Merge pull request #8658 from orbea/glslang

Externals: Update glslang.
This commit is contained in:
Tilka
2020-06-13 18:43:53 +01:00
committed by GitHub
132 changed files with 29585 additions and 13697 deletions
+7
View File
@@ -35,7 +35,9 @@ set(SRCS
SPIRV/InReadableOrder.cpp
SPIRV/Logger.cpp
SPIRV/SpvBuilder.cpp
SPIRV/SpvPostProcess.cpp
SPIRV/SPVRemapper.cpp
StandAlone/ResourceLimits.cpp
)
if(WIN32)
@@ -62,3 +64,8 @@ endif()
endif()
add_library(glslang STATIC ${SRCS})
target_include_directories(glslang
PRIVATE
${CMAKE_SOURCE_DIR}/Externals/glslang
)
+107 -15
View File
@@ -6,10 +6,17 @@ if (POLICY CMP0048)
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Enable compile commands database
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Adhere to GNU filesystem layout conventions
include(GNUInstallDirs)
# Needed for CMAKE_DEPENDENT_OPTION macro
include(CMakeDependentOption)
option(BUILD_SHARED_LIBS "Build Shared Libraries" OFF)
option(BUILD_EXTERNAL "Build external dependencies in /External" ON)
set(LIB_TYPE STATIC)
@@ -21,36 +28,62 @@ option(SKIP_GLSLANG_INSTALL "Skip installation" ${SKIP_GLSLANG_INSTALL})
if(NOT ${SKIP_GLSLANG_INSTALL})
set(ENABLE_GLSLANG_INSTALL ON)
endif()
option(ENABLE_SPVREMAPPER "Enables building of SPVRemapper" ON)
option(ENABLE_AMD_EXTENSIONS "Enables support of AMD-specific extensions" ON)
option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
option(ENABLE_NV_EXTENSIONS "Enables support of Nvidia-specific extensions" ON)
option(ENABLE_GLSLANG_WEB "Reduces glslang to minimum needed for web use" OFF)
option(ENABLE_GLSLANG_WEB_DEVEL "For ENABLE_GLSLANG_WEB builds, enables compilation error messages" OFF)
option(ENABLE_EMSCRIPTEN_SINGLE_FILE "If using Emscripten, enables SINGLE_FILE build" OFF)
option(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE "If using Emscripten, builds to run on Node instead of Web" OFF)
option(ENABLE_HLSL "Enables HLSL input support" ON)
CMAKE_DEPENDENT_OPTION(ENABLE_HLSL "Enables HLSL input support" ON "NOT ENABLE_GLSLANG_WEB" OFF)
option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
option(ENABLE_PCH "Enables Precompiled header" ON)
option(ENABLE_CTEST "Enables testing" ON)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT AND WIN32)
set(CMAKE_INSTALL_PREFIX "install" CACHE STRING "..." FORCE)
endif()
option(USE_CCACHE "Use ccache" OFF)
if(USE_CCACHE)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
endif(CCACHE_FOUND)
endif()
# Precompiled header macro. Parameters are source file list and filename for pch cpp file.
macro(glslang_pch SRCS PCHCPP)
if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio" AND ENABLE_PCH)
set(PCH_NAME "$(IntDir)\\pch.pch")
# make source files use/depend on PCH_NAME
set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME} /Zm300" OBJECT_DEPENDS "${PCH_NAME}")
# make PCHCPP file compile and generate PCH_NAME
set_source_files_properties(${PCHCPP} PROPERTIES COMPILE_FLAGS "/Ycpch.h /Fp${PCH_NAME} /Zm300" OBJECT_OUTPUTS "${PCH_NAME}")
list(APPEND ${SRCS} "${PCHCPP}")
endif()
endmacro(glslang_pch)
project(glslang)
# make testing optional
include(CTest)
if(ENABLE_AMD_EXTENSIONS)
add_definitions(-DAMD_EXTENSIONS)
endif(ENABLE_AMD_EXTENSIONS)
if(ENABLE_NV_EXTENSIONS)
add_definitions(-DNV_EXTENSIONS)
endif(ENABLE_NV_EXTENSIONS)
if(ENABLE_CTEST)
include(CTest)
endif()
if(ENABLE_HLSL)
add_definitions(-DENABLE_HLSL)
endif(ENABLE_HLSL)
if(ENABLE_GLSLANG_WEB)
add_definitions(-DGLSLANG_WEB)
if(ENABLE_GLSLANG_WEB_DEVEL)
add_definitions(-DGLSLANG_WEB_DEVEL)
endif(ENABLE_GLSLANG_WEB_DEVEL)
endif(ENABLE_GLSLANG_WEB)
if(WIN32)
set(CMAKE_DEBUG_POSTFIX "d")
if(MSVC)
@@ -67,12 +100,40 @@ if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
add_compile_options(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable -fno-exceptions)
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
add_compile_options(-fno-rtti)
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
add_compile_options(-Wall -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable)
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
add_compile_options(-fno-rtti)
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "MSVC")
add_compile_options(/GR-) # Disable RTTI
endif()
if(EMSCRIPTEN)
add_compile_options(-Os -fno-exceptions)
add_compile_options("SHELL: -s WASM=1")
add_compile_options("SHELL: -s WASM_OBJECT_FILES=0")
add_link_options(-Os)
add_link_options("SHELL: -s FILESYSTEM=0")
add_link_options("SHELL: --llvm-lto 1")
add_link_options("SHELL: --closure 1")
add_link_options("SHELL: -s ALLOW_MEMORY_GROWTH=1")
if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
add_link_options("SHELL: -s SINGLE_FILE=1")
endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
else()
if(ENABLE_GLSLANG_WEB)
if(MSVC)
add_compile_options(/Os /GR-)
else()
add_compile_options(-Os -fno-exceptions)
add_link_options(-Os)
endif()
endif(ENABLE_GLSLANG_WEB)
endif(EMSCRIPTEN)
# Request C++11
if(${CMAKE_VERSION} VERSION_LESS 3.1)
# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
@@ -93,8 +154,14 @@ function(glslang_set_link_args TARGET)
endif()
endfunction(glslang_set_link_args)
# We depend on these for later projects, so they should come first.
add_subdirectory(External)
# CMake needs to find the right version of python, right from the beginning,
# otherwise, it will find the wrong version and fail later
if(BUILD_EXTERNAL AND IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
find_package(PythonInterp 3 REQUIRED)
# We depend on these for later projects, so they should come first.
add_subdirectory(External)
endif()
if(NOT TARGET SPIRV-Tools-opt)
set(ENABLE_OPT OFF)
@@ -119,4 +186,29 @@ add_subdirectory(SPIRV)
if(ENABLE_HLSL)
add_subdirectory(hlsl)
endif(ENABLE_HLSL)
add_subdirectory(gtests)
if(ENABLE_CTEST)
add_subdirectory(gtests)
endif()
if(BUILD_TESTING)
# glslang-testsuite runs a bash script on Windows.
# Make sure to use '-o igncr' flag to ignore carriage returns (\r).
set(IGNORE_CR_FLAG "")
if(WIN32)
set(IGNORE_CR_FLAG -o igncr)
endif()
if (CMAKE_CONFIGURATION_TYPES)
set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>/localResults)
set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIGURATION>/glslangValidator)
set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIGURATION>/spirv-remap)
else(CMAKE_CONFIGURATION_TYPES)
set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/localResults)
set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/glslangValidator)
set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/spirv-remap)
endif(CMAKE_CONFIGURATION_TYPES)
add_test(NAME glslang-testsuite
COMMAND bash ${IGNORE_CR_FLAG} runtests ${RESULTS_PATH} ${VALIDATOR_PATH} ${REMAP_PATH}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Test/)
endif(BUILD_TESTING)
+2 -1
View File
@@ -10,7 +10,8 @@ if(BUILD_TESTING)
if(WIN32)
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
endif(WIN32)
add_subdirectory(googletest)
# EXCLUDE_FROM_ALL keeps the install target from installing GTEST files.
add_subdirectory(googletest EXCLUDE_FROM_ALL)
set(GTEST_TARGETS
gtest
gtest_main
+108
View File
@@ -0,0 +1,108 @@
Here, glslang proper means core GLSL parsing, HLSL parsing, and SPIR-V code
generation. Glslang proper requires use of two licenses, one that covers
non-preprocessing and an additional one that covers preprocessing.
Bison was removed long ago. You can build glslang from the source grammar,
using tools of your choice, without using bison or any bison files.
Other parts, outside of glslang proper, include:
- gl_types.h, only needed for OpenGL-like reflection, and can be left out of
a parse and codegen project. See it for its license.
- update_glslang_sources.py, which is not part of the project proper and does
not need to be used.
- the SPIR-V "remapper", which is optional, but has the same license as
glslang proper
- Google tests and SPIR-V tools, and anything in the external subdirectory
are external and optional; see them for their respective licenses.
--------------------------------------------------------------------------------
The core of glslang-proper, minus the preprocessor is licenced as follows:
//
// Copyright (C) 2015-2018 Google, Inc.
// Copyright (C) <various other dates and companies>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
--------------------------------------------------------------------------------
The preprocessor has the core license stated above, plus an additional licence:
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
+2 -1
View File
@@ -9,6 +9,7 @@ if(WIN32)
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
install(TARGETS OGLCompiler
install(TARGETS OGLCompiler EXPORT OGLCompilerTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(EXPORT OGLCompilerTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif(ENABLE_GLSLANG_INSTALL)
+76 -13
View File
@@ -28,6 +28,15 @@ comment in `glslang/MachineIndependent/Versions.cpp`.
Tasks waiting to be done are documented as GitHub issues.
Deprecations
------------
1. GLSLang, when installed through CMake, will install a `SPIRV` folder into
`${CMAKE_INSTALL_INCLUDEDIR}`. This `SPIRV` folder is being moved to
`glslang/SPIRV`. During the transition the `SPIRV` folder will be installed into
both locations. The old install of `SPIRV/` will be removed as a CMake install
target no sooner then May 1, 2020. See issue #1964.
Execution of Standalone Wrapper
-------------------------------
@@ -61,7 +70,7 @@ branch.
(For MSVS: 2015 is recommended, 2013 is fully supported/tested, and 2010 support is attempted, but not tested.)
* [CMake][cmake]: for generating compilation targets.
* make: _Linux_, ninja is an alternative, if configured.
* [Python 2.7][python]: for executing SPIRV-Tools scripts. (Optional if not using SPIRV-Tools.)
* [Python 3.x][python]: for executing SPIRV-Tools scripts. (Optional if not using SPIRV-Tools and the 'External' subdirectory does not exist.)
* [bison][bison]: _optional_, but needed when changing the grammar (glslang.y).
* [googletest][googletest]: _optional_, but should use if making any changes to glslang.
@@ -84,9 +93,18 @@ cd <the directory glslang was cloned to, "External" will be a subdirectory>
git clone https://github.com/google/googletest.git External/googletest
```
If you want to use googletest with Visual Studio 2013, you also need to check out an older version:
```bash
# to use googletest with Visual Studio 2013
cd External/googletest
git checkout 440527a61e1c91188195f7de212c63c77e8f0a45
cd ../..
```
If you wish to assure that SPIR-V generated from HLSL is legal for Vulkan,
or wish to invoke -Os to reduce SPIR-V size from HLSL or GLSL, install
spirv-tools with this:
wish to invoke -Os to reduce SPIR-V size from HLSL or GLSL, or wish to run the
integrated test suite, install spirv-tools with this:
```bash
./update_glslang_sources.py
@@ -105,8 +123,8 @@ cd $BUILD_DIR
For building on Linux:
```bash
cmake -DCMAKE_BUILD_TYPE={Debug|Release|RelWithDebInfo} \
-DCMAKE_INSTALL_PREFIX="$(pwd)/install" $SOURCE_DIR
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$(pwd)/install" $SOURCE_DIR
# "Release" (for CMAKE_BUILD_TYPE) could also be "Debug" or "RelWithDebInfo"
```
For building on Windows:
@@ -118,6 +136,9 @@ cmake $SOURCE_DIR -DCMAKE_INSTALL_PREFIX="$(pwd)/install"
The CMake GUI also works for Windows (version 3.4.1 tested).
Also, consider using `git config --global core.fileMode false` (or with `--local`) on Windows
to prevent the addition of execution permission on files.
#### 4) Build and Install
```bash
@@ -125,8 +146,8 @@ The CMake GUI also works for Windows (version 3.4.1 tested).
make -j4 install
# for Windows:
cmake --build . --config {Release|Debug|MinSizeRel|RelWithDebInfo} \
--target install
cmake --build . --config Release --target install
# "Release" (for --config) could also be "Debug", "MinSizeRel", or "RelWithDebInfo"
```
If using MSVC, after running CMake to configure, use the
@@ -143,13 +164,40 @@ changes are quite infrequent. For windows you can get binaries from
The command to rebuild is:
```bash
m4 -P MachineIndependent/glslang.m4 > MachineIndependent/glslang.y
bison --defines=MachineIndependent/glslang_tab.cpp.h
-t MachineIndependent/glslang.y
-o MachineIndependent/glslang_tab.cpp
```
The above command is also available in the bash script at
`glslang/updateGrammar`.
The above commands are also available in the bash script in `updateGrammar`,
when executed from the glslang subdirectory of the glslang repository.
With no arguments it builds the full grammar, and with a "web" argument,
the web grammar subset (see more about the web subset in the next section).
### Building to WASM for the Web and Node
Use the steps in [Build Steps](#build-steps), with the following notes/exceptions:
* For building the web subset of core glslang:
+ execute `updateGrammar web` from the glslang subdirectory
(or if using your own scripts, `m4` needs a `-DGLSLANG_WEB` argument)
+ set `-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF`
+ turn on `-DENABLE_GLSLANG_WEB=ON`
+ optionally, for GLSL compilation error messages, turn on `-DENABLE_GLSLANG_WEB_DEVEL=ON`
* `emsdk` needs to be present in your executable search path, *PATH* for
Bash-like enivironments
+ [Instructions located
here](https://emscripten.org/docs/getting_started/downloads.html#sdk-download-and-install)
* Wrap cmake call: `emcmake cmake`
* To get a fully minimized build, make sure to use `brotli` to compress the .js
and .wasm files
Example:
```sh
emcmake cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GLSLANG_WEB=ON \
-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF ..
```
Testing
-------
@@ -188,6 +236,11 @@ Running `runtests` script-backed tests:
cd $SOURCE_DIR/Test && ./runtests
```
If some tests fail with validation errors, there may be a mismatch between the
version of `spirv-val` on the system and the version of glslang. In this
case, it is necessary to run `update_glslang_sources.py`. See "Check-Out
External Projects" above for more details.
### Contributing tests
Test results should always be included with a pull request that modifies
@@ -232,7 +285,8 @@ The `main()` in `StandAlone/StandAlone.cpp` shows examples using both styles.
### C++ Class Interface (new, preferred)
This interface is in roughly the last 1/3 of `ShaderLang.h`. It is in the
glslang namespace and contains the following.
glslang namespace and contains the following, here with suggested calls
for generating SPIR-V:
```cxx
const char* GetEsslVersionString();
@@ -255,10 +309,19 @@ class TProgram
Reflection queries
```
See `ShaderLang.h` and the usage of it in `StandAlone/StandAlone.cpp` for more
details.
For just validating (not generating code), subsitute these calls:
### C Functional Interface (orignal)
```cxx
setEnvInput(EShSourceHlsl or EShSourceGlsl, stage, EShClientNone, 0);
setEnvClient(EShClientNone, 0);
setEnvTarget(EShTargetNone, 0);
```
See `ShaderLang.h` and the usage of it in `StandAlone/StandAlone.cpp` for more
details. There is a block comment giving more detail above the calls for
`setEnvInput, setEnvClient, and setEnvTarget`.
### C Functional Interface (original)
This interface is in roughly the first 2/3 of `ShaderLang.h`, and referred to
as the `Sh*()` interface, as all the entry points start `Sh`.
Vendored Executable → Regular
+40 -21
View File
@@ -3,7 +3,9 @@ set(SOURCES
InReadableOrder.cpp
Logger.cpp
SpvBuilder.cpp
SpvPostProcess.cpp
doc.cpp
SpvTools.cpp
disassemble.cpp)
set(SPVREMAP_SOURCES
@@ -22,36 +24,33 @@ set(HEADERS
SpvBuilder.h
spvIR.h
doc.h
disassemble.h)
SpvTools.h
disassemble.h
GLSL.ext.AMD.h
GLSL.ext.NV.h)
set(SPVREMAP_HEADERS
SPVRemapper.h
doc.h)
if(ENABLE_AMD_EXTENSIONS)
list(APPEND
HEADERS
GLSL.ext.AMD.h)
endif(ENABLE_AMD_EXTENSIONS)
if(ENABLE_NV_EXTENSIONS)
list(APPEND
HEADERS
GLSL.ext.NV.h)
endif(ENABLE_NV_EXTENSIONS)
add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
set_property(TARGET SPIRV PROPERTY FOLDER glslang)
set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
target_include_directories(SPIRV PUBLIC ..)
target_include_directories(SPIRV PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
set_property(TARGET SPVRemapper PROPERTY POSITION_INDEPENDENT_CODE ON)
if (ENABLE_SPVREMAPPER)
add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
set_property(TARGET SPVRemapper PROPERTY POSITION_INDEPENDENT_CODE ON)
endif()
if(WIN32 AND BUILD_SHARED_LIBS)
set_target_properties(SPIRV PROPERTIES PREFIX "")
set_target_properties(SPVRemapper PROPERTIES PREFIX "")
if (ENABLE_SPVREMAPPER)
set_target_properties(SPVRemapper PROPERTIES PREFIX "")
endif()
endif()
if(ENABLE_OPT)
@@ -60,6 +59,9 @@ if(ENABLE_OPT)
PRIVATE ${spirv-tools_SOURCE_DIR}/source
)
target_link_libraries(SPIRV glslang SPIRV-Tools-opt)
target_include_directories(SPIRV PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
else()
target_link_libraries(SPIRV glslang)
endif(ENABLE_OPT)
@@ -71,13 +73,30 @@ endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
if(BUILD_SHARED_LIBS)
install(TARGETS SPIRV SPVRemapper
if (ENABLE_SPVREMAPPER)
install(TARGETS SPVRemapper EXPORT SPVRemapperTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
install(TARGETS SPIRV EXPORT SPIRVTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
else()
install(TARGETS SPIRV SPVRemapper
if (ENABLE_SPVREMAPPER)
install(TARGETS SPVRemapper EXPORT SPVRemapperTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
install(TARGETS SPIRV EXPORT SPIRVTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
if (ENABLE_SPVREMAPPER)
install(EXPORT SPVRemapperTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()
install(EXPORT SPIRVTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SPIRV/)
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/SPIRV/)
endif(ENABLE_GLSLANG_INSTALL)
+3 -1
View File
@@ -28,10 +28,12 @@
#define GLSLextEXT_H
static const int GLSLextEXTVersion = 100;
static const int GLSLextEXTRevision = 1;
static const int GLSLextEXTRevision = 2;
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
#endif // #ifndef GLSLextEXT_H
+6
View File
@@ -36,7 +36,13 @@ static const char* const E_SPV_KHR_device_group = "SPV_KHR_devic
static const char* const E_SPV_KHR_multiview = "SPV_KHR_multiview";
static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shader_draw_parameters";
static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
static const char* const E_SPV_KHR_8bit_storage = "SPV_KHR_8bit_storage";
static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
static const char* const E_SPV_KHR_vulkan_memory_model = "SPV_KHR_vulkan_memory_model";
static const char* const E_SPV_EXT_physical_storage_buffer = "SPV_EXT_physical_storage_buffer";
static const char* const E_SPV_KHR_physical_storage_buffer = "SPV_KHR_physical_storage_buffer";
static const char* const E_SPV_EXT_fragment_shader_interlock = "SPV_EXT_fragment_shader_interlock";
static const char* const E_SPV_KHR_shader_clock = "SPV_KHR_shader_clock";
#endif // #ifndef GLSLextKHR_H
+26 -2
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@@ -33,7 +33,7 @@ enum Op;
enum Capability;
static const int GLSLextNVVersion = 100;
static const int GLSLextNVRevision = 5;
static const int GLSLextNVRevision = 11;
//SPV_NV_sample_mask_override_coverage
const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
@@ -54,4 +54,28 @@ const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_p
//SPV_NV_shader_subgroup_partitioned
const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";
#endif // #ifndef GLSLextNV_H
//SPV_NV_fragment_shader_barycentric
const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";
//SPV_NV_compute_shader_derivatives
const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_derivatives";
//SPV_NV_shader_image_footprint
const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";
//SPV_NV_mesh_shader
const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
//SPV_NV_raytracing
const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";
//SPV_NV_shading_rate
const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
//SPV_NV_cooperative_matrix
const char* const E_SPV_NV_cooperative_matrix = "SPV_NV_cooperative_matrix";
//SPV_NV_shader_sm_builtins
const char* const E_SPV_NV_shader_sm_builtins = "SPV_NV_shader_sm_builtins";
#endif // #ifndef GLSLextNV_H
Vendored Executable → Regular
View File
Vendored Executable → Regular
+2220 -915
View File
File diff suppressed because it is too large Load Diff
+3 -9
View File
@@ -1,5 +1,6 @@
//
// Copyright (C) 2014 LunarG, Inc.
// Copyright (C) 2015-2018 Google, Inc.
//
// All rights reserved.
//
@@ -38,7 +39,8 @@
#pragma warning(disable : 4464) // relative include path contains '..'
#endif
#include "../glslang/Include/intermediate.h"
#include "SpvTools.h"
#include "glslang/Include/intermediate.h"
#include <string>
#include <vector>
@@ -47,14 +49,6 @@
namespace glslang {
struct SpvOptions {
SpvOptions() : generateDebugInfo(false), disableOptimizer(true),
optimizeSize(false) { }
bool generateDebugInfo;
bool disableOptimizer;
bool optimizeSize;
};
void GetSpirvVersion(std::string&);
int GetSpirvGeneratorVersion();
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
+31 -13
View File
@@ -61,17 +61,22 @@ namespace {
// Use by calling visit() on the root block.
class ReadableOrderTraverser {
public:
explicit ReadableOrderTraverser(std::function<void(Block*)> callback) : callback_(callback) {}
ReadableOrderTraverser(std::function<void(Block*, spv::ReachReason, Block*)> callback)
: callback_(callback) {}
// Visits the block if it hasn't been visited already and isn't currently
// being delayed. Invokes callback(block), then descends into its
// being delayed. Invokes callback(block, why, header), then descends into its
// successors. Delays merge-block and continue-block processing until all
// the branches have been completed.
void visit(Block* block)
// the branches have been completed. If |block| is an unreachable merge block or
// an unreachable continue target, then |header| is the corresponding header block.
void visit(Block* block, spv::ReachReason why, Block* header)
{
assert(block);
if (why == spv::ReachViaControlFlow) {
reachableViaControlFlow_.insert(block);
}
if (visited_.count(block) || delayed_.count(block))
return;
callback_(block);
callback_(block, why, header);
visited_.insert(block);
Block* mergeBlock = nullptr;
Block* continueBlock = nullptr;
@@ -87,27 +92,40 @@ public:
delayed_.insert(continueBlock);
}
}
const auto successors = block->getSuccessors();
for (auto it = successors.cbegin(); it != successors.cend(); ++it)
visit(*it);
if (why == spv::ReachViaControlFlow) {
const auto& successors = block->getSuccessors();
for (auto it = successors.cbegin(); it != successors.cend(); ++it)
visit(*it, why, nullptr);
}
if (continueBlock) {
const spv::ReachReason continueWhy =
(reachableViaControlFlow_.count(continueBlock) > 0)
? spv::ReachViaControlFlow
: spv::ReachDeadContinue;
delayed_.erase(continueBlock);
visit(continueBlock);
visit(continueBlock, continueWhy, block);
}
if (mergeBlock) {
const spv::ReachReason mergeWhy =
(reachableViaControlFlow_.count(mergeBlock) > 0)
? spv::ReachViaControlFlow
: spv::ReachDeadMerge;
delayed_.erase(mergeBlock);
visit(mergeBlock);
visit(mergeBlock, mergeWhy, block);
}
}
private:
std::function<void(Block*)> callback_;
std::function<void(Block*, spv::ReachReason, Block*)> callback_;
// Whether a block has already been visited or is being delayed.
std::unordered_set<Block *> visited_, delayed_;
// The set of blocks that actually are reached via control flow.
std::unordered_set<Block *> reachableViaControlFlow_;
};
}
void spv::inReadableOrder(Block* root, std::function<void(Block*)> callback)
void spv::inReadableOrder(Block* root, std::function<void(Block*, spv::ReachReason, Block*)> callback)
{
ReadableOrderTraverser(callback).visit(root);
ReadableOrderTraverser(callback).visit(root, spv::ReachViaControlFlow, nullptr);
}
+4
View File
@@ -32,6 +32,8 @@
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef GLSLANG_WEB
#include "Logger.h"
#include <algorithm>
@@ -66,3 +68,5 @@ std::string SpvBuildLogger::getAllMessages() const {
}
} // end spv namespace
#endif
+9
View File
@@ -46,6 +46,14 @@ class SpvBuildLogger {
public:
SpvBuildLogger() {}
#ifdef GLSLANG_WEB
void tbdFunctionality(const std::string& f) { }
void missingFunctionality(const std::string& f) { }
void warning(const std::string& w) { }
void error(const std::string& e) { errors.push_back(e); }
std::string getAllMessages() { return ""; }
#else
// Registers a TBD functionality.
void tbdFunctionality(const std::string& f);
// Registers a missing functionality.
@@ -59,6 +67,7 @@ public:
// Returns all messages accumulated in the order of:
// TBD functionalities, missing functionalities, warnings, errors.
std::string getAllMessages() const;
#endif
private:
SpvBuildLogger(const SpvBuildLogger&);
Vendored Executable → Regular
+13 -5
View File
@@ -220,11 +220,11 @@ namespace spv {
bool spirvbin_t::isConstOp(spv::Op opCode) const
{
switch (opCode) {
case spv::OpConstantNull:
case spv::OpConstantSampler:
error("unimplemented constant type");
return true;
case spv::OpConstantNull:
case spv::OpConstantTrue:
case spv::OpConstantFalse:
case spv::OpConstantComposite:
@@ -1326,10 +1326,6 @@ namespace spv {
case spv::OpTypeReserveId: return 300002;
case spv::OpTypeQueue: return 300003;
case spv::OpTypePipe: return 300004;
case spv::OpConstantNull: return 300005;
case spv::OpConstantSampler: return 300006;
case spv::OpConstantTrue: return 300007;
case spv::OpConstantFalse: return 300008;
case spv::OpConstantComposite:
@@ -1346,6 +1342,18 @@ namespace spv {
hash += w * spv[typeStart+w];
return hash;
}
case spv::OpConstantNull:
{
std::uint32_t hash = 500009 + hashType(idPos(spv[typeStart+1]));
return hash;
}
case spv::OpConstantSampler:
{
std::uint32_t hash = 600011 + hashType(idPos(spv[typeStart+1]));
for (unsigned w=3; w < wordCount; ++w)
hash += w * spv[typeStart+w];
return hash;
}
default:
error("unknown type opcode");
Vendored Executable → Regular
+2 -2
View File
@@ -45,7 +45,7 @@ namespace spv {
// MSVC defines __cplusplus as an older value, even when it supports almost all of 11.
// We handle that here by making our own symbol.
#if __cplusplus >= 201103L || _MSC_VER >= 1700
#if __cplusplus >= 201103L || (defined(_MSC_VER) && _MSC_VER >= 1700)
# define use_cpp11 1
#endif
@@ -195,7 +195,7 @@ private:
// Header access & set methods
spirword_t magic() const { return spv[0]; } // return magic number
spirword_t bound() const { return spv[3]; } // return Id bound from header
spirword_t bound(spirword_t b) { return spv[3] = b; };
spirword_t bound(spirword_t b) { return spv[3] = b; }
spirword_t genmagic() const { return spv[2]; } // generator magic
spirword_t genmagic(spirword_t m) { return spv[2] = m; }
spirword_t schemaNum() const { return spv[4]; } // schema number from header
+436 -117
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File diff suppressed because it is too large Load Diff
Vendored Executable → Regular
+165 -23
View File
@@ -1,6 +1,6 @@
//
// Copyright (C) 2014-2015 LunarG, Inc.
// Copyright (C) 2015-2016 Google, Inc.
// Copyright (C) 2015-2018 Google, Inc.
// Copyright (C) 2017 ARM Limited.
//
// All rights reserved.
@@ -57,9 +57,19 @@
#include <sstream>
#include <stack>
#include <unordered_map>
#include <map>
namespace spv {
typedef enum {
Spv_1_0 = (1 << 16),
Spv_1_1 = (1 << 16) | (1 << 8),
Spv_1_2 = (1 << 16) | (2 << 8),
Spv_1_3 = (1 << 16) | (3 << 8),
Spv_1_4 = (1 << 16) | (4 << 8),
Spv_1_5 = (1 << 16) | (5 << 8),
} SpvVersion;
class Builder {
public:
Builder(unsigned int spvVersion, unsigned int userNumber, SpvBuildLogger* logger);
@@ -74,18 +84,47 @@ public:
source = lang;
sourceVersion = version;
}
spv::Id getStringId(const std::string& str)
{
auto sItr = stringIds.find(str);
if (sItr != stringIds.end())
return sItr->second;
spv::Id strId = getUniqueId();
Instruction* fileString = new Instruction(strId, NoType, OpString);
const char* file_c_str = str.c_str();
fileString->addStringOperand(file_c_str);
strings.push_back(std::unique_ptr<Instruction>(fileString));
stringIds[file_c_str] = strId;
return strId;
}
void setSourceFile(const std::string& file)
{
Instruction* fileString = new Instruction(getUniqueId(), NoType, OpString);
fileString->addStringOperand(file.c_str());
sourceFileStringId = fileString->getResultId();
strings.push_back(std::unique_ptr<Instruction>(fileString));
sourceFileStringId = getStringId(file);
}
void setSourceText(const std::string& text) { sourceText = text; }
void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
void setEmitOpLines() { emitOpLines = true; }
void addExtension(const char* ext) { extensions.insert(ext); }
void removeExtension(const char* ext)
{
extensions.erase(ext);
}
void addIncorporatedExtension(const char* ext, SpvVersion incorporatedVersion)
{
if (getSpvVersion() < static_cast<unsigned>(incorporatedVersion))
addExtension(ext);
}
void promoteIncorporatedExtension(const char* baseExt, const char* promoExt, SpvVersion incorporatedVersion)
{
removeExtension(baseExt);
addIncorporatedExtension(promoExt, incorporatedVersion);
}
void addInclude(const std::string& name, const std::string& text)
{
spv::Id incId = getStringId(name);
includeFiles[incId] = &text;
}
Id import(const char*);
void setMemoryModel(spv::AddressingModel addr, spv::MemoryModel mem)
{
@@ -106,16 +145,25 @@ public:
return id;
}
// Log the current line, and if different than the last one,
// issue a new OpLine, using the current file name.
// Generate OpLine for non-filename-based #line directives (ie no filename
// seen yet): Log the current line, and if different than the last one,
// issue a new OpLine using the new line and current source file name.
void setLine(int line);
// If filename null, generate OpLine for non-filename-based line directives,
// else do filename-based: Log the current line and file, and if different
// than the last one, issue a new OpLine using the new line and file
// name.
void setLine(int line, const char* filename);
// Low-level OpLine. See setLine() for a layered helper.
void addLine(Id fileName, int line, int column);
// For creating new types (will return old type if the requested one was already made).
Id makeVoidType();
Id makeBoolType();
Id makePointer(StorageClass, Id type);
Id makePointer(StorageClass, Id pointee);
Id makeForwardPointer(StorageClass);
Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee);
Id makeIntegerType(int width, bool hasSign); // generic
Id makeIntType(int width) { return makeIntegerType(width, true); }
Id makeUintType(int width) { return makeIntegerType(width, false); }
@@ -130,6 +178,10 @@ public:
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
Id makeSamplerType();
Id makeSampledImageType(Id imageType);
Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols);
// accelerationStructureNV type
Id makeAccelerationStructureNVType();
// For querying about types.
Id getTypeId(Id resultId) const { return module.getTypeId(resultId); }
@@ -150,6 +202,7 @@ public:
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); }
bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); }
bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); }
bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); }
bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); }
@@ -163,10 +216,17 @@ public:
bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; }
bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; }
bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; }
bool isAggregateType(Id typeId) const { return isArrayType(typeId) || isStructType(typeId); }
#ifdef GLSLANG_WEB
bool isCooperativeMatrixType(Id typeId)const { return false; }
#else
bool isCooperativeMatrixType(Id typeId)const { return getTypeClass(typeId) == OpTypeCooperativeMatrixNV; }
#endif
bool isAggregateType(Id typeId) const { return isArrayType(typeId) || isStructType(typeId) || isCooperativeMatrixType(typeId); }
bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; }
bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; }
bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; }
bool containsType(Id typeId, Op typeOp, unsigned int width) const;
bool containsPhysicalStorageBufferOrArray(Id typeId) const;
bool isConstantOpCode(Op opcode) const;
bool isSpecConstantOpCode(Op opcode) const;
@@ -267,16 +327,16 @@ public:
void makeDiscard();
// Create a global or function local or IO variable.
Id createVariable(StorageClass, Id type, const char* name = 0);
Id createVariable(StorageClass, Id type, const char* name = 0, Id initializer = NoResult);
// Create an intermediate with an undefined value.
Id createUndefined(Id type);
// Store into an Id and return the l-value
void createStore(Id rValue, Id lValue);
void createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
// Load from an Id and return it
Id createLoad(Id lValue);
Id createLoad(Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
// Create an OpAccessChain instruction
Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
@@ -284,6 +344,9 @@ public:
// Create an OpArrayLength instruction
Id createArrayLength(Id base, unsigned int member);
// Create an OpCooperativeMatrixLengthNV instruction
Id createCooperativeMatrixLength(Id type);
// Create an OpCompositeExtract instruction
Id createCompositeExtract(Id composite, Id typeId, unsigned index);
Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
@@ -296,12 +359,14 @@ public:
void createNoResultOp(Op);
void createNoResultOp(Op, Id operand);
void createNoResultOp(Op, const std::vector<Id>& operands);
void createNoResultOp(Op, const std::vector<IdImmediate>& operands);
void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask);
void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
Id createUnaryOp(Op, Id typeId, Id operand);
Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
Id createOp(Op, Id typeId, const std::vector<Id>& operands);
Id createOp(Op, Id typeId, const std::vector<IdImmediate>& operands);
Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
@@ -363,10 +428,15 @@ public:
Id component;
Id texelOut;
Id lodClamp;
Id granularity;
Id coarse;
bool nonprivate;
bool volatil;
};
// Select the correct texture operation based on all inputs, and emit the correct instruction
Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather, bool noImplicit, const TextureParameters&);
Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
bool noImplicit, const TextureParameters&, ImageOperandsMask);
// Emit the OpTextureQuery* instruction that was passed in.
// Figure out the right return value and type, and return it.
@@ -502,6 +572,52 @@ public:
Id component; // a dynamic component index, can coexist with a swizzle, done after the swizzle, NoResult if not present
Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied; NoType unless a swizzle or component is present
bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value
unsigned int alignment; // bitwise OR of alignment values passed in. Accumulates worst alignment. Only tracks base and (optional) component selection alignment.
// Accumulate whether anything in the chain of structures has coherent decorations.
struct CoherentFlags {
CoherentFlags() { clear(); }
#ifdef GLSLANG_WEB
void clear() { }
bool isVolatile() const { return false; }
CoherentFlags operator |=(const CoherentFlags &other) { return *this; }
#else
bool isVolatile() const { return volatil; }
unsigned coherent : 1;
unsigned devicecoherent : 1;
unsigned queuefamilycoherent : 1;
unsigned workgroupcoherent : 1;
unsigned subgroupcoherent : 1;
unsigned nonprivate : 1;
unsigned volatil : 1;
unsigned isImage : 1;
void clear() {
coherent = 0;
devicecoherent = 0;
queuefamilycoherent = 0;
workgroupcoherent = 0;
subgroupcoherent = 0;
nonprivate = 0;
volatil = 0;
isImage = 0;
}
CoherentFlags operator |=(const CoherentFlags &other) {
coherent |= other.coherent;
devicecoherent |= other.devicecoherent;
queuefamilycoherent |= other.queuefamilycoherent;
workgroupcoherent |= other.workgroupcoherent;
subgroupcoherent |= other.subgroupcoherent;
nonprivate |= other.nonprivate;
volatil |= other.volatil;
isImage |= other.isImage;
return *this;
}
#endif
};
CoherentFlags coherentFlags;
};
//
@@ -531,30 +647,34 @@ public:
}
// push offset onto the end of the chain
void accessChainPush(Id offset)
void accessChainPush(Id offset, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
{
accessChain.indexChain.push_back(offset);
accessChain.coherentFlags |= coherentFlags;
accessChain.alignment |= alignment;
}
// push new swizzle onto the end of any existing swizzle, merging into a single swizzle
void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType);
void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags, unsigned int alignment);
// push a dynamic component selection onto the access chain, only applicable with a
// non-trivial swizzle or no swizzle
void accessChainPushComponent(Id component, Id preSwizzleBaseType)
void accessChainPushComponent(Id component, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
{
if (accessChain.swizzle.size() != 1) {
accessChain.component = component;
if (accessChain.preSwizzleBaseType == NoType)
accessChain.preSwizzleBaseType = preSwizzleBaseType;
}
accessChain.coherentFlags |= coherentFlags;
accessChain.alignment |= alignment;
}
// use accessChain and swizzle to store value
void accessChainStore(Id rvalue);
void accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
// use accessChain and swizzle to load an r-value
Id accessChainLoad(Decoration precision, Decoration nonUniform, Id ResultType);
Id accessChainLoad(Decoration precision, Decoration nonUniform, Id ResultType, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
// get the direct pointer for an l-value
Id accessChainGetLValue();
@@ -563,14 +683,27 @@ public:
// based on the type of the base and the chain of dereferences.
Id accessChainGetInferredType();
// Remove OpDecorate instructions whose operands are defined in unreachable
// blocks.
void eliminateDeadDecorations();
// Add capabilities, extensions, remove unneeded decorations, etc.,
// based on the resulting SPIR-V.
void postProcess();
// Prune unreachable blocks in the CFG and remove unneeded decorations.
void postProcessCFG();
#ifndef GLSLANG_WEB
// Add capabilities, extensions based on instructions in the module.
void postProcessFeatures();
// Hook to visit each instruction in a block in a function
void postProcess(Instruction&);
// Hook to visit each non-32-bit sized float/int operation in a block.
void postProcessType(const Instruction&, spv::Id typeId);
#endif
void dump(std::vector<unsigned int>&) const;
void createBranch(Block* block);
void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control, unsigned int dependencyLength);
void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control, const std::vector<unsigned int>& operands);
// Sets to generate opcode for specialization constants.
void setToSpecConstCodeGenMode() { generatingOpCodeForSpecConst = true; }
@@ -584,7 +717,7 @@ public:
Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value);
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2);
Id findCompositeConstant(Op typeClass, const std::vector<Id>& comps);
Id findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps);
Id findStructConstant(Id typeId, const std::vector<Id>& comps);
Id collapseAccessChain();
void remapDynamicSwizzle();
@@ -593,8 +726,10 @@ public:
void createAndSetNoPredecessorBlock(const char*);
void createSelectionMerge(Block* mergeBlock, unsigned int control);
void dumpSourceInstructions(std::vector<unsigned int>&) const;
void dumpSourceInstructions(const spv::Id fileId, const std::string& text, std::vector<unsigned int>&) const;
void dumpInstructions(std::vector<unsigned int>&, const std::vector<std::unique_ptr<Instruction> >&) const;
void dumpModuleProcesses(std::vector<unsigned int>&) const;
spv::MemoryAccessMask sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc) const;
unsigned int spvVersion; // the version of SPIR-V to emit in the header
SourceLanguage source;
@@ -602,6 +737,7 @@ public:
spv::Id sourceFileStringId;
std::string sourceText;
int currentLine;
const char* currentFile;
bool emitOpLines;
std::set<std::string> extensions;
std::vector<const char*> sourceExtensions;
@@ -639,6 +775,12 @@ public:
// Our loop stack.
std::stack<LoopBlocks> loops;
// map from strings to their string ids
std::unordered_map<std::string, spv::Id> stringIds;
// map from include file name ids to their contents
std::map<spv::Id, const std::string*> includeFiles;
// The stream for outputting warnings and errors.
SpvBuildLogger* logger;
}; // end Builder class

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