mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
VideoCommon: Rename Renderer to EFBInterface.
This commit is contained in:
@@ -615,14 +615,13 @@
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<ClInclude Include="VideoBackends\Software\Clipper.h" />
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<ClInclude Include="VideoBackends\Software\CopyRegion.h" />
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<ClInclude Include="VideoBackends\Software\EfbCopy.h" />
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<ClInclude Include="VideoBackends\Software\EfbInterface.h" />
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<ClInclude Include="VideoBackends\Software\NativeVertexFormat.h" />
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<ClInclude Include="VideoBackends\Software\Rasterizer.h" />
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<ClInclude Include="VideoBackends\Software\SetupUnit.h" />
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<ClInclude Include="VideoBackends\Software\SWBoundingBox.h" />
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<ClInclude Include="VideoBackends\Software\SWEfbInterface.h" />
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<ClInclude Include="VideoBackends\Software\SWGfx.h" />
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<ClInclude Include="VideoBackends\Software\SWOGLWindow.h" />
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<ClInclude Include="VideoBackends\Software\SWRenderer.h" />
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<ClInclude Include="VideoBackends\Software\SWTexture.h" />
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<ClInclude Include="VideoBackends\Software\SWVertexLoader.h" />
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<ClInclude Include="VideoBackends\Software\Tev.h" />
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@@ -680,6 +679,7 @@
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<ClInclude Include="VideoCommon\CPUCullImpl.h" />
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<ClInclude Include="VideoCommon\DataReader.h" />
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<ClInclude Include="VideoCommon\DriverDetails.h" />
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<ClInclude Include="VideoCommon\EFBInterface.h" />
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<ClInclude Include="VideoCommon\Fifo.h" />
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<ClInclude Include="VideoCommon\FramebufferManager.h" />
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<ClInclude Include="VideoCommon\FramebufferShaderGen.h" />
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@@ -729,7 +729,6 @@
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<ClInclude Include="VideoCommon\PixelShaderManager.h" />
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<ClInclude Include="VideoCommon\PostProcessing.h" />
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<ClInclude Include="VideoCommon\Present.h" />
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<ClInclude Include="VideoCommon\RenderBase.h" />
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<ClInclude Include="VideoCommon\RenderState.h" />
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<ClInclude Include="VideoCommon\ShaderCache.h" />
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<ClInclude Include="VideoCommon\ShaderGenCommon.h" />
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@@ -1269,14 +1268,13 @@
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<ClCompile Include="VideoBackends\OGL\SamplerCache.cpp" />
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<ClCompile Include="VideoBackends\Software\Clipper.cpp" />
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<ClCompile Include="VideoBackends\Software\EfbCopy.cpp" />
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<ClCompile Include="VideoBackends\Software\EfbInterface.cpp" />
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<ClCompile Include="VideoBackends\Software\Rasterizer.cpp" />
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<ClCompile Include="VideoBackends\Software\SetupUnit.cpp" />
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<ClCompile Include="VideoBackends\Software\SWmain.cpp" />
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<ClCompile Include="VideoBackends\Software\SWBoundingBox.cpp" />
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<ClCompile Include="VideoBackends\Software\SWEfbInterface.cpp" />
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<ClCompile Include="VideoBackends\Software\SWGfx.cpp" />
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<ClCompile Include="VideoBackends\Software\SWOGLWindow.cpp" />
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<ClCompile Include="VideoBackends\Software\SWRenderer.cpp" />
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<ClCompile Include="VideoBackends\Software\SWTexture.cpp" />
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<ClCompile Include="VideoBackends\Software\SWVertexLoader.cpp" />
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<ClCompile Include="VideoBackends\Software\Tev.cpp" />
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@@ -1324,6 +1322,7 @@
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<ClCompile Include="VideoCommon\CPMemory.cpp" />
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<ClCompile Include="VideoCommon\CPUCull.cpp" />
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<ClCompile Include="VideoCommon\DriverDetails.cpp" />
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<ClCompile Include="VideoCommon\EFBInterface.cpp" />
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<ClCompile Include="VideoCommon\Fifo.cpp" />
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<ClCompile Include="VideoCommon\FramebufferManager.cpp" />
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<ClCompile Include="VideoCommon\FramebufferShaderGen.cpp" />
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@@ -1364,7 +1363,6 @@
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<ClCompile Include="VideoCommon\PixelShaderManager.cpp" />
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<ClCompile Include="VideoCommon\PostProcessing.cpp" />
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<ClCompile Include="VideoCommon\Present.cpp" />
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<ClCompile Include="VideoCommon\RenderBase.cpp" />
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<ClCompile Include="VideoCommon\RenderState.cpp" />
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<ClCompile Include="VideoCommon\ShaderCache.cpp" />
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<ClCompile Include="VideoCommon\ShaderGenCommon.cpp" />
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@@ -8,8 +8,8 @@
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#include "Core/Core.h"
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#include "Core/State.h"
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#include "Core/System.h"
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#include "VideoCommon/EFBInterface.h"
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#include "VideoCommon/Present.h"
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#include "VideoCommon/RenderBase.h"
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#include <AppKit/AppKit.h>
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#include <Carbon/Carbon.h>
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@@ -16,7 +16,6 @@
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#include "VideoCommon/AbstractGfx.h"
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#include "VideoCommon/AbstractStagingTexture.h"
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#include "VideoCommon/AbstractTexture.h"
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#include "VideoCommon/RenderBase.h"
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namespace DX11
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{
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@@ -14,7 +14,6 @@
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#include "VideoCommon/AbstractGfx.h"
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#include "VideoCommon/AbstractStagingTexture.h"
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#include "VideoCommon/AbstractTexture.h"
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#include "VideoCommon/RenderBase.h"
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namespace DX12
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{
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@@ -69,7 +69,7 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
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{
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return InitializeShared(std::make_unique<NullGfx>(), std::make_unique<VertexManager>(),
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std::make_unique<PerfQuery>(), std::make_unique<NullBoundingBox>(),
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std::make_unique<NullRenderer>(), std::make_unique<TextureCache>());
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std::make_unique<NullEFBInterface>(), std::make_unique<TextureCache>());
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}
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void VideoBackend::Shutdown()
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@@ -3,7 +3,6 @@
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#include "VideoBackends/Null/NullGfx.h"
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#include "VideoBackends/Null/NullBoundingBox.h"
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#include "VideoBackends/Null/NullTexture.h"
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#include "VideoCommon/AbstractPipeline.h"
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@@ -92,6 +91,26 @@ NullGfx::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl)
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return std::make_unique<NativeVertexFormat>(vtx_decl);
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}
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NullRenderer::~NullRenderer() = default;
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void NullEFBInterface::ReinterpretPixelData(EFBReinterpretType convtype)
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{
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}
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void NullEFBInterface::PokeColor(u16 x, u16 y, u32 color)
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{
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}
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void NullEFBInterface::PokeDepth(u16 x, u16 y, u32 depth)
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{
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}
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u32 NullEFBInterface::PeekColorInternal(u16 x, u16 y)
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{
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return 0;
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}
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u32 NullEFBInterface::PeekDepth(u16 x, u16 y)
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{
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return 0;
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}
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} // namespace Null
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@@ -4,7 +4,7 @@
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#pragma once
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#include "VideoCommon/AbstractGfx.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/EFBInterface.h"
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namespace Null
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{
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@@ -38,16 +38,15 @@ public:
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SurfaceInfo GetSurfaceInfo() const override { return {}; }
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};
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class NullRenderer final : public Renderer
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class NullEFBInterface final : public EFBInterfaceBase
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{
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public:
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NullRenderer() {}
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~NullRenderer() override;
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void ReinterpretPixelData(EFBReinterpretType convtype) override;
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u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override { return 0; }
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void PokeEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override {}
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void PokeColor(u16 x, u16 y, u32 color) override;
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void PokeDepth(u16 x, u16 y, u32 depth) override;
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void ReinterpretPixelData(EFBReinterpretType convtype) override {}
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u32 PeekColorInternal(u16 x, u16 y) override;
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u32 PeekDepth(u16 x, u16 y) override;
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};
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} // namespace Null
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@@ -4,8 +4,6 @@ add_library(videosoftware
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CopyRegion.h
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EfbCopy.cpp
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EfbCopy.h
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EfbInterface.cpp
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EfbInterface.h
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NativeVertexFormat.h
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Rasterizer.cpp
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Rasterizer.h
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@@ -14,12 +12,12 @@ add_library(videosoftware
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SWmain.cpp
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SWBoundingBox.cpp
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SWBoundingBox.h
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SWEfbInterface.cpp
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SWEfbInterface.h
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SWGfx.cpp
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SWGfx.h
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SWOGLWindow.cpp
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SWOGLWindow.h
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SWRenderer.cpp
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SWRenderer.h
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SWTexture.cpp
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SWTexture.h
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SWVertexLoader.cpp
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@@ -6,13 +6,9 @@
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#include <algorithm>
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/TextureEncoder.h"
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#include "VideoBackends/Software/SWEfbInterface.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/VideoCommon.h"
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namespace EfbCopy
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@@ -10,16 +10,14 @@
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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#include "VideoBackends/Software/SWEfbInterface.h"
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#include "VideoBackends/Software/Tev.h"
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/PerfQueryBase.h"
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#include "VideoCommon/Statistics.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/XFMemory.h"
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namespace Rasterizer
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{
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+33
-2
@@ -1,11 +1,10 @@
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// Copyright 2009 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/SWEfbInterface.h"
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#include <algorithm>
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#include <array>
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#include <cstddef>
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#include <cstring>
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#include <vector>
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@@ -717,3 +716,35 @@ void IncPerfCounterQuadCount(PerfQueryType type)
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++perf_values[type];
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}
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} // namespace EfbInterface
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namespace SW
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{
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void SWEFBInterface::ReinterpretPixelData(EFBReinterpretType convtype)
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{
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}
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void SWEFBInterface::PokeColor(u16 x, u16 y, u32 color)
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{
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}
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void SWEFBInterface::PokeDepth(u16 x, u16 y, u32 depth)
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{
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}
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u32 SWEFBInterface::PeekColorInternal(u16 x, u16 y)
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{
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const u32 color = EfbInterface::GetColor(x, y);
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// rgba to argb
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u32 value = (color >> 8) | (color & 0xff) << 24;
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return value;
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}
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u32 SWEFBInterface::PeekDepth(u16 x, u16 y)
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{
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return EfbInterface::GetDepth(x, y);
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}
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} // namespace SW
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+15
-3
@@ -5,6 +5,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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#include "VideoCommon/EFBInterface.h"
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#include "VideoCommon/PerfQueryBase.h"
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namespace EfbInterface
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@@ -48,9 +49,6 @@ bool ZCompare(u16 x, u16 y, u32 z);
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void SetColor(u16 x, u16 y, u8* color);
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void SetDepth(u16 x, u16 y, u32 depth);
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u32 GetColor(u16 x, u16 y);
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u32 GetDepth(u16 x, u16 y);
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u8* GetPixelPointer(u16 x, u16 y, bool depth);
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void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const MathUtil::Rectangle<int>& source_rect,
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@@ -60,3 +58,17 @@ u32 GetPerfQueryResult(PerfQueryType type);
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void ResetPerfQuery();
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void IncPerfCounterQuadCount(PerfQueryType type);
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} // namespace EfbInterface
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namespace SW
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{
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class SWEFBInterface final : public EFBInterfaceBase
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{
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void ReinterpretPixelData(EFBReinterpretType convtype) override;
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void PokeColor(u16 x, u16 y, u32 color) override;
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void PokeDepth(u16 x, u16 y, u32 depth) override;
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u32 PeekColorInternal(u16 x, u16 y) override;
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u32 PeekDepth(u16 x, u16 y) override;
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};
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} // namespace SW
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@@ -1,69 +0,0 @@
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// Copyright 2009 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoBackends/Software/SWRenderer.h"
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Common/MsgHandler.h"
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#include "Core/HW/Memmap.h"
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#include "Core/System.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace SW
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{
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u32 SWRenderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
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{
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u32 value = 0;
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switch (type)
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{
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case EFBAccessType::PeekZ:
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{
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value = EfbInterface::GetDepth(x, y);
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break;
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}
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case EFBAccessType::PeekColor:
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{
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const u32 color = EfbInterface::GetColor(x, y);
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// rgba to argb
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value = (color >> 8) | (color & 0xff) << 24;
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// check what to do with the alpha channel (GX_PokeAlphaRead)
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PixelEngine::AlphaReadMode alpha_read_mode =
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Core::System::GetInstance().GetPixelEngine().GetAlphaReadMode();
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if (alpha_read_mode == PixelEngine::AlphaReadMode::ReadNone)
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{
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// value is OK as it is
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}
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else if (alpha_read_mode == PixelEngine::AlphaReadMode::ReadFF)
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{
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value |= 0xFF000000;
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}
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else
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{
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if (alpha_read_mode != PixelEngine::AlphaReadMode::Read00)
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{
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PanicAlertFmt("Invalid PE alpha read mode: {}", static_cast<u16>(alpha_read_mode));
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}
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value &= 0x00FFFFFF;
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}
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break;
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}
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default:
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break;
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}
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|
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return value;
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}
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|
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} // namespace SW
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@@ -1,20 +0,0 @@
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// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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|
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#pragma once
|
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|
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#include "Common/CommonTypes.h"
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#include "VideoCommon/RenderBase.h"
|
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|
||||
namespace SW
|
||||
{
|
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class SWRenderer final : public Renderer
|
||||
{
|
||||
public:
|
||||
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
|
||||
void PokeEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override {}
|
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|
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void ReinterpretPixelData(EFBReinterpretType convtype) override {}
|
||||
};
|
||||
} // namespace SW
|
||||
@@ -14,7 +14,6 @@
|
||||
|
||||
#include "VideoBackends/Software/NativeVertexFormat.h"
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||||
#include "VideoBackends/Software/Rasterizer.h"
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||||
#include "VideoBackends/Software/SWRenderer.h"
|
||||
#include "VideoBackends/Software/Tev.h"
|
||||
#include "VideoBackends/Software/TransformUnit.h"
|
||||
|
||||
|
||||
@@ -10,23 +10,16 @@
|
||||
|
||||
#include "Common/Common.h"
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||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/GL/GLContext.h"
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||||
#include "Common/MsgHandler.h"
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||||
|
||||
#include "VideoBackends/Software/Clipper.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/Rasterizer.h"
|
||||
#include "VideoBackends/Software/SWBoundingBox.h"
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#include "VideoBackends/Software/SWEfbInterface.h"
|
||||
#include "VideoBackends/Software/SWGfx.h"
|
||||
#include "VideoBackends/Software/SWOGLWindow.h"
|
||||
#include "VideoBackends/Software/SWRenderer.h"
|
||||
#include "VideoBackends/Software/SWTexture.h"
|
||||
#include "VideoBackends/Software/SWVertexLoader.h"
|
||||
#include "VideoBackends/Software/TextureCache.h"
|
||||
|
||||
#include "VideoCommon/FramebufferManager.h"
|
||||
#include "VideoCommon/Present.h"
|
||||
#include "VideoCommon/TextureCacheBase.h"
|
||||
#include "VideoCommon/VideoCommon.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
@@ -108,7 +101,7 @@ bool VideoSoftware::Initialize(const WindowSystemInfo& wsi)
|
||||
|
||||
return InitializeShared(std::make_unique<SWGfx>(std::move(window)),
|
||||
std::make_unique<SWVertexLoader>(), std::make_unique<PerfQuery>(),
|
||||
std::make_unique<SWBoundingBox>(), std::make_unique<SWRenderer>(),
|
||||
std::make_unique<SWBoundingBox>(), std::make_unique<SWEFBInterface>(),
|
||||
std::make_unique<TextureCache>());
|
||||
}
|
||||
|
||||
|
||||
@@ -7,20 +7,18 @@
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
|
||||
#include "Common/ChunkFile.h"
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
#include "Core/System.h"
|
||||
|
||||
#include "VideoBackends/Software/EfbInterface.h"
|
||||
#include "VideoBackends/Software/SWBoundingBox.h"
|
||||
#include "VideoBackends/Software/SWEfbInterface.h"
|
||||
#include "VideoBackends/Software/TextureSampler.h"
|
||||
|
||||
#include "VideoCommon/PerfQueryBase.h"
|
||||
#include "VideoCommon/PixelShaderManager.h"
|
||||
#include "VideoCommon/Statistics.h"
|
||||
#include "VideoCommon/VideoCommon.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
#include "VideoCommon/XFMemory.h"
|
||||
|
||||
static inline s16 Clamp255(s16 in)
|
||||
|
||||
@@ -5,12 +5,11 @@
|
||||
|
||||
#include "Common/Align.h"
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/CommonFuncs.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/Swap.h"
|
||||
|
||||
#include "VideoBackends/Software/EfbInterface.h"
|
||||
#include "VideoBackends/Software/SWEfbInterface.h"
|
||||
#include "VideoBackends/Software/SWTexture.h"
|
||||
|
||||
#include "VideoCommon/BPMemory.h"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "VideoCommon/AbstractTexture.h"
|
||||
#include "VideoCommon/BPFunctions.h"
|
||||
#include "VideoCommon/FramebufferManager.h"
|
||||
#include "VideoCommon/RenderBase.h"
|
||||
#include "VideoCommon/ShaderCache.h"
|
||||
#include "VideoCommon/VertexManagerBase.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
#include "Core/System.h"
|
||||
|
||||
#include "VideoCommon/BoundingBox.h"
|
||||
#include "VideoCommon/EFBInterface.h"
|
||||
#include "VideoCommon/Fifo.h"
|
||||
#include "VideoCommon/Present.h"
|
||||
#include "VideoCommon/RenderBase.h"
|
||||
#include "VideoCommon/Statistics.h"
|
||||
#include "VideoCommon/VertexManagerBase.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
@@ -102,26 +102,25 @@ void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
|
||||
case Event::EFB_POKE_COLOR:
|
||||
{
|
||||
INCSTAT(g_stats.this_frame.num_efb_pokes);
|
||||
g_renderer->PokeEFB(EFBAccessType::PokeColor, e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
|
||||
g_efb_interface->PokeColor(e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
|
||||
}
|
||||
break;
|
||||
|
||||
case Event::EFB_POKE_Z:
|
||||
{
|
||||
INCSTAT(g_stats.this_frame.num_efb_pokes);
|
||||
g_renderer->PokeEFB(EFBAccessType::PokeZ, e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
|
||||
g_efb_interface->PokeDepth(e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
|
||||
}
|
||||
break;
|
||||
|
||||
case Event::EFB_PEEK_COLOR:
|
||||
INCSTAT(g_stats.this_frame.num_efb_peeks);
|
||||
*e.efb_peek.data =
|
||||
g_renderer->AccessEFB(EFBAccessType::PeekColor, e.efb_peek.x, e.efb_peek.y, 0);
|
||||
*e.efb_peek.data = g_efb_interface->PeekColor(e.efb_peek.x, e.efb_peek.y);
|
||||
break;
|
||||
|
||||
case Event::EFB_PEEK_Z:
|
||||
INCSTAT(g_stats.this_frame.num_efb_peeks);
|
||||
*e.efb_peek.data = g_renderer->AccessEFB(EFBAccessType::PeekZ, e.efb_peek.x, e.efb_peek.y, 0);
|
||||
*e.efb_peek.data = g_efb_interface->PeekDepth(e.efb_peek.x, e.efb_peek.y);
|
||||
break;
|
||||
|
||||
case Event::SWAP_EVENT:
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user