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dolphin/Source/Core/VideoCommon/ImageWrite.h
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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
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#pragma once
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#include "Common/Common.h"
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bool SaveData(const char* filename, const char* pdata);
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bool TextureToPng(u8* data, int row_stride, const std::string& filename, int width, int height, bool saveAlpha = true);