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Merge pull request #7614 from jordan-woyak/windows-gaming-input
InputCommon: Add Windows.Gaming.Input to ControllerInterface.
This commit is contained in:
@@ -27,6 +27,12 @@
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<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="InputCommon\ControllerInterface\WGInput\WGInput.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="InputCommon\ControllerInterface\WGInput\WGInput.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets" />
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</Project>
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@@ -94,6 +94,8 @@ if(WIN32)
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ControllerInterface/DInput/XInputFilter.h
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ControllerInterface/Win32/Win32.cpp
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ControllerInterface/Win32/Win32.h
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ControllerInterface/WGInput/WGInput.cpp
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ControllerInterface/WGInput/WGInput.h
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ControllerInterface/XInput/XInput.cpp
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ControllerInterface/XInput/XInput.h
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ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp
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@@ -64,7 +64,7 @@ public:
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std::string GetName() const override;
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std::string GetSource() const override;
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int GetSortPriority() const override { return -2; }
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int GetSortPriority() const override { return -3; }
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bool IsValid() const final override;
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+1
-1
@@ -136,7 +136,7 @@ public:
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std::string GetSource() const final override;
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std::optional<int> GetPreferredId() const final override;
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// Always add these at the end, given their hotplug nature
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int GetSortPriority() const override { return -4; }
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int GetSortPriority() const override { return -5; }
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private:
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void ResetPadData();
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,12 @@
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// Copyright 2020 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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namespace ciface::WGInput
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{
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void Init();
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void DeInit();
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void PopulateDevices();
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} // namespace ciface::WGInput
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@@ -323,7 +323,7 @@ std::string Device::GetSource() const
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// Always add these at the end, given their hotplug nature
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int Device::GetSortPriority() const
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{
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return -3;
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return -4;
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}
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void Device::RunTasks()
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@@ -16,6 +16,7 @@
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#include "Common/ScopeGuard.h"
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#include "Common/Thread.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "InputCommon/ControllerInterface/WGInput/WGInput.h"
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#include "InputCommon/ControllerInterface/XInput/XInput.h"
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constexpr UINT WM_DOLPHIN_STOP = WM_USER;
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@@ -42,6 +43,7 @@ static LRESULT CALLBACK WindowProc(HWND hwnd, UINT message, WPARAM wparam, LPARA
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g_controller_interface.PlatformPopulateDevices([] {
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ciface::DInput::PopulateDevices(s_hwnd);
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ciface::XInput::PopulateDevices();
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ciface::WGInput::PopulateDevices();
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});
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}
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}
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@@ -53,6 +55,7 @@ void ciface::Win32::Init(void* hwnd)
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{
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s_hwnd = static_cast<HWND>(hwnd);
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XInput::Init();
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WGInput::Init();
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std::promise<HWND> message_window_promise;
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@@ -147,6 +150,7 @@ void ciface::Win32::PopulateDevices(void* hwnd)
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s_first_populate_devices_asked.Set();
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ciface::DInput::PopulateDevices(s_hwnd);
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ciface::XInput::PopulateDevices();
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ciface::WGInput::PopulateDevices();
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}
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else
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{
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@@ -179,4 +183,5 @@ void ciface::Win32::DeInit()
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s_hwnd = nullptr;
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XInput::DeInit();
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WGInput::DeInit();
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}
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@@ -31,7 +31,7 @@ public:
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std::string GetName() const override;
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std::string GetSource() const override;
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std::optional<int> GetPreferredId() const override;
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int GetSortPriority() const override { return -1; }
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int GetSortPriority() const override { return -2; }
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void UpdateInput() override;
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