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forgot to add free() to the previous malloc change
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Vendored
+1
@@ -217,6 +217,7 @@ uint FIRFilter::evaluateFilterMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uin
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sum[c] = 0;
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}
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}
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free(sum);
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return numSamples - length;
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}
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Vendored
+1
@@ -383,6 +383,7 @@ void SoundTouch::flush()
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pTDStretch->clearInput();
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// yet leave the 'tempoChanger' output intouched as that's where the
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// flushed samples are!
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free(buff);
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}
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