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Merge pull request #13916 from Tilka/tex_filter_settings
GameSettings: clean up texture filtering settings
This commit is contained in:
@@ -13,5 +13,9 @@
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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# Linear filtering completely messes up the videos.
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ForceTextureFiltering = 0
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[Video_Hacks]
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# Manual texture sampling partially fixes the video issues.
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FastTextureSampling = False
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@@ -18,5 +18,5 @@ EFBEmulateFormatChanges = True
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MSAA = 0
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[Video_Enhancements]
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ForceFiltering = False
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ForceTextureFiltering = 0
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ForceTrueColor = False
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@@ -18,5 +18,4 @@ SafeTextureCacheColorSamples = 0
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EFBToTextureEnable = False
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -18,7 +18,7 @@ EFBAccessEnable = True
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MissingColorValue = 0x00000000
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[Video_Enhancements]
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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ArbitraryMipmapDetection = True
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[Video_Settings]
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@@ -10,4 +10,4 @@
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# Add action replay cheats here.
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = 0
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@@ -7,4 +7,4 @@
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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# Texture filtering causes lines with Mega Man X 3
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -11,5 +11,4 @@ MMU = True
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# Add action replay cheats here.
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -13,4 +13,4 @@
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
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EFBToTextureEnable = False
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
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EFBToTextureEnable = False
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
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EFBToTextureEnable = False
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
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EFBToTextureEnable = False
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
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EFBToTextureEnable = False
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
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EFBToTextureEnable = False
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -19,5 +19,4 @@ ImmediateXFBEnable = False
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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MaxAnisotropy = 0
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -11,7 +11,7 @@
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[Video_Enhancements]
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# Fixes FMVs
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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[Video_Settings]
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# Needed for some FMVs.
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@@ -2,4 +2,4 @@
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[Video_Enhancements]
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# FMVs get messed up if this is on
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -13,5 +13,5 @@
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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@@ -11,7 +11,7 @@
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[Video_Enhancements]
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# Fixes FMVs
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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[Video_Settings]
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# Needed for some FMVs.
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@@ -11,4 +11,4 @@
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[Video_Enhancements]
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# Fixes FMVs
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ForceTextureFiltering = False
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ForceTextureFiltering = 0
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