Convert BPMemory to BitField and enum class

Additional changes:
- For TevStageCombiner's ColorCombiner and AlphaCombiner, op/comparison and scale/compare_mode have been split as there are different meanings and enums if bias is set to compare.  (Shift has also been renamed to scale)
- In TexMode0, min_filter has been split into min_mip and min_filter.
- In TexImage1, image_type is now cache_manually_managed.
- The unused bit in GenMode is now exposed.
- LPSize's lineaspect is now named adjust_for_aspect_ratio.
This commit is contained in:
Pokechu22
2021-03-06 19:27:19 -08:00
parent db8ced7e4e
commit 70f9fc4e75
33 changed files with 1553 additions and 1236 deletions
+7 -7
View File
@@ -378,7 +378,7 @@ ID3D11BlendState* StateCache::Get(BlendingState state)
D3D11_LOGIC_OP_COPY_INVERTED, D3D11_LOGIC_OP_OR_INVERTED, D3D11_LOGIC_OP_NAND,
D3D11_LOGIC_OP_SET}};
tdesc.LogicOpEnable = TRUE;
tdesc.LogicOp = logic_ops[state.logicmode];
tdesc.LogicOp = logic_ops[u32(state.logicmode.Value())];
ComPtr<ID3D11BlendState1> res;
HRESULT hr = D3D::device1->CreateBlendState1(&desc, res.GetAddressOf());
@@ -416,10 +416,10 @@ ID3D11BlendState* StateCache::Get(BlendingState state)
use_dual_source ? D3D11_BLEND_INV_SRC1_ALPHA : D3D11_BLEND_INV_SRC_ALPHA,
D3D11_BLEND_DEST_ALPHA, D3D11_BLEND_INV_DEST_ALPHA}};
tdesc.SrcBlend = src_factors[state.srcfactor];
tdesc.SrcBlendAlpha = src_factors[state.srcfactoralpha];
tdesc.DestBlend = dst_factors[state.dstfactor];
tdesc.DestBlendAlpha = dst_factors[state.dstfactoralpha];
tdesc.SrcBlend = src_factors[u32(state.srcfactor.Value())];
tdesc.SrcBlendAlpha = src_factors[u32(state.srcfactoralpha.Value())];
tdesc.DestBlend = dst_factors[u32(state.dstfactor.Value())];
tdesc.DestBlendAlpha = dst_factors[u32(state.dstfactoralpha.Value())];
tdesc.BlendOp = state.subtract ? D3D11_BLEND_OP_REV_SUBTRACT : D3D11_BLEND_OP_ADD;
tdesc.BlendOpAlpha = state.subtractAlpha ? D3D11_BLEND_OP_REV_SUBTRACT : D3D11_BLEND_OP_ADD;
@@ -441,7 +441,7 @@ ID3D11RasterizerState* StateCache::Get(RasterizationState state)
D3D11_RASTERIZER_DESC desc = {};
desc.FillMode = D3D11_FILL_SOLID;
desc.CullMode = cull_modes[state.cullmode];
desc.CullMode = cull_modes[u32(state.cullmode.Value())];
desc.ScissorEnable = TRUE;
ComPtr<ID3D11RasterizerState> res;
@@ -477,7 +477,7 @@ ID3D11DepthStencilState* StateCache::Get(DepthState state)
depthdc.DepthEnable = TRUE;
depthdc.DepthWriteMask =
state.updateenable ? D3D11_DEPTH_WRITE_MASK_ALL : D3D11_DEPTH_WRITE_MASK_ZERO;
depthdc.DepthFunc = d3dCmpFuncs[state.func];
depthdc.DepthFunc = d3dCmpFuncs[u32(state.func.Value())];
}
else
{
@@ -66,7 +66,7 @@ static void GetD3DRasterizerDesc(D3D12_RASTERIZER_DESC* desc, const Rasterizatio
{D3D12_CULL_MODE_NONE, D3D12_CULL_MODE_BACK, D3D12_CULL_MODE_FRONT, D3D12_CULL_MODE_FRONT}};
desc->FillMode = D3D12_FILL_MODE_SOLID;
desc->CullMode = cull_modes[rs_state.cullmode];
desc->CullMode = cull_modes[u32(rs_state.cullmode.Value())];
desc->MultisampleEnable = fb_state.samples > 1;
}
@@ -80,7 +80,7 @@ static void GetD3DDepthDesc(D3D12_DEPTH_STENCIL_DESC* desc, const DepthState& st
D3D12_COMPARISON_FUNC_ALWAYS}};
desc->DepthEnable = state.testenable;
desc->DepthFunc = compare_funcs[state.func];
desc->DepthFunc = compare_funcs[u32(state.func.Value())];
desc->DepthWriteMask =
state.updateenable ? D3D12_DEPTH_WRITE_MASK_ALL : D3D12_DEPTH_WRITE_MASK_ZERO;
}
@@ -135,24 +135,24 @@ static void GetD3DBlendDesc(D3D12_BLEND_DESC* desc, const BlendingState& state)
rtblend->BlendOpAlpha = state.subtractAlpha ? D3D12_BLEND_OP_REV_SUBTRACT : D3D12_BLEND_OP_ADD;
if (state.usedualsrc)
{
rtblend->SrcBlend = src_dual_src_factors[state.srcfactor];
rtblend->SrcBlendAlpha = src_dual_src_factors[state.srcfactoralpha];
rtblend->DestBlend = dst_dual_src_factors[state.dstfactor];
rtblend->DestBlendAlpha = dst_dual_src_factors[state.dstfactoralpha];
rtblend->SrcBlend = src_dual_src_factors[u32(state.srcfactor.Value())];
rtblend->SrcBlendAlpha = src_dual_src_factors[u32(state.srcfactoralpha.Value())];
rtblend->DestBlend = dst_dual_src_factors[u32(state.dstfactor.Value())];
rtblend->DestBlendAlpha = dst_dual_src_factors[u32(state.dstfactoralpha.Value())];
}
else
{
rtblend->SrcBlend = src_factors[state.srcfactor];
rtblend->SrcBlendAlpha = src_factors[state.srcfactoralpha];
rtblend->DestBlend = dst_factors[state.dstfactor];
rtblend->DestBlendAlpha = dst_factors[state.dstfactoralpha];
rtblend->SrcBlend = src_factors[u32(state.srcfactor.Value())];
rtblend->SrcBlendAlpha = src_factors[u32(state.srcfactoralpha.Value())];
rtblend->DestBlend = dst_factors[u32(state.dstfactor.Value())];
rtblend->DestBlendAlpha = dst_factors[u32(state.dstfactoralpha.Value())];
}
}
else
{
rtblend->LogicOpEnable = state.logicopenable;
if (state.logicopenable)
rtblend->LogicOp = logic_ops[state.logicmode];
rtblend->LogicOp = logic_ops[u32(state.logicmode.Value())];
}
}
+8 -6
View File
@@ -1140,11 +1140,11 @@ void Renderer::ApplyRasterizationState(const RasterizationState state)
return;
// none, ccw, cw, ccw
if (state.cullmode != GenMode::CULL_NONE)
if (state.cullmode != CullMode::None)
{
// TODO: GX_CULL_ALL not supported, yet!
glEnable(GL_CULL_FACE);
glFrontFace(state.cullmode == GenMode::CULL_FRONT ? GL_CCW : GL_CW);
glFrontFace(state.cullmode == CullMode::Front ? GL_CCW : GL_CW);
}
else
{
@@ -1166,7 +1166,7 @@ void Renderer::ApplyDepthState(const DepthState state)
{
glEnable(GL_DEPTH_TEST);
glDepthMask(state.updateenable ? GL_TRUE : GL_FALSE);
glDepthFunc(glCmpFuncs[state.func]);
glDepthFunc(glCmpFuncs[u32(state.func.Value())]);
}
else
{
@@ -1229,8 +1229,10 @@ void Renderer::ApplyBlendingState(const BlendingState state)
GLenum equation = state.subtract ? GL_FUNC_REVERSE_SUBTRACT : GL_FUNC_ADD;
GLenum equationAlpha = state.subtractAlpha ? GL_FUNC_REVERSE_SUBTRACT : GL_FUNC_ADD;
glBlendEquationSeparate(equation, equationAlpha);
glBlendFuncSeparate(src_factors[state.srcfactor], dst_factors[state.dstfactor],
src_factors[state.srcfactoralpha], dst_factors[state.dstfactoralpha]);
glBlendFuncSeparate(src_factors[u32(state.srcfactor.Value())],
dst_factors[u32(state.dstfactor.Value())],
src_factors[u32(state.srcfactoralpha.Value())],
dst_factors[u32(state.dstfactoralpha.Value())]);
}
const GLenum logic_op_codes[16] = {
@@ -1244,7 +1246,7 @@ void Renderer::ApplyBlendingState(const BlendingState state)
if (state.logicopenable)
{
glEnable(GL_COLOR_LOGIC_OP);
glLogicOp(logic_op_codes[state.logicmode]);
glLogicOp(logic_op_codes[u32(state.logicmode.Value())]);
}
else
{
@@ -489,13 +489,16 @@ bool CullTest(const OutputVertexData* v0, const OutputVertexData* v1, const Outp
backface = normalZDir <= 0.0f;
if ((bpmem.genMode.cullmode & 1) && !backface) // cull frontfacing
// TODO: Are these tests / the definition of backface above backwards?
if ((bpmem.genMode.cullmode == CullMode::Back || bpmem.genMode.cullmode == CullMode::All) &&
!backface) // cull frontfacing
{
INCSTAT(g_stats.this_frame.num_triangles_culled)
return false;
}
if ((bpmem.genMode.cullmode & 2) && backface) // cull backfacing
if ((bpmem.genMode.cullmode == CullMode::Front || bpmem.genMode.cullmode == CullMode::All) &&
backface) // cull backfacing
{
INCSTAT(g_stats.this_frame.num_triangles_culled)
return false;
@@ -41,12 +41,12 @@ static void SetPixelAlphaOnly(u32 offset, u8 a)
{
switch (bpmem.zcontrol.pixel_format)
{
case PEControl::RGB8_Z24:
case PEControl::Z24:
case PEControl::RGB565_Z16:
case PixelFormat::RGB8_Z24:
case PixelFormat::Z24:
case PixelFormat::RGB565_Z16:
// do nothing
break;
case PEControl::RGBA6_Z24:
case PixelFormat::RGBA6_Z24:
{
u32 a32 = a;
u32* dst = (u32*)&efb[offset];
@@ -56,8 +56,7 @@ static void SetPixelAlphaOnly(u32 offset, u8 a)
}
break;
default:
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
static_cast<int>(bpmem.zcontrol.pixel_format));
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -66,8 +65,8 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
{
switch (bpmem.zcontrol.pixel_format)
{
case PEControl::RGB8_Z24:
case PEControl::Z24:
case PixelFormat::RGB8_Z24:
case PixelFormat::Z24:
{
u32 src = *(u32*)rgb;
u32* dst = (u32*)&efb[offset];
@@ -76,7 +75,7 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
*dst = val;
}
break;
case PEControl::RGBA6_Z24:
case PixelFormat::RGBA6_Z24:
{
u32 src = *(u32*)rgb;
u32* dst = (u32*)&efb[offset];
@@ -87,7 +86,7 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
*dst = val;
}
break;
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
u32 src = *(u32*)rgb;
@@ -98,8 +97,7 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
}
break;
default:
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
static_cast<int>(bpmem.zcontrol.pixel_format));
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -108,8 +106,8 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
{
switch (bpmem.zcontrol.pixel_format)
{
case PEControl::RGB8_Z24:
case PEControl::Z24:
case PixelFormat::RGB8_Z24:
case PixelFormat::Z24:
{
u32 src = *(u32*)color;
u32* dst = (u32*)&efb[offset];
@@ -118,7 +116,7 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
*dst = val;
}
break;
case PEControl::RGBA6_Z24:
case PixelFormat::RGBA6_Z24:
{
u32 src = *(u32*)color;
u32* dst = (u32*)&efb[offset];
@@ -130,7 +128,7 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
*dst = val;
}
break;
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
u32 src = *(u32*)color;
@@ -141,8 +139,7 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
}
break;
default:
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
static_cast<int>(bpmem.zcontrol.pixel_format));
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -154,23 +151,22 @@ static u32 GetPixelColor(u32 offset)
switch (bpmem.zcontrol.pixel_format)
{
case PEControl::RGB8_Z24:
case PEControl::Z24:
case PixelFormat::RGB8_Z24:
case PixelFormat::Z24:
return 0xff | ((src & 0x00ffffff) << 8);
case PEControl::RGBA6_Z24:
case PixelFormat::RGBA6_Z24:
return Convert6To8(src & 0x3f) | // Alpha
Convert6To8((src >> 6) & 0x3f) << 8 | // Blue
Convert6To8((src >> 12) & 0x3f) << 16 | // Green
Convert6To8((src >> 18) & 0x3f) << 24; // Red
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
return 0xff | ((src & 0x00ffffff) << 8);
default:
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
static_cast<int>(bpmem.zcontrol.pixel_format));
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
return 0;
}
}
@@ -179,9 +175,9 @@ static void SetPixelDepth(u32 offset, u32 depth)
{
switch (bpmem.zcontrol.pixel_format)
{
case PEControl::RGB8_Z24:
case PEControl::RGBA6_Z24:
case PEControl::Z24:
case PixelFormat::RGB8_Z24:
case PixelFormat::RGBA6_Z24:
case PixelFormat::Z24:
{
u32* dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
@@ -189,7 +185,7 @@ static void SetPixelDepth(u32 offset, u32 depth)
*dst = val;
}
break;
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
u32* dst = (u32*)&efb[offset];
@@ -199,8 +195,7 @@ static void SetPixelDepth(u32 offset, u32 depth)
}
break;
default:
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
static_cast<int>(bpmem.zcontrol.pixel_format));
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -211,59 +206,58 @@ static u32 GetPixelDepth(u32 offset)
switch (bpmem.zcontrol.pixel_format)
{
case PEControl::RGB8_Z24:
case PEControl::RGBA6_Z24:
case PEControl::Z24:
case PixelFormat::RGB8_Z24:
case PixelFormat::RGBA6_Z24:
case PixelFormat::Z24:
{
depth = (*(u32*)&efb[offset]) & 0x00ffffff;
}
break;
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
depth = (*(u32*)&efb[offset]) & 0x00ffffff;
}
break;
default:
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
static_cast<int>(bpmem.zcontrol.pixel_format));
ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
return depth;
}
static u32 GetSourceFactor(u8* srcClr, u8* dstClr, BlendMode::BlendFactor mode)
static u32 GetSourceFactor(u8* srcClr, u8* dstClr, SrcBlendFactor mode)
{
switch (mode)
{
case BlendMode::ZERO:
case SrcBlendFactor::Zero:
return 0;
case BlendMode::ONE:
case SrcBlendFactor::One:
return 0xffffffff;
case BlendMode::DSTCLR:
case SrcBlendFactor::DstClr:
return *(u32*)dstClr;
case BlendMode::INVDSTCLR:
case SrcBlendFactor::InvDstClr:
return 0xffffffff - *(u32*)dstClr;
case BlendMode::SRCALPHA:
case SrcBlendFactor::SrcAlpha:
{
u8 alpha = srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case BlendMode::INVSRCALPHA:
case SrcBlendFactor::InvSrcAlpha:
{
u8 alpha = 0xff - srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case BlendMode::DSTALPHA:
case SrcBlendFactor::DstAlpha:
{
u8 alpha = dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case BlendMode::INVDSTALPHA:
case SrcBlendFactor::InvDstAlpha:
{
u8 alpha = 0xff - dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
@@ -274,37 +268,37 @@ static u32 GetSourceFactor(u8* srcClr, u8* dstClr, BlendMode::BlendFactor mode)
return 0;
}
static u32 GetDestinationFactor(u8* srcClr, u8* dstClr, BlendMode::BlendFactor mode)
static u32 GetDestinationFactor(u8* srcClr, u8* dstClr, DstBlendFactor mode)
{
switch (mode)
{
case BlendMode::ZERO:
case DstBlendFactor::Zero:
return 0;
case BlendMode::ONE:
case DstBlendFactor::One:
return 0xffffffff;
case BlendMode::SRCCLR:
case DstBlendFactor::SrcClr:
return *(u32*)srcClr;
case BlendMode::INVSRCCLR:
case DstBlendFactor::InvSrcClr:
return 0xffffffff - *(u32*)srcClr;
case BlendMode::SRCALPHA:
case DstBlendFactor::SrcAlpha:
{
u8 alpha = srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case BlendMode::INVSRCALPHA:
case DstBlendFactor::InvSrcAlpha:
{
u8 alpha = 0xff - srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case BlendMode::DSTALPHA:
case DstBlendFactor::DstAlpha:
{
u8 alpha = dstClr[ALP_C] & 0xff;
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case BlendMode::INVDSTALPHA:
case DstBlendFactor::InvDstAlpha:
{
u8 alpha = 0xff - dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
@@ -337,56 +331,56 @@ static void BlendColor(u8* srcClr, u8* dstClr)
}
}
static void LogicBlend(u32 srcClr, u32* dstClr, BlendMode::LogicOp op)
static void LogicBlend(u32 srcClr, u32* dstClr, LogicOp op)
{
switch (op)
{
case BlendMode::CLEAR:
case LogicOp::Clear:
*dstClr = 0;
break;
case BlendMode::AND:
case LogicOp::And:
*dstClr = srcClr & *dstClr;
break;
case BlendMode::AND_REVERSE:
case LogicOp::AndReverse:
*dstClr = srcClr & (~*dstClr);
break;
case BlendMode::COPY:
case LogicOp::Copy:
*dstClr = srcClr;
break;
case BlendMode::AND_INVERTED:
case LogicOp::AndInverted:
*dstClr = (~srcClr) & *dstClr;
break;
case BlendMode::NOOP:
case LogicOp::NoOp:
// Do nothing
break;
case BlendMode::XOR:
case LogicOp::Xor:
*dstClr = srcClr ^ *dstClr;
break;
case BlendMode::OR:
case LogicOp::Or:
*dstClr = srcClr | *dstClr;
break;
case BlendMode::NOR:
case LogicOp::Nor:
*dstClr = ~(srcClr | *dstClr);
break;
case BlendMode::EQUIV:
case LogicOp::Equiv:
*dstClr = ~(srcClr ^ *dstClr);
break;
case BlendMode::INVERT:
case LogicOp::Invert:
*dstClr = ~*dstClr;
break;
case BlendMode::OR_REVERSE:
case LogicOp::OrReverse:
*dstClr = srcClr | (~*dstClr);
break;
case BlendMode::COPY_INVERTED:
case LogicOp::CopyInverted:
*dstClr = ~srcClr;
break;
case BlendMode::OR_INVERTED:
case LogicOp::OrInverted:
*dstClr = (~srcClr) | *dstClr;
break;
case BlendMode::NAND:
case LogicOp::Nand:
*dstClr = ~(srcClr & *dstClr);
break;
case BlendMode::SET:
case LogicOp::Set:
*dstClr = 0xffffffff;
break;
}
@@ -404,7 +398,7 @@ static void SubtractBlend(u8* srcClr, u8* dstClr)
static void Dither(u16 x, u16 y, u8* color)
{
// No blending for RGB8 mode
if (!bpmem.blendmode.dither || bpmem.zcontrol.pixel_format != PEControl::PixelFormat::RGBA6_Z24)
if (!bpmem.blendmode.dither || bpmem.zcontrol.pixel_format != PixelFormat::RGBA6_Z24)
return;
// Flipper uses a standard 2x2 Bayer Matrix for 6 bit dithering
@@ -662,33 +656,33 @@ bool ZCompare(u16 x, u16 y, u32 z)
switch (bpmem.zmode.func)
{
case ZMode::NEVER:
case CompareMode::Never:
pass = false;
break;
case ZMode::LESS:
case CompareMode::Less:
pass = z < depth;
break;
case ZMode::EQUAL:
case CompareMode::Equal:
pass = z == depth;
break;
case ZMode::LEQUAL:
case CompareMode::LEqual:
pass = z <= depth;
break;
case ZMode::GREATER:
case CompareMode::Greater:
pass = z > depth;
break;
case ZMode::NEQUAL:
case CompareMode::NEqual:
pass = z != depth;
break;
case ZMode::GEQUAL:
case CompareMode::GEqual:
pass = z >= depth;
break;
case ZMode::ALWAYS:
case CompareMode::Always:
pass = true;
break;
default:
pass = false;
ERROR_LOG_FMT(VIDEO, "Bad Z compare mode {}", static_cast<int>(bpmem.zmode.func));
ERROR_LOG_FMT(VIDEO, "Bad Z compare mode {}", bpmem.zmode.func);
break;
}
@@ -173,7 +173,7 @@ static inline void CalculateLOD(s32* lodp, bool* linear, u32 texmap, u32 texcoor
const TexMode1& tm1 = texUnit.texMode1[subTexmap];
float sDelta, tDelta;
if (tm0.diag_lod)
if (tm0.diag_lod == LODType::Diagonal)
{
float* uv0 = rasterBlock.Pixel[0][0].Uv[texcoord];
float* uv1 = rasterBlock.Pixel[1][1].Uv[texcoord];
@@ -199,7 +199,8 @@ static inline void CalculateLOD(s32* lodp, bool* linear, u32 texmap, u32 texcoor
bias >>= 1;
lod += bias;
*linear = ((lod > 0 && (tm0.min_filter & 4)) || (lod <= 0 && tm0.mag_filter));
*linear = ((lod > 0 && tm0.min_filter == FilterMode::Linear) ||
(lod <= 0 && tm0.mag_filter == FilterMode::Linear));
// NOTE: The order of comparisons for this clamp check matters.
if (lod > static_cast<s32>(tm1.max_lod))
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -57,7 +57,7 @@ class Tev
INDIRECT = 32
};
void SetRasColor(int colorChan, int swaptable);
void SetRasColor(RasColorChan colorChan, int swaptable);
void DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
void DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
@@ -504,7 +504,7 @@ static void EncodeRGBA6(u8* dst, const u8* src, EFBCopyFormat format, bool yuv)
break;
default:
PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -743,7 +743,7 @@ static void EncodeRGBA6halfscale(u8* dst, const u8* src, EFBCopyFormat format, b
break;
default:
PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -960,7 +960,7 @@ static void EncodeRGB8(u8* dst, const u8* src, EFBCopyFormat format, bool yuv)
break;
default:
PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1192,7 +1192,7 @@ static void EncodeRGB8halfscale(u8* dst, const u8* src, EFBCopyFormat format, bo
break;
default:
PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1300,7 +1300,7 @@ static void EncodeZ24(u8* dst, const u8* src, EFBCopyFormat format)
break;
default:
PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1414,7 +1414,7 @@ static void EncodeZ24halfscale(u8* dst, const u8* src, EFBCopyFormat format)
break;
default:
PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1431,16 +1431,16 @@ void EncodeEfbCopy(u8* dst, const EFBCopyParams& params, u32 native_width, u32 b
{
switch (params.efb_format)
{
case PEControl::RGBA6_Z24:
case PixelFormat::RGBA6_Z24:
EncodeRGBA6halfscale(dst, src, params.copy_format, params.yuv);
break;
case PEControl::RGB8_Z24:
case PixelFormat::RGB8_Z24:
EncodeRGB8halfscale(dst, src, params.copy_format, params.yuv);
break;
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
EncodeRGB8halfscale(dst, src, params.copy_format, params.yuv);
break;
case PEControl::Z24:
case PixelFormat::Z24:
EncodeZ24halfscale(dst, src, params.copy_format);
break;
default:
@@ -1451,16 +1451,16 @@ void EncodeEfbCopy(u8* dst, const EFBCopyParams& params, u32 native_width, u32 b
{
switch (params.efb_format)
{
case PEControl::RGBA6_Z24:
case PixelFormat::RGBA6_Z24:
EncodeRGBA6(dst, src, params.copy_format, params.yuv);
break;
case PEControl::RGB8_Z24:
case PixelFormat::RGB8_Z24:
EncodeRGB8(dst, src, params.copy_format, params.yuv);
break;
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
EncodeRGB8(dst, src, params.copy_format, params.yuv);
break;
case PEControl::Z24:
case PixelFormat::Z24:
EncodeZ24(dst, src, params.copy_format);
break;
default:
@@ -8,6 +8,7 @@
#include <cmath>
#include "Common/CommonTypes.h"
#include "Common/MsgHandler.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/BPMemory.h"
@@ -18,27 +19,29 @@
namespace TextureSampler
{
static inline void WrapCoord(int* coordp, int wrapMode, int imageSize)
static inline void WrapCoord(int* coordp, WrapMode wrapMode, int imageSize)
{
int coord = *coordp;
switch (wrapMode)
{
case 0: // clamp
case WrapMode::Clamp:
coord = (coord > imageSize) ? imageSize : (coord < 0) ? 0 : coord;
break;
case 1: // wrap
case WrapMode::Repeat:
coord = coord % (imageSize + 1);
coord = (coord < 0) ? imageSize + coord : coord;
break;
case 2: // mirror
case WrapMode::Mirror:
{
const int sizePlus1 = imageSize + 1;
const int div = coord / sizePlus1;
coord = coord - (div * sizePlus1);
coord = (coord < 0) ? -coord : coord;
coord = (div & 1) ? imageSize - coord : coord;
break;
}
break;
default:
PanicAlertFmt("Invalid wrap mode: {}", wrapMode);
}
*coordp = coord;
}
@@ -74,10 +77,11 @@ void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8* sample)
{
// use mipmap
baseMip = lod >> 4;
mipLinear = (lodFract && tm0.min_filter & TexMode0::TEXF_LINEAR);
mipLinear = (lodFract && tm0.mipmap_filter == MipMode::Linear);
// if using nearest mip filter and lodFract >= 0.5 round up to next mip
baseMip += (lodFract >> 3) & (tm0.min_filter & TexMode0::TEXF_POINT);
if (tm0.mipmap_filter == MipMode::Point && lodFract >= 8)
baseMip++;
}
if (mipLinear)
@@ -111,12 +115,12 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample)
const TexMode0& tm0 = texUnit.texMode0[subTexmap];
const TexImage0& ti0 = texUnit.texImage0[subTexmap];
const TexTLUT& texTlut = texUnit.texTlut[subTexmap];
const TextureFormat texfmt = static_cast<TextureFormat>(ti0.format);
const TLUTFormat tlutfmt = static_cast<TLUTFormat>(texTlut.tlut_format);
const TextureFormat texfmt = ti0.format;
const TLUTFormat tlutfmt = texTlut.tlut_format;
const u8* imageSrc;
const u8* imageSrcOdd = nullptr;
if (texUnit.texImage1[subTexmap].image_type)
if (texUnit.texImage1[subTexmap].cache_manually_managed)
{
imageSrc = &texMem[texUnit.texImage1[subTexmap].tmem_even * TMEM_LINE_SIZE];
if (texfmt == TextureFormat::RGBA8)
@@ -188,7 +192,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample)
WrapCoord(&imageSPlus1, tm0.wrap_s, imageWidth);
WrapCoord(&imageTPlus1, tm0.wrap_t, imageHeight);
if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].image_type))
if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].cache_manually_managed))
{
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, texfmt, tlut,
tlutfmt);
@@ -240,7 +244,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample)
WrapCoord(&imageS, tm0.wrap_s, imageWidth);
WrapCoord(&imageT, tm0.wrap_t, imageHeight);
if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].image_type))
if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].cache_manually_managed))
TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, texfmt, tlut, tlutfmt);
else
TexDecoder_DecodeTexelRGBA8FromTmem(sample, imageSrc, imageSrcOdd, imageS, imageT,
+26 -24
View File
@@ -52,13 +52,13 @@ GetVulkanRasterizationState(const RasterizationState& state)
depth_clamp, // VkBool32 depthClampEnable
VK_FALSE, // VkBool32 rasterizerDiscardEnable
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
cull_modes[state.cullmode], // VkCullModeFlags cullMode
VK_FRONT_FACE_CLOCKWISE, // VkFrontFace frontFace
VK_FALSE, // VkBool32 depthBiasEnable
0.0f, // float depthBiasConstantFactor
0.0f, // float depthBiasClamp
0.0f, // float depthBiasSlopeFactor
1.0f // float lineWidth
cull_modes[u32(state.cullmode.Value())], // VkCullModeFlags cullMode
VK_FRONT_FACE_CLOCKWISE, // VkFrontFace frontFace
VK_FALSE, // VkBool32 depthBiasEnable
0.0f, // float depthBiasConstantFactor
0.0f, // float depthBiasClamp
0.0f, // float depthBiasSlopeFactor
1.0f // float lineWidth
};
}
@@ -85,31 +85,32 @@ static VkPipelineDepthStencilStateCreateInfo GetVulkanDepthStencilState(const De
bool inverted_depth = !g_ActiveConfig.backend_info.bSupportsReversedDepthRange;
switch (state.func)
{
case ZMode::NEVER:
case CompareMode::Never:
compare_op = VK_COMPARE_OP_NEVER;
break;
case ZMode::LESS:
case CompareMode::Less:
compare_op = inverted_depth ? VK_COMPARE_OP_GREATER : VK_COMPARE_OP_LESS;
break;
case ZMode::EQUAL:
case CompareMode::Equal:
compare_op = VK_COMPARE_OP_EQUAL;
break;
case ZMode::LEQUAL:
case CompareMode::LEqual:
compare_op = inverted_depth ? VK_COMPARE_OP_GREATER_OR_EQUAL : VK_COMPARE_OP_LESS_OR_EQUAL;
break;
case ZMode::GREATER:
case CompareMode::Greater:
compare_op = inverted_depth ? VK_COMPARE_OP_LESS : VK_COMPARE_OP_GREATER;
break;
case ZMode::NEQUAL:
case CompareMode::NEqual:
compare_op = VK_COMPARE_OP_NOT_EQUAL;
break;
case ZMode::GEQUAL:
case CompareMode::GEqual:
compare_op = inverted_depth ? VK_COMPARE_OP_LESS_OR_EQUAL : VK_COMPARE_OP_GREATER_OR_EQUAL;
break;
case ZMode::ALWAYS:
case CompareMode::Always:
compare_op = VK_COMPARE_OP_ALWAYS;
break;
default:
PanicAlertFmt("Invalid compare mode {}", state.func);
compare_op = VK_COMPARE_OP_ALWAYS;
break;
}
@@ -150,10 +151,10 @@ static VkPipelineColorBlendAttachmentState GetVulkanAttachmentBlendState(const B
VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, VK_BLEND_FACTOR_DST_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA}};
vk_state.srcColorBlendFactor = src_factors[state.srcfactor];
vk_state.srcAlphaBlendFactor = src_factors[state.srcfactoralpha];
vk_state.dstColorBlendFactor = dst_factors[state.dstfactor];
vk_state.dstAlphaBlendFactor = dst_factors[state.dstfactoralpha];
vk_state.srcColorBlendFactor = src_factors[u32(state.srcfactor.Value())];
vk_state.srcAlphaBlendFactor = src_factors[u32(state.srcfactoralpha.Value())];
vk_state.dstColorBlendFactor = dst_factors[u32(state.dstfactor.Value())];
vk_state.dstAlphaBlendFactor = dst_factors[u32(state.dstfactoralpha.Value())];
}
else
{
@@ -169,10 +170,10 @@ static VkPipelineColorBlendAttachmentState GetVulkanAttachmentBlendState(const B
VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, VK_BLEND_FACTOR_DST_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA}};
vk_state.srcColorBlendFactor = src_factors[state.srcfactor];
vk_state.srcAlphaBlendFactor = src_factors[state.srcfactoralpha];
vk_state.dstColorBlendFactor = dst_factors[state.dstfactor];
vk_state.dstAlphaBlendFactor = dst_factors[state.dstfactoralpha];
vk_state.srcColorBlendFactor = src_factors[u32(state.srcfactor.Value())];
vk_state.srcAlphaBlendFactor = src_factors[u32(state.srcfactoralpha.Value())];
vk_state.dstColorBlendFactor = dst_factors[u32(state.dstfactor.Value())];
vk_state.dstAlphaBlendFactor = dst_factors[u32(state.dstfactoralpha.Value())];
}
if (state.colorupdate)
@@ -211,7 +212,8 @@ GetVulkanColorBlendState(const BlendingState& state,
vk_logic_op_enable = VK_FALSE;
}
VkLogicOp vk_logic_op = vk_logic_op_enable ? vk_logic_ops[state.logicmode] : VK_LOGIC_OP_CLEAR;
VkLogicOp vk_logic_op =
vk_logic_op_enable ? vk_logic_ops[u32(state.logicmode.Value())] : VK_LOGIC_OP_CLEAR;
VkPipelineColorBlendStateCreateInfo vk_state = {
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
@@ -166,9 +166,9 @@ void Renderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool color_enable
// Determine whether the EFB has an alpha channel. If it doesn't, we can clear the alpha
// channel to 0xFF. This hopefully allows us to use the fast path in most cases.
if (bpmem.zcontrol.pixel_format == PEControl::RGB565_Z16 ||
bpmem.zcontrol.pixel_format == PEControl::RGB8_Z24 ||
bpmem.zcontrol.pixel_format == PEControl::Z24)
if (bpmem.zcontrol.pixel_format == PixelFormat::RGB565_Z16 ||
bpmem.zcontrol.pixel_format == PixelFormat::RGB8_Z24 ||
bpmem.zcontrol.pixel_format == PixelFormat::Z24)
{
// Force alpha writes, and clear the alpha channel. This is different to the other backends,
// where the existing values of the alpha channel are preserved.
+22 -26
View File
@@ -184,8 +184,8 @@ void ClearScreen(const MathUtil::Rectangle<int>& rc)
auto pixel_format = bpmem.zcontrol.pixel_format;
// (1): Disable unused color channels
if (pixel_format == PEControl::RGB8_Z24 || pixel_format == PEControl::RGB565_Z16 ||
pixel_format == PEControl::Z24)
if (pixel_format == PixelFormat::RGB8_Z24 || pixel_format == PixelFormat::RGB565_Z16 ||
pixel_format == PixelFormat::Z24)
{
alphaEnable = false;
}
@@ -196,11 +196,11 @@ void ClearScreen(const MathUtil::Rectangle<int>& rc)
u32 z = bpmem.clearZValue;
// (2) drop additional accuracy
if (pixel_format == PEControl::RGBA6_Z24)
if (pixel_format == PixelFormat::RGBA6_Z24)
{
color = RGBA8ToRGBA6ToRGBA8(color);
}
else if (pixel_format == PEControl::RGB565_Z16)
else if (pixel_format == PixelFormat::RGB565_Z16)
{
color = RGBA8ToRGB565ToRGBA8(color);
z = Z24ToZ16ToZ24(z);
@@ -228,29 +228,28 @@ void OnPixelFormatChange()
const auto new_format = bpmem.zcontrol.pixel_format;
g_renderer->StorePixelFormat(new_format);
DEBUG_LOG_FMT(VIDEO, "pixelfmt: pixel={}, zc={}", static_cast<int>(new_format),
static_cast<int>(bpmem.zcontrol.zformat));
DEBUG_LOG_FMT(VIDEO, "pixelfmt: pixel={}, zc={}", new_format, bpmem.zcontrol.zformat);
// no need to reinterpret pixel data in these cases
if (new_format == old_format || old_format == PEControl::INVALID_FMT)
if (new_format == old_format || old_format == PixelFormat::INVALID_FMT)
return;
// Check for pixel format changes
switch (old_format)
{
case PEControl::RGB8_Z24:
case PEControl::Z24:
case PixelFormat::RGB8_Z24:
case PixelFormat::Z24:
{
// Z24 and RGB8_Z24 are treated equal, so just return in this case
if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
if (new_format == PixelFormat::RGB8_Z24 || new_format == PixelFormat::Z24)
return;
if (new_format == PEControl::RGBA6_Z24)
if (new_format == PixelFormat::RGBA6_Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB8ToRGBA6);
return;
}
else if (new_format == PEControl::RGB565_Z16)
else if (new_format == PixelFormat::RGB565_Z16)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB8ToRGB565);
return;
@@ -258,14 +257,14 @@ void OnPixelFormatChange()
}
break;
case PEControl::RGBA6_Z24:
case PixelFormat::RGBA6_Z24:
{
if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
if (new_format == PixelFormat::RGB8_Z24 || new_format == PixelFormat::Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGBA6ToRGB8);
return;
}
else if (new_format == PEControl::RGB565_Z16)
else if (new_format == PixelFormat::RGB565_Z16)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGBA6ToRGB565);
return;
@@ -273,14 +272,14 @@ void OnPixelFormatChange()
}
break;
case PEControl::RGB565_Z16:
case PixelFormat::RGB565_Z16:
{
if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
if (new_format == PixelFormat::RGB8_Z24 || new_format == PixelFormat::Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB565ToRGB8);
return;
}
else if (new_format == PEControl::RGBA6_Z24)
else if (new_format == PixelFormat::RGBA6_Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB565ToRGBA6);
return;
@@ -292,8 +291,7 @@ void OnPixelFormatChange()
break;
}
ERROR_LOG_FMT(VIDEO, "Unhandled EFB format change: {} to {}", static_cast<int>(old_format),
static_cast<int>(new_format));
ERROR_LOG_FMT(VIDEO, "Unhandled EFB format change: {} to {}", old_format, new_format);
}
void SetInterlacingMode(const BPCmd& bp)
@@ -305,17 +303,15 @@ void SetInterlacingMode(const BPCmd& bp)
{
// SDK always sets bpmem.lineptwidth.lineaspect via BPMEM_LINEPTWIDTH
// just before this cmd
static constexpr std::string_view action[] = {"don't adjust", "adjust"};
DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMODE texLOD:{} lineaspect:{}", action[bpmem.fieldmode.texLOD],
action[bpmem.lineptwidth.lineaspect]);
DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMODE texLOD:{} lineaspect:{}", bpmem.fieldmode.texLOD,
bpmem.lineptwidth.adjust_for_aspect_ratio);
}
break;
case BPMEM_FIELDMASK:
{
// Determines if fields will be written to EFB (always computed)
static constexpr std::string_view action[] = {"skip", "write"};
DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMASK even:{} odd:{}", action[bpmem.fieldmask.even],
action[bpmem.fieldmask.odd]);
DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMASK even:{} odd:{}", bpmem.fieldmask.even,
bpmem.fieldmask.odd);
}
break;
default:
+1 -1
View File
@@ -17,7 +17,7 @@ bool BlendMode::UseLogicOp() const
return false;
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.
if (logicmode == BlendMode::NOOP)
if (logicmode == LogicOp::NoOp)
return false;
return true;
File diff suppressed because it is too large Load Diff
+52 -96
View File
@@ -91,10 +91,9 @@ static void BPWritten(const BPCmd& bp)
{
case BPMEM_GENMODE: // Set the Generation Mode
PRIM_LOG("genmode: texgen={}, col={}, multisampling={}, tev={}, cullmode={}, ind={}, zfeeze={}",
bpmem.genMode.numtexgens.Value(), bpmem.genMode.numcolchans.Value(),
bpmem.genMode.multisampling.Value(), bpmem.genMode.numtevstages.Value() + 1,
static_cast<u32>(bpmem.genMode.cullmode), bpmem.genMode.numindstages.Value(),
bpmem.genMode.zfreeze.Value());
bpmem.genMode.numtexgens, bpmem.genMode.numcolchans, bpmem.genMode.multisampling,
bpmem.genMode.numtevstages + 1, bpmem.genMode.cullmode, bpmem.genMode.numindstages,
bpmem.genMode.zfreeze);
if (bp.changes)
PixelShaderManager::SetGenModeChanged();
@@ -138,8 +137,8 @@ static void BPWritten(const BPCmd& bp)
GeometryShaderManager::SetLinePtWidthChanged();
return;
case BPMEM_ZMODE: // Depth Control
PRIM_LOG("zmode: test={}, func={}, upd={}", bpmem.zmode.testenable.Value(),
bpmem.zmode.func.Value(), bpmem.zmode.updateenable.Value());
PRIM_LOG("zmode: test={}, func={}, upd={}", bpmem.zmode.testenable, bpmem.zmode.func,
bpmem.zmode.updateenable);
SetDepthMode();
PixelShaderManager::SetZModeControl();
return;
@@ -147,10 +146,9 @@ static void BPWritten(const BPCmd& bp)
if (bp.changes & 0xFFFF)
{
PRIM_LOG("blendmode: en={}, open={}, colupd={}, alphaupd={}, dst={}, src={}, sub={}, mode={}",
bpmem.blendmode.blendenable.Value(), bpmem.blendmode.logicopenable.Value(),
bpmem.blendmode.colorupdate.Value(), bpmem.blendmode.alphaupdate.Value(),
bpmem.blendmode.dstfactor.Value(), bpmem.blendmode.srcfactor.Value(),
bpmem.blendmode.subtract.Value(), bpmem.blendmode.logicmode.Value());
bpmem.blendmode.blendenable, bpmem.blendmode.logicopenable,
bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.blendmode.dstfactor,
bpmem.blendmode.srcfactor, bpmem.blendmode.subtract, bpmem.blendmode.logicmode);
SetBlendMode();
@@ -158,8 +156,7 @@ static void BPWritten(const BPCmd& bp)
}
return;
case BPMEM_CONSTANTALPHA: // Set Destination Alpha
PRIM_LOG("constalpha: alp={}, en={}", bpmem.dstalpha.alpha.Value(),
bpmem.dstalpha.enable.Value());
PRIM_LOG("constalpha: alp={}, en={}", bpmem.dstalpha.alpha, bpmem.dstalpha.enable);
if (bp.changes)
{
PixelShaderManager::SetAlpha();
@@ -264,14 +261,14 @@ static void BPWritten(const BPCmd& bp)
const UPE_Copy PE_copy = bpmem.triggerEFBCopy;
if (PE_copy.copy_to_xfb == 0)
{
// bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer
// bpmem.zcontrol.pixel_format to PixelFormat::Z24 is when the game wants to copy from ZBuffer
// (Zbuffer uses 24-bit Format)
static constexpr CopyFilterCoefficients::Values filter_coefficients = {
{0, 0, 21, 22, 21, 0, 0}};
bool is_depth_copy = bpmem.zcontrol.pixel_format == PEControl::Z24;
bool is_depth_copy = bpmem.zcontrol.pixel_format == PixelFormat::Z24;
g_texture_cache->CopyRenderTargetToTexture(
destAddr, PE_copy.tp_realFormat(), copy_width, copy_height, destStride, is_depth_copy,
srcRect, !!PE_copy.intensity_fmt, !!PE_copy.half_scale, 1.0f, 1.0f,
srcRect, PE_copy.intensity_fmt, PE_copy.half_scale, 1.0f, 1.0f,
bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom, filter_coefficients);
}
else
@@ -297,7 +294,7 @@ static void BPWritten(const BPCmd& bp)
destAddr, srcRect.left, srcRect.top, srcRect.right, srcRect.bottom,
bpmem.copyTexSrcWH.x + 1, destStride, height, yScale);
bool is_depth_copy = bpmem.zcontrol.pixel_format == PEControl::Z24;
bool is_depth_copy = bpmem.zcontrol.pixel_format == PixelFormat::Z24;
g_texture_cache->CopyRenderTargetToTexture(
destAddr, EFBCopyFormat::XFB, copy_width, height, destStride, is_depth_copy, srcRect,
false, false, yScale, s_gammaLUT[PE_copy.gamma], bpmem.triggerEFBCopy.clamp_top,
@@ -370,10 +367,9 @@ static void BPWritten(const BPCmd& bp)
PixelShaderManager::SetFogColorChanged();
return;
case BPMEM_ALPHACOMPARE: // Compare Alpha Values
PRIM_LOG("alphacmp: ref0={}, ref1={}, comp0={}, comp1={}, logic={}",
bpmem.alpha_test.ref0.Value(), bpmem.alpha_test.ref1.Value(),
static_cast<int>(bpmem.alpha_test.comp0), static_cast<int>(bpmem.alpha_test.comp1),
static_cast<int>(bpmem.alpha_test.logic));
PRIM_LOG("alphacmp: ref0={}, ref1={}, comp0={}, comp1={}, logic={}", bpmem.alpha_test.ref0,
bpmem.alpha_test.ref1, bpmem.alpha_test.comp0, bpmem.alpha_test.comp1,
bpmem.alpha_test.logic);
if (bp.changes & 0xFFFF)
PixelShaderManager::SetAlpha();
if (bp.changes)
@@ -383,7 +379,7 @@ static void BPWritten(const BPCmd& bp)
}
return;
case BPMEM_BIAS: // BIAS
PRIM_LOG("ztex bias={:#x}", bpmem.ztex1.bias.Value());
PRIM_LOG("ztex bias={:#x}", bpmem.ztex1.bias);
if (bp.changes)
PixelShaderManager::SetZTextureBias();
return;
@@ -393,11 +389,7 @@ static void BPWritten(const BPCmd& bp)
PixelShaderManager::SetZTextureTypeChanged();
if (bp.changes & 12)
PixelShaderManager::SetZTextureOpChanged();
#if defined(_DEBUG) || defined(DEBUGFAST)
static constexpr std::string_view pzop[] = {"DISABLE", "ADD", "REPLACE", "?"};
static constexpr std::string_view pztype[] = {"Z8", "Z16", "Z24", "?"};
PRIM_LOG("ztex op={}, type={}", pzop[bpmem.ztex2.op], pztype[bpmem.ztex2.type]);
#endif
PRIM_LOG("ztex op={}, type={}", bpmem.ztex2.op, bpmem.ztex2.type);
}
return;
// ----------------------------------
@@ -588,15 +580,15 @@ static void BPWritten(const BPCmd& bp)
case BPMEM_TEV_COLOR_RA + 6:
{
int num = (bp.address >> 1) & 0x3;
if (bpmem.tevregs[num].type_ra)
if (bpmem.tevregs[num].ra.type == TevRegType::Constant)
{
PixelShaderManager::SetTevKonstColor(num, 0, (s32)bpmem.tevregs[num].red);
PixelShaderManager::SetTevKonstColor(num, 3, (s32)bpmem.tevregs[num].alpha);
PixelShaderManager::SetTevKonstColor(num, 0, bpmem.tevregs[num].ra.red);
PixelShaderManager::SetTevKonstColor(num, 3, bpmem.tevregs[num].ra.alpha);
}
else
{
PixelShaderManager::SetTevColor(num, 0, (s32)bpmem.tevregs[num].red);
PixelShaderManager::SetTevColor(num, 3, (s32)bpmem.tevregs[num].alpha);
PixelShaderManager::SetTevColor(num, 0, bpmem.tevregs[num].ra.red);
PixelShaderManager::SetTevColor(num, 3, bpmem.tevregs[num].ra.alpha);
}
return;
}
@@ -607,15 +599,15 @@ static void BPWritten(const BPCmd& bp)
case BPMEM_TEV_COLOR_BG + 6:
{
int num = (bp.address >> 1) & 0x3;
if (bpmem.tevregs[num].type_bg)
if (bpmem.tevregs[num].bg.type == TevRegType::Constant)
{
PixelShaderManager::SetTevKonstColor(num, 1, (s32)bpmem.tevregs[num].green);
PixelShaderManager::SetTevKonstColor(num, 2, (s32)bpmem.tevregs[num].blue);
PixelShaderManager::SetTevKonstColor(num, 1, bpmem.tevregs[num].bg.green);
PixelShaderManager::SetTevKonstColor(num, 2, bpmem.tevregs[num].bg.blue);
}
else
{
PixelShaderManager::SetTevColor(num, 1, (s32)bpmem.tevregs[num].green);
PixelShaderManager::SetTevColor(num, 2, (s32)bpmem.tevregs[num].blue);
PixelShaderManager::SetTevColor(num, 1, bpmem.tevregs[num].bg.green);
PixelShaderManager::SetTevColor(num, 2, bpmem.tevregs[num].bg.blue);
}
return;
}
@@ -915,26 +907,18 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
SetRegName(BPMEM_BLENDMODE);
BlendMode mode;
mode.hex = cmddata;
const char* dstfactors[] = {"0", "1", "src_color", "1-src_color",
"src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha"};
const char* srcfactors[] = {"0", "1", "dst_color", "1-dst_color",
"src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha"};
const char* logicmodes[] = {"0", "s & d", "s & ~d", "s", "~s & d", "d",
"s ^ d", "s | d", "~(s | d)", "~(s ^ d)", "~d", "s | ~d",
"~s", "~s | d", "~(s & d)", "1"};
*desc =
fmt::format("Enable: {}\n"
"Logic ops: {}\n"
"Dither: {}\n"
"Color write: {}\n"
"Alpha write: {}\n"
"Dest factor: {}\n"
"Source factor: {}\n"
"Subtract: {}\n"
"Logic mode: {}\n",
no_yes[mode.blendenable], no_yes[mode.logicopenable], no_yes[mode.dither],
no_yes[mode.colorupdate], no_yes[mode.alphaupdate], dstfactors[mode.dstfactor],
srcfactors[mode.srcfactor], no_yes[mode.subtract], logicmodes[mode.logicmode]);
*desc = fmt::format("Enable: {}\n"
"Logic ops: {}\n"
"Dither: {}\n"
"Color write: {}\n"
"Alpha write: {}\n"
"Dest factor: {}\n"
"Source factor: {}\n"
"Subtract: {}\n"
"Logic mode: {}\n",
no_yes[mode.blendenable], no_yes[mode.logicopenable], no_yes[mode.dither],
no_yes[mode.colorupdate], no_yes[mode.alphaupdate], mode.dstfactor,
mode.srcfactor, no_yes[mode.subtract], mode.logicmode);
}
break;
@@ -948,16 +932,10 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
SetRegName(BPMEM_ZCOMPARE);
PEControl config;
config.hex = cmddata;
const char* pixel_formats[] = {"RGB8_Z24", "RGBA6_Z24", "RGB565_Z16", "Z24",
"Y8", "U8", "V8", "YUV420"};
const char* zformats[] = {
"linear", "compressed (near)", "compressed (mid)", "compressed (far)",
"inv linear", "compressed (inv near)", "compressed (inv mid)", "compressed (inv far)"};
*desc = fmt::format("EFB pixel format: {}\n"
"Depth format: {}\n"
"Early depth test: {}\n",
pixel_formats[config.pixel_format], zformats[config.zformat],
no_yes[config.early_ztest]);
config.pixel_format, config.zformat, no_yes[config.early_ztest]);
}
break;
@@ -1048,7 +1026,7 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
"Mipmap filter: {}\n"
"Vertical scaling: {}\n"
"Clear: {}\n"
"Frame to field: 0x{:01X}\n"
"Frame to field: {}\n"
"Copy to XFB: {}\n"
"Intensity format: {}\n"
"Automatic color conversion: {}",
@@ -1059,9 +1037,8 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
(copy.gamma == 0) ?
"1.0" :
(copy.gamma == 1) ? "1.7" : (copy.gamma == 2) ? "2.2" : "Invalid value 0x3?",
no_yes[copy.half_scale], no_yes[copy.scale_invert], no_yes[copy.clear],
static_cast<u32>(copy.frame_to_field), no_yes[copy.copy_to_xfb], no_yes[copy.intensity_fmt],
no_yes[copy.auto_conv]);
no_yes[copy.half_scale], no_yes[copy.scale_invert], no_yes[copy.clear], copy.frame_to_field,
no_yes[copy.copy_to_xfb], no_yes[copy.intensity_fmt], no_yes[copy.auto_conv]);
}
break;
@@ -1183,8 +1160,8 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
*desc = fmt::format("Texture Unit: {}\n"
"Width: {}\n"
"Height: {}\n"
"Format: {:x}\n",
texnum, u32(teximg.width) + 1, u32(teximg.height) + 1, u32(teximg.format));
"Format: {}\n",
texnum, u32(teximg.width) + 1, u32(teximg.height) + 1, teximg.format);
}
break;
@@ -1208,7 +1185,7 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
"Even TMEM Height: {}\n"
"Cache is manually managed: {}\n",
texnum, u32(teximg.tmem_even), u32(teximg.cache_width),
u32(teximg.cache_height), no_yes[teximg.image_type]);
u32(teximg.cache_height), no_yes[teximg.cache_manually_managed]);
}
break;
@@ -1285,14 +1262,6 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
SetRegName(BPMEM_TEV_COLOR_ENV);
TevStageCombiner::ColorCombiner cc;
cc.hex = cmddata;
const char* tevin[] = {
"prev.rgb", "prev.aaa", "c0.rgb", "c0.aaa", "c1.rgb", "c1.aaa", "c2.rgb", "c2.aaa",
"tex.rgb", "tex.aaa", "ras.rgb", "ras.aaa", "ONE", "HALF", "konst.rgb", "ZERO",
};
const char* tevbias[] = {"0", "+0.5", "-0.5", "compare"};
const char* tevop[] = {"add", "sub"};
const char* tevscale[] = {"1", "2", "4", "0.5"};
const char* tevout[] = {"prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb"};
*desc = fmt::format("Tev stage: {}\n"
"a: {}\n"
"b: {}\n"
@@ -1303,9 +1272,8 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
"Clamp: {}\n"
"Scale factor: {}\n"
"Dest: {}\n",
(data[0] - BPMEM_TEV_COLOR_ENV) / 2, tevin[cc.a], tevin[cc.b], tevin[cc.c],
tevin[cc.d], tevbias[cc.bias], tevop[cc.op], no_yes[cc.clamp],
tevscale[cc.shift], tevout[cc.dest]);
(data[0] - BPMEM_TEV_COLOR_ENV) / 2, cc.a, cc.b, cc.c, cc.d, cc.bias, cc.op,
no_yes[cc.clamp], cc.scale, cc.dest);
break;
}
@@ -1329,13 +1297,6 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
SetRegName(BPMEM_TEV_ALPHA_ENV);
TevStageCombiner::AlphaCombiner ac;
ac.hex = cmddata;
const char* tevin[] = {
"prev", "c0", "c1", "c2", "tex", "ras", "konst", "ZERO",
};
const char* tevbias[] = {"0", "+0.5", "-0.5", "compare"};
const char* tevop[] = {"add", "sub"};
const char* tevscale[] = {"1", "2", "4", "0.5"};
const char* tevout[] = {"prev", "c0", "c1", "c2"};
*desc = fmt::format("Tev stage: {}\n"
"a: {}\n"
"b: {}\n"
@@ -1348,9 +1309,8 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
"Dest: {}\n"
"Ras sel: {}\n"
"Tex sel: {}\n",
(data[0] - BPMEM_TEV_ALPHA_ENV) / 2, tevin[ac.a], tevin[ac.b], tevin[ac.c],
tevin[ac.d], tevbias[ac.bias], tevop[ac.op], no_yes[ac.clamp],
tevscale[ac.shift], tevout[ac.dest], ac.rswap.Value(), ac.tswap.Value());
(data[0] - BPMEM_TEV_ALPHA_ENV) / 2, ac.a, ac.b, ac.c, ac.d, ac.bias, ac.op,
no_yes[ac.clamp], ac.scale, ac.dest, ac.rswap.Value(), ac.tswap.Value());
break;
}
@@ -1410,14 +1370,10 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
SetRegName(BPMEM_ALPHACOMPARE);
AlphaTest test;
test.hex = cmddata;
const char* functions[] = {"NEVER", "LESS", "EQUAL", "LEQUAL",
"GREATER", "NEQUAL", "GEQUAL", "ALWAYS"};
const char* logic[] = {"AND", "OR", "XOR", "XNOR"};
*desc = fmt::format("Test 1: {} (ref: 0x{:02x})\n"
"Test 2: {} (ref: 0x{:02x})\n"
"Logic: {}\n",
functions[test.comp0], test.ref0.Value(), functions[test.comp1],
test.ref1.Value(), logic[test.logic]);
test.comp0, test.ref0.Value(), test.comp1, test.ref1.Value(), test.logic);
break;
}
+7 -4
View File
@@ -13,6 +13,9 @@ using float4 = std::array<float, 4>;
using uint4 = std::array<u32, 4>;
using int4 = std::array<s32, 4>;
enum class SrcBlendFactor : u32;
enum class DstBlendFactor : u32;
struct PixelShaderConstants
{
std::array<int4, 4> colors;
@@ -45,10 +48,10 @@ struct PixelShaderConstants
std::array<int4, 32> konst; // .rgba
// The following are used in ubershaders when using shader_framebuffer_fetch blending
u32 blend_enable;
u32 blend_src_factor;
u32 blend_src_factor_alpha;
u32 blend_dst_factor;
u32 blend_dst_factor_alpha;
SrcBlendFactor blend_src_factor;
SrcBlendFactor blend_src_factor_alpha;
DstBlendFactor blend_dst_factor;
DstBlendFactor blend_dst_factor_alpha;
u32 blend_subtract;
u32 blend_subtract_alpha;
};
File diff suppressed because it is too large Load Diff
+25 -16
View File
@@ -9,6 +9,15 @@
#include "VideoCommon/ShaderGenCommon.h"
enum class APIType;
enum class AlphaTestResult;
enum class SrcBlendFactor : u32;
enum class DstBlendFactor : u32;
enum class CompareMode : u32;
enum class AlphaTestOp : u32;
enum class RasColorChan : u32;
enum class KonstSel : u32;
enum class FogProjection : u32;
enum class FogType : u32;
#pragma pack(1)
struct pixel_shader_uid_data
@@ -19,18 +28,18 @@ struct pixel_shader_uid_data
u32 NumValues() const { return num_values; }
u32 pad0 : 4;
u32 useDstAlpha : 1;
u32 Pretest : 2;
AlphaTestResult Pretest : 2;
u32 nIndirectStagesUsed : 4;
u32 genMode_numtexgens : 4;
u32 genMode_numtevstages : 4;
u32 genMode_numindstages : 3;
u32 alpha_test_comp0 : 3;
u32 alpha_test_comp1 : 3;
u32 alpha_test_logic : 2;
CompareMode alpha_test_comp0 : 3;
CompareMode alpha_test_comp1 : 3;
AlphaTestOp alpha_test_logic : 2;
u32 alpha_test_use_zcomploc_hack : 1;
u32 fog_proj : 1;
FogProjection fog_proj : 1;
u32 fog_fsel : 3;
FogType fog_fsel : 3;
u32 fog_RangeBaseEnabled : 1;
u32 ztex_op : 2;
u32 per_pixel_depth : 1;
@@ -43,13 +52,13 @@ struct pixel_shader_uid_data
u32 rgba6_format : 1;
u32 dither : 1;
u32 uint_output : 1;
u32 blend_enable : 1; // Only used with shader_framebuffer_fetch blend
u32 blend_src_factor : 3; // Only used with shader_framebuffer_fetch blend
u32 blend_src_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
u32 blend_dst_factor : 3; // Only used with shader_framebuffer_fetch blend
u32 blend_dst_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
u32 blend_subtract : 1; // Only used with shader_framebuffer_fetch blend
u32 blend_subtract_alpha : 1; // Only used with shader_framebuffer_fetch blend
u32 blend_enable : 1; // Only used with shader_framebuffer_fetch blend
SrcBlendFactor blend_src_factor : 3; // Only used with shader_framebuffer_fetch blend
SrcBlendFactor blend_src_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
DstBlendFactor blend_dst_factor : 3; // Only used with shader_framebuffer_fetch blend
DstBlendFactor blend_dst_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
u32 blend_subtract : 1; // Only used with shader_framebuffer_fetch blend
u32 blend_subtract_alpha : 1; // Only used with shader_framebuffer_fetch blend
u32 texMtxInfo_n_projection : 8; // 8x1 bit
u32 tevindref_bi0 : 3;
@@ -136,7 +145,7 @@ struct pixel_shader_uid_data
u32 tevorders_texmap : 3;
u32 tevorders_texcoord : 3;
u32 tevorders_enable : 1;
u32 tevorders_colorchan : 3;
RasColorChan tevorders_colorchan : 3;
u32 pad1 : 6;
// TODO: Clean up the swapXY mess
@@ -152,8 +161,8 @@ struct pixel_shader_uid_data
u32 tevksel_swap2c : 2;
u32 tevksel_swap1d : 2;
u32 tevksel_swap2d : 2;
u32 tevksel_kc : 5;
u32 tevksel_ka : 5;
KonstSel tevksel_kc : 5;
KonstSel tevksel_ka : 5;
u32 pad3 : 14;
} stagehash[16];
@@ -182,7 +182,7 @@ void PixelShaderManager::SetConstants()
// Destination alpha is only enabled if alpha writes are enabled. Force entire uniform to zero
// when disabled.
u32 dstalpha = bpmem.blendmode.alphaupdate && bpmem.dstalpha.enable &&
bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 ?
bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24 ?
bpmem.dstalpha.hex :
0;
@@ -270,7 +270,7 @@ void PixelShaderManager::SetAlphaTestChanged()
// TODO: we could optimize this further and check the actual constants,
// i.e. "a <= 0" and "a >= 255" will always pass.
u32 alpha_test =
bpmem.alpha_test.TestResult() != AlphaTest::PASS ? bpmem.alpha_test.hex | 1 << 31 : 0;
bpmem.alpha_test.TestResult() != AlphaTestResult::Pass ? bpmem.alpha_test.hex | 1 << 31 : 0;
if (constants.alphaTest != alpha_test)
{
constants.alphaTest = alpha_test;
@@ -362,25 +362,26 @@ void PixelShaderManager::SetZTextureTypeChanged()
{
switch (bpmem.ztex2.type)
{
case TEV_ZTEX_TYPE_U8:
case ZTexFormat::U8:
constants.zbias[0][0] = 0;
constants.zbias[0][1] = 0;
constants.zbias[0][2] = 0;
constants.zbias[0][3] = 1;
break;
case TEV_ZTEX_TYPE_U16:
case ZTexFormat::U16:
constants.zbias[0][0] = 1;
constants.zbias[0][1] = 0;
constants.zbias[0][2] = 0;
constants.zbias[0][3] = 256;
break;
case TEV_ZTEX_TYPE_U24:
case ZTexFormat::U24:
constants.zbias[0][0] = 65536;
constants.zbias[0][1] = 256;
constants.zbias[0][2] = 1;
constants.zbias[0][3] = 0;
break;
default:
PanicAlertFmt("Invalid ztex format {}", bpmem.ztex2.type);
break;
}
dirty = true;
@@ -457,8 +458,9 @@ void PixelShaderManager::SetZModeControl()
{
u32 late_ztest = bpmem.UseLateDepthTest();
u32 rgba6_format =
(bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor) ? 1 :
0;
(bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor) ?
1 :
0;
u32 dither = rgba6_format && bpmem.blendmode.dither;
if (constants.late_ztest != late_ztest || constants.rgba6_format != rgba6_format ||
constants.dither != dither)

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