mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Merge pull request #11634 from AdmiralCurtiss/dsp-class
HW/DSP: Refactor to class.
This commit is contained in:
@@ -568,7 +568,8 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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else
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Config::SetBaseOrCurrent(Config::MAIN_DSP_THREAD, cpu_info.num_cores > 2);
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if (!DSP::GetDSPEmulator()->Initialize(core_parameter.bWii, Config::Get(Config::MAIN_DSP_THREAD)))
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if (!system.GetDSP().GetDSPEmulator()->Initialize(core_parameter.bWii,
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Config::Get(Config::MAIN_DSP_THREAD)))
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{
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PanicAlertFmt("Failed to initialize DSP emulation!");
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return;
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@@ -785,7 +786,7 @@ static bool PauseAndLock(Core::System& system, bool do_lock, bool unpause_on_unl
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ExpansionInterface::PauseAndLock(do_lock, false);
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// audio has to come after CPU, because CPU thread can wait for audio thread (m_throttle).
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DSP::GetDSPEmulator()->PauseAndLock(do_lock, false);
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system.GetDSP().GetDSPEmulator()->PauseAndLock(do_lock, false);
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// video has to come after CPU, because CPU thread can wait for video thread
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// (s_efbAccessRequested).
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@@ -325,8 +325,11 @@ u32 PPCDebugInterface::ReadExtraMemory(const Core::CPUThreadGuard& guard, int me
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case 0:
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return PowerPC::HostRead_U32(guard, address);
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case 1:
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return (DSP::ReadARAM(address) << 24) | (DSP::ReadARAM(address + 1) << 16) |
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(DSP::ReadARAM(address + 2) << 8) | (DSP::ReadARAM(address + 3));
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{
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auto& dsp = Core::System::GetInstance().GetDSP();
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return (dsp.ReadARAM(address) << 24) | (dsp.ReadARAM(address + 1) << 16) |
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(dsp.ReadARAM(address + 2) << 8) | (dsp.ReadARAM(address + 3));
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}
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default:
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return 0;
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}
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@@ -212,19 +212,22 @@ struct AuxiliaryAddressSpaceAccessors : Accessors
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}
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u8 ReadU8(const Core::CPUThreadGuard& guard, u32 address) const override
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{
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const u8* base = DSP::GetARAMPtr();
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const u8* base = Core::System::GetInstance().GetDSP().GetARAMPtr();
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return base[address];
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}
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void WriteU8(const Core::CPUThreadGuard& guard, u32 address, u8 value) override
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{
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u8* base = DSP::GetARAMPtr();
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u8* base = Core::System::GetInstance().GetDSP().GetARAMPtr();
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base[address] = value;
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}
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iterator begin() const override { return DSP::GetARAMPtr(); }
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iterator begin() const override { return Core::System::GetInstance().GetDSP().GetARAMPtr(); }
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iterator end() const override { return DSP::GetARAMPtr() + GetSize(); }
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iterator end() const override
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{
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return Core::System::GetInstance().GetDSP().GetARAMPtr() + GetSize();
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}
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std::optional<u32> Search(const Core::CPUThreadGuard& guard, u32 haystack_offset,
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const u8* needle_start, std::size_t needle_size,
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+218
-326
File diff suppressed because it is too large
Load Diff
+121
-32
@@ -9,6 +9,14 @@
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class PointerWrap;
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class DSPEmulator;
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namespace Core
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{
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class System;
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}
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namespace CoreTiming
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{
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struct EventType;
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}
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namespace MMIO
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{
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class Mapping;
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@@ -16,23 +24,6 @@ class Mapping;
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namespace DSP
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{
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class DSPState
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{
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public:
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DSPState();
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DSPState(const DSPState&) = delete;
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DSPState(DSPState&&) = delete;
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DSPState& operator=(const DSPState&) = delete;
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DSPState& operator=(DSPState&&) = delete;
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~DSPState();
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struct Data;
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Data& GetData() { return *m_data; }
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private:
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std::unique_ptr<Data> m_data;
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};
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enum DSPInterruptType
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{
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INT_DSP = 0x80,
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@@ -77,27 +68,125 @@ union UDSPControl
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UDSPControl(u16 hex = 0) : Hex(hex) {}
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};
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void Init(bool hle);
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void Reinit(bool hle);
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void Shutdown();
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class DSPManager
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{
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public:
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explicit DSPManager(Core::System& system);
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DSPManager(const DSPManager&) = delete;
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DSPManager(DSPManager&&) = delete;
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DSPManager& operator=(const DSPManager&) = delete;
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DSPManager& operator=(DSPManager&&) = delete;
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~DSPManager();
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
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void Init(bool hle);
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void Reinit(bool hle);
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void Shutdown();
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DSPEmulator* GetDSPEmulator();
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
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void DoState(PointerWrap& p);
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DSPEmulator* GetDSPEmulator();
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// TODO: Maybe rethink this? The timing is unpredictable.
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void GenerateDSPInterruptFromDSPEmu(DSPInterruptType type, int cycles_into_future = 0);
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void DoState(PointerWrap& p);
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// Audio/DSP Helper
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u8 ReadARAM(u32 address);
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void WriteARAM(u8 value, u32 address);
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// TODO: Maybe rethink this? The timing is unpredictable.
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void GenerateDSPInterruptFromDSPEmu(DSPInterruptType type, int cycles_into_future = 0);
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// Debugger Helper
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u8* GetARAMPtr();
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// Audio/DSP Helper
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u8 ReadARAM(u32 address) const;
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void WriteARAM(u8 value, u32 address);
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void UpdateAudioDMA();
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void UpdateDSPSlice(int cycles);
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// Debugger Helper
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u8* GetARAMPtr() const;
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void UpdateAudioDMA();
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void UpdateDSPSlice(int cycles);
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private:
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void GenerateDSPInterrupt(u64 DSPIntType, s64 cyclesLate);
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static void GlobalGenerateDSPInterrupt(Core::System& system, u64 DSPIntType, s64 cyclesLate);
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void CompleteARAM(u64 userdata, s64 cyclesLate);
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static void GlobalCompleteARAM(Core::System& system, u64 userdata, s64 cyclesLate);
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void UpdateInterrupts();
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void Do_ARAM_DMA();
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// UARAMCount
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union UARAMCount
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{
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u32 Hex = 0;
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struct
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{
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u32 count : 31;
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u32 dir : 1; // 0: MRAM -> ARAM 1: ARAM -> MRAM
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};
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};
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// Blocks are 32 bytes.
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union UAudioDMAControl
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{
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u16 Hex = 0;
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struct
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{
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u16 NumBlocks : 15;
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u16 Enable : 1;
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};
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};
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// AudioDMA
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struct AudioDMA
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{
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u32 current_source_address = 0;
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u16 remaining_blocks_count = 0;
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u32 SourceAddress = 0;
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UAudioDMAControl AudioDMAControl;
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};
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// ARAM_DMA
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struct ARAM_DMA
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{
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u32 MMAddr = 0;
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u32 ARAddr = 0;
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UARAMCount Cnt;
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};
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// So we may abstract GC/Wii differences a little
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struct ARAMInfo
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{
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bool wii_mode = false; // Wii EXRAM is managed in Memory:: so we need to skip statesaving, etc
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u32 size = ARAM_SIZE;
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u32 mask = ARAM_MASK;
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u8* ptr = nullptr; // aka audio ram, auxiliary ram, MEM2, EXRAM, etc...
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};
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union ARAM_Info
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{
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u16 Hex = 0;
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struct
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{
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u16 size : 6;
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u16 unk : 1;
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u16 : 9;
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};
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};
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ARAMInfo m_aram;
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AudioDMA m_audio_dma;
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ARAM_DMA m_aram_dma;
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UDSPControl m_dsp_control;
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ARAM_Info m_aram_info;
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// Contains bitfields for some stuff we don't care about (and nothing ever reads):
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// CAS latency/burst length/addressing mode/write mode
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// We care about the LSB tho. It indicates that the ARAM controller has finished initializing
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u16 m_aram_mode = 0;
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u16 m_aram_refresh = 0;
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int m_dsp_slice = 0;
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std::unique_ptr<DSPEmulator> m_dsp_emulator;
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bool m_is_lle = false;
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CoreTiming::EventType* m_event_type_generate_dsp_interrupt = nullptr;
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CoreTiming::EventType* m_event_type_complete_aram = nullptr;
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Core::System& m_system;
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};
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} // namespace DSP
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@@ -8,6 +8,7 @@
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Core/HW/DSP.h"
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#include "Core/System.h"
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namespace DSP::HLE
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{
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@@ -25,7 +26,8 @@ void CMailHandler::PushMail(u32 mail, bool interrupt, int cycles_into_future)
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{
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if (m_pending_mails.empty())
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{
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP, cycles_into_future);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP,
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cycles_into_future);
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}
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else
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{
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@@ -58,7 +60,7 @@ u16 CMailHandler::ReadDSPMailboxLow()
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if (generate_interrupt)
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{
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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}
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}
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// Clear the top bit of the high mail word after the mail has been read.
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@@ -16,6 +16,7 @@
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#include "Core/HW/DSPHLE/DSPHLE.h"
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#include "Core/HW/DSPHLE/MailHandler.h"
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#include "Core/HW/DSPHLE/UCodes/UCodes.h"
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#include "Core/System.h"
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namespace DSP::HLE
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{
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@@ -94,7 +95,7 @@ void AESndUCode::Update()
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// This is dubious in general, since we set the interrupt parameter on m_mail_handler.PushMail
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if (m_mail_handler.HasPending())
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{
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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}
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}
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@@ -246,8 +247,14 @@ protected:
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SetPredScale(GetPredScale());
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}
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u8 ReadMemory(u32 address) override { return ReadARAM(address); }
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void WriteMemory(u32 address, u8 value) override { WriteARAM(value, address); }
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u8 ReadMemory(u32 address) override
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{
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return Core::System::GetInstance().GetDSP().ReadARAM(address);
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}
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void WriteMemory(u32 address, u8 value) override
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{
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Core::System::GetInstance().GetDSP().WriteARAM(value, address);
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}
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};
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static std::unique_ptr<Accelerator> s_accelerator = std::make_unique<AESndAccelerator>();
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@@ -15,6 +15,7 @@
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#include "Core/HW/DSPHLE/DSPHLE.h"
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#include "Core/HW/DSPHLE/MailHandler.h"
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#include "Core/HW/DSPHLE/UCodes/UCodes.h"
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#include "Core/System.h"
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namespace DSP::HLE
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{
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@@ -79,7 +80,7 @@ void ASndUCode::Update()
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// This is dubious in general, since we set the interrupt parameter on m_mail_handler.PushMail
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if (m_mail_handler.HasPending())
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{
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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}
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}
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@@ -187,8 +187,14 @@ protected:
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}
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}
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u8 ReadMemory(u32 address) override { return ReadARAM(address); }
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void WriteMemory(u32 address, u8 value) override { WriteARAM(value, address); }
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u8 ReadMemory(u32 address) override
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{
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return Core::System::GetInstance().GetDSP().ReadARAM(address);
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}
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void WriteMemory(u32 address, u8 value) override
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{
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Core::System::GetInstance().GetDSP().WriteARAM(value, address);
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}
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};
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static std::unique_ptr<Accelerator> s_accelerator = std::make_unique<HLEAccelerator>();
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@@ -9,6 +9,7 @@
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#include "Core/HW/DSP.h"
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#include "Core/HW/DSPHLE/DSPHLE.h"
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#include "Core/HW/DSPHLE/UCodes/UCodes.h"
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#include "Core/System.h"
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namespace DSP::HLE
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{
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@@ -27,7 +28,7 @@ void CARDUCode::Update()
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// check if we have something to send
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if (m_mail_handler.HasPending())
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{
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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}
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}
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@@ -11,6 +11,7 @@
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#include "Core/HW/DSPHLE/DSPHLE.h"
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#include "Core/HW/DSPHLE/MailHandler.h"
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#include "Core/HW/DSPHLE/UCodes/UCodes.h"
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#include "Core/System.h"
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namespace DSP::HLE
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{
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@@ -84,7 +85,7 @@ void GBAUCode::Update()
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// check if we have something to send
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if (m_mail_handler.HasPending())
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{
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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}
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}
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@@ -16,6 +16,7 @@
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#include "Core/HW/DSPHLE/MailHandler.h"
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#include "Core/HW/DSPHLE/UCodes/GBA.h"
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#include "Core/HW/DSPHLE/UCodes/UCodes.h"
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#include "Core/System.h"
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namespace DSP::HLE
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{
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@@ -367,7 +368,7 @@ void ZeldaUCode::HandleMailLight(u32 mail)
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m_sync_max_voice_id = 0xFFFFFFFF;
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m_sync_voice_skip_flags.fill(0xFFFF);
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RenderAudio();
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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break;
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case MailState::HALTED:
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@@ -1542,7 +1543,7 @@ void* ZeldaAudioRenderer::GetARAMPtr() const
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if (m_aram_base_addr)
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return HLEMemory_Get_Pointer(m_aram_base_addr);
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else
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return DSP::GetARAMPtr();
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return Core::System::GetInstance().GetDSP().GetARAMPtr();
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}
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template <typename T>
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@@ -30,12 +30,12 @@ namespace DSP::Host
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{
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u8 ReadHostMemory(u32 addr)
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{
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return DSP::ReadARAM(addr);
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return Core::System::GetInstance().GetDSP().ReadARAM(addr);
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}
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void WriteHostMemory(u8 value, u32 addr)
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{
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DSP::WriteARAM(value, addr);
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Core::System::GetInstance().GetDSP().WriteARAM(value, addr);
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}
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void DMAToDSP(u16* dst, u32 addr, u32 size)
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@@ -70,7 +70,7 @@ bool IsWiiHost()
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void InterruptRequest()
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{
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// Fire an interrupt on the PPC ASAP.
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DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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Core::System::GetInstance().GetDSP().GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
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}
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void CodeLoaded(DSPCore& dsp, u32 addr, size_t size)
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@@ -49,7 +49,7 @@ void Init(const Sram* override_sram)
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system.GetMemory().Init(); // Needs to be initialized before AddressSpace
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AddressSpace::Init();
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MemoryInterface::Init();
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DSP::Init(Config::Get(Config::MAIN_DSP_HLE));
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system.GetDSP().Init(Config::Get(Config::MAIN_DSP_HLE));
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DVDInterface::Init();
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system.GetGPFifo().Init();
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system.GetCPU().Init(Config::Get(Config::MAIN_CPU_CORE));
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@@ -73,7 +73,7 @@ void Shutdown()
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SystemTimers::Shutdown();
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system.GetCPU().Shutdown();
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DVDInterface::Shutdown();
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DSP::Shutdown();
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system.GetDSP().Shutdown();
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MemoryInterface::Shutdown();
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AddressSpace::Shutdown();
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system.GetMemory().Shutdown();
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@@ -99,7 +99,7 @@ void DoState(PointerWrap& p)
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p.DoMarker("SerialInterface");
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system.GetProcessorInterface().DoState(p);
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p.DoMarker("ProcessorInterface");
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DSP::DoState(p);
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system.GetDSP().DoState(p);
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p.DoMarker("DSP");
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DVDInterface::DoState(p);
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p.DoMarker("DVDInterface");
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||||
@@ -54,7 +54,7 @@ void MemoryManager::InitMMIO(bool is_wii)
|
||||
VideoInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C002000);
|
||||
system.GetProcessorInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C003000);
|
||||
MemoryInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C004000);
|
||||
DSP::RegisterMMIO(m_mmio_mapping.get(), 0x0C005000);
|
||||
system.GetDSP().RegisterMMIO(m_mmio_mapping.get(), 0x0C005000);
|
||||
DVDInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C006000, false);
|
||||
SerialInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C006400);
|
||||
ExpansionInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C006800);
|
||||
|
||||
@@ -97,9 +97,9 @@ void DSPCallback(Core::System& system, u64 userdata, s64 cyclesLate)
|
||||
{
|
||||
// splits up the cycle budget in case lle is used
|
||||
// for hle, just gives all of the slice to hle
|
||||
DSP::UpdateDSPSlice(static_cast<int>(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate));
|
||||
system.GetCoreTiming().ScheduleEvent(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate,
|
||||
et_DSP);
|
||||
auto& dsp = system.GetDSP();
|
||||
dsp.UpdateDSPSlice(static_cast<int>(dsp.GetDSPEmulator()->DSP_UpdateRate() - cyclesLate));
|
||||
system.GetCoreTiming().ScheduleEvent(dsp.GetDSPEmulator()->DSP_UpdateRate() - cyclesLate, et_DSP);
|
||||
}
|
||||
|
||||
int GetAudioDMACallbackPeriod()
|
||||
@@ -112,7 +112,7 @@ int GetAudioDMACallbackPeriod()
|
||||
|
||||
void AudioDMACallback(Core::System& system, u64 userdata, s64 cyclesLate)
|
||||
{
|
||||
DSP::UpdateAudioDMA(); // Push audio to speakers.
|
||||
system.GetDSP().UpdateAudioDMA(); // Push audio to speakers.
|
||||
system.GetCoreTiming().ScheduleEvent(GetAudioDMACallbackPeriod() - cyclesLate, et_AudioDMA);
|
||||
}
|
||||
|
||||
|
||||
@@ -46,9 +46,10 @@ static void ReinitHardware()
|
||||
PowerPC::Reset();
|
||||
Wiimote::ResetAllWiimotes();
|
||||
// Note: this is specific to Dolphin and is required because we initialised it in Wii mode.
|
||||
DSP::Reinit(Config::Get(Config::MAIN_DSP_HLE));
|
||||
DSP::GetDSPEmulator()->Initialize(SConfig::GetInstance().bWii,
|
||||
Config::Get(Config::MAIN_DSP_THREAD));
|
||||
auto& dsp = system.GetDSP();
|
||||
dsp.Reinit(Config::Get(Config::MAIN_DSP_HLE));
|
||||
dsp.GetDSPEmulator()->Initialize(SConfig::GetInstance().bWii,
|
||||
Config::Get(Config::MAIN_DSP_THREAD));
|
||||
|
||||
SystemTimers::ChangePPCClock(SystemTimers::Mode::GC);
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace Core
|
||||
struct System::Impl
|
||||
{
|
||||
explicit Impl(System& system)
|
||||
: m_audio_interface(system), m_core_timing(system), m_gp_fifo(system),
|
||||
: m_audio_interface(system), m_core_timing(system), m_dsp(system), m_gp_fifo(system),
|
||||
m_ppc_state(PowerPC::ppcState)
|
||||
{
|
||||
}
|
||||
@@ -49,7 +49,7 @@ struct System::Impl
|
||||
CoreTiming::CoreTimingManager m_core_timing;
|
||||
CommandProcessor::CommandProcessorManager m_command_processor;
|
||||
CPU::CPUManager m_cpu;
|
||||
DSP::DSPState m_dsp_state;
|
||||
DSP::DSPManager m_dsp;
|
||||
DVDInterface::DVDInterfaceState m_dvd_interface_state;
|
||||
DVDThread::DVDThreadState m_dvd_thread_state;
|
||||
ExpansionInterface::ExpansionInterfaceState m_expansion_interface_state;
|
||||
@@ -133,9 +133,9 @@ CommandProcessor::CommandProcessorManager& System::GetCommandProcessor() const
|
||||
return m_impl->m_command_processor;
|
||||
}
|
||||
|
||||
DSP::DSPState& System::GetDSPState() const
|
||||
DSP::DSPManager& System::GetDSP() const
|
||||
{
|
||||
return m_impl->m_dsp_state;
|
||||
return m_impl->m_dsp;
|
||||
}
|
||||
|
||||
DVDInterface::DVDInterfaceState& System::GetDVDInterfaceState() const
|
||||
|
||||
@@ -29,7 +29,7 @@ class CoreTimingManager;
|
||||
}
|
||||
namespace DSP
|
||||
{
|
||||
class DSPState;
|
||||
class DSPManager;
|
||||
}
|
||||
namespace DVDInterface
|
||||
{
|
||||
@@ -126,7 +126,7 @@ public:
|
||||
CPU::CPUManager& GetCPU() const;
|
||||
CoreTiming::CoreTimingManager& GetCoreTiming() const;
|
||||
CommandProcessor::CommandProcessorManager& GetCommandProcessor() const;
|
||||
DSP::DSPState& GetDSPState() const;
|
||||
DSP::DSPManager& GetDSP() const;
|
||||
DVDInterface::DVDInterfaceState& GetDVDInterfaceState() const;
|
||||
DVDThread::DVDThreadState& GetDVDThreadState() const;
|
||||
ExpansionInterface::ExpansionInterfaceState& GetExpansionInterfaceState() const;
|
||||
|
||||
Reference in New Issue
Block a user