Merge pull request #12918 from JosJuice/revert-revert-audit-get-state

Partially revert "Revert "Audit uses of IsRunning and GetState""
This commit is contained in:
JMC47
2024-10-06 11:26:06 -04:00
committed by GitHub
33 changed files with 143 additions and 114 deletions
@@ -381,10 +381,16 @@ public final class NativeLibrary
*/
public static native boolean IsRunning();
public static native boolean IsRunningAndStarted();
/**
* Returns true if emulation is running and not paused.
*/
public static native boolean IsRunningAndUnpaused();
/**
* Returns true if emulation is fully shut down.
*/
public static native boolean IsUninitialized();
/**
* Writes out the JitBlock Cache log dump
*/
@@ -36,7 +36,7 @@ class Settings : Closeable {
if (isGameSpecific) {
// Loading game INIs while the core is running will mess with the game INIs loaded by the core
check(!NativeLibrary.IsRunning()) { "Attempted to load game INI while emulating" }
check(NativeLibrary.IsUninitialized()) { "Attempted to load game INI while emulating" }
NativeConfig.loadGameInis(gameId, revision)
}
}
@@ -20,5 +20,5 @@ class RunRunnable(
override val setting: AbstractSetting? = null
override val isEditable: Boolean
get() = worksDuringEmulation || !NativeLibrary.IsRunning()
get() = worksDuringEmulation || NativeLibrary.IsUninitialized()
}
@@ -54,7 +54,7 @@ abstract class SettingsItem {
open val isEditable: Boolean
get() {
if (!NativeLibrary.IsRunning()) return true
if (NativeLibrary.IsUninitialized()) return true
val setting = setting
return setting != null && setting.isRuntimeEditable
}
@@ -69,7 +69,7 @@ class SettingsFragmentPresenter(
} else if (
menuTag == MenuTag.GRAPHICS
&& this.gameId.isNullOrEmpty()
&& !NativeLibrary.IsRunning()
&& NativeLibrary.IsUninitialized()
&& GpuDriverHelper.supportsCustomDriverLoading()
) {
this.gpuDriver =
@@ -1303,7 +1303,7 @@ class SettingsFragmentPresenter(
if (
this.gpuDriver != null && this.gameId.isNullOrEmpty()
&& !NativeLibrary.IsRunning()
&& NativeLibrary.IsUninitialized()
&& GpuDriverHelper.supportsCustomDriverLoading()
) {
sl.add(
@@ -180,11 +180,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun run(isActivityRecreated: Boolean) {
if (isActivityRecreated) {
if (NativeLibrary.IsRunning()) {
if (NativeLibrary.IsUninitialized()) {
loadPreviousTemporaryState = true
} else {
loadPreviousTemporaryState = false
deleteFile(temporaryStateFilePath)
} else {
loadPreviousTemporaryState = true
}
} else {
Log.debug("[EmulationFragment] activity resumed or fresh start")
@@ -203,7 +203,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun runWithValidSurface() {
runWhenSurfaceIsValid = false
if (!NativeLibrary.IsRunning()) {
if (NativeLibrary.IsUninitialized()) {
NativeLibrary.SetIsBooting()
val emulationThread = Thread({
if (loadPreviousTemporaryState) {
@@ -83,7 +83,7 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
fun initTouchPointer() {
// Check if we have all the data we need yet
val aspectRatioAvailable = NativeLibrary.IsRunningAndStarted()
val aspectRatioAvailable = NativeLibrary.IsRunning()
if (!aspectRatioAvailable || surfacePosition == null)
return
+8 -9
View File
@@ -118,8 +118,7 @@ void Host_Message(HostMessageID id)
}
else if (id == HostMessageID::WMUserStop)
{
if (Core::IsRunning(Core::System::GetInstance()))
Core::QueueHostJob(&Core::Stop);
Core::QueueHostJob(&Core::Stop);
}
}
@@ -276,13 +275,6 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetIsBooting
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunning(JNIEnv*, jclass)
{
return s_is_booting.IsSet() ||
static_cast<jboolean>(Core::IsRunning(Core::System::GetInstance()));
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndStarted(JNIEnv*,
jclass)
{
return static_cast<jboolean>(Core::IsRunning(Core::System::GetInstance()));
}
@@ -293,6 +285,13 @@ Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndUnpaused(JNIEnv*, jclas
return static_cast<jboolean>(Core::GetState(Core::System::GetInstance()) == Core::State::Running);
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsUninitialized(JNIEnv*,
jclass)
{
return static_cast<jboolean>(Core::IsUninitialized(Core::System::GetInstance()) &&
!s_is_booting.IsSet());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jclass)
{
+6 -1
View File
@@ -211,6 +211,11 @@ bool IsRunningOrStarting(Core::System& system)
return state == State::Running || state == State::Starting;
}
bool IsUninitialized(Core::System& system)
{
return s_state.load() == State::Uninitialized;
}
bool IsCPUThread()
{
return tls_is_cpu_thread;
@@ -237,7 +242,7 @@ bool Init(Core::System& system, std::unique_ptr<BootParameters> boot, const Wind
{
if (s_emu_thread.joinable())
{
if (IsRunning(system))
if (!IsUninitialized(system))
{
PanicAlertFmtT("Emu Thread already running");
return false;
+5
View File
@@ -134,8 +134,13 @@ void UndeclareAsHostThread();
std::string StopMessage(bool main_thread, std::string_view message);
// Returns true when GetState returns Running or Paused.
bool IsRunning(Core::System& system);
// Returns true when GetState returns Starting, Running or Paused.
bool IsRunningOrStarting(Core::System& system);
// Returns true when GetState returns Uninitialized.
bool IsUninitialized(Core::System& system);
bool IsCPUThread(); // this tells us whether we are the CPU thread.
bool IsGPUThread();
bool IsHostThread();
+1 -1
View File
@@ -533,7 +533,7 @@ bool EmulationKernel::BootIOS(const u64 ios_title_id, HangPPC hang_ppc,
void EmulationKernel::InitIPC()
{
if (Core::GetState(m_system) == Core::State::Uninitialized)
if (Core::IsUninitialized(m_system))
return;
INFO_LOG_FMT(IOS, "IPC initialised.");
@@ -177,6 +177,8 @@ void AchievementSettingsWidget::OnControllerInterfaceConfigure()
void AchievementSettingsWidget::LoadSettings()
{
Core::System& system = Core::System::GetInstance();
bool enabled = Config::Get(Config::RA_ENABLED);
bool hardcore_enabled = Config::Get(Config::RA_HARDCORE_ENABLED);
bool logged_out = Config::Get(Config::RA_API_TOKEN).empty();
@@ -192,27 +194,20 @@ void AchievementSettingsWidget::LoadSettings()
SignalBlocking(m_common_password_input)->setVisible(logged_out);
SignalBlocking(m_common_password_input)->setEnabled(enabled);
SignalBlocking(m_common_login_button)->setVisible(logged_out);
SignalBlocking(m_common_login_button)
->setEnabled(enabled && !Core::IsRunning(Core::System::GetInstance()));
if (enabled && Core::IsRunning(Core::System::GetInstance()))
{
SignalBlocking(m_common_login_button)->setText(tr("To log in, stop the current emulation."));
}
else
{
SignalBlocking(m_common_login_button)->setEnabled(enabled && Core::IsUninitialized(system));
if (!enabled || Core::IsUninitialized(system))
SignalBlocking(m_common_login_button)->setText(tr("Log In"));
}
else
SignalBlocking(m_common_login_button)->setText(tr("To log in, stop the current emulation."));
SignalBlocking(m_common_logout_button)->setVisible(!logged_out);
SignalBlocking(m_common_logout_button)->setEnabled(enabled);
SignalBlocking(m_common_hardcore_enabled_input)
->setChecked(Config::Get(Config::RA_HARDCORE_ENABLED));
auto& system = Core::System::GetInstance();
SignalBlocking(m_common_hardcore_enabled_input)
->setEnabled(enabled &&
(hardcore_enabled || (Core::GetState(system) == Core::State::Uninitialized &&
!system.GetMovie().IsPlayingInput())));
->setEnabled(enabled && (hardcore_enabled || (Core::IsUninitialized(system) &&
!system.GetMovie().IsPlayingInput())));
SignalBlocking(m_common_unofficial_enabled_input)
->setChecked(Config::Get(Config::RA_UNOFFICIAL_ENABLED));
@@ -159,8 +159,7 @@ void CheatSearchFactoryWidget::OnNewSearchClicked()
if (m_standard_address_space->isChecked())
{
auto& system = Core::System::GetInstance();
const Core::State core_state = Core::GetState(system);
if (core_state != Core::State::Running && core_state != Core::State::Paused)
if (!Core::IsRunning(system))
{
ModalMessageBox::warning(
this, tr("No game running."),
+3 -2
View File
@@ -102,8 +102,9 @@ void CheatsManager::RefreshCodeTabs(Core::State state)
if (state == Core::State::Starting || state == Core::State::Stopping)
return;
const auto& game_id =
state != Core::State::Uninitialized ? SConfig::GetInstance().GetGameID() : std::string();
const auto& game_id = state == Core::State::Running || state == Core::State::Paused ?
SConfig::GetInstance().GetGameID() :
std::string();
const auto& game_tdb_id = SConfig::GetInstance().GetGameTDBID();
const u16 revision = SConfig::GetInstance().GetRevision();
@@ -24,8 +24,9 @@ CheatWarningWidget::CheatWarningWidget(const std::string& game_id, bool restart_
connect(&Settings::Instance(), &Settings::EnableCheatsChanged, this,
[this] { Update(Core::IsRunning(Core::System::GetInstance())); });
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
[this](Core::State state) { Update(state == Core::State::Running); });
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
Update(state == Core::State::Running || state == Core::State::Paused);
});
Update(Core::IsRunning(Core::System::GetInstance()));
}
@@ -43,8 +43,7 @@ AdvancedWidget::AdvancedWidget(GraphicsWindow* parent)
});
OnBackendChanged();
OnEmulationStateChanged(Core::GetState(Core::System::GetInstance()) !=
Core::State::Uninitialized);
OnEmulationStateChanged(!Core::IsUninitialized(Core::System::GetInstance()));
}
void AdvancedWidget::CreateWidgets()
@@ -44,8 +44,7 @@ GeneralWidget::GeneralWidget(GraphicsWindow* parent)
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
OnEmulationStateChanged(state != Core::State::Uninitialized);
});
OnEmulationStateChanged(Core::GetState(Core::System::GetInstance()) !=
Core::State::Uninitialized);
OnEmulationStateChanged(!Core::IsUninitialized(Core::System::GetInstance()));
}
void GeneralWidget::CreateWidgets()
@@ -361,7 +360,8 @@ void GeneralWidget::OnBackendChanged(const QString& backend_name)
const bool supports_adapters = !adapters.empty();
m_adapter_combo->setCurrentIndex(g_Config.iAdapter);
m_adapter_combo->setEnabled(supports_adapters && !Core::IsRunning(Core::System::GetInstance()));
m_adapter_combo->setEnabled(supports_adapters &&
Core::IsUninitialized(Core::System::GetInstance()));
static constexpr char TR_ADAPTER_AVAILABLE_DESCRIPTION[] =
QT_TR_NOOP("Selects a hardware adapter to use.<br><br>"
@@ -791,7 +791,7 @@ bool AssemblerWidget::SaveEditor(AsmEditor* editor)
void AssemblerWidget::OnEmulationStateChanged(Core::State state)
{
m_inject->setEnabled(state != Core::State::Uninitialized);
m_inject->setEnabled(state == Core::State::Running || state == Core::State::Paused);
}
void AssemblerWidget::OnTabClose(int index)
@@ -257,9 +257,9 @@ void BreakpointWidget::UpdateButtonsEnabled()
if (!isVisible())
return;
const bool is_initialised = Core::GetState(m_system) != Core::State::Uninitialized;
m_load->setEnabled(is_initialised);
m_save->setEnabled(is_initialised);
const bool is_running = Core::IsRunning(m_system);
m_load->setEnabled(is_running);
m_save->setEnabled(is_running);
}
void BreakpointWidget::Update()
@@ -565,7 +565,7 @@ void CodeViewWidget::OnContextMenu()
QMenu* menu = new QMenu(this);
menu->setAttribute(Qt::WA_DeleteOnClose, true);
const bool running = Core::GetState(m_system) != Core::State::Uninitialized;
const bool running = Core::IsRunning(m_system);
const bool paused = Core::GetState(m_system) == Core::State::Paused;
const u32 addr = GetContextAddress();

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