set svn:eol-style=native for **.h

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
bushing
2008-12-08 04:46:09 +00:00
parent e6fe5ec42f
commit 30c883bcfc
334 changed files with 30407 additions and 30407 deletions
+33 -33
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@@ -1,33 +1,33 @@
/*====================================================================
filename: opcodes.h
project: GameCube DSP Tool (gcdsp)
created: 2005.03.04
mail: duddie@walla.com
Copyright (c) 2005 Duddie
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _GDSP_EXT_OP_H
#define _GDSP_EXT_OP_H
void dsp_op_ext_ops_pro(uint16 _Opcode);
void dsp_op_ext_ops_epi(uint16 _Opcode);
#endif
/*====================================================================
filename: opcodes.h
project: GameCube DSP Tool (gcdsp)
created: 2005.03.04
mail: duddie@walla.com
Copyright (c) 2005 Duddie
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _GDSP_EXT_OP_H
#define _GDSP_EXT_OP_H
void dsp_op_ext_ops_pro(uint16 _Opcode);
void dsp_op_ext_ops_epi(uint16 _Opcode);
#endif
+48 -48
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@@ -1,48 +1,48 @@
/*====================================================================
filename: gdsp_opcodes.h
project: GCemu
created: 2004-6-18
mail: duddie@walla.com
Copyright (c) 2005 Duddie & Tratax
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _GDSP_OPCODES_H
#define _GDSP_OPCODES_H
void dsp_op0(uint16 opc);
void dsp_op1(uint16 opc);
void dsp_op2(uint16 opc);
void dsp_op3(uint16 opc);
void dsp_op4(uint16 opc);
void dsp_op5(uint16 opc);
void dsp_op6(uint16 opc);
void dsp_op7(uint16 opc);
void dsp_op8(uint16 opc);
void dsp_op9(uint16 opc);
void dsp_opab(uint16 opc);
void dsp_opcd(uint16 opc);
void dsp_ope(uint16 opc);
void dsp_opf(uint16 opc);
#define R_SR 0x13
#define FLAG_ENABLE_INTERUPT 11
#endif
/*====================================================================
filename: gdsp_opcodes.h
project: GCemu
created: 2004-6-18
mail: duddie@walla.com
Copyright (c) 2005 Duddie & Tratax
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _GDSP_OPCODES_H
#define _GDSP_OPCODES_H
void dsp_op0(uint16 opc);
void dsp_op1(uint16 opc);
void dsp_op2(uint16 opc);
void dsp_op3(uint16 opc);
void dsp_op4(uint16 opc);
void dsp_op5(uint16 opc);
void dsp_op6(uint16 opc);
void dsp_op7(uint16 opc);
void dsp_op8(uint16 opc);
void dsp_op9(uint16 opc);
void dsp_opab(uint16 opc);
void dsp_opcd(uint16 opc);
void dsp_ope(uint16 opc);
void dsp_opf(uint16 opc);
#define R_SR 0x13
#define FLAG_ENABLE_INTERUPT 11
#endif
+23 -23
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
namespace OutBuffer
{
void Init();
void Add(const char* _fmt, ...);
void AddCode(const char* _fmt, ...);
const char* GetRegName(uint16 reg);
const char* GetMemName(uint16 addr);
}
// TODO: reference additional headers your program requires here
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
namespace OutBuffer
{
void Init();
void Add(const char* _fmt, ...);
void AddCode(const char* _fmt, ...);
const char* GetRegName(uint16 reg);
const char* GetMemName(uint16 addr);
}
// TODO: reference additional headers your program requires here
@@ -1,234 +1,234 @@
/*====================================================================
filename: opcodes.h
project: GameCube DSP Tool (gcdsp)
created: 2005.03.04
mail: duddie@walla.com
Copyright (c) 2005 Duddie
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _GDSP_OPCODES_HELPER_H
#define _GDSP_OPCODES_HELPER_H
#include "Globals.h"
#include "gdsp_opcodes.h"
#include "gdsp_memory.h"
#include "gdsp_interpreter.h"
#include "gdsp_registers.h"
#include "gdsp_ext_op.h"
// ---------------------------------------------------------------------------------------
//
// --- SR
//
// ---------------------------------------------------------------------------------------
inline void dsp_SR_set_flag(uint8 flag)
{
g_dsp.r[R_SR] |= (1 << flag);
}
inline bool dsp_SR_is_flag_set(uint8 flag)
{
return((g_dsp.r[R_SR] & (1 << flag)) > 0);
}
// ---------------------------------------------------------------------------------------
//
// --- reg
//
// ---------------------------------------------------------------------------------------
inline uint16 dsp_op_read_reg(uint8 reg)
{
uint16 val;
switch (reg & 0x1f)
{
case 0x0c:
case 0x0d:
case 0x0e:
case 0x0f:
val = dsp_reg_load_stack(reg - 0x0c);
break;
default:
val = g_dsp.r[reg];
break;
}
return(val);
}
inline void dsp_op_write_reg(uint8 reg, uint16 val)
{
switch (reg & 0x1f)
{
case 0x0c:
case 0x0d:
case 0x0e:
case 0x0f:
dsp_reg_store_stack(reg - 0x0c, val);
break;
default:
g_dsp.r[reg] = val;
break;
}
}
// ---------------------------------------------------------------------------------------
//
// --- prod
//
// ---------------------------------------------------------------------------------------
inline sint64 dsp_get_long_prod()
{
sint64 val;
sint64 low_prod;
val = (sint8)g_dsp.r[0x16];
val <<= 32;
low_prod = g_dsp.r[0x15];
low_prod += g_dsp.r[0x17];
low_prod <<= 16;
low_prod |= g_dsp.r[0x14];
val += low_prod;
return(val);
}
inline void dsp_set_long_prod(sint64 val)
{
g_dsp.r[0x14] = (uint16)val;
val >>= 16;
g_dsp.r[0x15] = (uint16)val;
val >>= 16;
g_dsp.r[0x16] = (uint16)val;
g_dsp.r[0x17] = 0;
}
// ---------------------------------------------------------------------------------------
//
// --- acc
//
// ---------------------------------------------------------------------------------------
inline sint64 dsp_get_long_acc(uint8 reg)
{
_dbg_assert_(reg < 2);
sint64 val;
sint64 low_acc;
val = (sint8)g_dsp.r[0x10 + reg];
val <<= 32;
low_acc = g_dsp.r[0x1e + reg];
low_acc <<= 16;
low_acc |= g_dsp.r[0x1c + reg];
val |= low_acc;
return(val);
}
inline uint64 dsp_get_ulong_acc(uint8 reg)
{
_dbg_assert_(reg < 2);
uint64 val;
uint64 low_acc;
val = (uint8)g_dsp.r[0x10 + reg];
val <<= 32;
low_acc = g_dsp.r[0x1e + reg];
low_acc <<= 16;
low_acc |= g_dsp.r[0x1c + reg];
val |= low_acc;
return(val);
}
inline void dsp_set_long_acc(uint8 _reg, sint64 val)
{
_dbg_assert_(_reg < 2);
g_dsp.r[0x1c + _reg] = (uint16)val;
val >>= 16;
g_dsp.r[0x1e + _reg] = (uint16)val;
val >>= 16;
g_dsp.r[0x10 + _reg] = (uint16)val;
}
inline sint16 dsp_get_acc_l(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x1c + _reg]);
}
inline sint16 dsp_get_acc_m(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x1e + _reg]);
}
inline sint16 dsp_get_acc_h(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x10 + _reg]);
}
// ---------------------------------------------------------------------------------------
//
// --- acx
//
// ---------------------------------------------------------------------------------------
inline sint64 dsp_get_long_acx(uint8 _reg)
{
_dbg_assert_(_reg < 2);
sint64 val = (sint16)g_dsp.r[0x1a + _reg];
val <<= 16;
sint64 low_acc = g_dsp.r[0x18 + _reg];
val |= low_acc;
return(val);
}
inline sint16 dsp_get_ax_l(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x18 + _reg]);
}
inline sint16 dsp_get_ax_h(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x1a + _reg]);
}
#endif
/*====================================================================
filename: opcodes.h
project: GameCube DSP Tool (gcdsp)
created: 2005.03.04
mail: duddie@walla.com
Copyright (c) 2005 Duddie
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _GDSP_OPCODES_HELPER_H
#define _GDSP_OPCODES_HELPER_H
#include "Globals.h"
#include "gdsp_opcodes.h"
#include "gdsp_memory.h"
#include "gdsp_interpreter.h"
#include "gdsp_registers.h"
#include "gdsp_ext_op.h"
// ---------------------------------------------------------------------------------------
//
// --- SR
//
// ---------------------------------------------------------------------------------------
inline void dsp_SR_set_flag(uint8 flag)
{
g_dsp.r[R_SR] |= (1 << flag);
}
inline bool dsp_SR_is_flag_set(uint8 flag)
{
return((g_dsp.r[R_SR] & (1 << flag)) > 0);
}
// ---------------------------------------------------------------------------------------
//
// --- reg
//
// ---------------------------------------------------------------------------------------
inline uint16 dsp_op_read_reg(uint8 reg)
{
uint16 val;
switch (reg & 0x1f)
{
case 0x0c:
case 0x0d:
case 0x0e:
case 0x0f:
val = dsp_reg_load_stack(reg - 0x0c);
break;
default:
val = g_dsp.r[reg];
break;
}
return(val);
}
inline void dsp_op_write_reg(uint8 reg, uint16 val)
{
switch (reg & 0x1f)
{
case 0x0c:
case 0x0d:
case 0x0e:
case 0x0f:
dsp_reg_store_stack(reg - 0x0c, val);
break;
default:
g_dsp.r[reg] = val;
break;
}
}
// ---------------------------------------------------------------------------------------
//
// --- prod
//
// ---------------------------------------------------------------------------------------
inline sint64 dsp_get_long_prod()
{
sint64 val;
sint64 low_prod;
val = (sint8)g_dsp.r[0x16];
val <<= 32;
low_prod = g_dsp.r[0x15];
low_prod += g_dsp.r[0x17];
low_prod <<= 16;
low_prod |= g_dsp.r[0x14];
val += low_prod;
return(val);
}
inline void dsp_set_long_prod(sint64 val)
{
g_dsp.r[0x14] = (uint16)val;
val >>= 16;
g_dsp.r[0x15] = (uint16)val;
val >>= 16;
g_dsp.r[0x16] = (uint16)val;
g_dsp.r[0x17] = 0;
}
// ---------------------------------------------------------------------------------------
//
// --- acc
//
// ---------------------------------------------------------------------------------------
inline sint64 dsp_get_long_acc(uint8 reg)
{
_dbg_assert_(reg < 2);
sint64 val;
sint64 low_acc;
val = (sint8)g_dsp.r[0x10 + reg];
val <<= 32;
low_acc = g_dsp.r[0x1e + reg];
low_acc <<= 16;
low_acc |= g_dsp.r[0x1c + reg];
val |= low_acc;
return(val);
}
inline uint64 dsp_get_ulong_acc(uint8 reg)
{
_dbg_assert_(reg < 2);
uint64 val;
uint64 low_acc;
val = (uint8)g_dsp.r[0x10 + reg];
val <<= 32;
low_acc = g_dsp.r[0x1e + reg];
low_acc <<= 16;
low_acc |= g_dsp.r[0x1c + reg];
val |= low_acc;
return(val);
}
inline void dsp_set_long_acc(uint8 _reg, sint64 val)
{
_dbg_assert_(_reg < 2);
g_dsp.r[0x1c + _reg] = (uint16)val;
val >>= 16;
g_dsp.r[0x1e + _reg] = (uint16)val;
val >>= 16;
g_dsp.r[0x10 + _reg] = (uint16)val;
}
inline sint16 dsp_get_acc_l(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x1c + _reg]);
}
inline sint16 dsp_get_acc_m(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x1e + _reg]);
}
inline sint16 dsp_get_acc_h(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x10 + _reg]);
}
// ---------------------------------------------------------------------------------------
//
// --- acx
//
// ---------------------------------------------------------------------------------------
inline sint64 dsp_get_long_acx(uint8 _reg)
{
_dbg_assert_(_reg < 2);
sint64 val = (sint16)g_dsp.r[0x1a + _reg];
val <<= 16;
sint64 low_acc = g_dsp.r[0x18 + _reg];
val |= low_acc;
return(val);
}
inline sint16 dsp_get_ax_l(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x18 + _reg]);
}
inline sint16 dsp_get_ax_h(uint8 _reg)
{
_dbg_assert_(_reg < 2);
return(g_dsp.r[0x1a + _reg]);
}
#endif
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
typedef unsigned long long uint64;
typedef unsigned int uint;
typedef signed char sint8;
typedef signed short sint16;
typedef signed int sint32;
typedef signed long long sint64;
extern uint16 FetchOpcode();
extern void ErrorLog(const char* _fmt, ...);
inline uint16 swap16(uint16 x)
{
return((x >> 8) | (x << 8));
}
#include "OutBuffer.h"
// TODO: reference additional headers your program requires here
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
typedef unsigned long long uint64;
typedef unsigned int uint;
typedef signed char sint8;
typedef signed short sint16;
typedef signed int sint32;
typedef signed long long sint64;
extern uint16 FetchOpcode();
extern void ErrorLog(const char* _fmt, ...);
inline uint16 swap16(uint16 x)
{
return((x >> 8) | (x << 8));
}
#include "OutBuffer.h"
// TODO: reference additional headers your program requires here
+13 -13
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@@ -1,13 +1,13 @@
#pragma once
// The following macros define the minimum required platform. The minimum required platform
// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
// your application. The macros work by enabling all features available on platform versions up to and
// including the version specified.
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista.
#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows.
#endif
#pragma once
// The following macros define the minimum required platform. The minimum required platform
// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
// your application. The macros work by enabling all features available on platform versions up to and
// including the version specified.
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista.
#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows.
#endif
+122 -122
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@@ -1,122 +1,122 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _JIT_ABI_H
#define _JIT_ABI_H
#include "x64Emitter.h"
// x86/x64 ABI:s, and helpers to help follow them when JIT-ing code.
// All convensions return values in EAX (+ possibly EDX).
// Linux 32-bit, Windows 32-bit (cdecl, System V):
// * Caller pushes left to right
// * Caller fixes stack after call
// * function subtract from stack for local storage only.
// Scratch: EAX ECX EDX
// Callee-save: EBX ESI EDI EBP
// Parameters: -
// Windows 64-bit
// * 4-reg "fastcall" variant, very new-skool stack handling
// * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself calls_
// * Parameters passed in RCX, RDX, ... further parameters are MOVed into the allocated stack space.
// Scratch: RAX RCX RDX R8 R9 R10 R11
// Callee-save: RBX RSI RDI RBP R12 R13 R14 R15
// Parameters: RCX RDX R8 R9, further MOV-ed
// Linux 64-bit
// * 6-reg "fastcall" variant, old skool stack handling (parameters are pushed)
// Scratch: RAX RCX RDX RSI RDI R8 R9 R10 R11
// Callee-save: RBX RBP R12 R13 R14 R15
// Parameters: RDI RSI RDX RCX R8 R9
#ifdef _M_IX86
// 32 bit calling convention, shared by all
// 32-bit don't pass parameters in regs, but these are convenient to have anyway when we have to
// choose regs to put stuff in.
#define ABI_PARAM1 RCX
#define ABI_PARAM2 RDX
// There are no ABI_PARAM* here, since args are pushed.
// === 32-bit bog standard cdecl, shared between linux and windows ============================
// MacOSX 32-bit is same as System V with a few exceptions that we probably don't care much about.
#else
// 64 bit calling convention
#ifdef _WIN32
// === 64-bit Windows - the really exotic calling convention ==================================
#define ABI_PARAM1 RCX
#define ABI_PARAM2 RDX
#define ABI_PARAM3 R8
#define ABI_PARAM4 R9
#else
// === 64-bit Unix (hopefully MacOSX too) =====================================================
#define ABI_PARAM1 RDI
#define ABI_PARAM2 RSI
#define ABI_PARAM3 RDX
#define ABI_PARAM4 RCX
#define ABI_PARAM5 R8
#define ABI_PARAM6 R9
#endif
#endif
// Utility functions
// These only support u32 parameters, but that's enough for a lot of uses.
// These will destroy the 1 or 2 first "parameter regs".
void ABI_CallFunctionC(void *func, u32 param1);
void ABI_CallFunctionCC(void *func, u32 param1, u32 param2);
void ABI_CallFunctionAC(void *func, const Gen::OpArg &arg1, u32 param2);
// Pass a register as a paremeter.
void ABI_CallFunctionR(void *func, Gen::X64Reg reg1);
void ABI_CallFunctionRR(void *func, Gen::X64Reg reg1, Gen::X64Reg reg2);
// A function that doesn't have any control over what it will do to regs,
// such as the dispatcher, should be surrounded by these.
void ABI_PushAllCalleeSavedRegsAndAdjustStack();
void ABI_PopAllCalleeSavedRegsAndAdjustStack();
// A function that doesn't know anything about it's surroundings, should
// be surrounded by these to establish a safe environment, where it can roam free.
// An example is a backpatch injected function.
void ABI_PushAllCallerSavedRegsAndAdjustStack();
void ABI_PopAllCallerSavedRegsAndAdjustStack();
unsigned int ABI_GetAlignedFrameSize(unsigned int frameSize);
void ABI_AlignStack(unsigned int frameSize);
void ABI_RestoreStack(unsigned int frameSize);
// Sets up a __cdecl function.
// Only x64 really needs the parameter.
void ABI_EmitPrologue(int maxCallParams);
void ABI_EmitEpilogue(int maxCallParams);
#ifdef _M_IX86
inline int ABI_GetNumXMMRegs() { return 8; }
#else
inline int ABI_GetNumXMMRegs() { return 16; }
#endif
#endif // _JIT_ABI_H
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _JIT_ABI_H
#define _JIT_ABI_H
#include "x64Emitter.h"
// x86/x64 ABI:s, and helpers to help follow them when JIT-ing code.
// All convensions return values in EAX (+ possibly EDX).
// Linux 32-bit, Windows 32-bit (cdecl, System V):
// * Caller pushes left to right
// * Caller fixes stack after call
// * function subtract from stack for local storage only.
// Scratch: EAX ECX EDX
// Callee-save: EBX ESI EDI EBP
// Parameters: -
// Windows 64-bit
// * 4-reg "fastcall" variant, very new-skool stack handling
// * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself calls_
// * Parameters passed in RCX, RDX, ... further parameters are MOVed into the allocated stack space.
// Scratch: RAX RCX RDX R8 R9 R10 R11
// Callee-save: RBX RSI RDI RBP R12 R13 R14 R15
// Parameters: RCX RDX R8 R9, further MOV-ed
// Linux 64-bit
// * 6-reg "fastcall" variant, old skool stack handling (parameters are pushed)
// Scratch: RAX RCX RDX RSI RDI R8 R9 R10 R11
// Callee-save: RBX RBP R12 R13 R14 R15
// Parameters: RDI RSI RDX RCX R8 R9
#ifdef _M_IX86
// 32 bit calling convention, shared by all
// 32-bit don't pass parameters in regs, but these are convenient to have anyway when we have to
// choose regs to put stuff in.
#define ABI_PARAM1 RCX
#define ABI_PARAM2 RDX
// There are no ABI_PARAM* here, since args are pushed.
// === 32-bit bog standard cdecl, shared between linux and windows ============================
// MacOSX 32-bit is same as System V with a few exceptions that we probably don't care much about.
#else
// 64 bit calling convention
#ifdef _WIN32
// === 64-bit Windows - the really exotic calling convention ==================================
#define ABI_PARAM1 RCX
#define ABI_PARAM2 RDX
#define ABI_PARAM3 R8
#define ABI_PARAM4 R9
#else
// === 64-bit Unix (hopefully MacOSX too) =====================================================
#define ABI_PARAM1 RDI
#define ABI_PARAM2 RSI
#define ABI_PARAM3 RDX
#define ABI_PARAM4 RCX
#define ABI_PARAM5 R8
#define ABI_PARAM6 R9
#endif
#endif
// Utility functions
// These only support u32 parameters, but that's enough for a lot of uses.
// These will destroy the 1 or 2 first "parameter regs".
void ABI_CallFunctionC(void *func, u32 param1);
void ABI_CallFunctionCC(void *func, u32 param1, u32 param2);
void ABI_CallFunctionAC(void *func, const Gen::OpArg &arg1, u32 param2);
// Pass a register as a paremeter.
void ABI_CallFunctionR(void *func, Gen::X64Reg reg1);
void ABI_CallFunctionRR(void *func, Gen::X64Reg reg1, Gen::X64Reg reg2);
// A function that doesn't have any control over what it will do to regs,
// such as the dispatcher, should be surrounded by these.
void ABI_PushAllCalleeSavedRegsAndAdjustStack();
void ABI_PopAllCalleeSavedRegsAndAdjustStack();
// A function that doesn't know anything about it's surroundings, should
// be surrounded by these to establish a safe environment, where it can roam free.
// An example is a backpatch injected function.
void ABI_PushAllCallerSavedRegsAndAdjustStack();
void ABI_PopAllCallerSavedRegsAndAdjustStack();
unsigned int ABI_GetAlignedFrameSize(unsigned int frameSize);
void ABI_AlignStack(unsigned int frameSize);
void ABI_RestoreStack(unsigned int frameSize);
// Sets up a __cdecl function.
// Only x64 really needs the parameter.
void ABI_EmitPrologue(int maxCallParams);
void ABI_EmitEpilogue(int maxCallParams);
#ifdef _M_IX86
inline int ABI_GetNumXMMRegs() { return 8; }
#else
inline int ABI_GetNumXMMRegs() { return 16; }
#endif
#endif // _JIT_ABI_H
+65 -65
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@@ -1,66 +1,66 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CPUDETECT_H
#define _CPUDETECT_H
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CPUDETECT_H
#define _CPUDETECT_H
#include <string>
enum CPUVendor
{
VENDOR_INTEL = 0,
VENDOR_AMD = 1,
VENDOR_OTHER = 2,
};
struct CPUInfo
{
CPUVendor vendor;
char cpu_string[0x21];
char brand_string[0x41];
bool OS64bit;
bool CPU64bit;
bool Mode64bit;
bool hyper_threaded;
int num_cores;
bool bSSE;
bool bSSE2;
bool bSSE3;
bool bSSSE3;
bool bPOPCNT;
bool bSSE4_1;
bool bSSE4_2;
bool bLZCNT;
bool bSSE4A;
bool bLAHFSAHF64;
bool bLongMode;
void Detect();
std::string Summarize();
};
extern CPUInfo cpu_info;
inline void DetectCPU() {cpu_info.Detect();}
#endif
#include <string>
enum CPUVendor
{
VENDOR_INTEL = 0,
VENDOR_AMD = 1,
VENDOR_OTHER = 2,
};
struct CPUInfo
{
CPUVendor vendor;
char cpu_string[0x21];
char brand_string[0x41];
bool OS64bit;
bool CPU64bit;
bool Mode64bit;
bool hyper_threaded;
int num_cores;
bool bSSE;
bool bSSE2;
bool bSSE3;
bool bSSSE3;
bool bPOPCNT;
bool bSSE4_1;
bool bSSE4_2;
bool bLZCNT;
bool bSSE4A;
bool bLAHFSAHF64;
bool bLongMode;
void Detect();
std::string Summarize();
};
extern CPUInfo cpu_info;
inline void DetectCPU() {cpu_info.Detect();}
#endif
+236 -236
View File
@@ -1,236 +1,236 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _POINTERWRAP_H
#define _POINTERWRAP_H
// Extremely simple serialization framework.
// (mis)-features:
// + Super fast
// + Very simple
// + Same code is used for serialization and deserializaition (in most cases)
// - Zero backwards/forwards compatibility
// - Serialization code for anything complex has to be manually written.
#include <stdio.h>
#include <map>
#include <vector>
#include <string>
#include "Common.h"
template <class T>
struct LinkedListItem : public T
{
LinkedListItem<T> *next;
};
class PointerWrap
{
public:
enum Mode // also defined in pluginspecs.h. Didn't want to couple them.
{
MODE_READ = 1,
MODE_WRITE,
MODE_MEASURE,
};
u8 **ptr;
Mode mode;
public:
PointerWrap(u8 **ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
PointerWrap(unsigned char **ptr_, int mode_) : ptr((u8**)ptr_), mode((Mode)mode_) {}
void SetMode(Mode mode_) {mode = mode_;}
Mode GetMode() const {return mode;}
u8 **GetPPtr() {return ptr;}
void DoVoid(void *data, int size)
{
switch (mode)
{
case MODE_READ: memcpy(data, *ptr, size); break;
case MODE_WRITE: memcpy(*ptr, data, size); break;
case MODE_MEASURE: break; // MODE_MEASURE - don't need to do anything
default: break; // throw an error?
}
(*ptr) += size;
}
// Store maps to file. Very useful.
template<class T>
void Do(std::map<unsigned int, T> &x) {
// TODO
PanicAlert("Do(map<>) does not yet work.");
}
// Store vectors.
template<class T>
void Do(std::vector<T> &x) {
// TODO
PanicAlert("Do(vector<>) does not yet work.");
}
// Store strings.
void Do(std::string &x)
{
int stringLen = (int)x.length() + 1;
Do(stringLen);
switch (mode)
{
case MODE_READ: x = (char*)*ptr; break;
case MODE_WRITE: memcpy(*ptr, x.c_str(), stringLen); break;
case MODE_MEASURE: break;
}
(*ptr) += stringLen;
}
void DoBuffer(u8** pBuffer, u32& _Size)
{
Do(_Size);
if (_Size > 0)
{
switch (mode)
{
case MODE_READ: *pBuffer = new u8[_Size]; memcpy(*pBuffer, *ptr, _Size); break;
case MODE_WRITE: memcpy(*ptr, *pBuffer, _Size); break;
case MODE_MEASURE: break;
}
}
else
{
*pBuffer = NULL;
}
(*ptr) += _Size;
}
template<class T>
void DoArray(T *x, int count) {
DoVoid((void *)x, sizeof(T) * count);
}
template<class T>
void Do(T &x) {
DoVoid((void *)&x, sizeof(x));
}
template<class T>
void DoLinkedList(LinkedListItem<T> **list_start) {
// TODO
PanicAlert("Do(vector<>) does not yet work.");
}
};
class CChunkFileReader
{
public:
template<class T>
static bool Load(const std::string& _rFilename, int _Revision, T& _class)
{
FILE* pFile = fopen(_rFilename.c_str(), "rb");
if (pFile)
{
// get size
fseek(pFile, 0, SEEK_END);
size_t FileSize = ftell(pFile);
fseek(pFile, 0, SEEK_SET);
if (FileSize < sizeof(SChunkHeader))
{
fclose(pFile);
return false;
}
// read the header
SChunkHeader Header;
fread(&Header, sizeof(SChunkHeader), 1, pFile);
if (Header.Revision != _Revision)
{
fclose(pFile);
return false;
}
// get size
int sz = FileSize - sizeof(SChunkHeader);
if (Header.ExpectedSize != sz)
{
fclose(pFile);
return false;
}
// read the state
u8* buffer = new u8[sz];
fread(buffer, 1, sz, pFile);
fclose(pFile);
u8 *ptr = buffer;
PointerWrap p(&ptr, PointerWrap::MODE_READ);
_class.DoState(p);
delete [] buffer;
return true;
}
return false;
}
template<class T>
static bool Save(const std::string& _rFilename, int _Revision, T& _class)
{
FILE* pFile = fopen(_rFilename.c_str(), "wb");
if (pFile)
{
u8 *ptr = 0;
PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
_class.DoState(p);
size_t sz = (size_t)ptr;
u8 *buffer = new u8[sz];
ptr = buffer;
p.SetMode(PointerWrap::MODE_WRITE);
_class.DoState(p);
SChunkHeader Header;
Header.Compress = 0;
Header.Revision = _Revision;
Header.ExpectedSize = sz;
fwrite(&Header, sizeof(SChunkHeader), 1, pFile);
fwrite(buffer, sz, 1, pFile);
fclose(pFile);
return true;
}
return false;
}
private:
struct SChunkHeader
{
int Revision;
int Compress;
int ExpectedSize;
};
};
#endif // _POINTERWRAP_H
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _POINTERWRAP_H
#define _POINTERWRAP_H
// Extremely simple serialization framework.
// (mis)-features:
// + Super fast
// + Very simple
// + Same code is used for serialization and deserializaition (in most cases)
// - Zero backwards/forwards compatibility
// - Serialization code for anything complex has to be manually written.
#include <stdio.h>
#include <map>
#include <vector>
#include <string>
#include "Common.h"
template <class T>
struct LinkedListItem : public T
{
LinkedListItem<T> *next;
};
class PointerWrap
{
public:
enum Mode // also defined in pluginspecs.h. Didn't want to couple them.
{
MODE_READ = 1,
MODE_WRITE,
MODE_MEASURE,
};
u8 **ptr;
Mode mode;
public:
PointerWrap(u8 **ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
PointerWrap(unsigned char **ptr_, int mode_) : ptr((u8**)ptr_), mode((Mode)mode_) {}
void SetMode(Mode mode_) {mode = mode_;}
Mode GetMode() const {return mode;}
u8 **GetPPtr() {return ptr;}
void DoVoid(void *data, int size)
{
switch (mode)
{
case MODE_READ: memcpy(data, *ptr, size); break;
case MODE_WRITE: memcpy(*ptr, data, size); break;
case MODE_MEASURE: break; // MODE_MEASURE - don't need to do anything
default: break; // throw an error?
}
(*ptr) += size;
}
// Store maps to file. Very useful.
template<class T>
void Do(std::map<unsigned int, T> &x) {
// TODO
PanicAlert("Do(map<>) does not yet work.");
}
// Store vectors.
template<class T>
void Do(std::vector<T> &x) {
// TODO
PanicAlert("Do(vector<>) does not yet work.");
}
// Store strings.
void Do(std::string &x)
{
int stringLen = (int)x.length() + 1;
Do(stringLen);
switch (mode)
{
case MODE_READ: x = (char*)*ptr; break;
case MODE_WRITE: memcpy(*ptr, x.c_str(), stringLen); break;
case MODE_MEASURE: break;
}
(*ptr) += stringLen;
}
void DoBuffer(u8** pBuffer, u32& _Size)
{
Do(_Size);
if (_Size > 0)
{
switch (mode)
{
case MODE_READ: *pBuffer = new u8[_Size]; memcpy(*pBuffer, *ptr, _Size); break;
case MODE_WRITE: memcpy(*ptr, *pBuffer, _Size); break;
case MODE_MEASURE: break;
}
}
else
{
*pBuffer = NULL;
}
(*ptr) += _Size;
}
template<class T>
void DoArray(T *x, int count) {
DoVoid((void *)x, sizeof(T) * count);
}
template<class T>
void Do(T &x) {
DoVoid((void *)&x, sizeof(x));
}
template<class T>
void DoLinkedList(LinkedListItem<T> **list_start) {
// TODO
PanicAlert("Do(vector<>) does not yet work.");
}
};
class CChunkFileReader
{
public:
template<class T>
static bool Load(const std::string& _rFilename, int _Revision, T& _class)
{
FILE* pFile = fopen(_rFilename.c_str(), "rb");
if (pFile)
{
// get size
fseek(pFile, 0, SEEK_END);
size_t FileSize = ftell(pFile);
fseek(pFile, 0, SEEK_SET);
if (FileSize < sizeof(SChunkHeader))
{
fclose(pFile);
return false;
}
// read the header
SChunkHeader Header;
fread(&Header, sizeof(SChunkHeader), 1, pFile);
if (Header.Revision != _Revision)
{
fclose(pFile);
return false;
}
// get size
int sz = FileSize - sizeof(SChunkHeader);
if (Header.ExpectedSize != sz)
{
fclose(pFile);
return false;
}
// read the state
u8* buffer = new u8[sz];
fread(buffer, 1, sz, pFile);
fclose(pFile);
u8 *ptr = buffer;
PointerWrap p(&ptr, PointerWrap::MODE_READ);
_class.DoState(p);
delete [] buffer;
return true;
}
return false;
}
template<class T>
static bool Save(const std::string& _rFilename, int _Revision, T& _class)
{
FILE* pFile = fopen(_rFilename.c_str(), "wb");
if (pFile)
{
u8 *ptr = 0;
PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
_class.DoState(p);
size_t sz = (size_t)ptr;
u8 *buffer = new u8[sz];
ptr = buffer;
p.SetMode(PointerWrap::MODE_WRITE);
_class.DoState(p);
SChunkHeader Header;
Header.Compress = 0;
Header.Revision = _Revision;
Header.ExpectedSize = sz;
fwrite(&Header, sizeof(SChunkHeader), 1, pFile);
fwrite(buffer, sz, 1, pFile);
fclose(pFile);
return true;
}
return false;
}
private:
struct SChunkHeader
{
int Revision;
int Compress;
int ExpectedSize;
};
};
#endif // _POINTERWRAP_H
File diff suppressed because it is too large Load Diff
+28 -28
View File
@@ -1,28 +1,28 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DRIVEUTIL_H
#define _DRIVEUTIL_H
#include <string>
#include <vector>
// Tools to enumerate drives (HDD, DVD, CD) in a platform-independent manner.
void GetAllRemovableDrives(std::vector<std::string> *drives);
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DRIVEUTIL_H
#define _DRIVEUTIL_H
#include <string>
#include <vector>
// Tools to enumerate drives (HDD, DVD, CD) in a platform-independent manner.
void GetAllRemovableDrives(std::vector<std::string> *drives);
#endif
+47 -47
View File
@@ -1,47 +1,47 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DYNAMICLIBRARY_H
#define _DYNAMICLIBRARY_H
#ifdef _WIN32
#include <windows.h>
#endif
#include <string>
class DynamicLibrary
{
public:
DynamicLibrary();
int Load(const char* filename);
void Unload();
void* Get(const char* funcname) const;
bool IsLoaded() const {return(library != 0);}
private:
std::string library_file;
#ifdef _WIN32
HINSTANCE library;
#else
void* library;
#endif
};
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DYNAMICLIBRARY_H
#define _DYNAMICLIBRARY_H
#ifdef _WIN32
#include <windows.h>
#endif
#include <string>
class DynamicLibrary
{
public:
DynamicLibrary();
int Load(const char* filename);
void Unload();
void* Get(const char* funcname) const;
bool IsLoaded() const {return(library != 0);}
private:
std::string library_file;
#ifdef _WIN32
HINSTANCE library;
#else
void* library;
#endif
};
#endif
+56 -56
View File
@@ -1,56 +1,56 @@
//////////////////////////////////////////////////////////////////////////////////////
//
// Written by Zoltan Csizmadia, zoltan_csizmadia@yahoo.com
// For companies(Austin,TX): If you would like to get my resume, send an email.
//
// The source is free, but if you want to use it, mention my name and e-mail address
//
// History:
// 1.0 Initial version Zoltan Csizmadia
// 1.1 WhineCube version Masken
// 1.2 Dolphin version Masken
//
//////////////////////////////////////////////////////////////////////////////////////
//
// ExtendedTrace.h
//
#ifndef EXTENDEDTRACE_H_INCLUDED
#define EXTENDEDTRACE_H_INCLUDED
#if defined(WIN32)
#include <windows.h>
#include <tchar.h>
#include <string>
#pragma comment( lib, "imagehlp.lib" )
#define EXTENDEDTRACEINITIALIZE( IniSymbolPath ) InitSymInfo( IniSymbolPath )
#define EXTENDEDTRACEUNINITIALIZE() UninitSymInfo()
#define STACKTRACE(file) StackTrace( GetCurrentThread(), _T(""), file)
#define STACKTRACE2(file, eip, esp, ebp) StackTrace(GetCurrentThread(), _T(""), file, eip, esp, ebp)
//class File;
BOOL InitSymInfo( PCSTR );
BOOL UninitSymInfo();
void StackTrace( HANDLE, LPCTSTR, FILE *file);
void StackTrace( HANDLE, LPCTSTR, FILE *file, DWORD eip, DWORD esp, DWORD ebp);
//functions by Masken
void etfprintf(FILE *file, const char *format, ...);
void etfprint(FILE *file, const std::string &text);
#define UEFBUFSIZE 2048
extern char g_uefbuf[UEFBUFSIZE];
#else //not WIN32
#define EXTENDEDTRACEINITIALIZE( IniSymbolPath ) ((void)0)
#define EXTENDEDTRACEUNINITIALIZE() ((void)0)
#define STACKTRACE(file) ((void)0)
#define STACKTRACE2(file, eip, esp, ebp) ((void)0)
#endif //WIN32
#endif //EXTENDEDTRACE_H_INCLUDED
//////////////////////////////////////////////////////////////////////////////////////
//
// Written by Zoltan Csizmadia, zoltan_csizmadia@yahoo.com
// For companies(Austin,TX): If you would like to get my resume, send an email.
//
// The source is free, but if you want to use it, mention my name and e-mail address
//
// History:
// 1.0 Initial version Zoltan Csizmadia
// 1.1 WhineCube version Masken
// 1.2 Dolphin version Masken
//
//////////////////////////////////////////////////////////////////////////////////////
//
// ExtendedTrace.h
//
#ifndef EXTENDEDTRACE_H_INCLUDED
#define EXTENDEDTRACE_H_INCLUDED
#if defined(WIN32)
#include <windows.h>
#include <tchar.h>
#include <string>
#pragma comment( lib, "imagehlp.lib" )
#define EXTENDEDTRACEINITIALIZE( IniSymbolPath ) InitSymInfo( IniSymbolPath )
#define EXTENDEDTRACEUNINITIALIZE() UninitSymInfo()
#define STACKTRACE(file) StackTrace( GetCurrentThread(), _T(""), file)
#define STACKTRACE2(file, eip, esp, ebp) StackTrace(GetCurrentThread(), _T(""), file, eip, esp, ebp)
//class File;
BOOL InitSymInfo( PCSTR );
BOOL UninitSymInfo();
void StackTrace( HANDLE, LPCTSTR, FILE *file);
void StackTrace( HANDLE, LPCTSTR, FILE *file, DWORD eip, DWORD esp, DWORD ebp);
//functions by Masken
void etfprintf(FILE *file, const char *format, ...);
void etfprint(FILE *file, const std::string &text);
#define UEFBUFSIZE 2048
extern char g_uefbuf[UEFBUFSIZE];
#else //not WIN32
#define EXTENDEDTRACEINITIALIZE( IniSymbolPath ) ((void)0)
#define EXTENDEDTRACEUNINITIALIZE() ((void)0)
#define STACKTRACE(file) ((void)0)
#define STACKTRACE2(file, eip, esp, ebp) ((void)0)
#endif //WIN32
#endif //EXTENDEDTRACE_H_INCLUDED
+44 -44
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@@ -1,44 +1,44 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __FILESEARCH_H_
#define __FILESEARCH_H_
#include <string>
#include <vector>
class CFileSearch
{
public:
typedef std::vector<std::string>XStringVector;
CFileSearch(const XStringVector& _rSearchStrings, const XStringVector& _rDirectories);
const XStringVector& GetFileNames() const;
private:
void FindFiles(const std::string& _searchString, const std::string& _strPath);
XStringVector m_FileNames;
};
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __FILESEARCH_H_
#define __FILESEARCH_H_
#include <string>
#include <vector>
class CFileSearch
{
public:
typedef std::vector<std::string>XStringVector;
CFileSearch(const XStringVector& _rSearchStrings, const XStringVector& _rDirectories);
const XStringVector& GetFileNames() const;
private:
void FindFiles(const std::string& _searchString, const std::string& _strPath);
XStringVector m_FileNames;
};
#endif
+60 -60
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@@ -1,60 +1,60 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _FILEUTIL_H
#define _FILEUTIL_H
#include <string>
#include <vector>
#include "Common.h"
namespace File
{
struct FSTEntry
{
bool isDirectory;
u32 size; // file length or number of entries from children
std::string physicalName; // name on disk
std::string virtualName; // name in FST names table
std::vector<FSTEntry> children;
};
std::string SanitizePath(const char *filename);
bool Exists(const char *filename);
void Launch(const char *filename);
void Explore(const char *path);
bool IsDirectory(const char *filename);
bool CreateDir(const char *filename);
bool CreateDirectoryStructure(const std::string& _rFullPath);
bool Delete(const char *filename);
bool DeleteDir(const char *filename);
bool Rename(const char *srcFilename, const char *destFilename);
bool Copy(const char *srcFilename, const char *destFilename);
u64 GetSize(const char *filename);
std::string GetUserDirectory();
bool CreateEmptyFile(const char *filename);
u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry);
bool DeleteDirRecursively(const std::string& _Directory);
void GetCurrentDirectory(std::string& _rDirectory);
} // namespace
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _FILEUTIL_H
#define _FILEUTIL_H
#include <string>
#include <vector>
#include "Common.h"
namespace File
{
struct FSTEntry
{
bool isDirectory;
u32 size; // file length or number of entries from children
std::string physicalName; // name on disk
std::string virtualName; // name in FST names table
std::vector<FSTEntry> children;
};
std::string SanitizePath(const char *filename);
bool Exists(const char *filename);
void Launch(const char *filename);
void Explore(const char *path);
bool IsDirectory(const char *filename);
bool CreateDir(const char *filename);
bool CreateDirectoryStructure(const std::string& _rFullPath);
bool Delete(const char *filename);
bool DeleteDir(const char *filename);
bool Rename(const char *srcFilename, const char *destFilename);
bool Copy(const char *srcFilename, const char *destFilename);
u64 GetSize(const char *filename);
std::string GetUserDirectory();
bool CreateEmptyFile(const char *filename);
u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry);
bool DeleteDirRecursively(const std::string& _Directory);
void GetCurrentDirectory(std::string& _rDirectory);
} // namespace
#endif
+80 -80
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@@ -1,81 +1,81 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _FIXED_SIZE_QUEUE_H
#define _FIXED_SIZE_QUEUE_H
// STL-look-a-like interface, but name is mixed case to distinguish it clearly from the
// real STL classes.
// Not fully featured, no safety checking yet. Add features as needed.
// TODO: "inline" storage?
template <class T, int N>
class FixedSizeQueue
{
T *storage;
int head;
int tail;
int count; // sacrifice 4 bytes for a simpler implementation. may optimize away in the future.
// Make copy constructor private for now.
FixedSizeQueue(FixedSizeQueue &other) { }
public:
FixedSizeQueue()
{
head = 0;
tail = 0;
storage = new T[N];
}
~FixedSizeQueue()
{
delete [] storage;
}
void push(T t) {
storage[tail] = t;
tail++;
if (tail == N)
tail = 0;
count++;
}
void pop() {
head++;
if (head == N)
head = 0;
count--;
}
T pop_front() {
const T &temp = storage[head];
pop();
return temp;
}
T &front() { return storage[head]; }
const T &front() const { return storage[head]; }
size_t size() const {
return count;
}
};
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _FIXED_SIZE_QUEUE_H
#define _FIXED_SIZE_QUEUE_H
// STL-look-a-like interface, but name is mixed case to distinguish it clearly from the
// real STL classes.
// Not fully featured, no safety checking yet. Add features as needed.
// TODO: "inline" storage?
template <class T, int N>
class FixedSizeQueue
{
T *storage;
int head;
int tail;
int count; // sacrifice 4 bytes for a simpler implementation. may optimize away in the future.
// Make copy constructor private for now.
FixedSizeQueue(FixedSizeQueue &other) { }
public:
FixedSizeQueue()
{
head = 0;
tail = 0;
storage = new T[N];
}
~FixedSizeQueue()
{
delete [] storage;
}
void push(T t) {
storage[tail] = t;
tail++;
if (tail == N)
tail = 0;
count++;
}
void pop() {
head++;
if (head == N)
head = 0;
count--;
}
T pop_front() {
const T &temp = storage[head];
pop();
return temp;
}
T &front() { return storage[head]; }
const T &front() const { return storage[head]; }
size_t size() const {
return count;
}
};
#endif // _FIXED_SIZE_QUEUE_H
+28 -28
View File
@@ -1,28 +1,28 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _HASH_H
#define _HASH_H
#include "Common.h"
u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower
u32 HashFNV(const u8* ptr, int length); // Another fast and decent hash
u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _HASH_H
#define _HASH_H
#include "Common.h"
u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower
u32 HashFNV(const u8* ptr, int length); // Another fast and decent hash
u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS
#endif
+88 -88
View File
@@ -1,88 +1,88 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _INIFILE_H
#define _INIFILE_H
#include <string>
#include <vector>
#include "StringUtil.h"
class Section
{
public:
Section();
Section(const std::string& _name);
Section(const Section& other);
std::vector<std::string>lines;
std::string name;
std::string comment;
bool operator<(const Section& other) const
{
return(name < other.name);
}
};
class IniFile
{
public:
IniFile();
~IniFile();
bool Load(const char* filename);
bool Save(const char* filename);
void Set(const char* sectionName, const char* key, const char* newValue);
void Set(const char* sectionName, const char* key, int newValue);
void Set(const char* sectionName, const char* key, u32 newValue);
void Set(const char* sectionName, const char* key, bool newValue);
void Set(const char* sectionName, const char* key, const std::string& newValue) {Set(sectionName, key, newValue.c_str());}
void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues);
void SetLines(const char* sectionName, const std::vector<std::string> &lines);
// getter should be const
bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
bool Get(const char* sectionName, const char* key, u32* value, u32 defaultValue = 0);
bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
bool GetKeys(const char* sectionName, std::vector<std::string>& keys) const;
bool GetLines(const char* sectionName, std::vector<std::string>& lines) const;
bool DeleteKey(const char* sectionName, const char* key);
bool DeleteSection(const char* sectionName);
void SortSections();
void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut) const;
std::string* GetLine(Section* section, const char* key, std::string* valueOut, std::string* commentOut);
private:
std::vector<Section>sections;
const Section* GetSection(const char* section) const;
Section* GetSection(const char* section);
Section* GetOrCreateSection(const char* section);
std::string* GetLine(const char* section, const char* key);
void CreateSection(const char* section);
};
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _INIFILE_H
#define _INIFILE_H
#include <string>
#include <vector>
#include "StringUtil.h"
class Section
{
public:
Section();
Section(const std::string& _name);
Section(const Section& other);
std::vector<std::string>lines;
std::string name;
std::string comment;
bool operator<(const Section& other) const
{
return(name < other.name);
}
};
class IniFile
{
public:
IniFile();
~IniFile();
bool Load(const char* filename);
bool Save(const char* filename);
void Set(const char* sectionName, const char* key, const char* newValue);
void Set(const char* sectionName, const char* key, int newValue);
void Set(const char* sectionName, const char* key, u32 newValue);
void Set(const char* sectionName, const char* key, bool newValue);
void Set(const char* sectionName, const char* key, const std::string& newValue) {Set(sectionName, key, newValue.c_str());}
void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues);
void SetLines(const char* sectionName, const std::vector<std::string> &lines);
// getter should be const
bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
bool Get(const char* sectionName, const char* key, u32* value, u32 defaultValue = 0);
bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
bool GetKeys(const char* sectionName, std::vector<std::string>& keys) const;
bool GetLines(const char* sectionName, std::vector<std::string>& lines) const;
bool DeleteKey(const char* sectionName, const char* key);
bool DeleteSection(const char* sectionName);
void SortSections();
void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut) const;
std::string* GetLine(Section* section, const char* key, std::string* valueOut, std::string* commentOut);
private:
std::vector<Section>sections;
const Section* GetSection(const char* section) const;
Section* GetSection(const char* section);
Section* GetOrCreateSection(const char* section);
std::string* GetLine(const char* section, const char* key);
void CreateSection(const char* section);
};
#endif
+51 -51
View File
@@ -1,51 +1,51 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Handles giant memory mapped files
// Through some trickery, allows lock on byte boundaries
// instead of allocation granularity boundaries
// for ease of use
//
#ifndef _MAPPED_FILE_H
#define _MAPPED_FILE_H
// #pragma warning (disable: 4786)
#include <map>
namespace Common
{
class IMappedFile
{
public:
virtual ~IMappedFile() {}
virtual bool Open(const char* _szFilename) = 0;
virtual bool IsOpen(void) = 0;
virtual void Close(void) = 0;
virtual u64 GetSize(void) = 0;
virtual u8* Lock(u64 _offset, u64 _size) = 0;
virtual void Unlock(u8* ptr) = 0;
static IMappedFile* CreateMappedFileDEPRECATED();
};
} // end of namespace DiscIO
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Handles giant memory mapped files
// Through some trickery, allows lock on byte boundaries
// instead of allocation granularity boundaries
// for ease of use
//
#ifndef _MAPPED_FILE_H
#define _MAPPED_FILE_H
// #pragma warning (disable: 4786)
#include <map>
namespace Common
{
class IMappedFile
{
public:
virtual ~IMappedFile() {}
virtual bool Open(const char* _szFilename) = 0;
virtual bool IsOpen(void) = 0;
virtual void Close(void) = 0;
virtual u64 GetSize(void) = 0;
virtual u8* Lock(u64 _offset, u64 _size) = 0;
virtual void Unlock(u8* ptr) = 0;
static IMappedFile* CreateMappedFileDEPRECATED();
};
} // end of namespace DiscIO
#endif
+35 -35
View File
@@ -1,35 +1,35 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MATH_UTIL_H
#define _MATH_UTIL_H
#include <xmmintrin.h>
/*
There are two different flavors of float to int conversion:
_mm_cvtps_epi32() and _mm_cvttps_epi32(). The first rounds
according to the MXCSR rounding bits. The second one always
uses round towards zero.
*/
void SaveSSEState();
void LoadSSEState();
void LoadDefaultSSEState();
#endif
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MATH_UTIL_H
#define _MATH_UTIL_H
#include <xmmintrin.h>
/*
There are two different flavors of float to int conversion:
_mm_cvtps_epi32() and _mm_cvttps_epi32(). The first rounds
according to the MXCSR rounding bits. The second one always
uses round towards zero.
*/
void SaveSSEState();
void LoadSSEState();
void LoadDefaultSSEState();
#endif

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