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Merge pull request #88 from lioncash/relative-includes
Relative includes
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@@ -472,16 +472,7 @@ endif()
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########################################
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# Setup include directories (and make sure they are preferred over the Externals)
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#
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include_directories(Source/Core/AudioCommon)
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include_directories(Source/Core/Common)
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include_directories(Source/Core/Core)
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include_directories(Source/Core/DebuggerUICommon)
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include_directories(Source/Core/DebuggerWX)
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include_directories(Source/Core/DiscIO)
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include_directories(Source/Core/DolphinWX)
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include_directories(Source/Core/InputCommon)
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include_directories(Source/Core/VideoCommon)
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include_directories(Source/Core/VideoUICommon)
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include_directories(Source/Core)
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########################################
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# Process externals and setup their include directories
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@@ -5,8 +5,8 @@
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#include <functional>
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#include <string.h>
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#include "AOSoundStream.h"
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#include "Mixer.h"
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#include "AudioCommon/AOSoundStream.h"
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#include "AudioCommon/Mixer.h"
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#if defined(HAVE_AO) && HAVE_AO
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@@ -4,8 +4,8 @@
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#pragma once
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#include "SoundStream.h"
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#include "Thread.h"
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#include "AudioCommon/SoundStream.h"
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#include "Common/Thread.h"
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#if defined(HAVE_AO) && HAVE_AO
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#include <ao/ao.h>
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@@ -4,9 +4,9 @@
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#include <functional>
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#include "Common.h"
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#include "Thread.h"
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#include "AlsaSoundStream.h"
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#include "AudioCommon/AlsaSoundStream.h"
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#include "Common/Common.h"
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#include "Common/Thread.h"
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#define FRAME_COUNT_MIN 256
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#define BUFFER_SIZE_MAX 8192
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@@ -8,10 +8,9 @@
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#include <alsa/asoundlib.h>
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#endif
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#include "Common.h"
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#include "SoundStream.h"
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#include "Thread.h"
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#include "AudioCommon/SoundStream.h"
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#include "Common/Common.h"
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#include "Common/Thread.h"
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class AlsaSound : public SoundStream
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{
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@@ -2,21 +2,24 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "AudioCommon.h"
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#include "FileUtil.h"
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#include "Mixer.h"
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#include "NullSoundStream.h"
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#include "DSoundStream.h"
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#include "XAudio2_7Stream.h"
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#include "XAudio2Stream.h"
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#include "AOSoundStream.h"
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#include "AlsaSoundStream.h"
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#include "CoreAudioSoundStream.h"
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#include "OpenALStream.h"
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#include "PulseAudioStream.h"
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#include "OpenSLESStream.h"
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#include "../Core/Movie.h"
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#include "../Core/ConfigManager.h"
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#include "AudioCommon/AlsaSoundStream.h"
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#include "AudioCommon/AOSoundStream.h"
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/CoreAudioSoundStream.h"
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#include "AudioCommon/DSoundStream.h"
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#include "AudioCommon/Mixer.h"
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#include "AudioCommon/NullSoundStream.h"
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#include "AudioCommon/OpenALStream.h"
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#include "AudioCommon/OpenSLESStream.h"
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#include "AudioCommon/PulseAudioStream.h"
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#include "AudioCommon/XAudio2_7Stream.h"
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#include "AudioCommon/XAudio2Stream.h"
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#include "Common/FileUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/Movie.h"
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// This shouldn't be a global, at least not here.
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SoundStream *soundStream = nullptr;
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@@ -4,8 +4,8 @@
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#pragma once
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#include "Common.h"
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#include "SoundStream.h"
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#include "AudioCommon/SoundStream.h"
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#include "Common/Common.h"
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class CMixer;
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@@ -4,7 +4,7 @@
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#include <CoreServices/CoreServices.h>
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#include "CoreAudioSoundStream.h"
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#include "AudioCommon/CoreAudioSoundStream.h"
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OSStatus CoreAudioSound::callback(void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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@@ -8,7 +8,7 @@
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#include <AudioUnit/AudioUnit.h>
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#endif
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#include "SoundStream.h"
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#include "AudioCommon/SoundStream.h"
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class CoreAudioSound : public SoundStream
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{
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@@ -7,13 +7,14 @@
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// * Copyright (c) 2004-2006 Milan Cutka
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// * based on mplayer HRTF plugin by ylai
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#include <cmath>
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#include <cstdlib>
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#include <functional>
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#include <vector>
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include "DPL2Decoder.h"
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#include "MathUtil.h"
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#include <vector>
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#include "AudioCommon/DPL2Decoder.h"
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#include "Common/MathUtil.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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@@ -7,8 +7,8 @@
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#include <windows.h>
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#include "AudioCommon.h"
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#include "DSoundStream.h"
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/DSoundStream.h"
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bool DSound::CreateBuffer()
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{
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@@ -4,8 +4,8 @@
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#pragma once
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#include "SoundStream.h"
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#include "Thread.h"
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#include "AudioCommon/SoundStream.h"
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#include "Common/Thread.h"
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#ifdef _WIN32
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#include <Windows.h>
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@@ -2,18 +2,17 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Atomic.h"
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#include "Mixer.h"
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#include "AudioCommon.h"
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#include "CPUDetect.h"
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#include "../Core/Host.h"
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#include "ConfigManager.h"
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#include "HW/VideoInterface.h"
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#include "../Core/HW/AudioInterface.h"
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/Mixer.h"
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#include "Common/Atomic.h"
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#include "Common/CPUDetect.h"
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#include "Core/ConfigManager.h"
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#include "Core/Host.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/VideoInterface.h"
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// UGLINESS
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#include "../Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/PowerPC.h"
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#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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#include <tmmintrin.h>
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@@ -4,8 +4,8 @@
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#pragma once
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#include "WaveFile.h"
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#include "StdMutex.h"
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#include "AudioCommon/WaveFile.h"
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#include "Common/StdMutex.h"
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// 16 bit Stereo
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#define MAX_SAMPLES (1024 * 2) // 64ms
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@@ -2,9 +2,9 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "NullSoundStream.h"
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#include "../Core/HW/SystemTimers.h"
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#include "../Core/HW/AudioInterface.h"
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#include "AudioCommon/NullSoundStream.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/SystemTimers.h"
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void NullSound::SoundLoop()
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{
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@@ -4,8 +4,8 @@
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#pragma once
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#include <stdlib.h>
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#include "SoundStream.h"
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#include <cstdlib>
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#include "AudioCommon/SoundStream.h"
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#define BUF_SIZE (48000 * 4 / 32)
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@@ -2,9 +2,9 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "aldlist.h"
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#include "OpenALStream.h"
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#include "DPL2Decoder.h"
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#include "AudioCommon/aldlist.h"
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#include "AudioCommon/DPL2Decoder.h"
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#include "AudioCommon/OpenALStream.h"
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#if defined HAVE_OPENAL && HAVE_OPENAL
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@@ -4,8 +4,11 @@
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#pragma once
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#include "SoundStream.h"
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#include "Thread.h"
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#include "AudioCommon/SoundStream.h"
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#include "Common/Thread.h"
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#include "Core/Core.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/SystemTimers.h"
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#if defined HAVE_OPENAL && HAVE_OPENAL
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#ifdef _WIN32
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@@ -21,9 +24,6 @@
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#include <AL/alext.h>
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#endif
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#include "Core.h"
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#include "HW/SystemTimers.h"
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#include "HW/AudioInterface.h"
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#include <soundtouch/SoundTouch.h>
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#include <soundtouch/STTypes.h>
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@@ -3,13 +3,14 @@
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// Refer to the license.txt file included.
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#ifdef ANDROID
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#include "Common.h"
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#include <assert.h>
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#include "OpenSLESStream.h"
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#include "AudioCommon/OpenSLESStream.h"
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#include "Common/Common.h"
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// engine interfaces
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static SLObjectItf engineObject;
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static SLEngineItf engineEngine;
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@@ -4,8 +4,8 @@
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#pragma once
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#include "Thread.h"
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#include "SoundStream.h"
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#include "AudioCommon/SoundStream.h"
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#include "Common/Thread.h"
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class OpenSLESStream : public SoundStream
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{
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