mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
commit ayuanx's patch from issue 1634. Fixes quite a few IPC + IPC_HLE + IPC_HLE_USB + wiimote problems, see the issue for full details
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4606 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@@ -62,8 +62,8 @@ namespace HW
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SystemTimers::Init();
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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{
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WII_IPC_HLE_Interface::Init();
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WII_IPCInterface::Init();
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WII_IPC_HLE_Interface::Init();
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}
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}
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@@ -80,8 +80,8 @@ namespace HW
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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{
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WII_IPC_HLE_Interface::Shutdown();
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WII_IPCInterface::Shutdown();
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WII_IPC_HLE_Interface::Shutdown();
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}
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State_Shutdown();
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@@ -100,12 +100,17 @@ namespace HW
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GPFifo::DoState(p);
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ExpansionInterface::DoState(p);
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AudioInterface::DoState(p);
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WII_IPCInterface::DoState(p);
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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{
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WII_IPCInterface::DoState(p);
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WII_IPC_HLE_Interface::DoState(p);
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}
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}
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// Restart Wiimote
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void InitWiimote()
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{
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WII_IPCInterface::Init();
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WII_IPC_HLE_Interface::Init();
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}
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}
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@@ -102,6 +102,7 @@ broadway: 729
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// So, ratio is 1 / (1/4 * 1/3 = 1/12) = 12.
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// note: ZWW is ok and faster with TIMER_RATIO=8 though.
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// !!! POSSIBLE STABLE PERF BOOST HACK THERE !!!
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enum
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{
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TIMER_RATIO = 12
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@@ -174,15 +175,14 @@ void AudioFifoCallback(u64 userdata, int cyclesLate)
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void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
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{
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WII_IPC_HLE_Interface::UpdateDevices();
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CoreTiming::ScheduleEvent(IPC_HLE_PERIOD-cyclesLate, et_IPC_HLE);
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if (Core::GetStartupParameter().bWii)
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WII_IPC_HLE_Interface::Update();
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CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerLine()-cyclesLate, et_IPC_HLE);
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}
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void VICallback(u64 userdata, int cyclesLate)
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{
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if (Core::GetStartupParameter().bWii)
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WII_IPC_HLE_Interface::Update();
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VideoInterface::Update();
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CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerLine() - cyclesLate, et_VI);
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}
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@@ -252,6 +252,9 @@ void Init()
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if (!UsingDSPLLE)
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DSP_PERIOD = (int)(GetTicksPerSecond() * 0.003f);
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// AyuanX: TO BE TWEAKED
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// If this update frequency is too high, WiiMote could easily jam the IPC Bus
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// but if it is too low, sometimes IPC gets overflown by CPU :~~~(
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IPC_HLE_PERIOD = (int)(GetTicksPerSecond() * 0.003f);
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}
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else
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@@ -85,36 +85,46 @@ union UIPC_Config
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};
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// STATE_TO_SAVE
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UIPC_Status g_IPC_Status;
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UIPC_Config g_IPC_Config;
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UIPC_Control g_IPC_Control;
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u32 g_Address = 0;
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u32 g_Reply = 0;
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u32 g_SensorBarPower = 0;
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bool g_ExeCmd = false;
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u32 g_Address = NULL;
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u32 g_Reply = NULL;
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u32 g_ReplyHead = NULL;
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u32 g_ReplyTail = NULL;
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u32 g_SensorBarPower = NULL;
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UIPC_Status g_IPC_Status(NULL);
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UIPC_Config g_IPC_Config(NULL);
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UIPC_Control g_IPC_Control(NULL);
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void DoState(PointerWrap &p)
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{
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p.Do(g_ExeCmd);
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p.Do(g_Address);
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p.Do(g_Reply);
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p.Do(g_ReplyHead);
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p.Do(g_ReplyTail);
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p.Do(g_SensorBarPower);
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p.Do(g_IPC_Status);
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p.Do(g_IPC_Config);
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p.Do(g_IPC_Control);
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p.Do(g_Address);
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p.Do(g_Reply);
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p.Do(g_SensorBarPower);
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}
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void UpdateInterrupts();
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// Init
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void Init()
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{
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g_Address = 0;
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g_Reply = 0;
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g_SensorBarPower = 0;
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g_ExeCmd = false;
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g_Address = NULL;
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g_Reply = NULL;
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g_ReplyHead = NULL;
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g_ReplyTail = NULL;
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g_SensorBarPower = NULL;
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g_IPC_Status = UIPC_Status(NULL);
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g_IPC_Config = UIPC_Config(NULL);
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g_IPC_Control = UIPC_Control(NULL);
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}
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g_IPC_Status = UIPC_Status();
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g_IPC_Config = UIPC_Config();
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g_IPC_Control = UIPC_Control();
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void Reset()
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{
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Init();
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}
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void Shutdown()
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@@ -127,16 +137,16 @@ void Read32(u32& _rReturnValue, const u32 _Address)
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{
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case IPC_CONTROL_REGISTER:
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_rReturnValue = g_IPC_Control.Hex;
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INFO_LOG(WII_IPC, "IOP: Read32 from IPC_CONTROL_REGISTER(0x04) = 0x%08x", _rReturnValue);
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INFO_LOG(WII_IPC, "IOP: Read32, IPC_CONTROL_REGISTER(0x04) = 0x%08x [R:%i A:%i E:%i]",
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_rReturnValue, (_rReturnValue>>2)&1, (_rReturnValue>>1)&1, _rReturnValue&1);
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// if ((REASON_REG & 0x14) == 0x14) CALL IPCReplayHanlder
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// if ((REASON_REG & 0x22) != 0x22) Jumps to the end
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break;
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case IPC_REPLY_REGISTER: // looks a little bit like a callback function
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_rReturnValue = g_Reply;
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INFO_LOG(WII_IPC, "IOP: Write32 to IPC_REPLAY_REGISTER(0x08) = 0x%08x ", _rReturnValue);
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INFO_LOG(WII_IPC, "IOP: Read32, IPC_REPLY_REGISTER(0x08) = 0x%08x ", _rReturnValue);
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break;
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case IPC_SENSOR_BAR_POWER_REGISTER:
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@@ -146,7 +156,7 @@ void Read32(u32& _rReturnValue, const u32 _Address)
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default:
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_dbg_assert_msg_(WII_IPC, 0, "IOP: Read32 from 0x%08x", _Address);
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break;
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}
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}
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}
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void Write32(const u32 _Value, const u32 _Address)
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@@ -157,30 +167,36 @@ void Write32(const u32 _Value, const u32 _Address)
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case IPC_COMMAND_REGISTER: // __ios_Ipc2 ... a value from __responses is loaded
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{
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g_Address = _Value;
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INFO_LOG(WII_IPC, "IOP: Write32 to IPC_ADDRESS_REGISTER(0x00) = 0x%08x", g_Address);
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INFO_LOG(WII_IPC, "IOP: Write32, IPC_ADDRESS_REGISTER(0x00) = 0x%08x", g_Address);
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}
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break;
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case IPC_CONTROL_REGISTER:
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{
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INFO_LOG(WII_IPC, "IOP: Write32 to IPC_CONTROL_REGISTER(0x04) = 0x%08x (old: 0x%08x)", _Value, g_IPC_Control.Hex);
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INFO_LOG(WII_IPC, "IOP: Write32, IPC_CONTROL_REGISTER(0x04) = 0x%08x [R:%i A:%i E:%i] (old: 0x%08x) ",
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_Value, (_Value>>2)&1, (_Value>>1)&1, _Value&1, g_IPC_Control.Hex);
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UIPC_Control TempControl(_Value);
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_dbg_assert_msg_(WII_IPC, TempControl.pad == 0, "IOP: Write to UIPC_Control.pad", _Address);
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if (TempControl.AckReady) { g_IPC_Control.AckReady = 0; }
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if (TempControl.ReplyReady) { g_IPC_Control.ReplyReady = 0; }
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if (TempControl.Relaunch) { g_IPC_Control.Relaunch = 0; }
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// Ayuanx: What is this Relaunch bit used for ???
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// I have done considerable amount of tests that show no use of it at all
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// So I'm commenting this out
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//
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//if (TempControl.Relaunch) { g_IPC_Control.Relaunch = 0; }
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g_IPC_Control.Relaunch = TempControl.Relaunch;
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g_IPC_Control.unk5 = TempControl.unk5;
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g_IPC_Control.unk6 = TempControl.unk6;
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g_IPC_Control.pad = TempControl.pad;
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if (TempControl.ExecuteCmd)
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{
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WII_IPC_HLE_Interface::AckCommand(g_Address);
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}
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g_ExeCmd = true;
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}
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}
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break;
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@@ -189,21 +205,22 @@ void Write32(const u32 _Value, const u32 _Address)
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UIPC_Status NewStatus(_Value);
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if (NewStatus.INTERRUPT) g_IPC_Status.INTERRUPT = 0; // clear interrupt
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INFO_LOG(WII_IPC, "IOP: Write32 to IPC_STATUS_REGISTER(0x30) = 0x%08x", _Value);
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INFO_LOG(WII_IPC, "IOP: Write32, IPC_STATUS_REGISTER(0x30) = 0x%08x", _Value);
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}
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break;
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case IPC_CONFIG_REGISTER: // __OSInterruptInit (0x40000000)
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{
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INFO_LOG(WII_IPC, "IOP: Write32 to IPC_CONFIG_REGISTER(0x33) = 0x%08x", _Value);
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INFO_LOG(WII_IPC, "IOP: Write32, IPC_CONFIG_REGISTER(0x33) = 0x%08x", _Value);
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g_IPC_Config.Hex = _Value;
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if (_Value&0x40000000)
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{
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WII_IPC_HLE_Interface::Reset();
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}
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if (_Value&0x40000000)
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{
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INFO_LOG(WII_IPC, "Reset triggered, Resetting ...");
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Reset();
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WII_IPC_HLE_Interface::Reset();
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}
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}
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break;
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@@ -217,11 +234,58 @@ void Write32(const u32 _Value, const u32 _Address)
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}
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break;
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}
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// update the interrupts
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UpdateInterrupts();
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}
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u32 GetAddress()
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{
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return ((g_ExeCmd) ? g_Address : NULL);
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}
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void GenerateAck()
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{
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g_ExeCmd = false;
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g_IPC_Control.AckReady = 1;
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UpdateInterrupts();
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}
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void GenerateReply(u32 _Address)
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{
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g_Reply = _Address;
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g_IPC_Control.ReplyReady = 1;
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UpdateInterrupts();
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}
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void EnqReply(u32 _Address)
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{
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// AyuanX: Replies are stored in a FIFO (depth 2), like ping-pong, and 2 is fairly enough
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// Simple structure of fixed length will do good for DoState
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//
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if (g_ReplyHead == NULL)
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{
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g_ReplyHead = g_ReplyTail;
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g_ReplyTail = _Address;
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}
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else
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{
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ERROR_LOG(WII_IPC, "Reply FIFO is full, something must be wrong!");
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PanicAlert("WII_IPC: Reply FIFO is full, something must be wrong!");
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}
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}
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u32 DeqReply()
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{
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u32 _Address = (g_ReplyHead) ? g_ReplyHead : g_ReplyTail;
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if (g_ReplyHead)
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g_ReplyHead = NULL;
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else
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g_ReplyTail = NULL;
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return _Address;
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}
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void UpdateInterrupts()
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{
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if ((g_IPC_Control.AckReady == 1) ||
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@@ -246,22 +310,6 @@ bool IsReady()
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return ((g_IPC_Control.ReplyReady == 0) && (g_IPC_Control.AckReady == 0) && (g_IPC_Status.INTERRUPT == 0));
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}
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void GenerateAck(u32 _AnswerAddress)
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{
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g_Reply = _AnswerAddress;
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g_IPC_Control.AckReady = 1;
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UpdateInterrupts();
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}
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void GenerateReply(u32 _AnswerAddress)
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{
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g_Reply = _AnswerAddress;
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g_IPC_Control.ReplyReady = 1;
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UpdateInterrupts();
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}
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} // end of namespace IPC
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@@ -24,18 +24,23 @@ namespace WII_IPCInterface
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{
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void Init();
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void Reset();
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void Shutdown();
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void DoState(PointerWrap &p);
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void Update();
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bool IsReady();
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void GenerateReply(u32 _AnswerAddress);
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void GenerateAck(u32 _AnswerAddress);
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void Read32(u32& _rReturnValue, const u32 _Address);
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void Write32(const u32 _Value, const u32 _Address);
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u32 GetAddress();
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void GenerateAck();
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void GenerateReply(u32 _Address);
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void InsertReply(u32 _Address);
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void EnqReply(u32 _Address);
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u32 DeqReply();
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void UpdateInterrupts();
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bool IsReady();
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} // end of namespace AudioInterface
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#endif
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@@ -66,6 +66,7 @@
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#include "../Debugger/Debugger_SymbolMap.h"
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#include "../PowerPC/PowerPC.h"
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namespace WII_IPC_HLE_Interface
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{
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@@ -74,11 +75,6 @@ TDeviceMap g_DeviceMap;
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// STATE_TO_SAVE
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u32 g_LastDeviceID = 0x13370000;
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std::list<u32> g_Ack;
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u32 g_AckNumber = 0;
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std::queue<std::pair<u32,std::string> > g_ReplyQueue;
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void ExecuteCommand(u32 _Address);
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std::string g_DefaultContentFile;
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// General IPC functions
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@@ -89,27 +85,22 @@ void Init()
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void Reset()
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{
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// AyuanX: We really should save this to state or build the map and devices statically
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// Mem dynamic allocation is too risky when doing state save/load
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TDeviceMap::const_iterator itr = g_DeviceMap.begin();
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while (itr != g_DeviceMap.end())
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{
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delete itr->second;
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++itr;
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if (itr->second)
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delete itr->second;
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++itr;
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}
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g_DeviceMap.clear();
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while (!g_ReplyQueue.empty())
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{
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g_ReplyQueue.pop();
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}
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g_Ack.clear();
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}
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void Shutdown()
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{
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Reset();
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g_LastDeviceID = 0x13370000;
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g_AckNumber = 0;
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g_DefaultContentFile.clear();
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}
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|
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@@ -237,31 +228,7 @@ IWII_IPC_HLE_Device* CreateDevice(u32 _DeviceID, const std::string& _rDeviceName
|
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debugging I also noticed that the Ioctl arguments are stored temporarily in
|
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0x933e.... with the same .... as in the _CommandAddress. */
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// ----------------
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bool AckCommand(u32 _Address)
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{
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#if MAX_LOG_LEVEL >= DEBUG_LEVEL
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Debugger::PrintCallstack(LogTypes::WII_IPC_HLE, LogTypes::LDEBUG);
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#endif
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INFO_LOG(WII_IPC_HLE, "AckCommand: 0%08x (num: %i) PC=0x%08x", _Address, g_AckNumber, PC);
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std::list<u32>::iterator itr = g_Ack.begin();
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while (itr != g_Ack.end())
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{
|
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if (*itr == _Address)
|
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{
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ERROR_LOG(WII_IPC_HLE, "execute a command two times");
|
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PanicAlert("execute a command two times");
|
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return false;
|
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}
|
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|
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itr++;
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}
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|
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g_Ack.push_back(_Address);
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g_AckNumber++;
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|
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return true;
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}
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||||
|
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// Let the game read the setting.txt file
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void CopySettingsFile(std::string DeviceName)
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@@ -289,12 +256,30 @@ void CopySettingsFile(std::string DeviceName)
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||||
}
|
||||
}
|
||||
|
||||
void DoState(PointerWrap &p)
|
||||
{
|
||||
p.Do(g_LastDeviceID);
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//p.Do(g_DefaultContentFile);
|
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|
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// AyuanX: I think maybe we really should create devices statically at initilization
|
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IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(GetDeviceIDByName(std::string("/dev/usb/oh1/57e/305")));
|
||||
if (pDevice)
|
||||
pDevice->DoState(p);
|
||||
else
|
||||
PanicAlert("WII_IPC_HLE: Save/Load State failed, /dev/usb/oh1/57e/305 doesn't exist!");
|
||||
}
|
||||
|
||||
void ExecuteCommand(u32 _Address)
|
||||
{
|
||||
bool GenerateReply = false;
|
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bool CmdSuccess = false;
|
||||
u32 ClosedDeviceID = 0;
|
||||
|
||||
ECommandType Command = static_cast<ECommandType>(Memory::Read_U32(_Address));
|
||||
u32 DeviceID = Memory::Read_U32(_Address + 8);
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
|
||||
INFO_LOG(WII_IPC_HLE, "-->> Execute Command Address: 0x%08x (code: %x, device: %x) ", _Address, Command, DeviceID);
|
||||
|
||||
switch (Command)
|
||||
{
|
||||
case COMMAND_OPEN_DEVICE:
|
||||
@@ -308,7 +293,7 @@ void ExecuteCommand(u32 _Address)
|
||||
if(DeviceName.find("setting.txt") != std::string::npos) CopySettingsFile(DeviceName);
|
||||
|
||||
u32 Mode = Memory::Read_U32(_Address + 0x10);
|
||||
u32 DeviceID = GetDeviceIDByName(DeviceName);
|
||||
DeviceID = GetDeviceIDByName(DeviceName);
|
||||
|
||||
// check if a device with this name has been created already
|
||||
if (DeviceID == 0)
|
||||
@@ -317,16 +302,16 @@ void ExecuteCommand(u32 _Address)
|
||||
// alternatively we could pre create all devices and put them in a directory tree structure
|
||||
// then this would just return a pointer to the wanted device.
|
||||
u32 CurrentDeviceID = g_LastDeviceID;
|
||||
IWII_IPC_HLE_Device* pDevice = CreateDevice(CurrentDeviceID, DeviceName);
|
||||
pDevice = CreateDevice(CurrentDeviceID, DeviceName);
|
||||
g_DeviceMap[CurrentDeviceID] = pDevice;
|
||||
g_LastDeviceID++;
|
||||
|
||||
GenerateReply = pDevice->Open(_Address, Mode);
|
||||
CmdSuccess = pDevice->Open(_Address, Mode);
|
||||
if(pDevice->GetDeviceName().find("/dev/") == std::string::npos
|
||||
|| pDevice->GetDeviceName().c_str() == std::string("/dev/fs"))
|
||||
{
|
||||
INFO_LOG(WII_IPC_FILEIO, "IOP: Open (Device=%s, DeviceID=%08x, Mode=%i, GenerateReply=%i)",
|
||||
pDevice->GetDeviceName().c_str(), CurrentDeviceID, Mode, (int)GenerateReply);
|
||||
INFO_LOG(WII_IPC_FILEIO, "IOP: Open (Device=%s, DeviceID=%08x, Mode=%i, CmdSuccess=%i)",
|
||||
pDevice->GetDeviceName().c_str(), CurrentDeviceID, Mode, (int)CmdSuccess);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -337,13 +322,13 @@ void ExecuteCommand(u32 _Address)
|
||||
else
|
||||
{
|
||||
// The device has already been opened and was not closed, reuse the same DeviceID.
|
||||
pDevice = AccessDeviceByID(DeviceID);
|
||||
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
// If we return -6 here after a Open > Failed > CREATE_FILE > ReOpen call
|
||||
// If we return -6 here after a Open > Failed > CREATE_FILE > ReOpen call
|
||||
// sequence Mario Galaxy and Mario Kart Wii will not start writing to the file,
|
||||
// it will just (seemingly) wait for one or two seconds and then give an error
|
||||
// message. So I'm trying to return the DeviceID instead to make it write to the file.
|
||||
// (Which was most likely the reason it created the file in the first place.) */
|
||||
// (Which was most likely the reason it created the file in the first place.)
|
||||
|
||||
// F|RES: prolly the re-open is just a mode change
|
||||
|
||||
@@ -359,81 +344,69 @@ void ExecuteCommand(u32 _Address)
|
||||
// Open > Failed > ... other stuff > ReOpen call sequence, in that case
|
||||
// we have no file and no file handle, so we call Open again to basically
|
||||
// get a -106 error so that the game call CreateFile and then ReOpen again.
|
||||
|
||||
if(pDevice->ReturnFileHandle())
|
||||
Memory::Write_U32(DeviceID, _Address + 4);
|
||||
else
|
||||
GenerateReply = pDevice->Open(_Address, newMode);
|
||||
pDevice->Open(_Address, newMode);
|
||||
}
|
||||
else
|
||||
{
|
||||
// We have already opened this device, return -6
|
||||
Memory::Write_U32(u32(-6), _Address + 4);
|
||||
}
|
||||
GenerateReply = true;
|
||||
}
|
||||
CmdSuccess = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case COMMAND_CLOSE_DEVICE:
|
||||
{
|
||||
u32 DeviceID = Memory::Read_U32(_Address + 8);
|
||||
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
{
|
||||
if (pDevice != NULL)
|
||||
{
|
||||
pDevice->Close(_Address);
|
||||
|
||||
// Delete the device when CLOSE is called, this does not effect
|
||||
// GenerateReply() for any other purpose than the logging because
|
||||
// it's a true / false only function //
|
||||
// it's a true / false only function
|
||||
ClosedDeviceID = DeviceID;
|
||||
GenerateReply = true;
|
||||
CmdSuccess = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case COMMAND_READ:
|
||||
{
|
||||
u32 DeviceID = Memory::Read_U32(_Address+8);
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
if (pDevice != NULL)
|
||||
GenerateReply = pDevice->Read(_Address);
|
||||
CmdSuccess = pDevice->Read(_Address);
|
||||
}
|
||||
break;
|
||||
|
||||
case COMMAND_WRITE:
|
||||
{
|
||||
u32 DeviceID = Memory::Read_U32(_Address+8);
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
if (pDevice != NULL)
|
||||
GenerateReply = pDevice->Write(_Address);
|
||||
CmdSuccess = pDevice->Write(_Address);
|
||||
}
|
||||
break;
|
||||
|
||||
case COMMAND_SEEK:
|
||||
{
|
||||
u32 DeviceID = Memory::Read_U32(_Address+8);
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
if (pDevice != NULL)
|
||||
GenerateReply = pDevice->Seek(_Address);
|
||||
CmdSuccess = pDevice->Seek(_Address);
|
||||
}
|
||||
break;
|
||||
|
||||
case COMMAND_IOCTL:
|
||||
{
|
||||
u32 DeviceID = Memory::Read_U32(_Address+8);
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
if (pDevice != NULL)
|
||||
GenerateReply = pDevice->IOCtl(_Address);
|
||||
CmdSuccess = pDevice->IOCtl(_Address);
|
||||
}
|
||||
break;
|
||||
|
||||
case COMMAND_IOCTLV:
|
||||
{
|
||||
u32 DeviceID = Memory::Read_U32(_Address+8);
|
||||
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
|
||||
if (pDevice)
|
||||
GenerateReply = pDevice->IOCtlV(_Address);
|
||||
CmdSuccess = pDevice->IOCtlV(_Address);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -443,88 +416,101 @@ void ExecuteCommand(u32 _Address)
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// It seems that the original hardware overwrites the command after it has been
|
||||
// executed. We write 8 which is not any valid command.
|
||||
Memory::Write_U32(8, _Address);
|
||||
//
|
||||
// AyuanX: Is this really necessary?
|
||||
// My experiment says no, so I'm just commenting this out
|
||||
//
|
||||
//Memory::Write_U32(8, _Address);
|
||||
|
||||
// Generate a reply to the IPC command
|
||||
if (GenerateReply)
|
||||
if (CmdSuccess)
|
||||
{
|
||||
// Get device id
|
||||
// Generate a reply to the IPC command
|
||||
WII_IPCInterface::EnqReply(_Address);
|
||||
|
||||
u32 DeviceID = Memory::Read_U32(_Address + 8);
|
||||
IWII_IPC_HLE_Device* pDevice = NULL;
|
||||
|
||||
// Get the device from the device map
|
||||
if (DeviceID != 0) {
|
||||
if (g_DeviceMap.find(DeviceID) != g_DeviceMap.end())
|
||||
pDevice = g_DeviceMap[DeviceID];
|
||||
|
||||
if (pDevice != NULL) {
|
||||
// Write reply, this will later be executed in Update()
|
||||
g_ReplyQueue.push(std::pair<u32, std::string>(_Address, pDevice->GetDeviceName()));
|
||||
} else {
|
||||
// DeviceID == 0 means it's used for devices that weren't created yet
|
||||
if (DeviceID != 0)
|
||||
{
|
||||
if (g_DeviceMap.find(DeviceID) == g_DeviceMap.end())
|
||||
ERROR_LOG(WII_IPC_HLE, "IOP: Reply to unknown device ID (DeviceID=%i)", DeviceID);
|
||||
g_ReplyQueue.push(std::pair<u32, std::string>(_Address, "unknown"));
|
||||
}
|
||||
|
||||
if (ClosedDeviceID > 0 && ClosedDeviceID == DeviceID)
|
||||
if (ClosedDeviceID > 0 && (ClosedDeviceID == DeviceID))
|
||||
DeleteDeviceByID(DeviceID);
|
||||
|
||||
} else {
|
||||
// 0 is ok, as it's used for devices that weren't created yet
|
||||
g_ReplyQueue.push(std::pair<u32, std::string>(_Address, "unknown"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//INFO_LOG(WII_IPC_HLE, "<<-- Failed or Not Ready to Reply to Command Address: 0x%08x ", _Address);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ===================================================
|
||||
/* This is called continuously from SystemTimers.cpp and WII_IPCInterface::IsReady()
|
||||
is controlled from WII_IPC.cpp. */
|
||||
// ----------------
|
||||
void UpdateDevices()
|
||||
{
|
||||
if (WII_IPCInterface::IsReady())
|
||||
{
|
||||
// check if an executed must be updated
|
||||
TDeviceMap::const_iterator itr = g_DeviceMap.begin();
|
||||
while(itr != g_DeviceMap.end())
|
||||
{
|
||||
u32 CommandAddr = itr->second->Update();
|
||||
if (CommandAddr != 0)
|
||||
{
|
||||
g_ReplyQueue.push(std::pair<u32, std::string>(CommandAddr, itr->second->GetDeviceName()));
|
||||
}
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is called continuously from SystemTimers.cpp
|
||||
// ---------------------------------------------------
|
||||
void Update()
|
||||
{
|
||||
if (WII_IPCInterface::IsReady())
|
||||
if (WII_IPCInterface::IsReady() == false)
|
||||
return;
|
||||
|
||||
UpdateDevices();
|
||||
|
||||
// if we have a reply to send
|
||||
u32 _Reply = WII_IPCInterface::DeqReply();
|
||||
if (_Reply != NULL)
|
||||
{
|
||||
// Check if we have to execute an acknowledge command...
|
||||
if (!g_ReplyQueue.empty())
|
||||
{
|
||||
WII_IPCInterface::GenerateReply(g_ReplyQueue.front().first);
|
||||
g_ReplyQueue.pop();
|
||||
return;
|
||||
}
|
||||
WII_IPCInterface::GenerateReply(_Reply);
|
||||
INFO_LOG(WII_IPC_HLE, "<<-- Reply to Command Address: 0x%08x", _Reply);
|
||||
return;
|
||||
}
|
||||
|
||||
// ...no we don't, we can now execute the IPC command
|
||||
if (g_ReplyQueue.empty() && !g_Ack.empty())
|
||||
{
|
||||
u32 _Address = g_Ack.front();
|
||||
g_Ack.pop_front();
|
||||
DEBUG_LOG(WII_IPC_HLE, "-- Execute Ack (0x%08x)", _Address);
|
||||
ExecuteCommand(_Address);
|
||||
DEBUG_LOG(WII_IPC_HLE, "-- End of ExecuteAck (0x%08x)", _Address);
|
||||
// If there is a a new command
|
||||
u32 _Address = WII_IPCInterface::GetAddress();
|
||||
if (_Address != NULL)
|
||||
{
|
||||
WII_IPCInterface::GenerateAck();
|
||||
INFO_LOG(WII_IPC_HLE, "||-- Acknowledge Command Address: 0x%08x", _Address);
|
||||
|
||||
// Go back to WII_IPC.cpp and generate an acknowledgement
|
||||
WII_IPCInterface::GenerateAck(_Address);
|
||||
}
|
||||
ExecuteCommand(_Address);
|
||||
|
||||
// AyuanX: Since current HLE time slot is empty, we can piggyback a reply
|
||||
// Besides, this trick makes a Ping-Pong Reply FIFO never get full
|
||||
// I don't know whether original hardware supports this feature or not
|
||||
// but it works here and we gain 1/3 extra bandwidth
|
||||
//
|
||||
u32 _Reply = WII_IPCInterface::DeqReply();
|
||||
if (_Reply != NULL)
|
||||
{
|
||||
WII_IPCInterface::GenerateReply(_Reply);
|
||||
INFO_LOG(WII_IPC_HLE, "<<-- Reply to Command Address: 0x%08x", _Reply);
|
||||
}
|
||||
|
||||
#if MAX_LOG_LEVEL >= DEBUG_LEVEL
|
||||
Debugger::PrintCallstack(LogTypes::WII_IPC_HLE, LogTypes::LDEBUG);
|
||||
#endif
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void UpdateDevices()
|
||||
{
|
||||
// check if a device must be updated
|
||||
TDeviceMap::const_iterator itr = g_DeviceMap.begin();
|
||||
|
||||
while(itr != g_DeviceMap.end())
|
||||
{
|
||||
if (itr->second->Update())
|
||||
{
|
||||
break;
|
||||
}
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // end of namespace IPC
|
||||
|
||||
@@ -18,9 +18,10 @@
|
||||
#ifndef _WII_IPC_HLE_H_
|
||||
#define _WII_IPC_HLE_H_
|
||||
|
||||
#include "ChunkFile.h"
|
||||
|
||||
namespace WII_IPC_HLE_Interface
|
||||
{
|
||||
|
||||
// Init
|
||||
void Init();
|
||||
|
||||
@@ -30,6 +31,9 @@ void Shutdown();
|
||||
// Reset
|
||||
void Reset();
|
||||
|
||||
// Do State
|
||||
void DoState(PointerWrap &p);
|
||||
|
||||
// Set default content file
|
||||
void SetDefaultContentFile(const std::string& _rFilename);
|
||||
|
||||
@@ -39,8 +43,7 @@ void Update();
|
||||
// Update Devices
|
||||
void UpdateDevices();
|
||||
|
||||
// Acknowledge command
|
||||
bool AckCommand(u32 _Address);
|
||||
void ExecuteCommand(u32 _Address);
|
||||
|
||||
enum ECommandType
|
||||
{
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
#include "../HW/Memmap.h"
|
||||
#include "../HW/CPU.h"
|
||||
|
||||
class PointerWrap;
|
||||
|
||||
class IWII_IPC_HLE_Device
|
||||
{
|
||||
public:
|
||||
@@ -34,6 +36,9 @@ public:
|
||||
virtual ~IWII_IPC_HLE_Device()
|
||||
{}
|
||||
|
||||
virtual void DoState(PointerWrap &p)
|
||||
{}
|
||||
|
||||
const std::string& GetDeviceName() const { return m_Name; }
|
||||
u32 GetDeviceID() const { return m_DeviceID; }
|
||||
|
||||
@@ -114,14 +119,12 @@ protected:
|
||||
}
|
||||
}
|
||||
|
||||
// STATE_TO_SAVE
|
||||
const u32 m_Address;
|
||||
|
||||
u32 Parameter;
|
||||
u32 NumberInBuffer;
|
||||
u32 NumberPayloadBuffer;
|
||||
u32 BufferVector;
|
||||
u32 BufferSize;
|
||||
|
||||
struct SBuffer { u32 m_Address, m_Size; };
|
||||
std::vector<SBuffer> InBuffer;
|
||||
@@ -152,9 +155,8 @@ protected:
|
||||
LogTypes::LOG_LEVELS Verbosity = LogTypes::LDEBUG)
|
||||
{
|
||||
GENERIC_LOG(LogType, Verbosity, "======= DumpAsync ======");
|
||||
// write return value
|
||||
|
||||
u32 BufferOffset = BufferVector;
|
||||
Memory::Write_U32(1, _CommandAddress + 0x4);
|
||||
|
||||
for (u32 i = 0; i < NumberInBuffer; i++)
|
||||
{
|
||||
@@ -180,8 +182,6 @@ protected:
|
||||
u32 OutBuffer = Memory::Read_U32(BufferOffset); BufferOffset += 4;
|
||||
u32 OutBufferSize = Memory::Read_U32(BufferOffset); BufferOffset += 4;
|
||||
|
||||
Memory::Write_U32(1, _CommandAddress + 0x4);
|
||||
|
||||
GENERIC_LOG(LogType, LogTypes::LINFO, "%s - IOCtlV OutBuffer[%i]:", GetDeviceName().c_str(), i);
|
||||
GENERIC_LOG(LogType, LogTypes::LINFO, " OutBuffer: 0x%08x (0x%x):", OutBuffer, OutBufferSize);
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -18,11 +18,11 @@
|
||||
#ifndef _WII_IPC_HLE_DEVICE_USB_H_
|
||||
#define _WII_IPC_HLE_DEVICE_USB_H_
|
||||
|
||||
#include "WII_IPC_HLE_Device.h"
|
||||
#include "hci.h"
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "WII_IPC_HLE.h"
|
||||
#include "WII_IPC_HLE_Device.h"
|
||||
#include "WII_IPC_HLE_WiiMote.h"
|
||||
|
||||
|
||||
@@ -38,13 +38,6 @@ union UACLHeader
|
||||
u32 Hex;
|
||||
};
|
||||
|
||||
struct ACLFrame
|
||||
{
|
||||
u16 ConnectionHandle;
|
||||
u8* data;
|
||||
u32 size;
|
||||
};
|
||||
|
||||
struct SQueuedEvent
|
||||
{
|
||||
u8 m_buffer[1024];
|
||||
@@ -58,7 +51,7 @@ struct SQueuedEvent
|
||||
if (m_size > 1024)
|
||||
{
|
||||
// i know this code sux...
|
||||
PanicAlert("SQueuedEvent: allocate a to big buffer!!");
|
||||
PanicAlert("SQueuedEvent: allocate too big buffer!!");
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -79,7 +72,8 @@ public:
|
||||
|
||||
virtual u32 Update();
|
||||
|
||||
void SendACLFrame(u16 _ConnectionHandle, u8* _pData, u32 _Size);
|
||||
void SendACLPacket(u16 _ConnectionHandle, u8* _pData, u32 _Size);
|
||||
void PurgeACLFrame();
|
||||
|
||||
//hack for wiimote plugin
|
||||
|
||||
@@ -89,6 +83,8 @@ public:
|
||||
CWII_IPC_HLE_WiiMote* AccessWiiMote(const bdaddr_t& _rAddr);
|
||||
CWII_IPC_HLE_WiiMote* AccessWiiMote(u16 _ConnectionHandle);
|
||||
|
||||
void DoState(PointerWrap &p);
|
||||
|
||||
private:
|
||||
|
||||
enum
|
||||
@@ -106,7 +102,7 @@ private:
|
||||
enum
|
||||
{
|
||||
HCI_EVENT_ENDPOINT = 0x81,
|
||||
ACL_DATA_ENDPOINT_READ = 0x02,
|
||||
ACL_DATA_BLK_OUT = 0x02,
|
||||
ACL_DATA_ENDPOINT = 0x82,
|
||||
};
|
||||
|
||||
@@ -121,6 +117,39 @@ private:
|
||||
|
||||
u32 m_PayLoadAddr;
|
||||
u32 m_PayLoadSize;
|
||||
u32 m_Address;
|
||||
};
|
||||
|
||||
struct ACLFrame
|
||||
{
|
||||
u32 m_number;
|
||||
u8 m_data[1024];
|
||||
|
||||
ACLFrame(int num)
|
||||
: m_number(num)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
struct CtrlBuffer
|
||||
{
|
||||
u32 m_address;
|
||||
u32 m_buffer;
|
||||
|
||||
CtrlBuffer(u32 _Address)
|
||||
: m_address(_Address)
|
||||
{
|
||||
if(_Address == NULL)
|
||||
{
|
||||
m_buffer = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
u32 _BufferVector = Memory::Read_U32(_Address + 0x18);
|
||||
u32 _InBufferNum = Memory::Read_U32(_Address + 0x10);
|
||||
m_buffer = Memory::Read_U32(_BufferVector + _InBufferNum * 8);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
bdaddr_t m_ControllerBD;
|
||||
@@ -138,13 +167,14 @@ private:
|
||||
u16 m_HostNumSCOPackets;
|
||||
|
||||
typedef std::queue<SQueuedEvent> CEventQueue;
|
||||
typedef std::queue<ACLFrame> CACLFrameQueue;
|
||||
|
||||
CEventQueue m_EventQueue;
|
||||
CACLFrameQueue m_AclFrameQue;
|
||||
|
||||
SIOCtlVBuffer* m_pACLBuffer;
|
||||
SIOCtlVBuffer* m_pHCIBuffer;
|
||||
// STATE_TO_SAVE
|
||||
SHCICommandMessage m_CtrlSetup;
|
||||
CtrlBuffer m_HCIBuffer;
|
||||
CtrlBuffer m_ACLBuffer;
|
||||
ACLFrame m_ACLFrame;
|
||||
u32 m_LastCmd;
|
||||
int m_PacketCount;
|
||||
|
||||
// Events
|
||||
void AddEventToQueue(const SQueuedEvent& _event);
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -26,7 +26,7 @@ class CWII_IPC_HLE_Device_usb_oh1_57e_305;
|
||||
enum
|
||||
{
|
||||
SDP_CHANNEL = 0x01,
|
||||
HIDP_CONTROL_CHANNEL = 0x11,
|
||||
HID_CONTROL_CHANNEL = 0x11,
|
||||
HID_INTERRUPT_CHANNEL= 0x13,
|
||||
|
||||
// L2CAP command codes
|
||||
@@ -192,9 +192,13 @@ public:
|
||||
// ugly Host handling....
|
||||
// we really have to clean all this code
|
||||
|
||||
bool Update();
|
||||
bool LinkChannel();
|
||||
bool IsConnected() const { return m_Connected; }
|
||||
|
||||
bool IsLinked() const { return m_Linked; }
|
||||
void ShowStatus(const void* _pData); // Show status
|
||||
void UpdateStatus(); // Update status
|
||||
void ExecuteL2capCmd(u8* _pData, u32 _Size); // From CPU
|
||||
void ReceiveL2capData(u16 scid, const void* _pData, u32 _Size); // From wiimote
|
||||
|
||||
void EventConnectionAccepted();
|
||||
void EventDisconnect();
|
||||
@@ -202,33 +206,20 @@ public:
|
||||
void EventCommandWriteLinkPolicy();
|
||||
|
||||
const bdaddr_t& GetBD() const { return m_BD; }
|
||||
|
||||
const uint8_t* GetClass() const { return uclass; }
|
||||
|
||||
u16 GetConnectionHandle() const { return m_ControllerConnectionHandle; }
|
||||
|
||||
const u8* GetFeatures() const { return features; }
|
||||
|
||||
const char* GetName() const { return m_Name.c_str(); }
|
||||
|
||||
u8 GetLMPVersion() const { return lmp_version; }
|
||||
|
||||
u16 GetLMPSubVersion() const { return lmp_subversion; }
|
||||
|
||||
u8 GetManufactorID() const { return 0xF; } // Broadcom Corporation
|
||||
|
||||
void SendACLFrame(u8* _pData, u32 _Size); // To wiimote
|
||||
void ShowStatus(const void* _pData); // Show status
|
||||
void UpdateStatus(); // Update status
|
||||
|
||||
void SendL2capData(u16 scid, const void* _pData, u32 _Size); // From wiimote
|
||||
|
||||
const u8* GetLinkKey() const { return m_LinkKey; }
|
||||
|
||||
private:
|
||||
|
||||
// state machine
|
||||
bool m_Connected;
|
||||
bool m_Linked;
|
||||
bool m_HIDControlChannel_Connected;
|
||||
bool m_HIDControlChannel_ConnectedWait;
|
||||
bool m_HIDControlChannel_Config;
|
||||
@@ -238,25 +229,15 @@ private:
|
||||
bool m_HIDInterruptChannel_Config;
|
||||
bool m_HIDInterruptChannel_ConfigWait;
|
||||
|
||||
|
||||
|
||||
// STATE_TO_SAVE
|
||||
bdaddr_t m_BD;
|
||||
|
||||
u16 m_ControllerConnectionHandle;
|
||||
|
||||
uint8_t uclass[HCI_CLASS_SIZE];
|
||||
|
||||
u8 features[HCI_FEATURES_SIZE];
|
||||
|
||||
u8 lmp_version;
|
||||
|
||||
u16 lmp_subversion;
|
||||
|
||||
u8 m_LinkKey[16];
|
||||
|
||||
std::string m_Name;
|
||||
|
||||
CWII_IPC_HLE_Device_usb_oh1_57e_305* m_pHost;
|
||||
|
||||
struct SChannel
|
||||
@@ -285,13 +266,11 @@ private:
|
||||
void SendConfigurationRequest(u16 _SCID, u16* _pMTU = NULL, u16* _pFlushTimeOut = NULL);
|
||||
void SendDisconnectRequest(u16 _SCID);
|
||||
|
||||
void CommandConnectionReq(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void CommandCofigurationReq(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void CommandConnectionResponse(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void CommandDisconnectionReq(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void CommandConfigurationResponse(u8 _Ident, u8* _pData, u32 _Size);
|
||||
|
||||
|
||||
void ReceiveConnectionReq(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void ReceiveConnectionResponse(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void ReceiveDisconnectionReq(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void ReceiveConfigurationReq(u8 _Ident, u8* _pData, u32 _Size);
|
||||
void ReceiveConfigurationResponse(u8 _Ident, u8* _pData, u32 _Size);
|
||||
|
||||
// some new ugly stuff
|
||||
//
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
Callback_WiimoteInput()
|
||||
CWII_IPC_HLE_WiiMote::SendL2capData()
|
||||
WII_IPC_HLE_Device_usb.cpp:
|
||||
CWII_IPC_HLE_Device_usb_oh1_57e_305::SendACLFrame()
|
||||
CWII_IPC_HLE_Device_usb_oh1_57e_305::SendACLPacket()
|
||||
at that point the message is queued and will be sent by the next
|
||||
CWII_IPC_HLE_Device_usb_oh1_57e_305::Update()
|
||||
*/
|
||||
@@ -69,22 +69,20 @@ namespace WiiMoteEmu
|
||||
|
||||
// Update the data reporting mode
|
||||
|
||||
void WmDataReporting(u16 _channelID, wm_data_reporting* dr)
|
||||
void WmReportMode(u16 _channelID, wm_report_mode* dr)
|
||||
{
|
||||
DEBUG_LOG(WIIMOTE, " Set Data reporting mode");
|
||||
INFO_LOG(WIIMOTE, "Set data report mode");
|
||||
DEBUG_LOG(WIIMOTE, " Rumble: %x", dr->rumble);
|
||||
DEBUG_LOG(WIIMOTE, " Continuous: %x", dr->continuous);
|
||||
DEBUG_LOG(WIIMOTE, " All The Time: %x (not only on data change)", dr->all_the_time);
|
||||
DEBUG_LOG(WIIMOTE, " Mode: 0x%02x", dr->mode);
|
||||
DEBUG_LOG(WIIMOTE, "Data reporting:");
|
||||
DEBUG_LOG(WIIMOTE, " Continuous: %x", dr->continuous);
|
||||
DEBUG_LOG(WIIMOTE, " All The Time: %x (not only on data change)", dr->all_the_time);
|
||||
DEBUG_LOG(WIIMOTE, " Mode: 0x%02x", dr->mode);
|
||||
DEBUG_LOG(WIIMOTE, " Channel: 0x%04x", _channelID);
|
||||
|
||||
|
||||
g_ReportingAuto = dr->all_the_time;
|
||||
g_ReportingMode = dr->mode;
|
||||
g_ReportingChannel = _channelID;
|
||||
switch(dr->mode) // See Wiimote_Update()
|
||||
|
||||
// Validation check
|
||||
switch(dr->mode)
|
||||
{
|
||||
case WM_REPORT_CORE:
|
||||
case WM_REPORT_CORE_ACCEL:
|
||||
@@ -95,9 +93,6 @@ void WmDataReporting(u16 _channelID, wm_data_reporting* dr)
|
||||
default:
|
||||
PanicAlert("Wiimote: Unsupported reporting mode 0x%x", dr->mode);
|
||||
}
|
||||
|
||||
// WmSendAck(_channelID, WM_DATA_REPORTING);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -106,7 +101,7 @@ void WmDataReporting(u16 _channelID, wm_data_reporting* dr)
|
||||
void SendReportCore(u16 _channelID)
|
||||
{
|
||||
u8 DataFrame[1024];
|
||||
u32 Offset = WriteWmReport(DataFrame, WM_REPORT_CORE);
|
||||
u32 Offset = WriteWmReportHdr(DataFrame, WM_REPORT_CORE);
|
||||
|
||||
wm_report_core* pReport = (wm_report_core*)(DataFrame + Offset);
|
||||
Offset += sizeof(wm_report_core);
|
||||
@@ -115,12 +110,14 @@ void SendReportCore(u16 _channelID)
|
||||
FillReportInfo(pReport->c);
|
||||
#endif
|
||||
|
||||
INFO_LOG(WIIMOTE, " SendReportCore()");
|
||||
INFO_LOG(WIIMOTE, " SendReportCore(0x30)");
|
||||
DEBUG_LOG(WIIMOTE, " Channel: %04x", _channelID);
|
||||
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
|
||||
|
||||
g_WiimoteInitialize.pWiimoteInput(_channelID, DataFrame, Offset);
|
||||
|
||||
// Debugging
|
||||
ReadDebugging(true, DataFrame, Offset);
|
||||
//ReadDebugging(true, DataFrame, Offset);
|
||||
}
|
||||
|
||||
|
||||
@@ -128,7 +125,7 @@ void SendReportCore(u16 _channelID)
|
||||
void SendReportCoreAccel(u16 _channelID)
|
||||
{
|
||||
u8 DataFrame[1024];
|
||||
u32 Offset = WriteWmReport(DataFrame, WM_REPORT_CORE_ACCEL);
|
||||
u32 Offset = WriteWmReportHdr(DataFrame, WM_REPORT_CORE_ACCEL);
|
||||
|
||||
wm_report_core_accel* pReport = (wm_report_core_accel*)(DataFrame + Offset);
|
||||
Offset += sizeof(wm_report_core_accel);
|
||||
@@ -140,20 +137,20 @@ void SendReportCoreAccel(u16 _channelID)
|
||||
#endif
|
||||
|
||||
INFO_LOG(WIIMOTE, " SendReportCoreAccel (0x31)");
|
||||
INFO_LOG(WIIMOTE, " Channel: %04x", _channelID);
|
||||
INFO_LOG(WIIMOTE, " Offset: %08x", Offset);
|
||||
DEBUG_LOG(WIIMOTE, " Channel: %04x", _channelID);
|
||||
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
|
||||
|
||||
g_WiimoteInitialize.pWiimoteInput(_channelID, DataFrame, Offset);
|
||||
|
||||
// Debugging
|
||||
ReadDebugging(true, DataFrame, Offset);
|
||||
//ReadDebugging(true, DataFrame, Offset);
|
||||
}
|
||||
|
||||
|
||||
/* Case 0x33: Core Buttons and Accelerometer with 12 IR bytes */
|
||||
void SendReportCoreAccelIr12(u16 _channelID) {
|
||||
u8 DataFrame[1024];
|
||||
u32 Offset = WriteWmReport(DataFrame, WM_REPORT_CORE_ACCEL_IR12);
|
||||
u32 Offset = WriteWmReportHdr(DataFrame, WM_REPORT_CORE_ACCEL_IR12);
|
||||
|
||||
wm_report_core_accel_ir12* pReport = (wm_report_core_accel_ir12*)(DataFrame + Offset);
|
||||
Offset += sizeof(wm_report_core_accel_ir12);
|
||||
@@ -169,13 +166,14 @@ void SendReportCoreAccelIr12(u16 _channelID) {
|
||||
memset(&pReport->ir[2], 0xff, sizeof(wm_ir_extended));
|
||||
memset(&pReport->ir[3], 0xff, sizeof(wm_ir_extended));
|
||||
|
||||
INFO_LOG(WIIMOTE, " SendReportCoreAccelIr12()");
|
||||
INFO_LOG(WIIMOTE, " Offset: %08x", Offset);
|
||||
INFO_LOG(WIIMOTE, " SendReportCoreAccelIr12(0x33)");
|
||||
DEBUG_LOG(WIIMOTE, " Channel: %04x", _channelID);
|
||||
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
|
||||
|
||||
g_WiimoteInitialize.pWiimoteInput(_channelID, DataFrame, Offset);
|
||||
|
||||
// Debugging
|
||||
ReadDebugging(true, DataFrame, Offset);
|
||||
//ReadDebugging(true, DataFrame, Offset);
|
||||
}
|
||||
|
||||
|
||||
@@ -183,7 +181,7 @@ void SendReportCoreAccelIr12(u16 _channelID) {
|
||||
void SendReportCoreAccelExt16(u16 _channelID)
|
||||
{
|
||||
u8 DataFrame[1024];
|
||||
u32 Offset = WriteWmReport(DataFrame, WM_REPORT_CORE_ACCEL_EXT16);
|
||||
u32 Offset = WriteWmReportHdr(DataFrame, WM_REPORT_CORE_ACCEL_EXT16);
|
||||
|
||||
wm_report_core_accel_ext16* pReport = (wm_report_core_accel_ext16*)(DataFrame + Offset);
|
||||
Offset += sizeof(wm_report_core_accel_ext16);
|
||||
@@ -209,18 +207,18 @@ void SendReportCoreAccelExt16(u16 _channelID)
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
FillReportClassicExtension(_ext);
|
||||
#endif
|
||||
//TODO // Copy _ext to pReport->ext
|
||||
// Copy _ext to pReport->ext
|
||||
memcpy(&pReport->ext, &_ext, sizeof(_ext));
|
||||
}
|
||||
|
||||
INFO_LOG(WIIMOTE, " SendReportCoreAccelExt16 (0x35)");
|
||||
INFO_LOG(WIIMOTE, " Channel: %04x", _channelID);
|
||||
INFO_LOG(WIIMOTE, " Offset: %08x", Offset);
|
||||
DEBUG_LOG(WIIMOTE, " Channel: %04x", _channelID);
|
||||
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
|
||||
|
||||
g_WiimoteInitialize.pWiimoteInput(_channelID, DataFrame, Offset);
|
||||
|
||||
// Debugging
|
||||
ReadDebugging(true, DataFrame, Offset);
|
||||
//ReadDebugging(true, DataFrame, Offset);
|
||||
}
|
||||
|
||||
|
||||
@@ -228,7 +226,7 @@ void SendReportCoreAccelExt16(u16 _channelID)
|
||||
void SendReportCoreAccelIr10Ext(u16 _channelID)
|
||||
{
|
||||
u8 DataFrame[1024];
|
||||
u32 Offset = WriteWmReport(DataFrame, WM_REPORT_CORE_ACCEL_IR10_EXT6);
|
||||
u32 Offset = WriteWmReportHdr(DataFrame, WM_REPORT_CORE_ACCEL_IR10_EXT6);
|
||||
|
||||
wm_report_core_accel_ir10_ext6* pReport = (wm_report_core_accel_ir10_ext6*)(DataFrame + Offset);
|
||||
Offset += sizeof(wm_report_core_accel_ir10_ext6);
|
||||
@@ -267,12 +265,14 @@ void SendReportCoreAccelIr10Ext(u16 _channelID)
|
||||
memcpy(&pReport->ext, &_GH3_ext, sizeof(_GH3_ext));
|
||||
}
|
||||
|
||||
INFO_LOG(WIIMOTE, " SendReportCoreAccelIr10Ext()");
|
||||
INFO_LOG(WIIMOTE, " SendReportCoreAccelIr10Ext(0x37)");
|
||||
DEBUG_LOG(WIIMOTE, " Channel: %04x", _channelID);
|
||||
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
|
||||
|
||||
g_WiimoteInitialize.pWiimoteInput(_channelID, DataFrame, Offset);
|
||||
|
||||
// Debugging
|
||||
ReadDebugging(true, DataFrame, Offset);
|
||||
//ReadDebugging(true, DataFrame, Offset);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -48,6 +48,7 @@ u8 g_RegExt[WIIMOTE_REG_EXT_SIZE];
|
||||
u8 g_RegExtTmp[WIIMOTE_REG_EXT_SIZE];
|
||||
u8 g_RegIr[WIIMOTE_REG_IR_SIZE];
|
||||
|
||||
bool g_ReportingAuto; // Auto report or passive report
|
||||
u8 g_ReportingMode; // The reporting mode and channel id
|
||||
u16 g_ReportingChannel;
|
||||
|
||||
|
||||
@@ -80,6 +80,7 @@ extern u8 g_RegExt[WIIMOTE_REG_EXT_SIZE];
|
||||
extern u8 g_RegExtTmp[WIIMOTE_REG_EXT_SIZE];
|
||||
extern u8 g_RegIr[WIIMOTE_REG_IR_SIZE];
|
||||
|
||||
extern bool g_ReportingAuto;
|
||||
extern u8 g_ReportingMode;
|
||||
extern u16 g_ReportingChannel;
|
||||
|
||||
|
||||
@@ -373,6 +373,7 @@ void ExtensionChecksum(u8 * Calibration)
|
||||
// Set initial valuesm this done both in Init and Shutdown
|
||||
void ResetVariables()
|
||||
{
|
||||
g_ReportingAuto = false;
|
||||
g_ReportingMode = 0;
|
||||
g_ReportingChannel = 0;
|
||||
g_Encryption = false;
|
||||
@@ -465,11 +466,10 @@ void Initialize()
|
||||
|
||||
void DoState(PointerWrap &p)
|
||||
{
|
||||
return;
|
||||
// TODO: Shorten the list
|
||||
p.Do(g_Leds);
|
||||
//p.Do(g_Speaker);
|
||||
//p.Do(g_SpeakerVoice);
|
||||
p.Do(g_Speaker);
|
||||
p.Do(g_SpeakerVoice);
|
||||
p.Do(g_IR);
|
||||
p.DoArray(g_Eeprom, WIIMOTE_EEPROM_SIZE);
|
||||
p.DoArray(g_RegSpeaker, WIIMOTE_REG_SPEAKER_SIZE);
|
||||
@@ -477,23 +477,23 @@ void DoState(PointerWrap &p)
|
||||
p.DoArray(g_RegExtTmp, WIIMOTE_REG_EXT_SIZE);
|
||||
p.DoArray(g_RegIr, WIIMOTE_REG_IR_SIZE);
|
||||
|
||||
p.Do(g_ReportingAuto);
|
||||
p.Do(g_ReportingMode);
|
||||
p.Do(g_ReportingChannel);
|
||||
|
||||
p.Do(AckDelay);
|
||||
|
||||
p.Do(g_ExtKey);
|
||||
p.Do(g_Encryption);
|
||||
|
||||
p.Do(NumPads);
|
||||
p.Do(NumGoodPads);
|
||||
p.Do(joyinfo);
|
||||
p.DoArray(PadState, 4);
|
||||
p.DoArray(PadMapping, 4);
|
||||
//p.Do(NumPads);
|
||||
//p.Do(NumGoodPads);
|
||||
//p.Do(joyinfo);
|
||||
//p.DoArray(PadState, 4);
|
||||
//p.DoArray(PadMapping, 4);
|
||||
|
||||
p.Do(g_Wiimote_kbd);
|
||||
p.Do(g_NunchuckExt);
|
||||
p.Do(g_ClassicContExt);
|
||||
//p.Do(g_Wiimote_kbd);
|
||||
//p.Do(g_NunchuckExt);
|
||||
//p.Do(g_ClassicContExt);
|
||||
return;
|
||||
}
|
||||
|
||||
/* This is not needed if we call FreeLibrary() when we stop a game, but if it's
|
||||
@@ -528,62 +528,19 @@ void Shutdown(void)
|
||||
if (SDL_WasInit(0)) SDL_Quit();
|
||||
}
|
||||
|
||||
|
||||
/* An ack delay of 1 was not small enough, but 2 seemed to work, that was about
|
||||
between 20 ms and 100 ms in my case in Zelda - TP. You may have to increase
|
||||
this value for other things to work, for example in the wpad demo I had to
|
||||
set it to at least 3 for the Sound to be able to turned on (I have an update
|
||||
rate of around 150 fps in the wpad demo) */
|
||||
void CreateAckDelay(u8 _ChannelID, u16 _ReportID)
|
||||
{
|
||||
// Settings
|
||||
int GlobalDelay = 2;
|
||||
|
||||
// Queue an acknowledgment
|
||||
wm_ackdelay Tmp;
|
||||
Tmp.Delay = GlobalDelay;
|
||||
Tmp.ChannelID = _ChannelID;
|
||||
Tmp.ReportID = (u8)_ReportID;
|
||||
AckDelay.push_back(Tmp);
|
||||
}
|
||||
|
||||
|
||||
void CheckAckDelay()
|
||||
{
|
||||
for (int i = 0; i < (int)AckDelay.size(); i++)
|
||||
{
|
||||
// See if there are any acks to send
|
||||
if (AckDelay.at(i).Delay >= 0)
|
||||
{
|
||||
if(AckDelay.at(i).Delay == 0)
|
||||
{
|
||||
WmSendAck(AckDelay.at(i).ChannelID, AckDelay.at(i).ReportID, 0);
|
||||
AckDelay.erase(AckDelay.begin() + i);
|
||||
continue;
|
||||
}
|
||||
AckDelay.at(i).Delay--;
|
||||
|
||||
//INFO_LOG(WIIMOTE, "%i 0x%04x 0x%02x", i, AckDelay.at(i).ChannelID, AckDelay.at(i).ReportID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* This function produce Wiimote Input, i.e. reports from the Wiimote in
|
||||
response to Output from the Wii. */
|
||||
void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
{
|
||||
//INFO_LOG(WIIMOTE, "Emu InterruptChannel");
|
||||
|
||||
DEBUG_LOG(WIIMOTE, "Wiimote_Input");
|
||||
const u8* data = (const u8*)_pData;
|
||||
|
||||
/* Debugging. We have not yet decided how much of 'data' we will use, it's
|
||||
not determined by sizeof(data). We have to determine it by looking at
|
||||
the data cases. */
|
||||
InterruptDebugging(true, data);
|
||||
//InterruptDebugging(true, (const void*)_pData);
|
||||
|
||||
hid_packet* hidp = (hid_packet*)_pData;
|
||||
|
||||
INFO_LOG(WIIMOTE, "Emu InterruptChannel (type: 0x%02x, param: 0x%02x)", hidp->type, hidp->param);
|
||||
|
||||
hid_packet* hidp = (hid_packet*) data;
|
||||
switch(hidp->type)
|
||||
{
|
||||
case HID_TYPE_DATA:
|
||||
@@ -612,11 +569,20 @@ void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
// that, also if we do *we should update the 0x22 to have
|
||||
// the core keys* otherwise the game will think we release
|
||||
// the key every time it rumbles
|
||||
|
||||
// AyuanX: Since I've rewritten the whole WII_IPC & WII_IPC_HLE & USB & BT
|
||||
// finally we can get rid of this AckDelay issue, HAHA!
|
||||
//
|
||||
/*
|
||||
const u8* data = (const u8*)_pData;
|
||||
if(!(data[1] == WM_READ_DATA && data[2] == 0x00)
|
||||
&& !(data[1] == WM_REQUEST_STATUS)
|
||||
&& !(data[1] == WM_WRITE_SPEAKER_DATA)
|
||||
&& !(data[1] == WM_RUMBLE))
|
||||
if (!g_Config.bUseRealWiimote || !g_RealWiiMotePresent) CreateAckDelay((u8)_channelID, (u16)sr->channel);
|
||||
if (!g_Config.bUseRealWiimote || !g_RealWiiMotePresent)
|
||||
CreateAckDelay((u8)_channelID, (u16)sr->wm);
|
||||
*/
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -636,47 +602,36 @@ void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
|
||||
void ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
{
|
||||
//INFO_LOG(WIIMOTE, "Emu ControlChannel");
|
||||
hid_packet* hidp = (hid_packet*)_pData;
|
||||
|
||||
const u8* data = (const u8*)_pData;
|
||||
// Dump raw data
|
||||
{
|
||||
INFO_LOG(WIIMOTE, "Wiimote_ControlChannel");
|
||||
std::string Temp = ArrayToString(data, 0, _Size);
|
||||
DEBUG_LOG(WIIMOTE, " Data: %s", Temp.c_str());
|
||||
}
|
||||
INFO_LOG(WIIMOTE, "Emu ControlChannel (type: 0x%02x, param: 0x%02x)", hidp->type, hidp->param);
|
||||
|
||||
hid_packet* hidp = (hid_packet*) data;
|
||||
switch(hidp->type)
|
||||
{
|
||||
case HID_TYPE_HANDSHAKE:
|
||||
if (hidp->param == HID_PARAM_INPUT)
|
||||
{
|
||||
PanicAlert("HID_TYPE_HANDSHAKE - HID_PARAM_INPUT");
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("HID_TYPE_HANDSHAKE - HID_PARAM_OUTPUT");
|
||||
}
|
||||
PanicAlert("HID_TYPE_HANDSHAKE - %s", (hidp->param == HID_PARAM_INPUT) ? "INPUT" : "OUPUT");
|
||||
break;
|
||||
|
||||
case HID_TYPE_SET_REPORT:
|
||||
if (hidp->param == HID_PARAM_INPUT)
|
||||
{
|
||||
PanicAlert("HID_TYPE_SET_REPORT input");
|
||||
PanicAlert("HID_TYPE_SET_REPORT - INPUT");
|
||||
}
|
||||
else
|
||||
{
|
||||
HidOutputReport(_channelID, (wm_report*)hidp->data);
|
||||
|
||||
// Return handshake
|
||||
// AyuanX: My experiment shows Control Channel is never used
|
||||
// In case it happens, we will send back a handshake which means report failed/rejected
|
||||
// (TO_BE_VERIFIED)
|
||||
//
|
||||
u8 handshake = 0;
|
||||
g_WiimoteInitialize.pWiimoteInput(_channelID, &handshake, 1);
|
||||
|
||||
PanicAlert("HID_TYPE_DATA - OUTPUT: Ambiguous Control Channel Report!");
|
||||
}
|
||||
break;
|
||||
|
||||
case HID_TYPE_DATA:
|
||||
PanicAlert("HID_TYPE_DATA %s", hidp->type, hidp->param == HID_PARAM_INPUT ? "input" : "output");
|
||||
PanicAlert("HID_TYPE_DATA - %s", (hidp->param == HID_PARAM_INPUT) ? "INPUT" : "OUTPUT");
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -693,9 +648,10 @@ void ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
of times per second. */
|
||||
void Update()
|
||||
{
|
||||
if(g_ReportingAuto == false)
|
||||
return;
|
||||
|
||||
readKeyboard();
|
||||
//LOG(WIIMOTE, "Wiimote_Update");
|
||||
//INFO_LOG(WIIMOTE, "Emu Update: %i", g_ReportingMode);
|
||||
|
||||
// Check if the pad state should be updated
|
||||
if ((g_Config.Trigger.Type == g_Config.Trigger.TRIGGER || g_Config.Trigger.Type == g_Config.Trigger.ANALOG1 || g_Config.Trigger.Type == g_Config.Trigger.ANALOG2
|
||||
@@ -712,17 +668,25 @@ void Update()
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case WM_REPORT_CORE: SendReportCore(g_ReportingChannel); break;
|
||||
case WM_REPORT_CORE_ACCEL: SendReportCoreAccel(g_ReportingChannel); break;
|
||||
case WM_REPORT_CORE_ACCEL_IR12: SendReportCoreAccelIr12(g_ReportingChannel); break;
|
||||
case WM_REPORT_CORE_ACCEL_EXT16: SendReportCoreAccelExt16(g_ReportingChannel); break;
|
||||
case WM_REPORT_CORE_ACCEL_IR10_EXT6: SendReportCoreAccelIr10Ext(g_ReportingChannel);break;
|
||||
case WM_REPORT_CORE:
|
||||
SendReportCore(g_ReportingChannel);
|
||||
break;
|
||||
case WM_REPORT_CORE_ACCEL:
|
||||
SendReportCoreAccel(g_ReportingChannel);
|
||||
break;
|
||||
case WM_REPORT_CORE_ACCEL_IR12:
|
||||
SendReportCoreAccelIr12(g_ReportingChannel);
|
||||
break;
|
||||
case WM_REPORT_CORE_ACCEL_EXT16:
|
||||
SendReportCoreAccelExt16(g_ReportingChannel);
|
||||
break;
|
||||
case WM_REPORT_CORE_ACCEL_IR10_EXT6:
|
||||
SendReportCoreAccelIr10Ext(g_ReportingChannel);
|
||||
break;
|
||||
}
|
||||
|
||||
// Potentially send a delayed acknowledgement to an InterruptChannel() Output
|
||||
CheckAckDelay();
|
||||
}
|
||||
|
||||
|
||||
void readKeyboard()
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -42,17 +42,17 @@ void WmReadData(u16 _channelID, wm_read_data* rd);
|
||||
void WmWriteData(u16 _channelID, wm_write_data* wd);
|
||||
void WmRequestStatus(u16 _channelID, wm_request_status* rs, int Extension = -1);
|
||||
void WmRequestStatus_(u16 _channelID, int a);
|
||||
void WmDataReporting(u16 _channelID, wm_data_reporting* dr);
|
||||
void WmReportMode(u16 _channelID, wm_report_mode* dr);
|
||||
|
||||
void SendReadDataReply(u16 _channelID, void* _Base, u16 _Address, u8 _Size);
|
||||
void SendReportCoreAccel(u16 _channelID);
|
||||
void SendReportCoreAccelIr12(u16 _channelID);
|
||||
void SendReportCore(u16 _channelID);
|
||||
void SendReportCoreAccelExt16(u16 _channelID);
|
||||
void SendReportCoreAccelIr10Ext(u16 _channelID);
|
||||
|
||||
int WriteWmReport(u8* dst, u8 channel);
|
||||
void WmSendAck(u16 _channelID, u8 _reportID, u32 address);
|
||||
int WriteWmReportHdr(u8* dst, u8 wm);
|
||||
void WmSendAck(u16 _channelID, u8 _reportID);
|
||||
void SendReadDataReply(u16 _channelID, void* _Base, u16 _Address, int _Size);
|
||||
|
||||
void FillReportAcc(wm_accel& _acc);
|
||||
void FillReportInfo(wm_core& _core);
|
||||
|
||||
@@ -343,10 +343,6 @@ int IsKey(int Key)
|
||||
// Wiimote core buttons
|
||||
void FillReportInfo(wm_core& _core)
|
||||
{
|
||||
/* This has to be filled with zeroes (and not for example 0xff) because when no buttons are pressed the
|
||||
value is 00 00 */
|
||||
memset(&_core, 0x00, sizeof(wm_core));
|
||||
|
||||
// Check that Dolphin is in focus
|
||||
if (!IsFocus()) return;
|
||||
|
||||
@@ -436,7 +432,7 @@ void SingleShake(u8 &_y, u8 &_z, int i)
|
||||
|
||||
/* Tilting Wiimote with gamepad. We can guess that the game will calculate a
|
||||
Wiimote pitch and use it as a measure of the tilting of the Wiimote. We are
|
||||
interested in this tilting range 90° to -90° */
|
||||
interested in this tilting range 90?to -90?*/
|
||||
void TiltWiimoteGamepad(float &Roll, float &Pitch)
|
||||
{
|
||||
// Return if we have no pads
|
||||
@@ -460,7 +456,7 @@ void TiltWiimoteGamepad(float &Roll, float &Pitch)
|
||||
float Tl = (float)_Tl;
|
||||
float Tr = (float)_Tr;
|
||||
|
||||
// Save the Range in degrees, 45° and 90° are good values in some games
|
||||
// Save the Range in degrees, 45?and 90?are good values in some games
|
||||
float RollRange = (float)g_Config.Trigger.Range.Roll;
|
||||
float PitchRange = (float)g_Config.Trigger.Range.Pitch;
|
||||
|
||||
|
||||
@@ -269,10 +269,9 @@ void Shutdown(void)
|
||||
void DoState(unsigned char **ptr, int mode)
|
||||
{
|
||||
PointerWrap p(ptr, mode);
|
||||
|
||||
return;
|
||||
|
||||
// TODO: Shorten the list
|
||||
|
||||
//p.Do(g_EmulatorRunning);
|
||||
//p.Do(g_ISOId);
|
||||
p.Do(g_FrameOpen);
|
||||
@@ -280,16 +279,18 @@ void DoState(unsigned char **ptr, int mode)
|
||||
p.Do(g_RealWiiMoteInitialized);
|
||||
p.Do(g_EmulatedWiiMoteInitialized);
|
||||
p.Do(g_WiimoteUnexpectedDisconnect);
|
||||
p.Do(g_UpdateCounter);
|
||||
p.Do(g_UpdateTime);
|
||||
p.Do(g_UpdateRate);
|
||||
p.Do(g_UpdateWriteScreen);
|
||||
p.Do(g_UpdateTimeList);
|
||||
//p.Do(g_UpdateCounter);
|
||||
//p.Do(g_UpdateTime);
|
||||
//p.Do(g_UpdateRate);
|
||||
//p.Do(g_UpdateWriteScreen);
|
||||
//p.Do(g_UpdateTimeList);
|
||||
|
||||
#if HAVE_WIIUSE
|
||||
WiiMoteReal::DoState(p);
|
||||
#endif
|
||||
WiiMoteEmu::DoState(p);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -305,7 +306,7 @@ void Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
|
||||
// Debugging
|
||||
{
|
||||
DEBUG_LOG(WIIMOTE, "Wiimote_Input");
|
||||
DEBUG_LOG(WIIMOTE, "Wiimote_InterruptChannel");
|
||||
DEBUG_LOG(WIIMOTE, " Channel ID: %04x", _channelID);
|
||||
std::string Temp = ArrayToString(data, _Size);
|
||||
DEBUG_LOG(WIIMOTE, " Data: %s", Temp.c_str());
|
||||
@@ -333,6 +334,7 @@ void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
DEBUG_LOG(WIIMOTE, "Wiimote Disconnected");
|
||||
g_EmulatorRunning = false;
|
||||
g_WiimoteUnexpectedDisconnect = true;
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
if (m_BasicConfigFrame) m_BasicConfigFrame->UpdateGUI();
|
||||
#endif
|
||||
@@ -344,7 +346,6 @@ void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
|
||||
DEBUG_LOG(WIIMOTE, "Wiimote_ControlChannel");
|
||||
std::string Temp = ArrayToString(data, _Size);
|
||||
DEBUG_LOG(WIIMOTE, " Data: %s", Temp.c_str());
|
||||
//PanicAlert("Wiimote_ControlChannel");
|
||||
}
|
||||
|
||||
//if (!g_RealWiiMotePresent)
|
||||
@@ -372,8 +373,8 @@ void Wiimote_Update()
|
||||
}
|
||||
g_UpdateWriteScreen++;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// This functions will send:
|
||||
// Emulated Wiimote: Only data reports 0x30-0x37
|
||||
// Real Wiimote: Both data reports 0x30-0x37 and all other read reports
|
||||
@@ -638,7 +639,7 @@ void ReadDebugging(bool Emu, const void* _pData, int Size)
|
||||
}
|
||||
|
||||
break;
|
||||
case WM_WRITE_DATA_REPLY: // 0x22
|
||||
case WM_ACK_DATA: // 0x22
|
||||
size = sizeof(wm_acknowledge) - 1;
|
||||
Name = "REPLY";
|
||||
break;
|
||||
@@ -820,7 +821,6 @@ void ReadDebugging(bool Emu, const void* _pData, int Size)
|
||||
|
||||
void InterruptDebugging(bool Emu, const void* _pData)
|
||||
{
|
||||
//
|
||||
const u8* data = (const u8*)_pData;
|
||||
|
||||
std::string Name;
|
||||
@@ -840,9 +840,9 @@ void InterruptDebugging(bool Emu, const void* _pData)
|
||||
size = sizeof(wm_leds);
|
||||
if (g_DebugComm) Name.append("WM_LEDS");
|
||||
break;
|
||||
case WM_DATA_REPORTING: // 0x12
|
||||
size = sizeof(wm_data_reporting);
|
||||
if (g_DebugComm) Name.append("WM_DATA_REPORTING");
|
||||
case WM_REPORT_MODE: // 0x12
|
||||
size = sizeof(wm_report_mode);
|
||||
if (g_DebugComm) Name.append("WM_REPORT_MODE");
|
||||
break;
|
||||
case WM_REQUEST_STATUS: // 0x15
|
||||
size = sizeof(wm_request_status);
|
||||
|
||||
@@ -45,7 +45,7 @@ struct hid_packet {
|
||||
//source: http://wiibrew.org/wiki/Wiimote
|
||||
|
||||
struct wm_report {
|
||||
u8 channel;
|
||||
u8 wm;
|
||||
u8 data[0];
|
||||
};
|
||||
|
||||
@@ -57,8 +57,8 @@ struct wm_leds {
|
||||
u8 leds : 4;
|
||||
};
|
||||
|
||||
#define WM_DATA_REPORTING 0x12
|
||||
struct wm_data_reporting {
|
||||
#define WM_REPORT_MODE 0x12
|
||||
struct wm_report_mode {
|
||||
u8 rumble : 1;
|
||||
u8 continuous : 1;
|
||||
u8 all_the_time : 1;
|
||||
@@ -98,12 +98,10 @@ struct wm_write_data
|
||||
u8 data[16];
|
||||
};
|
||||
|
||||
#define WM_WRITE_DATA_REPLY 0x22 //empty, afaik
|
||||
#define WM_ACK_DATA 0x22
|
||||
struct wm_acknowledge
|
||||
{
|
||||
u8 Channel;
|
||||
u8 unk0; // Core buttons state (wm_core), can be zero
|
||||
u8 unk1;
|
||||
u16 buttons;
|
||||
u8 reportID;
|
||||
u8 errorID;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user