mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Merge remote-tracking branch 'shuffle2/vc12'
Conflicts: Source/Core/Common/Common.vcxproj Source/Core/Common/Common.vcxproj.filters
This commit is contained in:
+13
-35
@@ -1,41 +1,19 @@
|
||||
|
||||
#ignore thumbnails created by windows
|
||||
# Ignore files created by windows
|
||||
Thumbs.db
|
||||
#Ignore files built by Visual Studio
|
||||
*.obj
|
||||
*.exe
|
||||
*.pdb
|
||||
*.user
|
||||
*.aps
|
||||
*.pch
|
||||
*.vspscc
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ncb
|
||||
*.suo
|
||||
*.tlb
|
||||
*.tlh
|
||||
*.bak
|
||||
*.cache
|
||||
*.ilk
|
||||
*.log
|
||||
[Bb]in
|
||||
[Dd]ebug/
|
||||
*.lib
|
||||
*.sbr
|
||||
obj/
|
||||
[Rr]elease*/
|
||||
_ReSharper*/
|
||||
[Tt]est[Rr]esult*
|
||||
Binary
|
||||
# Ignore files created by OS X
|
||||
.DS_Store
|
||||
# Ignore autogenerated source files
|
||||
Source/Core/Common/Src/scmrev.h
|
||||
# Ignore files output by build
|
||||
/[Bb]uild/
|
||||
/[Bb]inary/
|
||||
# Ignore files created by visual studio
|
||||
*.ipch
|
||||
*.opensdf
|
||||
*.sdf
|
||||
[Bb]uild
|
||||
*.ipch
|
||||
.sconsign.dblite
|
||||
Externals/scons-local/*
|
||||
.DS_Store
|
||||
*.suo
|
||||
*.vcxproj.user
|
||||
# Ignore files created by posix people
|
||||
*~
|
||||
#Ignore transifix configuration directory
|
||||
# Ignore transifix configuration directory
|
||||
.tx
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
syntax:glob
|
||||
Binary
|
||||
*.obj
|
||||
*.pdb
|
||||
*.idb
|
||||
*.ilk
|
||||
*.pch
|
||||
*.sdf
|
||||
*.suo
|
||||
*.vcxproj.*.user
|
||||
*/Win32/Release
|
||||
*/Win32/DebugFast
|
||||
*/Win32/Debug
|
||||
*/x64/Release
|
||||
*/x64/DebugFast
|
||||
*/x64/Debug
|
||||
Source/ipch
|
||||
BuildLog.htm
|
||||
Source/Core/Common/Src/svnrev.h
|
||||
Externals/wxWidgets/build/msw/*/Release
|
||||
Externals/wxWidgets/build/msw/*/DebugFast
|
||||
Externals/wxWidgets/build/msw/*/Debug
|
||||
*.svn*
|
||||
Data/User/GameConfig
|
||||
Data/User/Shaders
|
||||
+13
-105
@@ -1,14 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="DebugFast|Win32">
|
||||
<Configuration>DebugFast</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="DebugFast|x64">
|
||||
<Configuration>DebugFast</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@@ -27,129 +19,45 @@
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{CD3D4C3C-1027-4D33-B047-AEC7B56D0BF6}</ProjectGuid>
|
||||
<RootNamespace>Bochs_disasm</RootNamespace>
|
||||
<ProjectGuid>{8ADA04D7-6DB1-4DA4-AB55-64FB12A0997B}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\Source\VSProps\Base.props" />
|
||||
<Import Project="..\..\Source\VSProps\CodeGen_Debug.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\Source\VSProps\Base.props" />
|
||||
<Import Project="..\..\Source\VSProps\CodeGen_Debug.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\Source\VSProps\Base.props" />
|
||||
<Import Project="..\..\Source\VSProps\CodeGen_Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\Source\VSProps\Base.props" />
|
||||
<Import Project="..\..\Source\VSProps\CodeGen_Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\Source\VSProps\Base.props" />
|
||||
<Import Project="..\..\Source\VSProps\CodeGen_DebugFast.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\Source\VSProps\Base.props" />
|
||||
<Import Project="..\..\Source\VSProps\CodeGen_DebugFast.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile />
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile />
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile />
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile />
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="config.h" />
|
||||
<ClInclude Include="disasm.h" />
|
||||
<ClInclude Include="dis_tables.h" />
|
||||
<ClInclude Include="PowerPCDisasm.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dis_decode.cpp" />
|
||||
<ClCompile Include="dis_groups.cpp" />
|
||||
<ClCompile Include="PowerPCDisasm.cpp" />
|
||||
<ClCompile Include="resolve.cpp" />
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
<ClCompile Include="syntax.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="CMakeLists.txt" />
|
||||
<None Include="dis_tables.inl" />
|
||||
<None Include="opcodes.inl" />
|
||||
</ItemGroup>
|
||||
|
||||
Vendored
+8
-118
@@ -1,14 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="DebugFast|Win32">
|
||||
<Configuration>DebugFast</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="DebugFast|x64">
|
||||
<Configuration>DebugFast</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@@ -28,129 +20,27 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{AA862E5E-A993-497A-B6A0-0E8E94B10050}</ProjectGuid>
|
||||
<RootNamespace>CLRun</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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||||
<UseDebugLibraries>false</UseDebugLibraries>
|
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<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
|
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
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||||
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
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<ImportGroup Label="ExtensionSettings">
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||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ImportGroup Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
<Import Project="..\..\..\Source\VSProps\Base.props" />
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<Import Project="..\..\..\Source\VSProps\CodeGen_Debug.props" />
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|
||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\Source\VSProps\Base.props" />
|
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<ClCompile>
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||||
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<Link>
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<Link>
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<ClCompile>
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<Link>
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|
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|
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Vendored
+59
@@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<ClCompile Include="src\glew.c" />
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||||
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||||
<ItemGroup>
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<ClInclude Include="include\GL\glew.h" />
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||||
<ClInclude Include="include\GL\wglew.h" />
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<PropertyGroup Label="Configuration">
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\Source\VSProps\Base.props" />
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
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||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
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</Project>
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Vendored
+10
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup>
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<ClCompile Include="src\glew.c" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
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||||
<ClInclude Include="include\GL\glew.h" />
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||||
<ClInclude Include="include\GL\wglew.h" />
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Vendored
BIN
Binary file not shown.
Vendored
BIN
Binary file not shown.
Vendored
+1144
-214
File diff suppressed because it is too large
Load Diff
Vendored
+49
-17
@@ -362,6 +362,26 @@ extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
|
||||
#define GLX_GPU_NUM_RB_AMD 0x21A7
|
||||
#define GLX_GPU_NUM_SPI_AMD 0x21A8
|
||||
|
||||
typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list);
|
||||
typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList);
|
||||
typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx);
|
||||
typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx);
|
||||
typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
|
||||
typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids);
|
||||
typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data);
|
||||
typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx);
|
||||
|
||||
#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD)
|
||||
#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD)
|
||||
#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD)
|
||||
#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD)
|
||||
#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD)
|
||||
#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD)
|
||||
#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD)
|
||||
#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD)
|
||||
#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD)
|
||||
|
||||
#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association)
|
||||
|
||||
#endif /* GLX_AMD_gpu_association */
|
||||
@@ -555,6 +575,17 @@ typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, i
|
||||
|
||||
#endif /* GLX_ATI_render_texture */
|
||||
|
||||
/* --------------------------- GLX_EXT_buffer_age -------------------------- */
|
||||
|
||||
#ifndef GLX_EXT_buffer_age
|
||||
#define GLX_EXT_buffer_age 1
|
||||
|
||||
#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
|
||||
|
||||
#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age)
|
||||
|
||||
#endif /* GLX_EXT_buffer_age */
|
||||
|
||||
/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */
|
||||
|
||||
#ifndef GLX_EXT_create_context_es2_profile
|
||||
@@ -962,10 +993,10 @@ typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoC
|
||||
|
||||
#endif /* GLX_NV_video_capture */
|
||||
|
||||
/* ---------------------------- GLX_NV_video_out --------------------------- */
|
||||
/* -------------------------- GLX_NV_video_output -------------------------- */
|
||||
|
||||
#ifndef GLX_NV_video_out
|
||||
#define GLX_NV_video_out 1
|
||||
#ifndef GLX_NV_video_output
|
||||
#define GLX_NV_video_output 1
|
||||
|
||||
#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
|
||||
#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
|
||||
@@ -992,9 +1023,9 @@ typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf,
|
||||
#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV)
|
||||
#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV)
|
||||
|
||||
#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out)
|
||||
#define GLXEW_NV_video_output GLXEW_GET_VAR(__GLXEW_NV_video_output)
|
||||
|
||||
#endif /* GLX_NV_video_out */
|
||||
#endif /* GLX_NV_video_output */
|
||||
|
||||
/* -------------------------- GLX_OML_swap_method -------------------------- */
|
||||
|
||||
@@ -1047,16 +1078,6 @@ typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, i
|
||||
#ifndef GLX_SGIS_color_range
|
||||
#define GLX_SGIS_color_range 1
|
||||
|
||||
#define GLX_MIN_RED_SGIS 0
|
||||
#define GLX_MAX_GREEN_SGIS 0
|
||||
#define GLX_MIN_BLUE_SGIS 0
|
||||
#define GLX_MAX_ALPHA_SGIS 0
|
||||
#define GLX_MIN_GREEN_SGIS 0
|
||||
#define GLX_MIN_ALPHA_SGIS 0
|
||||
#define GLX_MAX_RED_SGIS 0
|
||||
#define GLX_EXTENDED_RANGE_SGIS 0
|
||||
#define GLX_MAX_BLUE_SGIS 0
|
||||
|
||||
#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range)
|
||||
|
||||
#endif /* GLX_SGIS_color_range */
|
||||
@@ -1393,7 +1414,7 @@ typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window,
|
||||
/* ------------------------------------------------------------------------- */
|
||||
|
||||
#ifdef GLEW_MX
|
||||
#define GLXEW_FUN_EXPORT
|
||||
#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT
|
||||
#define GLXEW_VAR_EXPORT
|
||||
#else
|
||||
#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT
|
||||
@@ -1420,6 +1441,16 @@ GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext;
|
||||
GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable;
|
||||
GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent;
|
||||
|
||||
GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD;
|
||||
GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD;
|
||||
|
||||
GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB;
|
||||
|
||||
GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI;
|
||||
@@ -1555,6 +1586,7 @@ GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float;
|
||||
@@ -1580,7 +1612,7 @@ GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_output;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay;
|
||||
|
||||
Vendored
+24
@@ -446,6 +446,28 @@ typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, con
|
||||
|
||||
#endif /* WGL_ARB_render_texture */
|
||||
|
||||
/* ---------------- WGL_ARB_robustness_application_isolation --------------- */
|
||||
|
||||
#ifndef WGL_ARB_robustness_application_isolation
|
||||
#define WGL_ARB_robustness_application_isolation 1
|
||||
|
||||
#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
|
||||
|
||||
#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
|
||||
|
||||
#endif /* WGL_ARB_robustness_application_isolation */
|
||||
|
||||
/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */
|
||||
|
||||
#ifndef WGL_ARB_robustness_share_group_isolation
|
||||
#define WGL_ARB_robustness_share_group_isolation 1
|
||||
|
||||
#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
|
||||
|
||||
#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
|
||||
|
||||
#endif /* WGL_ARB_robustness_share_group_isolation */
|
||||
|
||||
/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
|
||||
|
||||
#ifndef WGL_ATI_pixel_format_float
|
||||
@@ -1323,6 +1345,8 @@ WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
|
||||
|
||||
Vendored
+1207
-56
File diff suppressed because it is too large
Load Diff
Vendored
+722
-25
File diff suppressed because it is too large
Load Diff
Vendored
+13
-102
@@ -1,14 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
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||||
<ProjectConfiguration Include="DebugFast|Win32">
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||||
<Configuration>DebugFast</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="DebugFast|x64">
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<Configuration>DebugFast</Configuration>
|
||||
<Platform>x64</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
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@@ -27,122 +19,41 @@
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</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile />
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile />
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile />
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="lzoconf.h" />
|
||||
<ClInclude Include="lzodefs.h" />
|
||||
<ClInclude Include="minilzo.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="minilzo.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="CMakeLists.txt" />
|
||||
<None Include="README.LZO" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Vendored
-30
@@ -1,30 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClInclude Include="lzoconf.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="minilzo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="lzodefs.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{a40ddc0f-650c-440f-9a85-52fd8dc26122}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{65dbafef-bdb1-4bbc-8ebc-08f69f8f5f3a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="minilzo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Vendored
-94
@@ -1,94 +0,0 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2006 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/* Main include header for the SDL library */
|
||||
|
||||
#ifndef _SDL_H
|
||||
#define _SDL_H
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_cdrom.h"
|
||||
#include "SDL_cpuinfo.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* As of version 0.5, SDL is loaded dynamically into the application */
|
||||
|
||||
/* These are the flags which may be passed to SDL_Init() -- you should
|
||||
specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
#define SDL_INIT_TIMER 0x00000001
|
||||
#define SDL_INIT_AUDIO 0x00000010
|
||||
#define SDL_INIT_VIDEO 0x00000020
|
||||
#define SDL_INIT_CDROM 0x00000100
|
||||
#define SDL_INIT_JOYSTICK 0x00000200
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */
|
||||
#define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */
|
||||
#define SDL_INIT_EVERYTHING 0x0000FFFF
|
||||
|
||||
/* This function loads the SDL dynamically linked library and initializes
|
||||
* the subsystems specified by 'flags' (and those satisfying dependencies)
|
||||
* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
|
||||
* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
|
||||
|
||||
/* This function initializes specific SDL subsystems */
|
||||
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/* This function cleans up specific SDL subsystems */
|
||||
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/* This function returns mask of the specified subsystems which have
|
||||
been initialized.
|
||||
If 'flags' is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
|
||||
|
||||
/* This function cleans up all initialized subsystems and unloads the
|
||||
* dynamically linked library. You should call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_H */
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user