Merge branch 'master' into primitive_restart

Conflicts:
	Source/Core/VideoCommon/Src/VideoConfig.h
	Source/Plugins/Plugin_VideoDX9/Src/main.cpp
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
This commit is contained in:
degasus
2013-04-08 15:57:51 +02:00
334 changed files with 21473 additions and 18765 deletions
+11 -9
View File
@@ -114,6 +114,8 @@ if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
add_definitions(-marm -march=armv7-a)
add_definitions(-D_M_ARM=1)
add_definitions(-D_M_GENERIC=1)
# Set generic options so you don't have to pass anything to cmake to build ARM
set(USE_GLES 1)
endif()
# Set these next two lines to test generic
@@ -168,8 +170,8 @@ if(APPLE)
set(ENV{PATH} /usr/bin:/bin:/usr/sbin:/sbin)
# Some of our code contains Objective C constructs.
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -x objective-c++")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c -stdlib=libc++")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -x objective-c++ -stdlib=libc++")
# Avoid mistaking an object file for a source file on the link command line.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none")
@@ -180,10 +182,10 @@ if(APPLE)
# This is inserted into the Info.plist as well.
# Note that the SDK determines the maximum version of which optional
# features can be used, not the minimum required version to run.
set(OSX_MIN_VERSION "10.5.4")
set(OSX_MIN_VERSION "10.7")
set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.6.sdk")
set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk")
set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.7.sdk")
set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk")
if(EXISTS "${SYSROOT_PATH}/")
set(TARGET_SYSROOT ${SYSROOT_PATH})
elseif(EXISTS "${SYSROOT_LEGACY_PATH}/")
@@ -197,8 +199,8 @@ if(APPLE)
# This avoids a warning when linking with QuickTime.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
# Specify target CPUs.
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -mssse3")
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -march=core2")
set(TARGET_FLAGS "${TARGET_FLAGS} -mssse3")
set(TARGET_FLAGS "${TARGET_FLAGS} -march=core2")
# Target flags apply to both C and C++ compilation.
# CMake passes these to the compiler on the link command line as well.
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${TARGET_FLAGS}")
@@ -247,9 +249,9 @@ if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(wxWidgets_USE_DEBUG ON CACHE BOOL "Use wxWidgets Debugging")
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
if(CMAKE_BUILD_TYPE STREQUAL Release)
if(CMAKE_BUILD_TYPE STREQUAL Release AND NOT APPLE)
add_definitions(-fomit-frame-pointer)
endif(CMAKE_BUILD_TYPE STREQUAL Release)
endif()
if(FASTLOG)
add_definitions(-DDEBUGFAST)
+1 -1
View File
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for sound ingame.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for sound ingame.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationIssues = Videos are messed up, skip them.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
+1 -1
View File
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationIssues = Videos are messed up, skip them.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
+1 -1
View File
@@ -214,5 +214,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
[Gecko]
+1 -1
View File
@@ -13,5 +13,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
[Gecko]

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