Added a few translatable strings.

Added German language translations.  Thanks to JackyCola.
Added Italian language translations.  Thanks to RebuMan.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6763 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-06 18:08:16 +00:00
parent 1671917472
commit 49b7da6445
13 changed files with 7540 additions and 177 deletions
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@@ -8,10 +8,11 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu 2.0\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-06 14:53+0100\n"
"POT-Creation-Date: 2011-01-06 12:03-0600\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
@@ -47,6 +48,11 @@ msgstr ""
msgid "%1$sCopy%1$s"
msgstr ""
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
#, c-format
msgid "%d %%"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
@@ -385,6 +391,11 @@ msgstr ""
msgid "At least one pane must remain open."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
msgid "Audio Backend"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
msgid "Auto"
msgstr ""
@@ -397,8 +408,8 @@ msgstr ""
msgid "Back"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
msgid "Banner"
msgstr ""
@@ -469,9 +480,9 @@ msgid ""
"This is the more accurate behavior but reduces performance."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr ""
@@ -498,6 +509,12 @@ msgid ""
"Requires restart."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr ""
@@ -553,11 +570,11 @@ msgstr ""
msgid "Clear"
msgstr ""
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
msgid "Close"
msgstr ""
@@ -608,9 +625,9 @@ msgstr ""
msgid "Config..."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
msgid "Configure"
msgstr ""
@@ -1055,6 +1072,11 @@ msgstr ""
msgid "Enable AR Logging"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
msgid "Enable Audio Throttle"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable BAT"
msgstr ""
@@ -1076,6 +1098,11 @@ msgstr ""
msgid "Enable Copy to EFB"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
msgid "Enable DTK Music"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
msgid "Enable Display List Caching"
msgstr ""
@@ -1092,6 +1119,10 @@ msgstr ""
msgid "Enable EFB To Texture"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
msgid "Enable HLE Audio"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
msgid "Enable Hotkeys"
msgstr ""
@@ -1104,6 +1135,10 @@ msgstr ""
msgid "Enable Idle Skipping (speedup)"
msgstr ""
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
msgid "Enable JIT Dynarec"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable MMU"
msgstr ""
@@ -1162,6 +1197,12 @@ msgid ""
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
msgid ""
"Enables dynamic recompilation of DSP code.\n"
"Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
@@ -1217,8 +1258,8 @@ msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
msgid "Error"
msgstr ""
@@ -1548,8 +1589,8 @@ msgstr ""
msgid "In-Game"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
msgid "Info"
msgstr ""
@@ -1739,8 +1780,8 @@ msgstr ""
msgid "Log"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
#: Source/Core/DolphinWX/Src/Frame.cpp:419
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
msgid "Logging"
msgstr ""
@@ -1887,9 +1928,9 @@ msgstr ""
msgid "NP Up"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
msgid "Name:"
msgstr ""
@@ -1939,8 +1980,8 @@ msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
msgid "None"
msgstr ""
@@ -1952,8 +1993,8 @@ msgstr ""
msgid "Not Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
msgid "Not Set"
msgstr ""
@@ -1994,6 +2035,12 @@ msgstr ""
msgid "Nunchuk Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:78
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
msgid "OK"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
msgid "Off"
msgstr ""
@@ -2214,8 +2261,8 @@ msgid ""
"performance."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
msgid "Refresh"
msgstr ""
@@ -2224,10 +2271,10 @@ msgstr ""
msgid "Refresh game list"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
msgid "Remove"
msgstr ""
@@ -2289,9 +2336,13 @@ msgstr ""
msgid "Safe"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
msgid "Sample Rate"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save"
msgstr ""
@@ -2617,6 +2668,11 @@ msgstr ""
msgid "Sonic and the Black Knight"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
msgid "Sound Settings"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
@@ -2678,8 +2734,8 @@ msgstr ""
msgid "State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
msgid "Stop"
@@ -2710,9 +2766,9 @@ msgstr ""
msgid "Tab split"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Take Screenshot"
msgstr ""
@@ -2760,6 +2816,25 @@ msgstr ""
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
msgid "This is used to play music tracks, like BGM."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
msgid "This is usually used to play voice and sound effects."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
@@ -2772,13 +2847,13 @@ msgstr ""
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Title"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "Toggle Fullscreen"
msgstr ""
@@ -2895,6 +2970,11 @@ msgstr ""
msgid "Virtual"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
msgid "Volume"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Wait for vertical blanks.\n"
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@@ -75,7 +75,7 @@ WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin
m_pad_notebook->AddPage(wpage, wxString(wxT("Wiimote ")) + wxChar('1'+i));
}
wxButton* const ok_button = new wxButton(this, -1, wxT("OK"), wxDefaultPosition);
wxButton* const ok_button = new wxButton(this, -1, _("OK"), wxDefaultPosition);
_connect_macro_(ok_button, WiimoteConfigDiag::Save, wxEVT_COMMAND_BUTTON_CLICKED, this);
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
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@@ -32,26 +32,26 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id,
const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
wxButton *m_OK = new wxButton(this, wxID_OK, wxT("OK"),
wxButton *m_OK = new wxButton(this, wxID_OK, _("OK"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
// Create items
m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, wxT("Enable HLE Audio"),
m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, _("Enable HLE Audio"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"),
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"),
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *FrequencyText = new wxStaticText(this, wxID_ANY, wxT("Sample Rate"),
wxStaticText *FrequencyText = new wxStaticText(this, wxID_ANY, _("Sample Rate"),
wxDefaultPosition, wxDefaultSize, 0);
m_FrequencySelection = new wxChoice(this, ID_FREQUENCY, wxDefaultPosition, wxSize(110, 20),
wxArrayRates, 0, wxDefaultValidator, wxEmptyString);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"),
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"),
wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20),
wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
@@ -68,16 +68,13 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id,
m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
// Add tooltips
m_buttonEnableHLEAudio->SetToolTip(wxT("This is usually used to play voice and sound effects."));
m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
wxT("But sometimes enabling this could cause constant noise.\n")
wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_buttonEnableHLEAudio->SetToolTip(_("This is usually used to play voice and sound effects."));
m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_FrequencySelection->
SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
SetToolTip(_("Changing this will have no effect while the emulator is running!"));
m_BackendSelection->
SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
@@ -34,21 +34,21 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
// Load config settings
g_Config.Load();
m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_OK = new wxButton(this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
// Create items
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, wxT("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, _("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20), wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
m_volumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(_("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
// Update values
m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
@@ -56,14 +56,10 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
m_buttonEnableJIT->SetValue(ac_Config.m_EnableJIT ? true : false);
// Add tooltips
m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
wxT("But sometimes enabling this could cause constant noise.\n")
wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_buttonEnableJIT->SetToolTip(wxT("Enables dynamic recompilation of DSP code.\n")
wxT("Changing this will have no effect while the emulator is running!"));
m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_buttonEnableJIT->SetToolTip(_("Enables dynamic recompilation of DSP code.\nChanging this will have no effect while the emulator is running!"));
m_BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);