mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Merge pull request #397 from Linktothepast/gameini_updates
Gameini updates.
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
# FA8E01 - Kirby's Adventure
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FA8F01 - Kirby's Adventure
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FA8P01 - Kirby's Adventure
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FA9E01 - Zelda II: The Adventure of Link
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FA9P01 - Zelda II: The Adventure of Link
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,29 @@
|
||||
# FAAE01 - Donkey Kong
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,29 @@
|
||||
# FAAP01 - Donkey Kong
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,29 @@
|
||||
# FAGE01 - Super Mario Bros.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,29 @@
|
||||
# FAGP01 - Super Mario Bros.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,29 @@
|
||||
# FAKE01 - The Legend of Zelda
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,29 @@
|
||||
# FAKP01 - The Legend of Zelda
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FAXE01 - Pac-Man
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FAXP01 - Pac-Man
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FBDE01 - Kid Icarus
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FBDP01 - Kid Icarus
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FBHE01 - Castlevania
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FBHJ01 - Castlevania
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FBHP01 - Castlevania
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FBIE01 - Punch-Out!!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
@@ -0,0 +1,33 @@
|
||||
# FBIP01 - Punch-Out!!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Texture filtering will cause glitches.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
ForceFiltering = False
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user