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Merge pull request #88 from lioncash/relative-includes
Relative includes
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@@ -2,16 +2,17 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "VideoCommon.h"
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#include "TextureDecoder.h"
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "BPMemLoader.h"
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#include "EfbCopy.h"
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#include "Rasterizer.h"
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#include "SWPixelEngine.h"
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#include "Tev.h"
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#include "HW/Memmap.h"
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#include "Core.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/EfbCopy.h"
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#include "VideoBackends/Software/Rasterizer.h"
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#include "VideoBackends/Software/SWPixelEngine.h"
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#include "VideoBackends/Software/Tev.h"
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#include "VideoCommon/TextureDecoder.h"
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#include "VideoCommon/VideoCommon.h"
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void InitBPMemory()
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@@ -5,8 +5,8 @@
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#pragma once
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#include "Common.h"
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#include "BPMemory.h"
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#include "Common/Common.h"
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#include "VideoCommon/BPMemory.h"
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void InitBPMemory();
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void SWBPWritten(int address, int newvalue);
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@@ -2,10 +2,9 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "VideoCommon.h"
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#include "CPMemLoader.h"
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#include "HW/Memmap.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/CPMemLoader.h"
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#include "VideoCommon/VideoCommon.h"
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void SWLoadCPReg(u32 sub_cmd, u32 value)
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@@ -4,7 +4,7 @@
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#pragma once
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#include "Common.h"
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#include "CPMemory.h"
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#include "Common/Common.h"
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#include "VideoCommon/CPMemory.h"
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void SWLoadCPReg(u32 sub_cmd, u32 value);
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@@ -35,12 +35,12 @@ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Clipper.h"
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#include "Rasterizer.h"
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#include "NativeVertexFormat.h"
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#include "XFMemLoader.h"
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#include "BPMemLoader.h"
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#include "SWStatistics.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/Clipper.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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#include "VideoBackends/Software/Rasterizer.h"
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#include "VideoBackends/Software/SWStatistics.h"
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#include "VideoBackends/Software/XFMemLoader.h"
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namespace Clipper
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@@ -4,10 +4,9 @@
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#pragma once
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#include "Common.h"
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#include "NativeVertexFormat.h"
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#include "ChunkFile.h"
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#include "Common/ChunkFile.h"
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#include "Common/Common.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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namespace Clipper
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{
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@@ -2,19 +2,21 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "Common/Common.h"
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#include "Common/FileUtil.h"
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#include "Common/StringUtil.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/DebugUtil.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/HwRasterizer.h"
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#include "VideoBackends/Software/SWCommandProcessor.h"
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#include "VideoBackends/Software/SWStatistics.h"
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#include "VideoBackends/Software/SWVideoConfig.h"
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#include "VideoBackends/Software/TextureSampler.h"
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#include "VideoCommon/ImageWrite.h"
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#include "DebugUtil.h"
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#include "BPMemLoader.h"
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#include "TextureSampler.h"
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#include "SWVideoConfig.h"
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#include "EfbInterface.h"
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#include "SWStatistics.h"
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#include "HwRasterizer.h"
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#include "StringUtil.h"
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#include "SWCommandProcessor.h"
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#include "ImageWrite.h"
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#include "FileUtil.h"
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namespace DebugUtil
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{
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@@ -2,18 +2,18 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "BPMemLoader.h"
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#include "EfbCopy.h"
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#include "EfbInterface.h"
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#include "SWRenderer.h"
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#include "TextureEncoder.h"
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#include "SWStatistics.h"
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#include "SWVideoConfig.h"
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#include "DebugUtil.h"
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#include "HwRasterizer.h"
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#include "SWCommandProcessor.h"
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#include "HW/Memmap.h"
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#include "Core.h"
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/DebugUtil.h"
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#include "VideoBackends/Software/EfbCopy.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/HwRasterizer.h"
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#include "VideoBackends/Software/SWCommandProcessor.h"
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#include "VideoBackends/Software/SWRenderer.h"
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#include "VideoBackends/Software/SWStatistics.h"
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#include "VideoBackends/Software/SWVideoConfig.h"
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#include "VideoBackends/Software/TextureEncoder.h"
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static const float s_gammaLUT[] =
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{
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@@ -4,7 +4,7 @@
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#pragma once
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#include "Common.h"
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#include "Common/Common.h"
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namespace EfbCopy
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{
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@@ -2,13 +2,14 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "Common/Common.h"
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#include "Core/HW/Memmap.h"
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#include "EfbInterface.h"
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#include "BPMemLoader.h"
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#include "LookUpTables.h"
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#include "SWPixelEngine.h"
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#include "HW/Memmap.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/SWPixelEngine.h"
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#include "VideoCommon/LookUpTables.h"
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u8 efb[EFB_WIDTH*EFB_HEIGHT*6];
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@@ -4,7 +4,7 @@
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#pragma once
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#include "VideoCommon.h"
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#include "VideoCommon/VideoCommon.h"
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namespace EfbInterface
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{
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@@ -2,15 +2,15 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "MemoryUtil.h"
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#include "Common/Common.h"
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#include "Common/MemoryUtil.h"
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#include <VideoCommon.h>
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/DebugUtil.h"
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#include "VideoBackends/Software/HwRasterizer.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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#include "BPMemLoader.h"
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#include "HwRasterizer.h"
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#include "NativeVertexFormat.h"
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#include "DebugUtil.h"
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#include "VideoCommon/VideoCommon.h"
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#define TEMP_SIZE (1024*1024*4)
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@@ -6,8 +6,8 @@
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#include <map>
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#include "BPMemLoader.h"
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#include "../OGL/GLUtil.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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struct OutputVertexData;
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@@ -4,8 +4,8 @@
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#pragma once
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#include "Vec3.h"
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#include "ChunkFile.h"
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#include "Common/ChunkFile.h"
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#include "VideoBackends/Software/Vec3.h"
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#ifdef WIN32
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#define LOADERDECL __cdecl
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@@ -2,21 +2,18 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "DataReader.h"
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#include "OpcodeDecoder.h"
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#include "BPMemLoader.h"
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#include "CPMemLoader.h"
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#include "XFMemLoader.h"
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#include "SWVertexLoader.h"
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#include "SWStatistics.h"
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#include "DebugUtil.h"
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#include "SWCommandProcessor.h"
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#include "CPMemLoader.h"
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#include "SWVideoConfig.h"
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#include "HW/Memmap.h"
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#include "Common/Common.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/CPMemLoader.h"
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#include "VideoBackends/Software/DebugUtil.h"
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#include "VideoBackends/Software/OpcodeDecoder.h"
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#include "VideoBackends/Software/SWCommandProcessor.h"
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#include "VideoBackends/Software/SWStatistics.h"
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#include "VideoBackends/Software/SWVertexLoader.h"
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#include "VideoBackends/Software/SWVideoConfig.h"
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#include "VideoBackends/Software/XFMemLoader.h"
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#include "VideoCommon/DataReader.h"
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typedef void (*DecodingFunction)(u32);
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@@ -4,8 +4,8 @@
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#pragma once
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#include "CommonTypes.h"
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#include "ChunkFile.h"
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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namespace OpcodeDecoder
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{
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@@ -2,12 +2,10 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "../OGL/GLUtil.h"
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#include <string.h>
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#include "RasterFont.h"
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// globals
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/Software/RasterFont.h"
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const GLubyte rasters[][13] = {
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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@@ -2,17 +2,17 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "Common/Common.h"
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#include "Rasterizer.h"
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#include "HwRasterizer.h"
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#include "EfbInterface.h"
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#include "BPMemLoader.h"
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#include "XFMemLoader.h"
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#include "Tev.h"
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#include "SWPixelEngine.h"
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#include "SWStatistics.h"
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#include "SWVideoConfig.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/HwRasterizer.h"
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#include "VideoBackends/Software/Rasterizer.h"
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#include "VideoBackends/Software/SWPixelEngine.h"
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#include "VideoBackends/Software/SWStatistics.h"
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#include "VideoBackends/Software/SWVideoConfig.h"
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#include "VideoBackends/Software/Tev.h"
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#include "VideoBackends/Software/XFMemLoader.h"
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#define BLOCK_SIZE 2
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@@ -4,8 +4,8 @@
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#pragma once
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#include "NativeVertexFormat.h"
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#include "ChunkFile.h"
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#include "Common/ChunkFile.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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namespace Rasterizer
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{
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@@ -2,21 +2,22 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "Thread.h"
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#include "Atomic.h"
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#include "ConfigManager.h"
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#include "Core.h"
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#include "CoreTiming.h"
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#include "HW/Memmap.h"
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#include "HW/MMIO.h"
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#include "HW/ProcessorInterface.h"
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#include "Common/Atomic.h"
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#include "Common/ChunkFile.h"
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#include "Common/Common.h"
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#include "Common/MathUtil.h"
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#include "Common/Thread.h"
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#include "VideoBackend.h"
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#include "SWCommandProcessor.h"
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#include "ChunkFile.h"
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#include "MathUtil.h"
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#include "OpcodeDecoder.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/MMIO.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "VideoBackends/Software/OpcodeDecoder.h"
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#include "VideoBackends/Software/SWCommandProcessor.h"
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#include "VideoBackends/Software/VideoBackend.h"
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namespace SWCommandProcessor
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