Merge pull request #88 from lioncash/relative-includes

Relative includes
This commit is contained in:
Pierre Bourdon
2014-02-20 02:08:44 +01:00
908 changed files with 4954 additions and 5274 deletions
@@ -2,16 +2,17 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "VideoCommon.h"
#include "TextureDecoder.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "BPMemLoader.h"
#include "EfbCopy.h"
#include "Rasterizer.h"
#include "SWPixelEngine.h"
#include "Tev.h"
#include "HW/Memmap.h"
#include "Core.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbCopy.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoCommon/TextureDecoder.h"
#include "VideoCommon/VideoCommon.h"
void InitBPMemory()
@@ -5,8 +5,8 @@
#pragma once
#include "Common.h"
#include "BPMemory.h"
#include "Common/Common.h"
#include "VideoCommon/BPMemory.h"
void InitBPMemory();
void SWBPWritten(int address, int newvalue);
@@ -2,10 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "VideoCommon.h"
#include "CPMemLoader.h"
#include "HW/Memmap.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoCommon/VideoCommon.h"
void SWLoadCPReg(u32 sub_cmd, u32 value)
@@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "CPMemory.h"
#include "Common/Common.h"
#include "VideoCommon/CPMemory.h"
void SWLoadCPReg(u32 sub_cmd, u32 value);
@@ -35,12 +35,12 @@ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Clipper.h"
#include "Rasterizer.h"
#include "NativeVertexFormat.h"
#include "XFMemLoader.h"
#include "BPMemLoader.h"
#include "SWStatistics.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/Clipper.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/XFMemLoader.h"
namespace Clipper
+3 -4
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@@ -4,10 +4,9 @@
#pragma once
#include "Common.h"
#include "NativeVertexFormat.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
namespace Clipper
{
@@ -2,19 +2,21 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/TextureSampler.h"
#include "VideoCommon/ImageWrite.h"
#include "DebugUtil.h"
#include "BPMemLoader.h"
#include "TextureSampler.h"
#include "SWVideoConfig.h"
#include "EfbInterface.h"
#include "SWStatistics.h"
#include "HwRasterizer.h"
#include "StringUtil.h"
#include "SWCommandProcessor.h"
#include "ImageWrite.h"
#include "FileUtil.h"
namespace DebugUtil
{
+12 -12
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@@ -2,18 +2,18 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "BPMemLoader.h"
#include "EfbCopy.h"
#include "EfbInterface.h"
#include "SWRenderer.h"
#include "TextureEncoder.h"
#include "SWStatistics.h"
#include "SWVideoConfig.h"
#include "DebugUtil.h"
#include "HwRasterizer.h"
#include "SWCommandProcessor.h"
#include "HW/Memmap.h"
#include "Core.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbCopy.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWRenderer.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/TextureEncoder.h"
static const float s_gammaLUT[] =
{
+1 -1
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@@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
namespace EfbCopy
{
@@ -2,13 +2,14 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
#include "Core/HW/Memmap.h"
#include "EfbInterface.h"
#include "BPMemLoader.h"
#include "LookUpTables.h"
#include "SWPixelEngine.h"
#include "HW/Memmap.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoCommon/LookUpTables.h"
u8 efb[EFB_WIDTH*EFB_HEIGHT*6];
@@ -4,7 +4,7 @@
#pragma once
#include "VideoCommon.h"
#include "VideoCommon/VideoCommon.h"
namespace EfbInterface
{
@@ -2,15 +2,15 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "MemoryUtil.h"
#include "Common/Common.h"
#include "Common/MemoryUtil.h"
#include <VideoCommon.h>
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "BPMemLoader.h"
#include "HwRasterizer.h"
#include "NativeVertexFormat.h"
#include "DebugUtil.h"
#include "VideoCommon/VideoCommon.h"
#define TEMP_SIZE (1024*1024*4)
@@ -6,8 +6,8 @@
#include <map>
#include "BPMemLoader.h"
#include "../OGL/GLUtil.h"
#include "VideoBackends/OGL/GLUtil.h"
#include "VideoBackends/Software/BPMemLoader.h"
struct OutputVertexData;
@@ -4,8 +4,8 @@
#pragma once
#include "Vec3.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "VideoBackends/Software/Vec3.h"
#ifdef WIN32
#define LOADERDECL __cdecl
@@ -2,21 +2,18 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "DataReader.h"
#include "OpcodeDecoder.h"
#include "BPMemLoader.h"
#include "CPMemLoader.h"
#include "XFMemLoader.h"
#include "SWVertexLoader.h"
#include "SWStatistics.h"
#include "DebugUtil.h"
#include "SWCommandProcessor.h"
#include "CPMemLoader.h"
#include "SWVideoConfig.h"
#include "HW/Memmap.h"
#include "Common/Common.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/OpcodeDecoder.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVertexLoader.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/XFMemLoader.h"
#include "VideoCommon/DataReader.h"
typedef void (*DecodingFunction)(u32);
@@ -4,8 +4,8 @@
#pragma once
#include "CommonTypes.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
namespace OpcodeDecoder
{
@@ -2,12 +2,10 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "../OGL/GLUtil.h"
#include <string.h>
#include "RasterFont.h"
// globals
#include "VideoBackends/OGL/GLUtil.h"
#include "VideoBackends/Software/RasterFont.h"
const GLubyte rasters[][13] = {
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
@@ -2,17 +2,17 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
#include "Rasterizer.h"
#include "HwRasterizer.h"
#include "EfbInterface.h"
#include "BPMemLoader.h"
#include "XFMemLoader.h"
#include "Tev.h"
#include "SWPixelEngine.h"
#include "SWStatistics.h"
#include "SWVideoConfig.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoBackends/Software/XFMemLoader.h"
#define BLOCK_SIZE 2
@@ -4,8 +4,8 @@
#pragma once
#include "NativeVertexFormat.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
namespace Rasterizer
{
@@ -2,21 +2,22 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Thread.h"
#include "Atomic.h"
#include "ConfigManager.h"
#include "Core.h"
#include "CoreTiming.h"
#include "HW/Memmap.h"
#include "HW/MMIO.h"
#include "HW/ProcessorInterface.h"
#include "Common/Atomic.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/MathUtil.h"
#include "Common/Thread.h"
#include "VideoBackend.h"
#include "SWCommandProcessor.h"
#include "ChunkFile.h"
#include "MathUtil.h"
#include "OpcodeDecoder.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h"
#include "VideoBackends/Software/OpcodeDecoder.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/VideoBackend.h"
namespace SWCommandProcessor

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