Files
android-controller/CMakeLists.txt
2023-01-18 03:11:23 +02:00

89 lines
2.5 KiB
CMake

cmake_minimum_required(VERSION 3.5)
project(AndroidController2 VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Sensors Network)
set(HEADERS
src/dpadbutton.h
src/gamepad.h
src/gamepadbutton.h
src/gamepadellipsebutton.h
src/gamepadnamedbutton.h
src/gamepadrectbutton.h
src/joystick.h
src/mainwidget.h
src/mainwindow.h
src/settingswidget.h
src/util.h
)
set(PROJECT_SOURCES
${HEADERS}
src/main.cpp
src/dpadbutton.cpp
src/gamepad.cpp
src/gamepadbutton.cpp
src/gamepadellipsebutton.cpp
src/gamepadnamedbutton.cpp
src/gamepadrectbutton.cpp
src/joystick.cpp
src/mainwidget.cpp
src/mainwindow.cpp
src/settingswidget.cpp
resources/darkstyle.qrc
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(AndroidController2
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET AndroidController2 APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(AndroidController2 SHARED
${PROJECT_SOURCES}
)
set(ANDROID_PACKAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/android CACHE INTERNAL "")
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(AndroidController2
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(AndroidController2 PRIVATE Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Sensors Qt${QT_VERSION_MAJOR}::Network)
set_target_properties(AndroidController2 PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
install(TARGETS AndroidController2
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
target_compile_options(AndroidController2 PRIVATE -Wall -Wextra -Wpedantic -Werror)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(AndroidController2)
endif()