Merge pull request #2820 from JosJuice/filesystem

Filesystem redesign and performance improvements
This commit is contained in:
Leo Lam
2017-06-15 21:24:42 +02:00
committed by GitHub
12 changed files with 627 additions and 396 deletions
+9 -9
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@@ -88,28 +88,28 @@ void Log(u64 offset, const DiscIO::Partition& partition)
if (!s_filesystem)
return;
const std::string filename = s_filesystem->GetFileName(offset);
const std::unique_ptr<DiscIO::FileInfo> file_info = s_filesystem->FindFileInfo(offset);
// Do nothing if no file was found at that offset
if (filename.empty())
if (!file_info)
return;
const std::string path = file_info->GetPath();
// Do nothing if we found the same file again
if (s_previous_file == filename)
if (s_previous_file == path)
return;
const u64 size = s_filesystem->GetFileSize(filename);
const std::string size_string = ThousandSeparate(size / 1000, 7);
const std::string size_string = ThousandSeparate(file_info->GetSize() / 1000, 7);
const std::string log_string =
StringFromFormat("%s kB %s", size_string.c_str(), filename.c_str());
if (IsSoundFile(filename))
const std::string log_string = StringFromFormat("%s kB %s", size_string.c_str(), path.c_str());
if (IsSoundFile(path))
INFO_LOG(FILEMON, "%s", log_string.c_str());
else
WARN_LOG(FILEMON, "%s", log_string.c_str());
// Update the last accessed file
s_previous_file = filename;
s_previous_file = path;
}
} // namespace FileMonitor
+13 -6
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@@ -219,14 +219,21 @@ bool DiscScrubber::ParsePartitionData(const Partition& partition, PartitionHeade
MarkAsUsedE(partition_data_offset, header->fst_offset, header->fst_size);
// Go through the filesystem and mark entries as used
for (const FileInfo& file : filesystem->GetFileList())
{
DEBUG_LOG(DISCIO, "%s", file.m_FullPath.empty() ? "/" : file.m_FullPath.c_str());
if ((file.m_NameOffset & 0x1000000) == 0)
MarkAsUsedE(partition_data_offset, file.m_Offset, file.m_FileSize);
}
ParseFileSystemData(partition_data_offset, filesystem->GetRoot());
return true;
}
void DiscScrubber::ParseFileSystemData(u64 partition_data_offset, const FileInfo& directory)
{
for (const DiscIO::FileInfo& file_info : directory)
{
DEBUG_LOG(DISCIO, "Scrubbing %s", file_info.GetPath().c_str());
if (file_info.IsDirectory())
ParseFileSystemData(partition_data_offset, file_info);
else
MarkAsUsedE(partition_data_offset, file_info.GetOffset(), file_info.GetSize());
}
}
} // namespace DiscIO
+2
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@@ -25,6 +25,7 @@ class IOFile;
namespace DiscIO
{
class FileInfo;
class Volume;
struct Partition;
@@ -64,6 +65,7 @@ private:
bool ReadFromVolume(u64 offset, u64& buffer, const Partition& partition);
bool ParseDisc();
bool ParsePartitionData(const Partition& partition, PartitionHeader* header);
void ParseFileSystemData(u64 partition_data_offset, const FileInfo& directory);
std::string m_filename;
std::unique_ptr<Volume> m_disc;
File diff suppressed because it is too large Load Diff
+83 -20
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@@ -5,6 +5,8 @@
#pragma once
#include <cstddef>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <vector>
@@ -17,36 +19,97 @@ namespace DiscIO
class Volume;
struct Partition;
class FileInfoGCWii : public FileInfo
{
public:
// None of the constructors take ownership of FST pointers
// Set everything manually
FileInfoGCWii(const u8* fst, u8 offset_shift, u32 index, u32 total_file_infos);
// For the root object only
FileInfoGCWii(const u8* fst, u8 offset_shift);
// Copy another object
FileInfoGCWii(const FileInfoGCWii& file_info) = default;
// Copy data that is common to the whole file system
FileInfoGCWii(const FileInfoGCWii& file_info, u32 index);
~FileInfoGCWii() override;
std::unique_ptr<FileInfo> clone() const override;
const_iterator begin() const override;
const_iterator end() const override;
u64 GetOffset() const override;
u32 GetSize() const override;
bool IsDirectory() const override;
u32 GetTotalChildren() const override;
std::string GetName() const override;
std::string GetPath() const override;
bool IsValid(u64 fst_size, const FileInfoGCWii& parent_directory) const;
protected:
uintptr_t GetAddress() const override;
FileInfo& operator++() override;
private:
enum class EntryProperty
{
// NAME_OFFSET's lower 3 bytes are the name's offset within the name table.
// NAME_OFFSET's upper 1 byte is 1 for directories and 0 for files.
NAME_OFFSET = 0,
// For files, FILE_OFFSET is the file offset in the partition,
// and for directories, it's the FST index of the parent directory.
// The root directory has its parent directory index set to 0.
FILE_OFFSET = 1,
// For files, FILE_SIZE is the file size, and for directories,
// it's the FST index of the next entry that isn't in the directory.
FILE_SIZE = 2
};
// For files, returns the index of the next item. For directories,
// returns the index of the next item that isn't inside it.
u32 GetNextIndex() const;
// Returns one of the three properties of this FST entry.
// Read the comments in EntryProperty for details.
u32 Get(EntryProperty entry_property) const;
// Returns the name offset, excluding the directory identification byte
u64 GetNameOffset() const;
const u8* m_fst;
u8 m_offset_shift;
u32 m_index;
u32 m_total_file_infos;
};
class FileSystemGCWii : public FileSystem
{
public:
FileSystemGCWii(const Volume* _rVolume, const Partition& partition);
virtual ~FileSystemGCWii();
FileSystemGCWii(const Volume* volume, const Partition& partition);
~FileSystemGCWii() override;
bool IsValid() const override { return m_Valid; }
u64 GetFileSize(const std::string& _rFullPath) override;
const std::vector<FileInfo>& GetFileList() override;
std::string GetFileName(u64 _Address) override;
u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
u64 _OffsetInFile) override;
bool ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename) override;
bool ExportApploader(const std::string& _rExportFolder) const override;
bool ExportDOL(const std::string& _rExportFolder) const override;
bool IsValid() const override { return m_valid; }
const FileInfo& GetRoot() const override;
std::unique_ptr<FileInfo> FindFileInfo(const std::string& path) const override;
std::unique_ptr<FileInfo> FindFileInfo(u64 disc_offset) const override;
u64 ReadFile(const FileInfo* file_info, u8* buffer, u64 max_buffer_size,
u64 offset_in_file) const override;
bool ExportFile(const FileInfo* file_info, const std::string& export_filename) const override;
bool ExportApploader(const std::string& export_folder) const override;
bool ExportDOL(const std::string& export_folder) const override;
std::optional<u64> GetBootDOLOffset() const override;
std::optional<u32> GetBootDOLSize(u64 dol_offset) const override;
private:
bool m_Initialized;
bool m_Valid;
bool m_valid;
u32 m_offset_shift;
std::vector<FileInfo> m_FileInfoVector;
std::vector<u8> m_file_system_table;
FileInfoGCWii m_root;
// Maps the end offset of files to FST indexes
mutable std::map<u64, u32> m_offset_file_info_cache;
std::string GetStringFromOffset(u64 _Offset) const;
const FileInfo* FindFileInfo(const std::string& _rFullPath);
bool DetectFileSystem();
void InitFileSystem();
size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
const std::string& _szDirectory, u64 _NameTableOffset);
std::unique_ptr<FileInfo> FindFileInfo(const std::string& path, const FileInfo& file_info) const;
};
} // namespace
+5 -5
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@@ -9,14 +9,14 @@
namespace DiscIO
{
FileSystem::FileSystem(const Volume* _rVolume, const Partition& partition)
: m_rVolume(_rVolume), m_partition(partition)
FileInfo::~FileInfo() = default;
FileSystem::FileSystem(const Volume* volume, const Partition& partition)
: m_volume(volume), m_partition(partition)
{
}
FileSystem::~FileSystem()
{
}
FileSystem::~FileSystem() = default;
std::unique_ptr<FileSystem> CreateFileSystem(const Volume* volume, const Partition& partition)
{
+101 -22
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@@ -4,6 +4,7 @@
#pragma once
#include <iterator>
#include <memory>
#include <optional>
#include <string>
@@ -15,47 +16,125 @@
namespace DiscIO
{
// file info of an FST entry
struct FileInfo
class FileInfo
{
u64 m_NameOffset = 0u;
u64 m_Offset = 0u;
u64 m_FileSize = 0u;
std::string m_FullPath;
friend class const_iterator;
bool IsDirectory() const { return (m_NameOffset & 0xFF000000) != 0; }
FileInfo(u64 name_offset, u64 offset, u64 filesize)
: m_NameOffset(name_offset), m_Offset(offset), m_FileSize(filesize)
public:
class const_iterator final
{
}
public:
using iterator_category = std::forward_iterator_tag;
using value_type = const FileInfo;
using difference_type = std::ptrdiff_t;
using pointer = value_type*;
using reference = value_type&;
FileInfo(FileInfo const&) = default;
FileInfo() = default;
const_iterator() : m_file_info(nullptr) {}
const_iterator(std::unique_ptr<FileInfo> file_info) : m_file_info(std::move(file_info)) {}
const_iterator(const const_iterator& it) : m_file_info(it.m_file_info->clone()) {}
const_iterator(const_iterator&& it) : m_file_info(std::move(it.m_file_info)) {}
~const_iterator() = default;
const_iterator& operator=(const const_iterator& it)
{
m_file_info = it.m_file_info ? it.m_file_info->clone() : nullptr;
return *this;
}
const_iterator& operator=(const_iterator&& it)
{
m_file_info = std::move(it.m_file_info);
return *this;
}
const_iterator& operator++()
{
++*m_file_info;
return *this;
}
const_iterator operator++(int)
{
const_iterator old = *this;
++*m_file_info;
return old;
}
bool operator==(const const_iterator& it) const
{
return m_file_info ? (it.m_file_info && *m_file_info == *it.m_file_info) : (!it.m_file_info);
}
bool operator!=(const const_iterator& it) const { return !operator==(it); }
// Incrementing or destroying an iterator will invalidate its returned references and
// pointers, but will not invalidate copies of the iterator or file info object.
const FileInfo& operator*() const { return *m_file_info.get(); }
const FileInfo* operator->() const { return m_file_info.get(); }
private:
std::unique_ptr<FileInfo> m_file_info;
};
virtual ~FileInfo();
bool operator==(const FileInfo& other) const { return GetAddress() == other.GetAddress(); }
bool operator!=(const FileInfo& other) const { return !operator==(other); }
virtual std::unique_ptr<FileInfo> clone() const = 0;
virtual const_iterator cbegin() const { return begin(); }
virtual const_iterator cend() const { return end(); }
virtual const_iterator begin() const = 0;
virtual const_iterator end() const = 0;
// The offset of a file on the disc (inside the partition, if there is one).
// Not guaranteed to return a meaningful value for directories.
virtual u64 GetOffset() const = 0;
// The size of a file.
// Not guaranteed to return a meaningful value for directories.
virtual u32 GetSize() const = 0;
virtual bool IsDirectory() const = 0;
// The number of files and directories in a directory, including those in subdirectories.
// Not guaranteed to return a meaningful value for files.
virtual u32 GetTotalChildren() const = 0;
virtual std::string GetName() const = 0;
// GetPath will find the parents of the current object and call GetName on them,
// so it's slower than other functions. If you're traversing through folders
// to get a file and its path, building the path while traversing is faster.
virtual std::string GetPath() const = 0;
protected:
// Only used for comparisons with other file info objects
virtual uintptr_t GetAddress() const = 0;
// Called by iterators
virtual FileInfo& operator++() = 0;
};
class FileSystem
{
public:
FileSystem(const Volume* _rVolume, const Partition& partition);
FileSystem(const Volume* volume, const Partition& partition);
virtual ~FileSystem();
// If IsValid is false, GetRoot must not be called. CreateFileSystem
// takes care of this automatically, so other code is recommended to use it.
virtual bool IsValid() const = 0;
virtual const std::vector<FileInfo>& GetFileList() = 0;
virtual u64 GetFileSize(const std::string& _rFullPath) = 0;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
u64 _OffsetInFile = 0) = 0;
virtual bool ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename) = 0;
virtual bool ExportApploader(const std::string& _rExportFolder) const = 0;
virtual bool ExportDOL(const std::string& _rExportFolder) const = 0;
virtual std::string GetFileName(u64 _Address) = 0;
// The object returned by GetRoot and all objects created from it
// are only valid for as long as the file system object is valid.
virtual const FileInfo& GetRoot() const = 0;
// Returns nullptr if not found
virtual std::unique_ptr<FileInfo> FindFileInfo(const std::string& path) const = 0;
// Returns nullptr if not found
virtual std::unique_ptr<FileInfo> FindFileInfo(u64 disc_offset) const = 0;
virtual u64 ReadFile(const FileInfo* file_info, u8* buffer, u64 max_buffer_size,
u64 offset_in_file = 0) const = 0;
virtual bool ExportFile(const FileInfo* file_info, const std::string& export_filename) const = 0;
virtual bool ExportApploader(const std::string& export_folder) const = 0;
virtual bool ExportDOL(const std::string& export_folder) const = 0;
virtual std::optional<u64> GetBootDOLOffset() const = 0;
virtual std::optional<u32> GetBootDOLSize(u64 dol_offset) const = 0;
virtual const Partition GetPartition() const { return m_partition; }
protected:
const Volume* const m_rVolume;
const Volume* const m_volume;
const Partition m_partition;
};
// Returns nullptr if a valid file system could not be created
std::unique_ptr<FileSystem> CreateFileSystem(const Volume* volume, const Partition& partition);
} // namespace
+11 -2
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@@ -177,7 +177,11 @@ void VolumeGC::LoadBannerFile() const
if (!file_system)
return;
size_t file_size = static_cast<size_t>(file_system->GetFileSize("opening.bnr"));
std::unique_ptr<FileInfo> file_info = file_system->FindFileInfo("opening.bnr");
if (!file_info)
return;
size_t file_size = static_cast<size_t>(file_info->GetSize());
constexpr int BNR1_MAGIC = 0x31524e42;
constexpr int BNR2_MAGIC = 0x32524e42;
if (file_size != BNR1_SIZE && file_size != BNR2_SIZE)
@@ -186,7 +190,12 @@ void VolumeGC::LoadBannerFile() const
return;
}
file_system->ReadFile("opening.bnr", reinterpret_cast<u8*>(&banner_file), file_size);
if (file_size !=
file_system->ReadFile(file_info.get(), reinterpret_cast<u8*>(&banner_file), file_size))
{
WARN_LOG(DISCIO, "Could not read opening.bnr.");
return;
}
bool is_bnr1;
if (banner_file.id == BNR1_MAGIC && file_size == BNR1_SIZE)
+3 -2
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@@ -274,8 +274,9 @@ std::map<Language, std::string> VolumeWii::GetLongNames() const
return {};
std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES);
size_t size = file_system->ReadFile("opening.bnr", opening_bnr.data(), opening_bnr.size(), 0x5C);
opening_bnr.resize(size);
std::unique_ptr<FileInfo> file_info = file_system->FindFileInfo("opening.bnr");
opening_bnr.resize(
file_system->ReadFile(file_info.get(), opening_bnr.data(), opening_bnr.size(), 0x5C));
return ReadWiiNames(opening_bnr);
}
@@ -5,6 +5,8 @@
#include "DolphinWX/ISOProperties/FilesystemPanel.h"
#include <array>
#include <functional>
#include <memory>
#include <vector>
#include <wx/bitmap.h>
@@ -83,55 +85,22 @@ wxImageList* LoadIconBitmaps(const wxWindow* context)
return icon_list;
}
size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
const std::vector<DiscIO::FileInfo>& file_infos,
const size_t first_index, const size_t last_index)
void CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
const DiscIO::FileInfo& directory)
{
size_t current_index = first_index;
while (current_index < last_index)
for (const DiscIO::FileInfo& file_info : directory)
{
const DiscIO::FileInfo& file_info = file_infos[current_index];
std::string file_path = file_info.m_FullPath;
// Trim the trailing '/' if it exists.
if (file_path.back() == DIR_SEP_CHR)
{
file_path.pop_back();
}
// Cut off the path up to the actual filename or folder.
// Say we have "/music/stream/stream1.strm", the result will be "stream1.strm".
const size_t dir_sep_index = file_path.rfind(DIR_SEP_CHR);
if (dir_sep_index != std::string::npos)
{
file_path = file_path.substr(dir_sep_index + 1);
}
// check next index
const wxString name = StrToWxStr(file_info.GetName());
if (file_info.IsDirectory())
{
const wxTreeItemId item = tree_ctrl->AppendItem(parent, StrToWxStr(file_path), ICON_FOLDER);
current_index = CreateDirectoryTree(tree_ctrl, item, file_infos, current_index + 1,
static_cast<size_t>(file_info.m_FileSize));
wxTreeItemId item = tree_ctrl->AppendItem(parent, name, ICON_FOLDER);
CreateDirectoryTree(tree_ctrl, item, file_info);
}
else
{
tree_ctrl->AppendItem(parent, StrToWxStr(file_path), ICON_FILE);
current_index++;
tree_ctrl->AppendItem(parent, name, ICON_FILE);
}
}
return current_index;
}
size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
const std::vector<DiscIO::FileInfo>& file_infos)
{
if (file_infos.empty())
return 0;
return CreateDirectoryTree(tree_ctrl, parent, file_infos, 1, file_infos.at(0).m_FileSize);
}
WiiPartition* FindWiiPartition(wxTreeCtrl* tree_ctrl, const wxString& label)
@@ -213,7 +182,7 @@ bool FilesystemPanel::PopulateFileSystemTree()
WiiPartition* const partition = new WiiPartition(std::move(file_system));
m_tree_ctrl->SetItemData(partition_root, partition);
CreateDirectoryTree(m_tree_ctrl, partition_root, partition->filesystem->GetFileList());
CreateDirectoryTree(m_tree_ctrl, partition_root, partition->filesystem->GetRoot());
if (partitions[i] == m_opened_iso->GetGamePartition())
m_tree_ctrl->Expand(partition_root);
@@ -226,7 +195,7 @@ bool FilesystemPanel::PopulateFileSystemTree()
if (!m_filesystem)
return false;
CreateDirectoryTree(m_tree_ctrl, m_tree_ctrl->GetRootItem(), m_filesystem->GetFileList());
CreateDirectoryTree(m_tree_ctrl, m_tree_ctrl->GetRootItem(), m_filesystem->GetRoot());
}
return true;
@@ -394,13 +363,13 @@ void FilesystemPanel::ExtractAllFiles(const wxString& output_folder)
while (item.IsOk())
{
const auto* const partition = static_cast<WiiPartition*>(m_tree_ctrl->GetItemData(item));
ExtractDirectories("", WxStrToStr(output_folder), partition->filesystem.get());
ExtractDirectories("", WxStrToStr(output_folder), *partition->filesystem);
item = m_tree_ctrl->GetNextChild(root, cookie);
}
}
else
{
ExtractDirectories("", WxStrToStr(output_folder), m_filesystem.get());
ExtractDirectories("", WxStrToStr(output_folder), *m_filesystem);
}
}
@@ -417,12 +386,14 @@ void FilesystemPanel::ExtractSingleFile(const wxString& output_file_path) const
// Remove "Partition x/"
selection_file_path.erase(0, slash_index + 1);
partition->filesystem->ExportFile(WxStrToStr(selection_file_path),
WxStrToStr(output_file_path));
partition->filesystem->ExportFile(
partition->filesystem->FindFileInfo(WxStrToStr(selection_file_path)).get(),
WxStrToStr(output_file_path));
}
else
{
m_filesystem->ExportFile(WxStrToStr(selection_file_path), WxStrToStr(output_file_path));
m_filesystem->ExportFile(m_filesystem->FindFileInfo(WxStrToStr(selection_file_path)).get(),
WxStrToStr(output_file_path));
}
}
@@ -440,100 +411,71 @@ void FilesystemPanel::ExtractSingleDirectory(const wxString& output_folder)
directory_path.erase(0, slash_index + 1);
ExtractDirectories(WxStrToStr(directory_path), WxStrToStr(output_folder),
partition->filesystem.get());
*partition->filesystem);
}
else
{
ExtractDirectories(WxStrToStr(directory_path), WxStrToStr(output_folder), m_filesystem.get());
ExtractDirectories(WxStrToStr(directory_path), WxStrToStr(output_folder), *m_filesystem);
}
}
void ExtractDir(const std::string& full_path, const std::string& output_folder,
const DiscIO::FileSystem& file_system, const DiscIO::FileInfo& directory,
const std::function<bool(const std::string& path)>& update_progress)
{
for (const DiscIO::FileInfo& file_info : directory)
{
const std::string path = full_path + file_info.GetName() + (file_info.IsDirectory() ? "/" : "");
const std::string output_path = output_folder + DIR_SEP_CHR + path;
if (update_progress(path))
return;
DEBUG_LOG(DISCIO, "%s", output_path.c_str());
if (file_info.IsDirectory())
{
File::CreateFullPath(output_path);
ExtractDir(path, output_folder, file_system, file_info, update_progress);
}
else
{
if (File::Exists(output_path))
NOTICE_LOG(DISCIO, "%s already exists", output_path.c_str());
else if (!file_system.ExportFile(&file_info, output_path))
ERROR_LOG(DISCIO, "Could not export %s", output_path.c_str());
}
}
}
void FilesystemPanel::ExtractDirectories(const std::string& full_path,
const std::string& output_folder,
DiscIO::FileSystem* filesystem)
const DiscIO::FileSystem& filesystem)
{
const std::vector<DiscIO::FileInfo>& fst = filesystem->GetFileList();
u32 index = 0;
u32 size = 0;
// Extract all
if (full_path.empty())
if (full_path.empty()) // Root
{
size = static_cast<u32>(fst.size());
filesystem->ExportApploader(output_folder);
filesystem->ExportDOL(output_folder);
}
else
{
// Look for the dir we are going to extract
for (index = 0; index < fst.size(); ++index)
{
if (fst[index].m_FullPath == full_path)
{
INFO_LOG(DISCIO, "Found the directory at %u", index);
size = static_cast<u32>(fst[index].m_FileSize);
break;
}
}
INFO_LOG(DISCIO, "Directory found from %u to %u\nextracting to: %s", index, size,
output_folder.c_str());
filesystem.ExportApploader(output_folder);
filesystem.ExportDOL(output_folder);
}
const auto dialog_title = (index != 0) ? _("Extracting Directory") : _("Extracting All Files");
wxProgressDialog dialog(dialog_title, _("Extracting..."), static_cast<int>(size - 1), this,
std::unique_ptr<DiscIO::FileInfo> file_info = filesystem.FindFileInfo(full_path);
u32 size = file_info->GetTotalChildren();
u32 progress = 0;
wxString dialog_title = full_path.empty() ? _("Extracting All Files") : _("Extracting Directory");
wxProgressDialog dialog(dialog_title, _("Extracting..."), size, this,
wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME |
wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME | wxPD_SMOOTH);
// Extraction
for (u32 i = index; i < size; i++)
{
File::CreateFullPath(output_folder + "/" + full_path);
ExtractDir(full_path, output_folder, filesystem, *file_info, [&](const std::string& path) {
dialog.SetTitle(wxString::Format(
"%s : %u%%", dialog_title.c_str(),
static_cast<u32>((static_cast<float>(i - index) / static_cast<float>(size - index)) *
100)));
dialog.Update(i, wxString::Format(_("Extracting %s"), StrToWxStr(fst[i].m_FullPath)));
if (dialog.WasCancelled())
break;
if (fst[i].IsDirectory())
{
const std::string export_name =
StringFromFormat("%s/%s/", output_folder.c_str(), fst[i].m_FullPath.c_str());
INFO_LOG(DISCIO, "%s", export_name.c_str());
if (!File::Exists(export_name) && !File::CreateFullPath(export_name))
{
ERROR_LOG(DISCIO, "Could not create the path %s", export_name.c_str());
}
else
{
if (!File::IsDirectory(export_name))
ERROR_LOG(DISCIO, "%s already exists and is not a directory", export_name.c_str());
ERROR_LOG(DISCIO, "Folder %s already exists", export_name.c_str());
}
}
else
{
const std::string export_name =
StringFromFormat("%s/%s", output_folder.c_str(), fst[i].m_FullPath.c_str());
INFO_LOG(DISCIO, "%s", export_name.c_str());
if (!File::Exists(export_name) && !filesystem->ExportFile(fst[i].m_FullPath, export_name))
{
ERROR_LOG(DISCIO, "Could not export %s", export_name.c_str());
}
else
{
ERROR_LOG(DISCIO, "%s already exists", export_name.c_str());
}
}
}
"%s : %d%%", dialog_title.c_str(),
static_cast<u32>((static_cast<float>(progress) / static_cast<float>(size)) * 100)));
dialog.Update(progress, wxString::Format(_("Extracting %s"), StrToWxStr(path)));
++progress;
return dialog.WasCancelled();
});
}
wxString FilesystemPanel::BuildFilePathFromSelection() const
@@ -51,7 +51,7 @@ private:
void ExtractSingleFile(const wxString& output_file_path) const;
void ExtractSingleDirectory(const wxString& output_folder);
void ExtractDirectories(const std::string& full_path, const std::string& output_folder,
DiscIO::FileSystem* filesystem);
const DiscIO::FileSystem& filesystem);
wxString BuildFilePathFromSelection() const;
wxString BuildDirectoryPathFromSelection() const;
@@ -5,6 +5,7 @@
#pragma once
#include <cstddef>
#include <functional>
#include <memory>
#include <set>
#include <string>