Merge pull request #13916 from Tilka/tex_filter_settings

GameSettings: clean up texture filtering settings
This commit is contained in:
JMC47
2025-10-28 14:34:06 -04:00
committed by GitHub
72 changed files with 79 additions and 117 deletions
+6 -2
View File
@@ -13,5 +13,9 @@
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
# Linear filtering completely messes up the videos.
ForceTextureFiltering = 0
[Video_Hacks]
# Manual texture sampling partially fixes the video issues.
FastTextureSampling = False
+1 -1
View File
@@ -18,5 +18,5 @@ EFBEmulateFormatChanges = True
MSAA = 0
[Video_Enhancements]
ForceFiltering = False
ForceTextureFiltering = 0
ForceTrueColor = False
+1 -2
View File
@@ -18,5 +18,4 @@ SafeTextureCacheColorSamples = 0
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -1
View File
@@ -18,7 +18,7 @@ EFBAccessEnable = True
MissingColorValue = 0x00000000
[Video_Enhancements]
ForceTextureFiltering = False
ForceTextureFiltering = 0
ArbitraryMipmapDetection = True
[Video_Settings]
+1 -1
View File
@@ -10,4 +10,4 @@
# Add action replay cheats here.
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = 0
+1 -1
View File
@@ -7,4 +7,4 @@
SafeTextureCacheColorSamples = 0
[Video_Enhancements]
# Texture filtering causes lines with Mega Man X 3
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -11,5 +11,4 @@ MMU = True
# Add action replay cheats here.
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -1
View File
@@ -13,4 +13,4 @@
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -10,5 +10,4 @@ SafeTextureCacheColorSamples = 0
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -2
View File
@@ -19,5 +19,4 @@ ImmediateXFBEnable = False
SafeTextureCacheColorSamples = 0
[Video_Enhancements]
MaxAnisotropy = 0
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -1
View File
@@ -11,7 +11,7 @@
[Video_Enhancements]
# Fixes FMVs
ForceTextureFiltering = False
ForceTextureFiltering = 0
[Video_Settings]
# Needed for some FMVs.
+1 -1
View File
@@ -2,4 +2,4 @@
[Video_Enhancements]
# FMVs get messed up if this is on
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -1
View File
@@ -13,5 +13,5 @@
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
ForceTextureFiltering = False
ForceTextureFiltering = 0
+1 -1
View File
@@ -11,7 +11,7 @@
[Video_Enhancements]
# Fixes FMVs
ForceTextureFiltering = False
ForceTextureFiltering = 0
[Video_Settings]
# Needed for some FMVs.
+1 -1
View File
@@ -11,4 +11,4 @@
[Video_Enhancements]
# Fixes FMVs
ForceTextureFiltering = False
ForceTextureFiltering = 0

Some files were not shown because too many files have changed in this diff Show More