBdivA
|
||||
\return 0 if failed, otherwise returns 1
|
||||
**/
|
||||
int
|
||||
RGBE_to_RGBdivA
|
||||
(
|
||||
unsigned char *image,
|
||||
int width, int height,
|
||||
int rescale_to_max
|
||||
);
|
||||
|
||||
/**
|
||||
Converts an HDR image from an array
|
||||
of unsigned chars (RGBE) to RGBdivA2
|
||||
\return 0 if failed, otherwise returns 1
|
||||
**/
|
||||
int
|
||||
RGBE_to_RGBdivA2
|
||||
(
|
||||
unsigned char *image,
|
||||
int width, int height,
|
||||
int rescale_to_max
|
||||
);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* HEADER_IMAGE_HELPER */
|
||||
Vendored
-3759
File diff suppressed because it is too large
Load Diff
Vendored
-354
@@ -1,354 +0,0 @@
|
||||
/* stbi-1.16 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c
|
||||
when you control the images you're loading
|
||||
|
||||
QUICK NOTES:
|
||||
Primarily of interest to game developers and other people who can
|
||||
avoid problematic images and only need the trivial interface
|
||||
|
||||
JPEG baseline (no JPEG progressive, no oddball channel decimations)
|
||||
PNG non-interlaced
|
||||
BMP non-1bpp, non-RLE
|
||||
TGA (not sure what subset, if a subset)
|
||||
PSD (composited view only, no extra channels)
|
||||
HDR (radiance rgbE format)
|
||||
writes BMP,TGA (define STBI_NO_WRITE to remove code)
|
||||
decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code)
|
||||
supports installable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD)
|
||||
|
||||
TODO:
|
||||
stbi_info_*
|
||||
|
||||
history:
|
||||
1.16 major bugfix - convert_format converted one too many pixels
|
||||
1.15 initialize some fields for thread safety
|
||||
1.14 fix threadsafe conversion bug; header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
|
||||
1.13 threadsafe
|
||||
1.12 const qualifiers in the API
|
||||
1.11 Support installable IDCT, colorspace conversion routines
|
||||
1.10 Fixes for 64-bit (don't use "unsigned long")
|
||||
optimized upsampling by Fabian "ryg" Giesen
|
||||
1.09 Fix format-conversion for PSD code (bad global variables!)
|
||||
1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz
|
||||
1.07 attempt to fix C++ warning/errors again
|
||||
1.06 attempt to fix C++ warning/errors again
|
||||
1.05 fix TGA loading to return correct *comp and use good luminance calc
|
||||
1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free
|
||||
1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR
|
||||
1.02 support for (subset of) HDR files, float interface for preferred access to them
|
||||
1.01 fix bug: possible bug in handling right-side up bmps... not sure
|
||||
fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all
|
||||
1.00 interface to zlib that skips zlib header
|
||||
0.99 correct handling of alpha in palette
|
||||
0.98 TGA loader by lonesock; dynamically add loaders (untested)
|
||||
0.97 jpeg errors on too large a file; also catch another malloc failure
|
||||
0.96 fix detection of invalid v value - particleman@mollyrocket forum
|
||||
0.95 during header scan, seek to markers in case of padding
|
||||
0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same
|
||||
0.93 handle jpegtran output; verbose errors
|
||||
0.92 read 4,8,16,24,32-bit BMP files of several formats
|
||||
0.91 output 24-bit Windows 3.0 BMP files
|
||||
0.90 fix a few more warnings; bump version number to approach 1.0
|
||||
0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd
|
||||
0.60 fix compiling as c++
|
||||
0.59 fix warnings: merge Dave Moore's -Wall fixes
|
||||
0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian
|
||||
0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less
|
||||
than 16 available
|
||||
0.56 fix bug: zlib uncompressed mode len vs. nlen
|
||||
0.55 fix bug: restart_interval not initialized to 0
|
||||
0.54 allow NULL for 'int *comp'
|
||||
0.53 fix bug in png 3->4; speedup png decoding
|
||||
0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments
|
||||
0.51 obey req_comp requests, 1-component jpegs return as 1-component,
|
||||
on 'test' only check type, not whether we support this variant
|
||||
*/
|
||||
|
||||
#ifndef HEADER_STB_IMAGE_AUGMENTED
|
||||
#define HEADER_STB_IMAGE_AUGMENTED
|
||||
|
||||
//// begin header file ////////////////////////////////////////////////////
|
||||
//
|
||||
// Limitations:
|
||||
// - no progressive/interlaced support (jpeg, png)
|
||||
// - 8-bit samples only (jpeg, png)
|
||||
// - not threadsafe
|
||||
// - channel subsampling of at most 2 in each dimension (jpeg)
|
||||
// - no delayed line count (jpeg) -- IJG doesn't support either
|
||||
//
|
||||
// Basic usage (see HDR discussion below):
|
||||
// int x,y,n;
|
||||
// unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
|
||||
// // ... process data if not NULL ...
|
||||
// // ... x = width, y = height, n = # 8-bit components per pixel ...
|
||||
// // ... replace '0' with '1'..'4' to force that many components per pixel
|
||||
// stbi_image_free(data)
|
||||
//
|
||||
// Standard parameters:
|
||||
// int *x -- outputs image width in pixels
|
||||
// int *y -- outputs image height in pixels
|
||||
// int *comp -- outputs # of image components in image file
|
||||
// int req_comp -- if non-zero, # of image components requested in result
|
||||
//
|
||||
// The return value from an image loader is an 'unsigned char *' which points
|
||||
// to the pixel data. The pixel data consists of *y scanlines of *x pixels,
|
||||
// with each pixel consisting of N interleaved 8-bit components; the first
|
||||
// pixel pointed to is top-left-most in the image. There is no padding between
|
||||
// image scanlines or between pixels, regardless of format. The number of
|
||||
// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise.
|
||||
// If req_comp is non-zero, *comp has the number of components that _would_
|
||||
// have been output otherwise. E.g. if you set req_comp to 4, you will always
|
||||
// get RGBA output, but you can check *comp to easily see if it's opaque.
|
||||
//
|
||||
// An output image with N components has the following components interleaved
|
||||
// in this order in each pixel:
|
||||
//
|
||||
// N=#comp components
|
||||
// 1 grey
|
||||
// 2 grey, alpha
|
||||
// 3 red, green, blue
|
||||
// 4 red, green, blue, alpha
|
||||
//
|
||||
// If image loading fails for any reason, the return value will be NULL,
|
||||
// and *x, *y, *comp will be unchanged. The function stbi_failure_reason()
|
||||
// can be queried for an extremely brief, end-user unfriendly explanation
|
||||
// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid
|
||||
// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
|
||||
// more user-friendly ones.
|
||||
//
|
||||
// Paletted PNG and BMP images are automatically depalettized.
|
||||
//
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// HDR image support (disable by defining STBI_NO_HDR)
|
||||
//
|
||||
// stb_image now supports loading HDR images in general, and currently
|
||||
// the Radiance .HDR file format, although the support is provided
|
||||
// generically. You can still load any file through the existing interface;
|
||||
// if you attempt to load an HDR file, it will be automatically remapped to
|
||||
// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
|
||||
// both of these constants can be reconfigured through this interface:
|
||||
//
|
||||
// stbi_hdr_to_ldr_gamma(2.2f);
|
||||
// stbi_hdr_to_ldr_scale(1.0f);
|
||||
//
|
||||
// (note, do not use _inverse_ constants; stbi_image will invert them
|
||||
// appropriately).
|
||||
//
|
||||
// Additionally, there is a new, parallel interface for loading files as
|
||||
// (linear) floats to preserve the full dynamic range:
|
||||
//
|
||||
// float *data = stbi_loadf(filename, &x, &y, &n, 0);
|
||||
//
|
||||
// If you load LDR images through this interface, those images will
|
||||
// be promoted to floating point values, run through the inverse of
|
||||
// constants corresponding to the above:
|
||||
//
|
||||
// stbi_ldr_to_hdr_scale(1.0f);
|
||||
// stbi_ldr_to_hdr_gamma(2.2f);
|
||||
//
|
||||
// Finally, given a filename (or an open file or memory block--see header
|
||||
// file for details) containing image data, you can query for the "most
|
||||
// appropriate" interface to use (that is, whether the image is HDR or
|
||||
// not), using:
|
||||
//
|
||||
// stbi_is_hdr(char *filename);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#define STBI_VERSION 1
|
||||
|
||||
enum
|
||||
{
|
||||
STBI_default = 0, // only used for req_comp
|
||||
|
||||
STBI_grey = 1,
|
||||
STBI_grey_alpha = 2,
|
||||
STBI_rgb = 3,
|
||||
STBI_rgb_alpha = 4,
|
||||
};
|
||||
|
||||
typedef unsigned char stbi_uc;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// WRITING API
|
||||
|
||||
#if !defined(STBI_NO_WRITE) && !defined(STBI_NO_STDIO)
|
||||
// write a BMP/TGA file given tightly packed 'comp' channels (no padding, nor bmp-stride-padding)
|
||||
// (you must include the appropriate extension in the filename).
|
||||
// returns TRUE on success, FALSE if couldn't open file, error writing file
|
||||
extern int stbi_write_bmp (char const *filename, int x, int y, int comp, void *data);
|
||||
extern int stbi_write_tga (char const *filename, int x, int y, int comp, void *data);
|
||||
#endif
|
||||
|
||||
// PRIMARY API - works on images of any type
|
||||
|
||||
// load image by filename, open file, or memory buffer
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp);
|
||||
#endif
|
||||
extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
// for stbi_load_from_file, file pointer is left pointing immediately after image
|
||||
|
||||
#ifndef STBI_NO_HDR
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
#endif
|
||||
extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
|
||||
extern void stbi_hdr_to_ldr_gamma(float gammafactor);
|
||||
extern void stbi_hdr_to_ldr_scale(float scale);
|
||||
|
||||
extern void stbi_ldr_to_hdr_gamma(float gammafactor);
|
||||
extern void stbi_ldr_to_hdr_scale(float scale);
|
||||
|
||||
#endif // STBI_NO_HDR
|
||||
|
||||
// get a VERY brief reason for failure
|
||||
// NOT THREADSAFE
|
||||
extern const char *stbi_failure_reason (void);
|
||||
|
||||
// free the loaded image -- this is just free()
|
||||
extern void stbi_image_free (void *retval_from_stbi_load);
|
||||
|
||||
// get image dimensions & components without fully decoding
|
||||
extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
|
||||
extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern int stbi_info (char const *filename, int *x, int *y, int *comp);
|
||||
extern int stbi_is_hdr (char const *filename);
|
||||
extern int stbi_is_hdr_from_file(FILE *f);
|
||||
#endif
|
||||
|
||||
// ZLIB client - used by PNG, available for other purposes
|
||||
|
||||
extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
|
||||
extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
|
||||
extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
|
||||
|
||||
extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
|
||||
extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
|
||||
|
||||
// TYPE-SPECIFIC ACCESS
|
||||
|
||||
// is it a jpeg?
|
||||
extern int stbi_jpeg_test_memory (stbi_uc const *buffer, int len);
|
||||
extern stbi_uc *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern stbi_uc *stbi_jpeg_load (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern int stbi_jpeg_test_file (FILE *f);
|
||||
extern stbi_uc *stbi_jpeg_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
|
||||
extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp);
|
||||
extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp);
|
||||
#endif
|
||||
|
||||
// is it a png?
|
||||
extern int stbi_png_test_memory (stbi_uc const *buffer, int len);
|
||||
extern stbi_uc *stbi_png_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern stbi_uc *stbi_png_load (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern int stbi_png_info (char const *filename, int *x, int *y, int *comp);
|
||||
extern int stbi_png_test_file (FILE *f);
|
||||
extern stbi_uc *stbi_png_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp);
|
||||
#endif
|
||||
|
||||
// is it a bmp?
|
||||
extern int stbi_bmp_test_memory (stbi_uc const *buffer, int len);
|
||||
|
||||
extern stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern int stbi_bmp_test_file (FILE *f);
|
||||
extern stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
#endif
|
||||
|
||||
// is it a tga?
|
||||
extern int stbi_tga_test_memory (stbi_uc const *buffer, int len);
|
||||
|
||||
extern stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern int stbi_tga_test_file (FILE *f);
|
||||
extern stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
#endif
|
||||
|
||||
// is it a psd?
|
||||
extern int stbi_psd_test_memory (stbi_uc const *buffer, int len);
|
||||
|
||||
extern stbi_uc *stbi_psd_load (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern int stbi_psd_test_file (FILE *f);
|
||||
extern stbi_uc *stbi_psd_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
#endif
|
||||
|
||||
// is it an hdr?
|
||||
extern int stbi_hdr_test_memory (stbi_uc const *buffer, int len);
|
||||
|
||||
extern float * stbi_hdr_load (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
extern stbi_uc *stbi_hdr_load_rgbe (char const *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern int stbi_hdr_test_file (FILE *f);
|
||||
extern float * stbi_hdr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
extern stbi_uc *stbi_hdr_load_rgbe_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
#endif
|
||||
|
||||
// define new loaders
|
||||
typedef struct
|
||||
{
|
||||
int (*test_memory)(stbi_uc const *buffer, int len);
|
||||
stbi_uc * (*load_from_memory)(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
#ifndef STBI_NO_STDIO
|
||||
int (*test_file)(FILE *f);
|
||||
stbi_uc * (*load_from_file)(FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
#endif
|
||||
} stbi_loader;
|
||||
|
||||
// register a loader by filling out the above structure (you must defined ALL functions)
|
||||
// returns 1 if added or already added, 0 if not added (too many loaders)
|
||||
// NOT THREADSAFE
|
||||
extern int stbi_register_loader(stbi_loader *loader);
|
||||
|
||||
// define faster low-level operations (typically SIMD support)
|
||||
#if STBI_SIMD
|
||||
typedef void (*stbi_idct_8x8)(uint8 *out, int out_stride, short data[64], unsigned short *dequantize);
|
||||
// compute an integer IDCT on "input"
|
||||
// input[x] = data[x] * dequantize[x]
|
||||
// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride'
|
||||
// CLAMP results to 0..255
|
||||
typedef void (*stbi_YCbCr_to_RGB_run)(uint8 *output, uint8 const *y, uint8 const *cb, uint8 const *cr, int count, int step);
|
||||
// compute a conversion from YCbCr to RGB
|
||||
// 'count' pixels
|
||||
// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B
|
||||
// y: Y input channel
|
||||
// cb: Cb input channel; scale/biased to be 0..255
|
||||
// cr: Cr input channel; scale/biased to be 0..255
|
||||
|
||||
extern void stbi_install_idct(stbi_idct_8x8 func);
|
||||
extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func);
|
||||
#endif // STBI_SIMD
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
//
|
||||
//// end header file /////////////////////////////////////////////////////
|
||||
#endif // STBI_INCLUDE_STB_IMAGE_H
|
||||
Vendored
-21
@@ -1,21 +0,0 @@
|
||||
/*
|
||||
adding DDS loading support to stbi
|
||||
*/
|
||||
|
||||
#ifndef HEADER_STB_IMAGE_DDS_AUGMENTATION
|
||||
#define HEADER_STB_IMAGE_DDS_AUGMENTATION
|
||||
|
||||
// is it a DDS file?
|
||||
extern int stbi_dds_test_memory (stbi_uc const *buffer, int len);
|
||||
|
||||
extern stbi_uc *stbi_dds_load (char *filename, int *x, int *y, int *comp, int req_comp);
|
||||
extern stbi_uc *stbi_dds_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
|
||||
#ifndef STBI_NO_STDIO
|
||||
extern int stbi_dds_test_file (FILE *f);
|
||||
extern stbi_uc *stbi_dds_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
|
||||
#endif
|
||||
|
||||
//
|
||||
//
|
||||
//// end header file /////////////////////////////////////////////////////
|
||||
#endif // HEADER_STB_IMAGE_DDS_AUGMENTATION
|
||||
Vendored
-512
File diff suppressed because it is too large
Load Diff
Vendored
-2
@@ -54,8 +54,6 @@ Dolphin includes or links code of the following third-party software projects:
|
||||
[zlib license](http://hg.libsdl.org/SDL/file/tip/COPYING.txt)
|
||||
- [SFML](http://www.sfml-dev.org/):
|
||||
[zlib license](http://www.sfml-dev.org/license.php)
|
||||
- [SOIL](http://www.lonesock.net/soil.html):
|
||||
[public domain](http://www.lonesock.net/soil.html)
|
||||
- [SoundTouch](http://www.surina.net/soundtouch/):
|
||||
[LGPLv2+](http://www.surina.net/soundtouch/license.html)
|
||||
- [TAP-Windows](https://openvpn.net/):
|
||||
|
||||
@@ -60,14 +60,12 @@ BuildRequires: openal-soft-devel
|
||||
BuildRequires: mbedtls-devel
|
||||
BuildRequires: SDL2-devel
|
||||
BuildRequires: SFML-devel
|
||||
BuildRequires: SOIL-devel
|
||||
BuildRequires: soundtouch-devel
|
||||
%endif
|
||||
|
||||
%if 0%{?suse_version}
|
||||
BuildRequires: libminiupnpc-devel
|
||||
BuildRequires: libSDL2-devel
|
||||
BuildRequires: libSOIL-devel
|
||||
BuildRequires: lzo-devel
|
||||
BuildRequires: openal-devel
|
||||
BuildRequires: sfml-devel
|
||||
|
||||
@@ -18,6 +18,7 @@ add_library(common
|
||||
GekkoDisassembler.cpp
|
||||
Hash.cpp
|
||||
HttpRequest.cpp
|
||||
Image.cpp
|
||||
IniFile.cpp
|
||||
JitRegister.cpp
|
||||
Logging/LogManager.cpp
|
||||
@@ -54,6 +55,7 @@ PUBLIC
|
||||
PRIVATE
|
||||
${CURL_LIBRARIES}
|
||||
${ICONV_LIBRARIES}
|
||||
png
|
||||
${VTUNE_LIBRARIES}
|
||||
)
|
||||
|
||||
|
||||
@@ -125,6 +125,7 @@
|
||||
<ClInclude Include="FloatUtils.h" />
|
||||
<ClInclude Include="Hash.h" />
|
||||
<ClInclude Include="HttpRequest.h" />
|
||||
<ClInclude Include="Image.h" />
|
||||
<ClInclude Include="IniFile.h" />
|
||||
<ClInclude Include="JitRegister.h" />
|
||||
<ClInclude Include="Lazy.h" />
|
||||
@@ -188,6 +189,7 @@
|
||||
<ClCompile Include="GL\GLUtil.cpp" />
|
||||
<ClCompile Include="Hash.cpp" />
|
||||
<ClCompile Include="HttpRequest.cpp" />
|
||||
<ClCompile Include="Image.cpp" />
|
||||
<ClCompile Include="IniFile.cpp" />
|
||||
<ClCompile Include="JitRegister.cpp" />
|
||||
<ClCompile Include="LdrWatcher.cpp" />
|
||||
@@ -230,6 +232,9 @@
|
||||
<ProjectReference Include="$(ExternalsDir)mbedtls\mbedTLS.vcxproj">
|
||||
<Project>{bdb6578b-0691-4e80-a46c-df21639fd3b8}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(ExternalsDir)libpng\png\png.vcxproj">
|
||||
<Project>{4c9f135b-a85e-430c-bad4-4c67ef5fc12c}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Externals\curl\curl.vcxproj">
|
||||
<Project>{bb00605c-125f-4a21-b33b-7bf418322dcb}</Project>
|
||||
</ProjectReference>
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
<ClInclude Include="FPURoundMode.h" />
|
||||
<ClInclude Include="Hash.h" />
|
||||
<ClInclude Include="HttpRequest.h" />
|
||||
<ClInclude Include="Image.h" />
|
||||
<ClInclude Include="IniFile.h" />
|
||||
<ClInclude Include="LinearDiskCache.h" />
|
||||
<ClInclude Include="MathUtil.h" />
|
||||
@@ -281,6 +282,7 @@
|
||||
<ClCompile Include="FloatUtils.cpp" />
|
||||
<ClCompile Include="Hash.cpp" />
|
||||
<ClCompile Include="HttpRequest.cpp" />
|
||||
<ClCompile Include="Image.cpp" />
|
||||
<ClCompile Include="IniFile.cpp" />
|
||||
<ClCompile Include="MathUtil.cpp" />
|
||||
<ClCompile Include="MemArena.cpp" />
|
||||
|
||||
@@ -0,0 +1,184 @@
|
||||
// Copyright 2016 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Common/Image.h"
|
||||
|
||||
// Versions of libpng older than 1.5 want us to not include setjmp.h before png.h,
|
||||
// so let's include png.h first of all headers
|
||||
#include <png.h>
|
||||
|
||||
#include <csetjmp>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
|
||||
namespace Common
|
||||
{
|
||||
static int MultiplyAlpha(int alpha, int color)
|
||||
{
|
||||
const int temp = (alpha * color) + 0x80;
|
||||
return ((temp + (temp >> 8)) >> 8);
|
||||
}
|
||||
|
||||
static void PremultiplyData(png_structp png, png_row_infop row_info, png_bytep data)
|
||||
{
|
||||
for (png_size_t i = 0; i < row_info->rowbytes; i += 4, data += 4)
|
||||
{
|
||||
const png_byte alpha = data[3];
|
||||
u32 w;
|
||||
|
||||
if (alpha == 0)
|
||||
{
|
||||
w = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
png_byte red = data[0];
|
||||
png_byte green = data[1];
|
||||
png_byte blue = data[2];
|
||||
|
||||
if (alpha != 0xff)
|
||||
{
|
||||
red = MultiplyAlpha(alpha, red);
|
||||
green = MultiplyAlpha(alpha, green);
|
||||
blue = MultiplyAlpha(alpha, blue);
|
||||
}
|
||||
w = (alpha << 24) | (red << 16) | (green << 8) | (blue << 0);
|
||||
}
|
||||
|
||||
std::memcpy(data, &w, sizeof(w));
|
||||
}
|
||||
}
|
||||
|
||||
struct ReadProgress
|
||||
{
|
||||
const u8* current;
|
||||
const u8* end;
|
||||
};
|
||||
|
||||
static void ReadCallback(png_structp png, png_bytep data, png_size_t size)
|
||||
{
|
||||
ReadProgress* progress = static_cast<ReadProgress*>(png_get_io_ptr(png));
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
{
|
||||
if (progress->current >= progress->end)
|
||||
png_error(png, "Read beyond end of file"); // This makes us longjmp back to LoadPNG
|
||||
|
||||
data[i] = *(progress->current);
|
||||
++(progress->current);
|
||||
}
|
||||
}
|
||||
|
||||
static void PNGErrorCallback(png_structp png, png_const_charp error_msg)
|
||||
{
|
||||
ERROR_LOG(COMMON, "PNG loading error: %s", error_msg);
|
||||
longjmp(png_jmpbuf(png), 1);
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4611)
|
||||
// VS shows the following warning even though no C++ objects are destroyed in LoadPNG:
|
||||
// "warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable"
|
||||
#endif
|
||||
|
||||
bool LoadPNG(const std::vector<u8>& input, std::vector<u8>* data_out, u32* width_out,
|
||||
u32* height_out)
|
||||
{
|
||||
// The const_cast is only required for libpng versions older than 1.5
|
||||
const bool is_png = !png_sig_cmp(const_cast<u8*>(input.data()), 0, input.size());
|
||||
if (!is_png)
|
||||
return false;
|
||||
|
||||
png_struct* png =
|
||||
png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, PNGErrorCallback, nullptr);
|
||||
if (!png)
|
||||
return false;
|
||||
|
||||
png_info* info = png_create_info_struct(png);
|
||||
if (!info)
|
||||
{
|
||||
png_destroy_read_struct(&png, &info, nullptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
// It would've been nice to use std::vector for this, but using setjmp safely
|
||||
// means that we have to use this manually managed volatile pointer garbage instead.
|
||||
png_byte** volatile row_pointers_volatile = nullptr;
|
||||
|
||||
if (setjmp(png_jmpbuf(png)))
|
||||
{
|
||||
free(row_pointers_volatile);
|
||||
png_destroy_read_struct(&png, &info, nullptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
ReadProgress read_progress{input.data(), input.data() + input.size()};
|
||||
png_set_read_fn(png, &read_progress, ReadCallback);
|
||||
png_read_info(png, info);
|
||||
|
||||
png_uint_32 width, height;
|
||||
int depth, color_type, interlace;
|
||||
png_get_IHDR(png, info, &width, &height, &depth, &color_type, &interlace, nullptr, nullptr);
|
||||
|
||||
if (color_type == PNG_COLOR_TYPE_PALETTE)
|
||||
png_set_palette_to_rgb(png);
|
||||
else if (color_type == PNG_COLOR_TYPE_GRAY)
|
||||
png_set_expand_gray_1_2_4_to_8(png);
|
||||
|
||||
if (png_get_valid(png, info, PNG_INFO_tRNS))
|
||||
png_set_tRNS_to_alpha(png);
|
||||
|
||||
if (depth == 16)
|
||||
png_set_strip_16(png);
|
||||
else if (depth < 8)
|
||||
png_set_packing(png);
|
||||
|
||||
if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
|
||||
png_set_gray_to_rgb(png);
|
||||
|
||||
if (interlace != PNG_INTERLACE_NONE)
|
||||
png_set_interlace_handling(png);
|
||||
|
||||
png_set_bgr(png);
|
||||
png_set_filler(png, 0xff, PNG_FILLER_AFTER);
|
||||
png_set_read_user_transform_fn(png, PremultiplyData);
|
||||
png_read_update_info(png, info);
|
||||
png_get_IHDR(png, info, &width, &height, &depth, &color_type, &interlace, nullptr, nullptr);
|
||||
|
||||
const size_t stride = width * 4;
|
||||
data_out->resize(stride * height);
|
||||
|
||||
png_byte** row_pointers = static_cast<png_byte**>(malloc(height * sizeof(png_byte*)));
|
||||
if (!row_pointers)
|
||||
{
|
||||
png_destroy_read_struct(&png, &info, nullptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (png_uint_32 i = 0; i < height; i++)
|
||||
row_pointers[i] = &(*data_out)[i * stride];
|
||||
|
||||
row_pointers_volatile = row_pointers;
|
||||
|
||||
png_read_image(png, row_pointers);
|
||||
png_read_end(png, info);
|
||||
|
||||
free(row_pointers);
|
||||
png_destroy_read_struct(&png, &info, nullptr);
|
||||
|
||||
*width_out = width;
|
||||
*height_out = height;
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user