Add the ability to get partial input group

For hotkeys, changed HotkeyManager to allow to get and make partial groups of hotkeys.

Also preserved the old configuration naming scheme for the ini, this is done to preserve compatibility with the older groups structure.

Add the ability to get GCPad control groups

Used like the HotkeyManager methods, this is used for the new GCPad configuration dialog.

Add the ability to get groups of Keyboard input

Same reasons as the previous ones.

Add ability to get groups of Wiimote input

Add the ability to get extensions group

This needed to pass to 3 classes.  Will be used for their respective dialogs.
This commit is contained in:
aldelaro5
2016-11-25 02:37:22 -05:00
parent 6c16f1be8a
commit 7e99d03b7f
26 changed files with 545 additions and 61 deletions
+5
View File
@@ -44,6 +44,11 @@ void LoadConfig()
s_config.LoadConfig(true);
}
ControllerEmu::ControlGroup* GetGroup(int port, KeyboardGroup group)
{
return static_cast<GCKeyboard*>(s_config.GetController(port))->GetGroup(group);
}
KeyboardStatus GetStatus(int port)
{
return static_cast<GCKeyboard*>(s_config.GetController(port))->GetInput();
+3
View File
@@ -5,8 +5,10 @@
#pragma once
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerEmu.h"
class InputConfig;
enum class KeyboardGroup;
struct KeyboardStatus;
namespace Keyboard
@@ -16,6 +18,7 @@ void Initialize();
void LoadConfig();
InputConfig* GetConfig();
ControllerEmu::ControlGroup* GetGroup(int port, KeyboardGroup group);
KeyboardStatus GetStatus(int port);
}
+24
View File
@@ -4,6 +4,7 @@
#include "Core/HW/GCKeyboardEmu.h"
#include "Common/Common.h"
#include "InputCommon/ControllerEmu.h"
#include "InputCommon/KeyboardStatus.h"
static const u16 keys0_bitmasks[] = {KEYMASK_HOME, KEYMASK_END, KEYMASK_PGUP, KEYMASK_PGDN,
@@ -84,6 +85,29 @@ std::string GCKeyboard::GetName() const
return std::string("GCKeyboard") + char('1' + m_index);
}
ControllerEmu::ControlGroup* GCKeyboard::GetGroup(KeyboardGroup group)
{
switch (group)
{
case KeyboardGroup::Kb0x:
return m_keys0x;
case KeyboardGroup::Kb1x:
return m_keys1x;
case KeyboardGroup::Kb2x:
return m_keys2x;
case KeyboardGroup::Kb3x:
return m_keys3x;
case KeyboardGroup::Kb4x:
return m_keys4x;
case KeyboardGroup::Kb5x:
return m_keys5x;
case KeyboardGroup::Options:
return m_options;
default:
return nullptr;
}
}
KeyboardStatus GCKeyboard::GetInput() const
{
auto lock = ControllerEmu::GetStateLock();
+13
View File
@@ -10,12 +10,25 @@
struct KeyboardStatus;
enum class KeyboardGroup
{
Kb0x,
Kb1x,
Kb2x,
Kb3x,
Kb4x,
Kb5x,
Options
};
class GCKeyboard : public ControllerEmu
{
public:
GCKeyboard(const unsigned int index);
KeyboardStatus GetInput() const;
std::string GetName() const override;
ControlGroup* GetGroup(KeyboardGroup group);
void LoadDefaults(const ControllerInterface& ciface) override;
private:
+5 -1
View File
@@ -5,7 +5,6 @@
#include <cstring>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/GCPadEmu.h"
#include "InputCommon/GCPadStatus.h"
@@ -48,6 +47,11 @@ GCPadStatus GetStatus(int pad_num)
return static_cast<GCPad*>(s_config.GetController(pad_num))->GetInput();
}
ControllerEmu::ControlGroup* GetGroup(int pad_num, PadGroup group)
{
return static_cast<GCPad*>(s_config.GetController(pad_num))->GetGroup(group);
}
void Rumble(const int pad_num, const ControlState strength)
{
static_cast<GCPad*>(s_config.GetController(pad_num))->SetOutput(strength);
+3
View File
@@ -5,9 +5,11 @@
#pragma once
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerEmu.h"
#include "InputCommon/ControllerInterface/Device.h"
class InputConfig;
enum class PadGroup;
struct GCPadStatus;
namespace Pad
@@ -19,6 +21,7 @@ void LoadConfig();
InputConfig* GetConfig();
GCPadStatus GetStatus(int pad_num);
ControllerEmu::ControlGroup* GetGroup(int pad_num, PadGroup group);
void Rumble(int pad_num, ControlState strength);
bool GetMicButton(int pad_num);
+23
View File
@@ -79,6 +79,29 @@ std::string GCPad::GetName() const
return std::string("GCPad") + char('1' + m_index);
}
ControllerEmu::ControlGroup* GCPad::GetGroup(PadGroup group)
{
switch (group)
{
case PadGroup::Buttons:
return m_buttons;
case PadGroup::MainStick:
return m_main_stick;
case PadGroup::CStick:
return m_c_stick;
case PadGroup::DPad:
return m_dpad;
case PadGroup::Triggers:
return m_triggers;
case PadGroup::Rumble:
return m_rumble;
case PadGroup::Options:
return m_options;
default:
return nullptr;
}
}
GCPadStatus GCPad::GetInput() const
{
auto lock = ControllerEmu::GetStateLock();
+15
View File
@@ -8,6 +8,19 @@
#include "InputCommon/ControllerEmu.h"
class ControlGroup;
enum class PadGroup
{
Buttons,
MainStick,
CStick,
DPad,
Triggers,
Rumble,
Options
};
class GCPad : public ControllerEmu
{
public:
@@ -19,6 +32,8 @@ public:
std::string GetName() const override;
ControlGroup* GetGroup(PadGroup group);
void LoadDefaults(const ControllerInterface& ciface) override;
private:
+31
View File
@@ -19,6 +19,37 @@ InputConfig* GetConfig()
return &s_config;
}
ControllerEmu::ControlGroup* GetWiimoteGroup(int number, WiimoteEmu::WiimoteGroup group)
{
return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))->GetWiimoteGroup(group);
}
ControllerEmu::ControlGroup* GetNunchukGroup(int number, WiimoteEmu::NunchukGroup group)
{
return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))->GetNunchukGroup(group);
}
ControllerEmu::ControlGroup* GetClassicGroup(int number, WiimoteEmu::ClassicGroup group)
{
return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))->GetClassicGroup(group);
}
ControllerEmu::ControlGroup* GetGuitarGroup(int number, WiimoteEmu::GuitarGroup group)
{
return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))->GetGuitarGroup(group);
}
ControllerEmu::ControlGroup* GetDrumsGroup(int number, WiimoteEmu::DrumsGroup group)
{
return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))->GetDrumsGroup(group);
}
ControllerEmu::ControlGroup* GetTurntableGroup(int number, WiimoteEmu::TurntableGroup group)
{
return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))
->GetTurntableGroup(group);
}
void Shutdown()
{
s_config.ClearControllers();
+16
View File
@@ -6,9 +6,19 @@
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerEmu.h"
class InputConfig;
class PointerWrap;
namespace WiimoteEmu
{
enum class WiimoteGroup;
enum class NunchukGroup;
enum class ClassicGroup;
enum class GuitarGroup;
enum class DrumsGroup;
enum class TurntableGroup;
}
enum
{
@@ -52,6 +62,12 @@ unsigned int GetAttached();
void DoState(PointerWrap& p);
void EmuStateChange(EMUSTATE_CHANGE newState);
InputConfig* GetConfig();
ControllerEmu::ControlGroup* GetWiimoteGroup(int number, WiimoteEmu::WiimoteGroup group);
ControllerEmu::ControlGroup* GetNunchukGroup(int number, WiimoteEmu::NunchukGroup group);
ControllerEmu::ControlGroup* GetClassicGroup(int number, WiimoteEmu::ClassicGroup group);
ControllerEmu::ControlGroup* GetGuitarGroup(int number, WiimoteEmu::GuitarGroup group);
ControllerEmu::ControlGroup* GetDrumsGroup(int number, WiimoteEmu::DrumsGroup group);
ControllerEmu::ControlGroup* GetTurntableGroup(int number, WiimoteEmu::TurntableGroup group);
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cassert>
#include <cstring>
#include "Common/Common.h"
@@ -134,4 +135,24 @@ bool Classic::IsButtonPressed() const
m_triggers->GetState(&buttons, classic_trigger_bitmasks, trigs);
return buttons != 0;
}
ControllerEmu::ControlGroup* Classic::GetGroup(ClassicGroup group)
{
switch (group)
{
case ClassicGroup::Buttons:
return m_buttons;
case ClassicGroup::Triggers:
return m_triggers;
case ClassicGroup::DPad:
return m_dpad;
case ClassicGroup::LeftStick:
return m_left_stick;
case ClassicGroup::RightStick:
return m_right_stick;
default:
assert(false);
return nullptr;
}
}
}
@@ -8,6 +8,7 @@
namespace WiimoteEmu
{
enum class ClassicGroup;
struct ExtensionReg;
class Classic : public Attachment
@@ -17,6 +18,8 @@ public:
void GetState(u8* const data) override;
bool IsButtonPressed() const override;
ControlGroup* GetGroup(ClassicGroup group);
enum
{
PAD_RIGHT = 0x80,
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cassert>
#include <cstring>
#include "Common/Common.h"
@@ -81,4 +82,20 @@ bool Drums::IsButtonPressed() const
m_pads->GetState(&buttons, drum_pad_bitmasks);
return buttons != 0;
}
ControllerEmu::ControlGroup* Drums::GetGroup(DrumsGroup group)
{
switch (group)
{
case DrumsGroup::Buttons:
return m_buttons;
case DrumsGroup::Pads:
return m_pads;
case DrumsGroup::Stick:
return m_stick;
default:
assert(false);
return nullptr;
}
}
}
@@ -8,6 +8,7 @@
namespace WiimoteEmu
{
enum class DrumsGroup;
struct ExtensionReg;
class Drums : public Attachment
@@ -17,6 +18,8 @@ public:
void GetState(u8* const data) override;
bool IsButtonPressed() const override;
ControlGroup* GetGroup(DrumsGroup group);
enum
{
BUTTON_PLUS = 0x04,
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cassert>
#include <cstring>
#include "Common/Common.h"
@@ -102,4 +103,24 @@ bool Guitar::IsButtonPressed() const
m_strum->GetState(&buttons, guitar_strum_bitmasks);
return buttons != 0;
}
ControllerEmu::ControlGroup* Guitar::GetGroup(GuitarGroup group)
{
switch (group)
{
case GuitarGroup::Buttons:
return m_buttons;
case GuitarGroup::Frets:
return m_frets;
case GuitarGroup::Strum:
return m_strum;
case GuitarGroup::Whammy:
return m_whammy;
case GuitarGroup::Stick:
return m_stick;
default:
assert(false);
return nullptr;
}
}
}
@@ -8,6 +8,7 @@
namespace WiimoteEmu
{
enum class GuitarGroup;
struct ExtensionReg;
class Guitar : public Attachment
@@ -17,6 +18,8 @@ public:
void GetState(u8* const data) override;
bool IsButtonPressed() const override;
ControlGroup* GetGroup(GuitarGroup group);
enum
{
BUTTON_PLUS = 0x04,
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cassert>
#include <cstring>
#include "Common/Common.h"
@@ -114,6 +115,26 @@ bool Nunchuk::IsButtonPressed() const
return buttons != 0;
}
ControllerEmu::ControlGroup* Nunchuk::GetGroup(NunchukGroup group)
{
switch (group)
{
case NunchukGroup::Buttons:
return m_buttons;
case NunchukGroup::Stick:
return m_stick;
case NunchukGroup::Tilt:
return m_tilt;
case NunchukGroup::Swing:
return m_swing;
case NunchukGroup::Shake:
return m_shake;
default:
assert(false);
return nullptr;
}
}
void Nunchuk::LoadDefaults(const ControllerInterface& ciface)
{
// Stick
@@ -8,6 +8,7 @@
namespace WiimoteEmu
{
enum class NunchukGroup;
struct ExtensionReg;
class Nunchuk : public Attachment
@@ -18,6 +19,8 @@ public:
void GetState(u8* const data) override;
bool IsButtonPressed() const override;
ControlGroup* GetGroup(NunchukGroup group);
enum
{
BUTTON_C = 0x02,
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cassert>
#include <cstring>
#include "Common/Common.h"
@@ -131,4 +132,26 @@ bool Turntable::IsButtonPressed() const
m_buttons->GetState(&buttons, turntable_button_bitmasks);
return buttons != 0;
}
ControllerEmu::ControlGroup* Turntable::GetGroup(TurntableGroup group)
{
switch (group)
{
case TurntableGroup::Buttons:
return m_buttons;
case TurntableGroup::Stick:
return m_stick;
case TurntableGroup::EffectDial:
return m_effect_dial;
case TurntableGroup::LeftTable:
return m_left_table;
case TurntableGroup::RightTable:
return m_right_table;
case TurntableGroup::Crossfade:
return m_crossfade;
default:
assert(false);
return nullptr;
}
}
}
@@ -8,6 +8,7 @@
namespace WiimoteEmu
{
enum class TurntableGroup;
struct ExtensionReg;
class Turntable : public Attachment
@@ -17,6 +18,8 @@ public:
void GetState(u8* const data) override;
bool IsButtonPressed() const override;
ControlGroup* GetGroup(TurntableGroup group);
enum
{
BUTTON_EUPHORIA = 0x1000,

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