mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Added a few translatable strings.
Added German language translations. Thanks to JackyCola. Added Italian language translations. Thanks to RebuMan. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6763 8ced0084-cf51-0410-be5f-012b33b47a6e
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+99
-19
@@ -8,10 +8,11 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu 2.0\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-06 14:53+0100\n"
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"POT-Creation-Date: 2011-01-06 12:03-0600\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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@@ -47,6 +48,11 @@ msgstr ""
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msgid "%1$sCopy%1$s"
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msgstr ""
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
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#, c-format
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msgid "%d %%"
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msgstr ""
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
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#, c-format
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msgid "%d Free Blocks; %d Free Dir Entries"
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@@ -385,6 +391,11 @@ msgstr ""
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msgid "At least one pane must remain open."
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
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msgid "Audio Backend"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
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msgid "Auto"
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msgstr ""
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@@ -397,8 +408,8 @@ msgstr ""
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msgid "Back"
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msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
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msgid "Banner"
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msgstr ""
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@@ -469,9 +480,9 @@ msgid ""
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"This is the more accurate behavior but reduces performance."
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msgstr ""
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#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
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#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
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msgid "Cancel"
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msgstr ""
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@@ -498,6 +509,12 @@ msgid ""
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"Requires restart."
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
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msgid "Changing this will have no effect while the emulator is running!"
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msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
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msgid "Chat"
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msgstr ""
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@@ -553,11 +570,11 @@ msgstr ""
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msgid "Clear"
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msgstr ""
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#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
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#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
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#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
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msgid "Close"
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msgstr ""
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@@ -608,9 +625,9 @@ msgstr ""
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msgid "Config..."
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msgstr ""
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
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#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
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#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
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msgid "Configure"
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msgstr ""
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@@ -1055,6 +1072,11 @@ msgstr ""
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msgid "Enable AR Logging"
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
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msgid "Enable Audio Throttle"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
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msgid "Enable BAT"
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msgstr ""
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@@ -1076,6 +1098,11 @@ msgstr ""
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msgid "Enable Copy to EFB"
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
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msgid "Enable DTK Music"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
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msgid "Enable Display List Caching"
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msgstr ""
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@@ -1092,6 +1119,10 @@ msgstr ""
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msgid "Enable EFB To Texture"
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
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msgid "Enable HLE Audio"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
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msgid "Enable Hotkeys"
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msgstr ""
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@@ -1104,6 +1135,10 @@ msgstr ""
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msgid "Enable Idle Skipping (speedup)"
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msgstr ""
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
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msgid "Enable JIT Dynarec"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
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msgid "Enable MMU"
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msgstr ""
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@@ -1162,6 +1197,12 @@ msgid ""
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"Enhances visual quality of textures that are at oblique viewing angles."
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msgstr ""
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
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msgid ""
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"Enables dynamic recompilation of DSP code.\n"
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"Changing this will have no effect while the emulator is running!"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
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msgid ""
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"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
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@@ -1217,8 +1258,8 @@ msgid "Equal"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
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#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
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msgid "Error"
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msgstr ""
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@@ -1548,8 +1589,8 @@ msgstr ""
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msgid "In-Game"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
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#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
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msgid "Info"
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msgstr ""
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@@ -1739,8 +1780,8 @@ msgstr ""
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msgid "Log"
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msgstr ""
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
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#: Source/Core/DolphinWX/Src/Frame.cpp:419
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
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msgid "Logging"
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msgstr ""
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@@ -1887,9 +1928,9 @@ msgstr ""
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msgid "NP Up"
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msgstr ""
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
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#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
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msgid "Name:"
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msgstr ""
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@@ -1939,8 +1980,8 @@ msgid "No docking"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
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msgid "None"
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msgstr ""
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@@ -1952,8 +1993,8 @@ msgstr ""
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msgid "Not Equal"
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msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
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msgid "Not Set"
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msgstr ""
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@@ -1994,6 +2035,12 @@ msgstr ""
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msgid "Nunchuk Acceleration"
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msgstr ""
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:78
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
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msgid "OK"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
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msgid "Off"
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msgstr ""
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@@ -2214,8 +2261,8 @@ msgid ""
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"performance."
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msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
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msgid "Refresh"
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msgstr ""
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@@ -2224,10 +2271,10 @@ msgstr ""
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msgid "Refresh game list"
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msgstr ""
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
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msgid "Remove"
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msgstr ""
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@@ -2289,9 +2336,13 @@ msgstr ""
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msgid "Safe"
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msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
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msgid "Sample Rate"
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msgstr ""
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
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msgid "Save"
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msgstr ""
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@@ -2617,6 +2668,11 @@ msgstr ""
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msgid "Sonic and the Black Knight"
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
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msgid "Sound Settings"
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msgstr ""
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
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msgid "Space"
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msgstr ""
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@@ -2678,8 +2734,8 @@ msgstr ""
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msgid "State"
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msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
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#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
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msgid "Stop"
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@@ -2710,9 +2766,9 @@ msgstr ""
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msgid "Tab split"
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msgstr ""
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
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msgid "Take Screenshot"
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msgstr ""
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@@ -2760,6 +2816,25 @@ msgstr ""
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msgid "This could cause slow down in Wii Menu and some games."
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
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msgid ""
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"This is used to control game speed by sound throttle.\n"
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"Disabling this could cause abnormal game speed, such as too fast.\n"
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"But sometimes enabling this could cause constant noise.\n"
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"\n"
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"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
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msgid "This is used to play music tracks, like BGM."
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msgstr ""
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
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msgid "This is usually used to play voice and sound effects."
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
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msgid ""
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"This splits the Video and CPU threads, so they can be run on separate "
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@@ -2772,13 +2847,13 @@ msgstr ""
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msgid "This will let you Manually Edit the INI config file"
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msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
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msgid "Title"
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msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
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msgid "Toggle Fullscreen"
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msgstr ""
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@@ -2895,6 +2970,11 @@ msgstr ""
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msgid "Virtual"
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msgstr ""
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||||
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
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msgid "Volume"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
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msgid ""
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"Wait for vertical blanks.\n"
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+196
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Load Diff
+198
-63
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Load Diff
Regular → Executable
+3528
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Load Diff
@@ -75,7 +75,7 @@ WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin
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m_pad_notebook->AddPage(wpage, wxString(wxT("Wiimote ")) + wxChar('1'+i));
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||||
}
|
||||
|
||||
wxButton* const ok_button = new wxButton(this, -1, wxT("OK"), wxDefaultPosition);
|
||||
wxButton* const ok_button = new wxButton(this, -1, _("OK"), wxDefaultPosition);
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_connect_macro_(ok_button, WiimoteConfigDiag::Save, wxEVT_COMMAND_BUTTON_CLICKED, this);
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||||
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wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
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||||
|
||||
@@ -32,26 +32,26 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id,
|
||||
const wxString &title, const wxPoint &position, const wxSize& size, long style)
|
||||
: wxDialog(parent, id, title, position, size, style)
|
||||
{
|
||||
wxButton *m_OK = new wxButton(this, wxID_OK, wxT("OK"),
|
||||
wxButton *m_OK = new wxButton(this, wxID_OK, _("OK"),
|
||||
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
||||
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
|
||||
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
|
||||
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
|
||||
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
|
||||
|
||||
// Create items
|
||||
m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, wxT("Enable HLE Audio"),
|
||||
m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, _("Enable HLE Audio"),
|
||||
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"),
|
||||
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"),
|
||||
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"),
|
||||
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"),
|
||||
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
||||
wxStaticText *FrequencyText = new wxStaticText(this, wxID_ANY, wxT("Sample Rate"),
|
||||
wxStaticText *FrequencyText = new wxStaticText(this, wxID_ANY, _("Sample Rate"),
|
||||
wxDefaultPosition, wxDefaultSize, 0);
|
||||
m_FrequencySelection = new wxChoice(this, ID_FREQUENCY, wxDefaultPosition, wxSize(110, 20),
|
||||
wxArrayRates, 0, wxDefaultValidator, wxEmptyString);
|
||||
|
||||
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"),
|
||||
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"),
|
||||
wxDefaultPosition, wxDefaultSize, 0);
|
||||
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20),
|
||||
wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
|
||||
@@ -68,16 +68,13 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id,
|
||||
m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
|
||||
|
||||
// Add tooltips
|
||||
m_buttonEnableHLEAudio->SetToolTip(wxT("This is usually used to play voice and sound effects."));
|
||||
m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
|
||||
m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
|
||||
wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
|
||||
wxT("But sometimes enabling this could cause constant noise.\n")
|
||||
wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
|
||||
m_buttonEnableHLEAudio->SetToolTip(_("This is usually used to play voice and sound effects."));
|
||||
m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
|
||||
m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
|
||||
m_FrequencySelection->
|
||||
SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
|
||||
SetToolTip(_("Changing this will have no effect while the emulator is running!"));
|
||||
m_BackendSelection->
|
||||
SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
|
||||
SetToolTip(_("Changing this will have no effect while the emulator is running!"));
|
||||
|
||||
// Create sizer and add items to dialog
|
||||
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
@@ -34,21 +34,21 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
|
||||
// Load config settings
|
||||
g_Config.Load();
|
||||
|
||||
m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_OK = new wxButton(this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
||||
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
|
||||
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
|
||||
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
|
||||
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
|
||||
|
||||
// Create items
|
||||
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, wxT("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
|
||||
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, _("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
|
||||
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20), wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
|
||||
|
||||
m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
|
||||
m_volumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
|
||||
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
|
||||
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(_("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
|
||||
|
||||
// Update values
|
||||
m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
|
||||
@@ -56,14 +56,10 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
|
||||
m_buttonEnableJIT->SetValue(ac_Config.m_EnableJIT ? true : false);
|
||||
|
||||
// Add tooltips
|
||||
m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
|
||||
m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
|
||||
wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
|
||||
wxT("But sometimes enabling this could cause constant noise.\n")
|
||||
wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
|
||||
m_buttonEnableJIT->SetToolTip(wxT("Enables dynamic recompilation of DSP code.\n")
|
||||
wxT("Changing this will have no effect while the emulator is running!"));
|
||||
m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
|
||||
m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
|
||||
m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
|
||||
m_buttonEnableJIT->SetToolTip(_("Enables dynamic recompilation of DSP code.\nChanging this will have no effect while the emulator is running!"));
|
||||
m_BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
|
||||
|
||||
// Create sizer and add items to dialog
|
||||
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
Reference in New Issue
Block a user