193 Commits
Author SHA1 Message Date
emiylandGitHub 8f674933d2 Create Cemu .app bundle for macOS (#364) 2022-10-23 16:58:28 +02:00
ExzapandGitHub 028b3f7992 Make controller button code thread-safe (#405)
* Refactor spinlock to meet Lockable requirements
* Input: Refactor button code and make it thread-safe
2022-10-23 15:47:42 +02:00
Jeremy KescherandGitHub c40466f3a8 Fix incorrect title ID (00050000-1011000? -> 00050000-10111000) (#404) 2022-10-23 14:03:51 +02:00
TillsunsetandGitHub 1bcc064593 Add check for "." in FSC path (#402) 2022-10-23 13:06:20 +02:00
Squall LeonhartandGitHub ffa213c794 Generalised game profile cleanup and corrections (#389) 2022-10-21 12:39:26 +02:00
MythicalPlayzandGitHub c217b3ee32 GameList: Use title name based on console language (#388) 2022-10-21 00:17:11 +02:00
goeiecool9999andGitHub dd1cb1cccf Update title manager when clearing MLC path in settings (#319) 2022-10-20 13:18:44 +02:00
goeiecool9999andGitHub 9df1325d14 Linux: Resolve backtrace symbols directly from .symtab instead of .dynsym (#385) 2022-10-20 13:12:16 +02:00
MythicalPlayzandGitHub 271a4e4719 Fixed Discord Rich Presence not working on games that are on MLC (#383) 2022-10-18 17:08:09 +02:00
goeiecool9999andGitHub 15b3a3f77d Linux: Remove libpng dependency from wxwidgets (#382) 2022-10-17 16:05:35 +02:00
ExzapandGitHub 665a34e518 Linux: Always use libpng from system (#381)
* Always use system libpng on Linux
* Remove dependency on boost-crc in DSU (reuse existing implementation)
2022-10-17 13:25:49 +02:00
MythicalPlayzandGitHub 753040f73a Added Boot Image for Gamepad (#372) 2022-10-17 11:26:32 +02:00
goeiecool9999andGitHub e88d20cbfb Fix crashes when wxWidgets tries to free stack allocated dialogs (#377) 2022-10-16 09:02:33 +02:00
TillsunsetandGitHub f0938e1a23 Fix CRC errors on MacOS(/Linux?) (#375)
Fixes graphic packs (like FPS++) not working even when enabled.
2022-10-15 13:38:06 +02:00
TillsunsetandGitHub df0e2f7881 Fix Cannot set locale to "" (#366)
* Add en resource and change language selection for macos user that don't have US as their system region
* default to English if the system language is unavailable
2022-10-15 07:20:20 +02:00
ExzapandGitHub ada8bbb3b4 Linux/MacOS: Greatly improve performance (#370)
std::unordered_set is implemented as a flat hashtable on libstdc++ which makes clearing expensive due to invoking memset on the entire table. To get the best performance across all platforms this replaces the unordered_set with a custom high-performance sparse bitset
2022-10-14 13:45:40 +02:00
ExzapandGitHub a19ed46b2a Windows: Fix file and folder dialog freeze (#369)
Initializing the COM library immediately seems to be more robust than doing it on demand
2022-10-14 12:49:41 +02:00
Exzap d251ce07e0 XAudio2: Don't quit on failed CoInitializeEx()
It returns an error code when already initialized
2022-10-13 12:18:34 +02:00
ExzapandGitHub f42bebd196 Merge pull request #361 from Exzap/tweaks
Fix encoding error in input profiles + update metainfo
2022-10-12 15:25:01 +02:00
Exzap 0412dec078 Fix metainfo
Comment out vcs-browser url type for now. It's a pretty recent addition to the standard and is considered an error by some older utilities
2022-10-12 15:23:04 +02:00
Exzap f65dbe8437 Fix encoding error in input profile filenames
- Controller profile filenames now encode unicode characters correctly
- Removed dependency on boost::filesystem. There is still an indirect dependency on it from another boost module it seems
- Refactored some code to use FileStream instead of ifstream/ofstream
2022-10-12 14:27:01 +02:00
SSimcoandGitHub 8b3f36ad50 Use correct preprocessor check for Linux (#360) 2022-10-12 13:10:57 +02:00
SSimcoandGitHub d6ba61cf64 Add support for non portable mode (#356) 2022-10-12 08:03:26 +02:00
ExzapandGitHub 2b9edced81 Minor tweaks and code clean up (#357) 2022-10-11 09:17:34 +02:00
MythicalPlayzandGitHub b07e9efba4 Add support for choosing network service (incl Pretendo+Custom) (#302) 2022-10-11 04:04:47 +02:00
ExzapandGitHub 52cc7c5996 Follow imgui recommendation and streamline build dependencies (#355) 2022-10-11 01:43:15 +02:00
goeiecool9999andGitHub 431c5a101f Linux: Print demangled symbols on backtrace (#312) 2022-10-10 02:35:04 +02:00
TillsunsetandGitHub 0c9fb3143f memory optimization, using posix_memalign (#350) 2022-10-09 10:43:45 +02:00
TillsunsetandGitHub 638e9e1f87 Workaround for the h264 video crash on macOS (#348) 2022-10-09 08:45:26 +02:00
TillsunsetandGitHub b724a657e6 MoltenVk: Add missing texture decoders (#332) 2022-10-08 15:07:54 +02:00
bslhqandGitHub 551f821109 Auto resize last column (#265) 2022-10-07 14:30:06 +02:00
emiylandGitHub 00968acc1d dedicated decoder for R4G4 and R4G4B4A4 to R8G8B8A8 (#331) 2022-10-07 02:39:06 +02:00
emiylandGitHub 4519a59d74 [ih264] per-function target attribute on clang and GCC (#328) 2022-10-04 15:24:14 +02:00
purofleandGitHub 8a0fe21589 [docs] add --needed in ArchLinux dependencies (#324) 2022-10-03 13:05:42 +02:00
TillsunsetandGitHub fb5ecca157 Vulkan: Use correct texture clear in LatteDraw_handleSpecialState8_clearAsDepth (#321) 2022-10-02 19:18:35 +02:00
TillsunsetandGitHub 11f6e2b7ee Vulkan: Implement texture decoder for R5G6B5_UNORM to R8G8B8A8_UNORM (#320) 2022-10-02 01:48:13 +02:00
emiylandGitHub 9541c8ae85 MoltenVk: Workaround for unsupported format R5_G6_B5_UNORM (#318) 2022-09-30 18:07:00 +02:00
ExzapandGitHub cceb4f6d0e Vulkan: Always disable blending for integer formats (#317)
Should fix a warning in the Vulkan validation layer and avoid a sigtrap in MoltenVk
2022-09-30 15:59:16 +02:00
emiylandGitHub ecfbbd4e26 MoltenVK: Workaround for unsupported formats (#315) 2022-09-30 15:28:56 +02:00
Narr the RegandGitHub 3767257220 nfp: Fix corruption, correct structs and use write counters (#310) 2022-09-29 13:00:46 +02:00
TillsunsetandGitHub 3fb4b5e26c MacOS+Linux: Use CLOCK_MONOTONIC_RAW over CLOCK_MONOTONIC (#313)
On MacOS this fixes the framerate being too high due to discontinuities in the timer that drives the emulated vsync. It also fixes behavior of the GetTickCount() wrapper.
2022-09-29 11:36:27 +02:00
UltraHDRandGitHub a28d67bafd Remove -DPUBLIC_RELEASE=ON from macOS command (#309) 2022-09-27 22:18:35 +02:00
goeiecool9999andGitHub 6ecc4be0da Posix/Linux: Add setting to disable coredumps 2022-09-27 13:58:50 +02:00
goeiecool9999andGitHub 35afb99c99 [docs] Add llvm as a required package for Arch Linux (#308) 2022-09-27 12:48:35 +02:00
SSimcoandGitHub 25dae98ce0 Fix crash on GTK when a gfx pack preset value is changed (#300) 2022-09-26 07:53:10 +02:00
emiylandGitHub 53c7daa603 [docs] Add brew installation instructions for macos (#303) 2022-09-25 21:38:31 +02:00
ExzapandGitHub 101ff7783e Revert accidental removal of release tag 2022-09-24 12:55:13 +02:00
ExzapandGitHub 9caf57c2c5 Vulkan: Fix incorrect encoding for substituted R4G4 format (#288)
Fixed incorrect channel order when VK_FORMAT_R4G4_UNORM_PACK8 is substituted with VK_FORMAT_R4G4B4A4_UNORM_PACK16
2022-09-24 11:44:44 +02:00
ExzapandGitHub 8e89187f95 Remove misleading link from generated experimental releases 2022-09-24 11:11:54 +02:00
ExzapandGitHub 3bceb39966 Remove PUBLIC_RELEASE flag and tie asserts to debug config (#287)
Removes the -DPUBLIC_RELEASE flag. Cemu's debug asserts are now only enabled if the build configuration is Debug. Similarly, on Windows the console is only shown for Debug builds.
2022-09-24 08:43:27 +02:00
jcrm1andGitHub b720d17a97 CI: Add macOS x64 to build check and releases (#274) 2022-09-23 11:17:50 +02:00
ExzapandGitHub 9b76b0e2d3 CI: Fix Windows build running out of disk space (#284)
- Clean package temporaries during building to save disk space
- Remove msvc workaround which is no longer needed
2022-09-22 11:34:13 +02:00
TillsunsetandGitHub 030d15900d Add MacOS build instructions (#279) 2022-09-20 20:26:54 +02:00
TillsunsetandGitHub 7864d76eca fixed the string encoding issue on macOS (#277) 2022-09-20 14:50:34 +02:00
Crementif 6fa0ac6eaa [docs] Recommend PUBLIC_RELEASE
Most people following the guide are currently not really developers and this was a fairly hidden option that's easily missed.

The disabled version will later change to be an actual custom cmake target instead of a preprocessor flag, but that'll require more code to be adjusted.

Not using the flag means that Cemu keeps some (performance-costing) debug checks in, alongside more logging and a debug logging console on Windows.
2022-09-20 00:15:53 +02:00
Crementif 510d80038d [coreinit] Add OSIsDebuggerPresent 2022-09-19 21:41:01 +02:00
SSimcoandGitHub 9f02733a0d Use unordered_map for keydown to allow codes above 255 (#248)
- Adds internal support for 32bit key codes, required for proper keyboard input on Linux
- Use gdk_keyval_name to get key name on Linux
2022-09-19 03:07:26 +02:00
ExzapandGitHub 5e968eff4f Fix 1x1 symbols in debugger window + Load icons from headers on all platforms
- Fixed an issue where the toolbar icons for the debugger were resized to 1x1
- On Windows we now load the PNG UI icons from the header-embedded pngs (`resource/embedded`) instead of via `cemu.rc` to match behavior of other platforms
2022-09-18 15:53:10 +02:00
TillsunsetandGitHub 867c0c5ca2 Fix some issues with building on macOS (#268)
* fixed building on macos, needs OBJC and OBJXX to be enabled
* changed to weak ordering due to string comparison not being strong ordering
* Use raw PNG bytes from "resource/embedded/resources.h" in all windows too
2022-09-18 14:39:00 +02:00
ExzapandGitHub 12b6830546 GX2: Add crash workaround for FFL uninitialized texture (#264)
When a game tries to generate Miis without the FFL files being dumped (<mlc>/sys/title/0005001b/10056000/content/) it will cause it to create and use a texture with invalid parameters.
This workaround catches and replaces bad texture parameters to avoid crashing further down the line.

Resolves crashes in Sonic Lost World, Super Mario 3D World and probably a few others.

We had this workaround in pre-2.0 Cemu already but it was dropped during refactoring.
2022-09-17 16:32:46 +02:00
dd14778561 [docs] Explain how to update local cemu repo + General fixes (#227)
Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>
2022-09-17 14:53:46 +02:00
TillsunsetandGitHub 41dcd48048 Fix a small regression when building in Macos (#262) 2022-09-17 13:52:12 +02:00
Crementif c113565fe3 [deps] Update zarchive 2022-09-17 10:45:27 +02:00
Herman SemenovandGitHub 03f5967408 Fix incorrect streamout buffer index in GS + refactor various code (#258) 2022-09-17 03:45:18 +02:00
Maximilian Downey TwissandGitHub 4a3d02db55 Properly list files in CMakeLists instead of using GLOB (#249) 2022-09-17 03:24:57 +02:00
ExzapandGitHub 910cdf4d5c Refactor wxGameList color code and match previous style on light theme (#261)
Refactored to pre-calculate the game list row colors at the beginning of the function. If the background color is almost white as it is on Windows, we'll use the previous bluish secondary color instead of grey-scale lightness adjustment.
2022-09-17 02:39:52 +02:00
ShoegzerandGitHub 6ef36152c2 Use system color definitions for wxGameList (#241)
Previously it would use hard-coded bright colors which clashed with dark themes on Linux
2022-09-17 01:06:36 +02:00
ExzapandGitHub 63206eb9a8 coreinit: Return error code instead of success in Acquire failure (#260)
Spotted by @Fs00
It's currently not known if any games are affected by this
2022-09-16 14:25:38 +02:00
Francesco SaltoriandGitHub 664d7ee902 Clean up more Cemuhook leftovers (#253) 2022-09-16 13:34:41 +02:00
CrementifandGitHub cebdccfdf5 Update readme about matrix server
Supersedes https://github.com/cemu-project/Cemu/pull/245
2022-09-15 04:06:40 +02:00
ExzapandGitHub 61a3b07697 Merge pull request #238 from Fs00/more-translations
More l10n improvements and add workflow to generate POT file
2022-09-14 22:49:14 +02:00
Crementif 6cf5dc9a56 Add matrix server for non-discord chatting
Fixes https://github.com/cemu-project/Cemu/issues/113
2022-09-11 16:56:51 +02:00
ExzapandGitHub 0afa2d75aa CI: build.yml no longer invokes itself, always produce artifact (#243)
- Build check is now a separate workflow
- Build with release config instead of debug
- Upload artifacts
2022-09-11 06:41:19 +02:00
capitalistsandGitHub b5963afbb5 Fix DSUController socket option error on Linux (#234) 2022-09-11 04:20:40 +02:00
SSimcoandGitHub 9a60979242 Linux: Avoid out-of-bounds raw keycode array access (#226) 2022-09-11 02:00:02 +02:00
capitalistsandGitHub d4879da95c Implement analog triggers for DSUController (#239) 2022-09-11 01:32:17 +02:00
Fs00 b47b38448c Add workflow for generating POT file 2022-09-10 19:17:14 +02:00
Fs00 694b9ec495 Avoid including newlines in localizable string 2022-09-10 18:47:32 +02:00
Fs00 08db65bd5a Remove some dead code 2022-09-10 18:47:32 +02:00
Fs00 13aa0a4fd0 Make controller button names translatable and deduplicate code 2022-09-10 18:47:27 +02:00
Fs00 4c6f22ba39 Simplify a few window names 2022-09-10 13:55:37 +02:00
ExzapandGitHub 3349d7b424 Merge pull request #231 from Exzap/main
FSC: Replace wstring paths with utf8 encoded strings + misc clean up
2022-09-10 00:48:20 +02:00
Exzap 680beaaf21 Rename path _utf8Wrapper to _utf8ToPath for better clarity 2022-09-09 23:49:38 +02:00
Exzap 168ecf8825 FSC: Use utf8 path strings instead of wchar
Also introduced helper function _utf8ToPath() to convert a utf8-encoded string to fs::path
2022-09-09 23:49:38 +02:00
Exzap 1ce629126a FSC: Refactor FileTree and remove redundant path parser class 2022-09-09 23:49:38 +02:00
Exzap b8462cec8b FSC: Refactor to use FSCPath instead of legacy code 2022-09-09 23:49:38 +02:00
Exzap 0e0602e8d9 FSC: Use utf8 for mounting and internal target path 2022-09-09 23:49:38 +02:00
SSimcoandGitHub cf598e38c1 Linux: Find case-insensitive file/folder path if not found (#196) 2022-09-09 20:16:46 +02:00
uranuspucksaxophoneandGitHub 6dda53e84f Improve docs (#216) 2022-09-09 18:39:23 +02:00
goeiecool9999andGitHub 045a059742 fix for when file open is successful but the path isn't a file (#220)
FSC and indirectly coreinit relies on FileStream open failing for directories
2022-09-09 16:10:12 +02:00
TotalCaesar659andGitHub 76313fc238 Update bug tracker URL to use HTTPS (#211) 2022-09-08 23:52:45 +02:00
ExzapandGitHub 1e851fe7e2 Latte: Fix infinite loop in special state clearAsDepth() (#209)
This broke while refactoring code for the 2.0 release. Resolves Tokyo Mirage Session and Pokken freezing on boot. Probably also affects some other games

Also updated .gitignore
2022-09-08 17:33:31 +02:00
Timothy RedaelliandGitHub f032088902 Use _Exit instead of exit under Linux (#204)
The best ExitProcess alternative for Linux is _Exit since it doesn't
call exit handlers.
2022-09-08 17:05:31 +02:00
Tom LallyandGitHub 6cdb6eed17 Cleanup udiv128 (#206) 2022-09-08 02:12:53 +02:00
bitscherandGitHub 4eaa600b57 Fix various compiler warnings given by Clang (#170) 2022-09-07 20:04:32 +02:00
bslhqandGitHub 4d1be950e3 Fix various issues related to title names (#192)
Fixed various issues related to title names:
1. If console language is set to non-English, the title names in Title Manager may be empty.
2. Game list do not show custom names if list style set to icon or small icon.
3. Custom title names for some languages (like JP or CN) appear confusing if re-edited.
4. Unexpected overrides of variable values in ParsedMetaXml.h
2022-09-07 19:58:56 +02:00
Jun Bo BiandGitHub b752d2eddd fix clang-cl (#202) 2022-09-07 18:22:40 +02:00
Timothy RedaelliandGitHub 0a1985e481 Set timer milliseconds for "Controller settings" (#194)
This is needed to avoid having the Controller settings window black on Linux
2022-09-07 16:54:48 +02:00
goeiecool9999andGitHub e20bfd00ec Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
Tom LallyandGitHub f8b5024c09 Improved macro clarity. (#188) 2022-09-07 02:27:52 +02:00
ExzapandGitHub e5d7d5d173 Use utf8 aware string conversion for wxLaunchDefaultBrowser() (#185) 2022-09-05 18:42:24 +02:00
HaxorzzandGitHub 0030fa44a5 Slight tweaks to greek translation (#180) 2022-09-05 15:57:02 +02:00
ExzapandGitHub 5a69505d13 Fix double %% on shader compilation screen
It was a relic from previously using sprintf where % has to be escaped with %%
2022-09-05 15:53:50 +02:00
Andrea PappacodaandGitHub 728bd3178b build: update required fmt version (#183) 2022-09-05 15:38:25 +02:00
ExzapandGitHub 391334d64e Use ANSI encoding for cemu.rc (#184)
Clang has issues with utf16 and MSVC does not like utf8. So ANSI it is.
2022-09-05 15:36:06 +02:00
bitscherandGitHub 917b80941e Fix broken icon layout when loading Cemu on Gnome (#171)
The icon view was all broken from having entries inserted with non
loaded icons, resulting in a layout that had the wrong size and no
obvious way to trigger a resizing without incurring a costly window
redraw.

Solution: When the icon is not yet loaded insert a transparent
placeholder icon.
2022-09-05 14:51:24 +02:00
SSimcoandGitHub 0ed4fdcd78 Update fmt version to 9.1.0 (#177) 2022-09-05 14:48:44 +02:00
bitscherandGitHub f2ec0b4083 Fix the reloading of game cache from settings.xml (#169)
std::is_same_v<decltype(0LL), int64_t> does not evaluate the same on
Linux Clang and MSVC. MSVC returns true but Clang and GCC both returns
false resulting in failing to read the game id from the XML file and
therefore rebuilding the cache.

Solution: Don't rely on the type of 0LL and 0ULL literals but explicitly
provide the type of the field we are trying to read.
2022-09-05 14:42:15 +02:00
Jun Bo BiandGitHub a54a3ec74e Fix build using clang-cl on windows and improve driver detection (#129) 2022-09-04 23:15:40 +02:00
ExzapandGitHub 4ed18a65c3 Name output binary Cemu_<CONFIG> and always place it in bin/ (#179) 2022-09-04 22:23:24 +02:00
bslhqandGitHub 1373c76eb9 fix H264_IsBotW() return false while BotW's TitleRegion is JP (#174) 2022-09-04 18:19:27 +02:00
LoaTcHiandGitHub 14d6fb0987 Added french translation on GenericName field (#160) 2022-09-04 02:01:46 +02:00
bitscherandGitHub f8297eeb44 Fix game list ordering & Favorite checkbox (#163) 2022-09-04 01:32:32 +02:00
ExzapandGitHub 33167196d9 Wait for gfx pack init before loading shaders (#168)
2.0 introduced a race condition where the shader cache loading screen could load shaders before the graphic packs finished activating, potentially bypassing custom shaders.
Also removed legacy GraphicPack interface (GraphicPack.cpp/.h) since it was only kept around for Cemuhook and removed u8string variant of cemuLog_force since it's no longer used
2022-09-04 01:27:44 +02:00
ExzapandGitHub 8dd1688ca7 coreinit: Make OSReport and OSConsoleWrite thread-safe 2022-09-03 23:53:45 +02:00
Francesco SaltoriandGitHub d22901be1c Miscellaneous translatable strings improvements and fixes (#159)
* Make PPC threads/texture cache info window columns untranslatable
* Make several window titles translatable
* Make About window text translatable
* Fix <profile name> placeholder not being recognized as translatable
* Miscellaneous improvements to GUI strings
* Add a few missing entries to gitignore
* Adjust Italian translation of Linux files
2022-09-03 22:55:58 +02:00
bitscherandGitHub 1a1de370e4 Portable way of opening URLs and directories (#156)
Replaced every instance of ShellExecute with wxLaunchDefaultBrowser
2022-09-03 22:32:31 +02:00
uranuspucksaxophoneandGitHub f3c70e69b4 Add curl as linux build dependency (#161) 2022-09-03 21:49:59 +02:00
larevehkaojaandGitHub 76126e69b2 Add Finnish translation for linux distributions (#122) 2022-09-03 10:40:54 +02:00
ZiemasandGitHub afb08f23e2 cmake: Exclude unnecessary dep build targets (#150) 2022-09-03 10:34:47 +02:00
Andrea PappacodaandGitHub 8c617a39b7 style: use std::enable_if & co instead of boost:: (#153) 2022-09-02 21:06:05 +02:00
ExzapandGitHub ef1ce59931 Update graphic pack url query request (#154)
Fixed bad request url and changed URL to separate post 2.0 releases.
Also updated .gitignore
2022-09-02 20:54:22 +02:00
ExzapandGitHub 4ed38a28b9 Merge pull request #112 from Tachi107/build-minor-fixes
build: minor refactoring and fixes
2022-09-02 19:22:19 +02:00
Tom LallyandGitHub f5972dfbb0 Per-function target attribute on clang and GCC. (#152) 2022-09-02 19:10:41 +02:00
Tom LallyandGitHub 68fa5b32a1 Linux cursor show and hide. (#149) 2022-09-02 15:16:35 +02:00
Andrea Pappacoda 719ee90b27 build: minor refactoring and fixes
- Fix target_precompile_headers() usage; the CemuCommon target exposes
  the src/Common/precompiled.h precompiled header as part of its public
  interface with
  target_precompile_headers(CemuCommon PUBLIC precompiled.h), so all the
  other targets wanting to use the precompiled header have to link to
  the CemuCommon target with
  target_precompile_headers(TargetName PRIVATE CemuCommon).
- Set the project version to 2.0
- Set RUNTIME_OUTPUT_DIRECTORY instead of only their _DEBUG and _RELEASE
  variants, fixing the compilation when neither build types are defined
- Use a consistent indentation style (tabs, like in the .cpp files)
- Use "modern" variants of some functions, e.g. add_definitions ->
  add_compile_definitions
2022-09-02 13:05:15 +02:00
bitscherandGitHub b1e92f1779 Fix more UI asserts (#146) 2022-09-02 11:01:17 +02:00
CrementifandGitHub 86e1a2227c nn_act: Fix account endianness (#141)
Also adds some code for enabling multi-user support inside apps maybe, but it's probably hardcoded in more places since Cemu currently only shows the active account.
2022-09-02 09:46:19 +02:00
bitscherandGitHub a3b1af4e3d Add SIGINT handler on posix systems (#145) 2022-09-02 09:32:33 +02:00
ExzapandGitHub b1844a8753 Fix online for NA console logins (#147)
This is just a quick fix. In the future we can look into avoiding hardcoded firmware version numbers. On the console it gets read from some system file
2022-09-02 09:14:55 +02:00
d3a7b3b5a6 Misc. Linux improvements and bug fixes. (#121)
Co-authored-by: Tom Lally <tomlally@protonmail.com>
2022-09-01 20:46:20 +02:00
bitscherandGitHub b8d4cf5b29 Fix asserts in TitleManager and DownloadManager (#134) 2022-09-01 18:24:07 +02:00
ExzapandGitHub d8da8a54a6 Infrastructure for shipping and auto-updating experimental releases (#131) 2022-08-31 12:04:09 +02:00
ExzapandGitHub e147c1b4a6 cmake workaround for CemuAsm failing to link on msbuild 2022-08-31 10:41:24 +02:00
ArtemisX64andGitHub 0630e8d845 Linker(Vcpkg) Error: undefined reference to libdecor (#128) 2022-08-31 07:53:04 +02:00
Marcin ChojnackiandGitHub 527ee3aea5 Initial implementation of macOS Vulkan renderer over MoltenVK (#124) 2022-08-30 19:02:56 +02:00
Marcin ChojnackiandGitHub 15b71c57dd Correct wxMenu ID to resolve macOS crash (#125) 2022-08-30 17:55:34 +02:00
CrementifandGitHub dff782eb0d docs: Add warning about clang-14 issue 2022-08-30 17:53:32 +02:00
7d461d1658 docs: Improve build instructions (#109)
Co-authored-by: RyzenDew <84041391+RyzenDew@users.noreply.github.com>
2022-08-30 16:36:14 +02:00
niko1point0andGitHub 584938d8f3 Renable Nvidia Multithreaded Pipeline compile after driver 515 (#91) 2022-08-30 15:58:43 +02:00
Krystian BookerandGitHub 60074c440d Bug #620 Fixed crash when no audio devices are present (#118) 2022-08-30 14:10:05 +02:00
bitscherandGitHub 2d42c885da Fix various compiler warnings and update OpenSSL hash functions (#119)
* Update OpenSSL hash functions to OpenSSL 3.0
* Fix invalid sscanf format in DownloadManager
* Fix unset return value warning
* Fix erroneous check on otpMem in iosu_crypto
2022-08-30 09:27:25 +02:00
P. "Ivory" VasilopoulosandGitHub 86c0a8f698 Add Greek translation for Linux distributions (#106) 2022-08-30 06:24:23 +02:00
WilliamandGitHub 1fba15a4c5 Add pt_BR to desktop and metainfo files (#110) 2022-08-30 06:17:53 +02:00
Stefano CalabreseandGitHub 5b9483f7d8 Add Italian translation for Linux distributions (#116) 2022-08-30 06:14:17 +02:00
Tom LallyandGitHub c065d22dda Removed THREAD_LOCAL macro. (#101) 2022-08-30 06:10:33 +02:00
Amaro MartĂ­nezandGitHub d94ecfe078 Add Spanish translation for Linux distributions (#105) 2022-08-29 10:00:08 +02:00
Andrea PappacodaandGitHub f51a51df3b build: improve the Linux aspect of things (#75)
Improved, fixed and streamlined cmake files. Optionally use system libraries instead of vcpkg (-DENABLE_VCPKG=OFF)
2022-08-29 07:19:48 +02:00
Crementif 0f24b0663e Initialize glslang struct using consteval
Doesn't seem like there's a way to bypass the need for default values in their API, and since their versions doesn't seem to be reliable enough to know whether maxDualSourceDrawBuffersEXT exists. This way it's default initialized to 0 which is fine for Cemu.
2022-08-28 19:23:24 +02:00
Tom LallyandGitHub 454b587e36 Fix compilation on GCC and other Linux fixes (#80) 2022-08-28 15:29:15 +02:00
Morgan HofmannandGitHub 96dcc7c82e Dutch translations for Linux distributions (#98) 2022-08-28 12:57:09 +02:00
IntriguingTilesandGitHub 07ce5b0aa6 nn_act: Fix errors in Mii name (#95)
nn_act: Don't swap the Mii name again
Account: Zero out miiName before copying in data
2022-08-28 11:32:10 +02:00
Crementif ef61361b87 deps: Update zarchive submodule 2022-08-28 00:52:18 +02:00
ArtemisX64andGitHub 01c58555f3 Fixes Path Issues (#70)
* Fix bad path
2022-08-27 09:57:30 +02:00
Arne Morten KvarvingandGitHub 8459cd928c fix some printf format specifiers (#76)
use the definition in cinttypes for portability
2022-08-27 09:33:01 +02:00
gurrgurandGitHub 5cba1a1185 gui: keep shown graphic pack when clicking on preset dropdown (#77) 2022-08-27 05:33:30 +02:00
LoaTcHiandGitHub 664e6684b8 Added french translation to the shortcut and metainfo file. (#81)
* Added french translation to the shortcut comment and metainfo
2022-08-27 05:15:56 +02:00
CrementifandGitHub ca78b92718 Remove cemuhook and fix exports (#73) 2022-08-26 19:41:42 +02:00
Crementif fb76d714f2 cmake: Set startup project for MSVC 2022-08-26 17:56:19 +02:00
Crementif 29f3845ae5 git: Ignore more files in bin folder
Also removes the example.ini since it's outdated.
2022-08-26 17:41:07 +02:00
tastymeatballandGitHub e524a6c16d Add Rudimentray Proxy Support (#68)
* Add Rudimentray Proxy Support to NAPI
2022-08-26 17:04:46 +02:00
TotalCaesar659andGitHub b2b79b4844 Add Russian translation to the shortcut comment (#67) 2022-08-26 15:40:15 +02:00
ArtemisX64andGitHub 1cb2d4e5ee Proper fix for static asserts (#64)
Replace std::uniform_int_distribution with boost::random::uniform_int_distribution
2022-08-26 14:28:50 +02:00
Andrea PappacodaandGitHub 19a0a3a359 perf: optimize GenerateRandomString() (#66)
The previous implementation used an std::stringstream to concatenate
the generated random string.

The new one uses a simple preallocated std::string, as the size of the
output is already known - it is the length parameter.

It also uses std::generate_n() instead of an explicit loop, making the
code more concise and potentially faster, as no calls to
std::string::operator+= are needed.

Calling GenerateRandomString(1'000'000) with the std::stringstream-based
implementation allocated 16 times, for a total of 3'173'516 bytes.
The new one cuts this down to 4 allocs, for a total of 1'076'864 bytes.
2022-08-26 12:53:42 +02:00
JakobDevandGitHub 723fd8cbef Add AppStream (#10)
* Add AppStream
2022-08-26 09:29:58 +02:00
JakobDevandGitHub 049677508f Add .desktop file (#12)
* Add .desktop file
2022-08-26 09:28:39 +02:00
ExzapandGitHub 2a45636f7a CI: Use pull_request over pull_request_target 2022-08-26 08:43:42 +02:00
Alexey VarfolomeevandGitHub ebcff2e319 fix unix path on IOSU/PDM (#60)
With PR #52 this path was missed
2022-08-26 06:21:07 +02:00
Marcin ChojnackiandGitHub 974edaa649 Initial macOS port bringup (#52) 2022-08-26 04:03:26 +02:00
Exzap a2abffd37b coreinit: Manual endian-swap is not required for MEMPTR 2022-08-25 16:59:54 +02:00
ExzapandGitHub fb0c36f714 Update BUILD.md 2022-08-25 15:35:30 +02:00
TotalCaesar659andGitHub 7b1f74b3d5 Update URLs to HTTPS (#44) 2022-08-25 15:33:12 +02:00
ExzapandGitHub 00327129b7 Fix formatting in BUILD.md 2022-08-25 15:16:51 +02:00
ExzapandGitHub a3b9a45239 build.md: Vulkan SDK not necessary anymore 2022-08-25 12:28:38 +02:00
Marco RubinandGitHub 1d3f62a09c Fix ImGui::Text() format strings (#41)
* Fix format string
2022-08-25 12:15:02 +02:00
ExzapandGitHub 62ef3ea493 Merge pull request #39 from ArtemisX64/dev
Remove Vulkan SDK dependency with Vulkan headers and temporary fix for static assert in linux builds
2022-08-25 10:17:21 +02:00
ArtemisX64andGitHub 3d6d9341f6 Update precompiled.h 2022-08-25 16:46:34 +09:00
ArtemisX64andGitHub 3b2cab2cf4 Remove Vulkan SDK dependency 2022-08-25 13:43:04 +09:00
ArtemisX64 b1760c344c Remove .cache 2022-08-25 13:37:09 +09:00
ArtemisX64 c8d22473e1 Merge branch 'dev' of github.com:ArtemisX64/Cemu into dev 2022-08-25 13:35:08 +09:00
ArtemisX64 999c25db3c Replace Vulkan-SDK with Vulkan Headers 2022-08-25 13:32:31 +09:00
ArtemisX64 8b7738f0ab Replace Vulkan-SDK with Vulkan Headers 2022-08-25 13:31:32 +09:00
be0f062de8 .github: Add issue template and funding information (#28)
* .github: Add issue template

Co-authored-by: Exzap <13877693+Exzap@users.noreply.github.com>
2022-08-25 00:57:33 +02:00
Mike BoharsikandGitHub 98bfe57af0 Update BUILD.md to reference correct solution generation bat file path (#15) 2022-08-25 00:51:25 +02:00
ExzapandGitHub 1f86daa55d Add missing step in Linux build guide 2022-08-24 12:34:39 +02:00
illusion0001andGitHub cdba95d92f Ignore markdown files for CI build (#7)
* Ignore markdown files for CI build

* Consistent quotation marks
2022-08-24 11:30:16 +02:00
Maximilian Downey TwissandGitHub c41d57c456 Reformat CMakeSettings.json and remove empty variables (#4) 2022-08-24 11:22:13 +02:00
Maximilian Downey TwissandGitHub 5ae3c56de8 Use more consistent formatting in CMakeLists.txt (#2) 2022-08-24 08:32:04 +02:00
ExzapandGitHub ede1afd3ee CI: Remove unnecessary step to free space
There is currently an issue where building from scratch causes the Windows CI machine to run out of disk space. Since it works when the job is re-run with cached packages we'll just leave it at that for now
2022-08-24 08:28:06 +02:00
ExzapandGitHub 0507e1ac89 Pasted the wrong URL. Whoops 2022-08-24 06:55:46 +02:00
ExzapandGitHub 0e7389ee83 Add announcement post link to readme
Also testing CI builds with this commit
2022-08-24 06:48:07 +02:00
ExzapandGitHub 560a2e536f Tweak readme 2022-08-23 05:56:08 +02:00
CrementifandGitHub 736d529ea5 Expand readme with links and description 2022-08-23 02:37:05 +02:00
651 changed files with 7701 additions and 6205 deletions
@@ -0,0 +1,34 @@
---
name: Bug Report / Feature Request
about: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with Cemu or you are requesting a feature you believe would make Cemu better.
title: ''
labels: ''
assignees: ''
---
<!---
Please keep in mind Cemu is EXPERIMENTAL SOFTWARE.
Please read the FAQ:
https://cemu.info/faq.html/
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
https://discord.com/invite/5psYsup/
If the FAQ does not answer your question, please go to:
https://discord.com/invite/5psYsup/
When submitting an issue, please check the following:
- You have read the above.
- You have provided the version (commit hash) of Cemu you are using.
- You have provided sufficient detail for the issue to be reproduced.
- You have provided system specs (if relevant).
- Please also provide:
- For any issues, a log file
- For crashes, a backtrace.
- For graphical issues, comparison screenshots with real hardware.
- For emulation inaccuracies, a test-case (if able).
-->
+5
View File
@@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Cemu Discord
url: https://discord.com/invite/5psYsup
about: If you are experiencing an issue with Cemu, and you need tech support, or if you have a general question, try asking in the official Cemu Discord linked here. Piracy is not allowed.
+107 -67
View File
@@ -1,19 +1,14 @@
name: Build Cemu
on:
pull_request_target:
types:
- opened
- synchronize
- reopened
push:
branches:
- main
workflow_call:
inputs:
deploymode:
required: false
type: string
experimentalversion:
required: false
type: string
env:
VCPKG_ROOT: "${{github.workspace}}/dependencies/vcpkg"
@@ -22,9 +17,6 @@ env:
jobs:
build-ubuntu:
runs-on: ubuntu-20.04
env:
install_vulkan_folder: "$GITHUB_WORKSPACE/vulkan_sdk"
install_vulkan_version: "1.3.216.0"
steps:
- name: "Checkout repo"
uses: actions/checkout@v3
@@ -35,9 +27,8 @@ jobs:
if: ${{ inputs.deploymode == 'release' }}
run: |
echo "BUILD_MODE=release" >> $GITHUB_ENV
echo "BUILD_FLAGS=-DPUBLIC_RELEASE=ON" >> $GITHUB_ENV
echo "BUILD_FLAGS=" >> $GITHUB_ENV
echo "Build mode is release"
- name: Setup debug mode parameters (for continous build)
if: ${{ inputs.deploymode != 'release' }}
run: |
@@ -45,17 +36,18 @@ jobs:
echo "BUILD_FLAGS=" >> $GITHUB_ENV
echo "Build mode is debug"
- name: Setup version for experimental
if: ${{ inputs.experimentalversion != '' }}
run: |
echo "[INFO] Experimental version ${{ inputs.experimentalversion }}"
echo "BUILD_FLAGS=${{ env.BUILD_FLAGS }} -DEXPERIMENTAL_VERSION=${{ inputs.experimentalversion }}" >> $GITHUB_ENV
- name: "Install system dependencies"
run: |
sudo apt update -qq
sudo apt install -y ninja-build cmake libgtk-3-dev libsecret-1-dev libgcrypt20-dev libsystemd-dev freeglut3-dev clang-12 nasm
wget https://sdk.lunarg.com/sdk/download/${{ env.install_vulkan_version }}/linux/vulkansdk-linux-x86_64-${{ env.install_vulkan_version }}.tar.gz -q -O vulkansdk.tar.gz
mkdir -p "${{ env.install_vulkan_folder }}"
tar -xf vulkansdk.tar.gz --directory ${{ env.install_vulkan_folder }}
- name: "Bootstrap vcpkg"
run: |
export VULKAN_SDK="${{ env.install_vulkan_folder }}/${{ env.install_vulkan_version }}/x86_64"
bash ./dependencies/vcpkg/bootstrap-vcpkg.sh
- name: 'Setup NuGet Credentials for vcpkg'
@@ -74,7 +66,6 @@ jobs:
- name: "cmake"
run: |
export VULKAN_SDK="${{ env.install_vulkan_folder }}/${{ env.install_vulkan_version }}/x86_64"
mkdir -p build
cd build
cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DCMAKE_C_COMPILER=/usr/bin/clang-12 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-12 -G Ninja -DCMAKE_MAKE_PROGRAM=/usr/bin/ninja
@@ -83,7 +74,11 @@ jobs:
run: |
cd build
ninja
- name: Prepare artifact
if: ${{ inputs.deploymode == 'release' }}
run: mv bin/Cemu_release bin/Cemu
- name: Upload artifact
uses: actions/upload-artifact@v3
if: ${{ inputs.deploymode == 'release' }}
@@ -94,9 +89,6 @@ jobs:
build-windows:
runs-on: windows-2022
env:
install_vulkan_folder: "$GITHUB_WORKSPACE/vulkan_sdk"
install_vulkan_version: "1.3.216.0"
steps:
- name: "Checkout repo"
uses: actions/checkout@v3
@@ -107,7 +99,7 @@ jobs:
if: ${{ inputs.deploymode == 'release' }}
run: |
echo "BUILD_MODE=release" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
echo "BUILD_FLAGS=-DPUBLIC_RELEASE=ON" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
echo "BUILD_FLAGS=" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
echo "Build mode is release"
- name: Setup debug mode parameters (for continous build)
@@ -116,44 +108,12 @@ jobs:
echo "BUILD_MODE=debug" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
echo "BUILD_FLAGS=" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
echo "Build mode is debug"
- name: Prepare Vulkan SDK
uses: humbletim/setup-vulkan-sdk@v1.2.0
with:
vulkan-query-version: 1.3.216.0
vulkan-components: Vulkan-Headers, Vulkan-Loader
vulkan-use-cache: false
- name: Workaround
- name: Setup version for experimental
if: ${{ inputs.experimentalversion != '' }}
run: |
Set-Location "C:\Program Files (x86)\Microsoft Visual Studio\Installer\"
$InstallPath = "C:\Program Files\Microsoft Visual Studio\2022\Enterprise"
$componentsToRemove= @(
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ARM"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ARM.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ARM64"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ARM64.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.x86.x64"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.x86.x64.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ATL"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ATL.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ATL.ARM"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ATL.ARM.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ATL.ARM64"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.ATL.ARM64.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.MFC"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.MFC.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.MFC.ARM"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.MFC.ARM.Spectre"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.MFC.ARM64"
"Microsoft.VisualStudio.Component.VC.14.32.17.2.MFC.ARM64.Spectre"
)
[string]$workloadArgs = $componentsToRemove | ForEach-Object {" --remove " + $_}
$Arguments = ('/c', "vs_installer.exe", 'modify', '--installPath', "`"$InstallPath`"",$workloadArgs, '--quiet', '--norestart', '--nocache')
# should be run twice
$process = Start-Process -FilePath cmd.exe -ArgumentList $Arguments -Wait -PassThru -WindowStyle Hidden
$process = Start-Process -FilePath cmd.exe -ArgumentList $Arguments -Wait -PassThru -WindowStyle Hidden
echo "[INFO] Experimental version ${{ inputs.experimentalversion }}"
echo "BUILD_FLAGS=${{ env.BUILD_FLAGS }} -DEXPERIMENTAL_VERSION=${{ inputs.experimentalversion }}" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
- name: Configure MSVC
uses: ilammy/msvc-dev-cmd@v1
with:
@@ -183,20 +143,100 @@ jobs:
run: |
mkdir -p build
cd build
cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }}
- name: "Free up space"
run: |
Remove-Item './dependencies/vcpkg/downloads' -Recurse
echo "[INFO] BUILD_FLAGS: ${{ env.BUILD_FLAGS }}"
echo "[INFO] BUILD_MODE: ${{ env.BUILD_MODE }}"
cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DVCPKG_INSTALL_OPTIONS="--clean-after-build"
- name: "Build Cemu"
run: |
cd build
cmake --build . --config ${{ env.BUILD_MODE }} -j 2
- name: Prepare artifact
if: ${{ inputs.deploymode == 'release' }}
run: Rename-Item bin/Cemu_release.exe Cemu.exe
- name: Upload artifact
uses: actions/upload-artifact@v3
if: ${{ inputs.deploymode == 'release' }}
with:
name: cemu-bin-windows-x64
path: ./bin/Cemu.exe
build-macos:
runs-on: macos-12
steps:
- name: "Checkout repo"
uses: actions/checkout@v3
with:
submodules: "recursive"
- name: Setup release mode parameters (for deploy)
if: ${{ inputs.deploymode == 'release' }}
run: |
echo "BUILD_MODE=release" >> $GITHUB_ENV
echo "BUILD_FLAGS=" >> $GITHUB_ENV
echo "Build mode is release"
- name: Setup debug mode parameters (for continous build)
if: ${{ inputs.deploymode != 'release' }}
run: |
echo "BUILD_MODE=debug" >> $GITHUB_ENV
echo "BUILD_FLAGS=" >> $GITHUB_ENV
echo "Build mode is debug"
- name: Setup version for experimental
if: ${{ inputs.experimentalversion != '' }}
run: |
echo "[INFO] Experimental version ${{ inputs.experimentalversion }}"
echo "BUILD_FLAGS=${{ env.BUILD_FLAGS }} -DEXPERIMENTAL_VERSION=${{ inputs.experimentalversion }}" >> $GITHUB_ENV
- name: "Install system dependencies"
run: |
brew install llvm@14 ninja nasm molten-vk
- name: "Bootstrap vcpkg"
run: |
bash ./dependencies/vcpkg/bootstrap-vcpkg.sh
- name: 'Setup NuGet Credentials for vcpkg'
shell: 'bash'
run: |
mono `./dependencies/vcpkg/vcpkg fetch nuget | tail -n 1` \
sources add \
-source "https://nuget.pkg.github.com/${{ github.repository_owner }}/index.json" \
-storepasswordincleartext \
-name "GitHub" \
-username "${{ github.repository_owner }}" \
-password "${{ secrets.GITHUB_TOKEN }}"
mono `./dependencies/vcpkg/vcpkg fetch nuget | tail -n 1` \
setapikey "${{ secrets.GITHUB_TOKEN }}" \
-source "https://nuget.pkg.github.com/${{ github.repository_owner }}/index.json"
- name: "cmake"
run: |
mkdir build
cd build
cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DPORTABLE=OFF -DMACOS_BUNDLE=ON -DCMAKE_C_COMPILER=/usr/local/opt/llvm@14/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm@14/bin/clang++ -G Ninja
- name: "Build Cemu"
run: |
cmake --build build
- name: Prepare artifact
if: ${{ inputs.deploymode == 'release' }}
run: |
mkdir bin/Cemu_app
mv bin/Cemu_release.app bin/Cemu_app/Cemu.app
mv bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu_release bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu
sed -i '' 's/Cemu_release/Cemu/g' bin/Cemu_app/Cemu.app/Contents/Info.plist
chmod a+x bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu
ln -s /Applications bin/Cemu_app/Applications
hdiutil create ./bin/tmp.dmg -ov -volname "Cemu" -fs HFS+ -srcfolder "./bin/Cemu_app"
hdiutil convert ./bin/tmp.dmg -format UDZO -o bin/Cemu.dmg
rm bin/tmp.dmg
- name: Upload artifact
uses: actions/upload-artifact@v3
if: ${{ inputs.deploymode == 'release' }}
with:
name: cemu-bin-macos-x64
path: ./bin/Cemu.dmg
+21
View File
@@ -0,0 +1,21 @@
name: Build check
on:
pull_request:
paths-ignore:
- "*.md"
types:
- opened
- synchronize
- reopened
push:
paths-ignore:
- "*.md"
branches:
- main
jobs:
build:
uses: ./.github/workflows/build.yml
with:
deploymode: release
experimentalversion: 999999
@@ -0,0 +1,74 @@
name: Deploy experimental release
on:
workflow_dispatch:
jobs:
call-release-build:
uses: ./.github/workflows/build.yml
with:
deploymode: release
experimentalversion: ${{ github.run_number }}
deploy:
name: Deploy experimental release
runs-on: ubuntu-20.04
needs: call-release-build
steps:
- uses: actions/checkout@v2
- uses: actions/download-artifact@v3
with:
name: cemu-bin-linux-x64
path: cemu-bin-linux-x64
- uses: actions/download-artifact@v3
with:
name: cemu-bin-windows-x64
path: cemu-bin-windows-x64
- uses: actions/download-artifact@v3
with:
name: cemu-bin-macos-x64
path: cemu-bin-macos-x64
- name: Initialize
run: |
mkdir upload
sudo apt install zip
- name: Get version
run: |
echo "Experimental version: ${{ github.run_number }}"
ls
gcc -o getversion .github/getversion.cpp
./getversion
echo "Cemu CI version: $(./getversion)"
echo "CEMU_FOLDER_NAME=Cemu_$(./getversion)-${{ github.run_number }}" >> $GITHUB_ENV
echo "CEMU_VERSION=$(./getversion)-${{ github.run_number }}" >> $GITHUB_ENV
- name: Create release from windows-bin
run: |
ls ./
ls ./bin/
cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
mv cemu-bin-windows-x64/Cemu.exe ./${{ env.CEMU_FOLDER_NAME }}/Cemu.exe
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-windows-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create release from linux-bin
run: |
ls ./
ls ./bin/
cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
mv cemu-bin-linux-x64/Cemu ./${{ env.CEMU_FOLDER_NAME }}/Cemu
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-ubuntu-20.04-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create release from macos-bin
run: cp cemu-bin-macos-x64/Cemu.dmg upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.dmg
- name: Create release
run: |
wget -O ghr.tar.gz https://github.com/tcnksm/ghr/releases/download/v0.15.0/ghr_v0.15.0_linux_amd64.tar.gz
tar xvzf ghr.tar.gz; rm ghr.tar.gz
echo "[INFO] Release tag: v${{ env.CEMU_VERSION }}"
ghr_v0.15.0_linux_amd64/ghr -prerelease -t ${{ secrets.GITHUB_TOKEN }} -n "Cemu ${{ env.CEMU_VERSION }} (Experimental)" -b "Cemu experimental release" "v${{ env.CEMU_VERSION }}" ./upload
@@ -27,6 +27,11 @@ jobs:
name: cemu-bin-windows-x64
path: cemu-bin-windows-x64
- uses: actions/download-artifact@v3
with:
name: cemu-bin-macos-x64
path: cemu-bin-macos-x64
- name: Initialize
run: |
mkdir upload
@@ -61,7 +66,10 @@ jobs:
mv cemu-bin-linux-x64/Cemu ./${{ env.CEMU_FOLDER_NAME }}/Cemu
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-ubuntu-20.04-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create release from macos-bin
run: cp cemu-bin-macos-x64/Cemu.dmg upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.dmg
- name: Create release
run: |
wget -O ghr.tar.gz https://github.com/tcnksm/ghr/releases/download/v0.15.0/ghr_v0.15.0_linux_amd64.tar.gz
+42
View File
@@ -0,0 +1,42 @@
name: Generate translation template
on:
pull_request:
paths-ignore:
- "*.md"
types:
- opened
- synchronize
- reopened
push:
paths-ignore:
- "*.md"
branches:
- main
jobs:
generate-pot:
runs-on: ubuntu-latest
steps:
- name: "Checkout repo"
uses: actions/checkout@v3
- name: "Install gettext"
run: |
sudo apt update -qq
sudo apt install -y gettext
- name: "Generate POT file using xgettext"
run: >
find src -name *.cpp -o -name *.hpp -o -name *.h |
xargs xgettext --from-code=utf-8
-k_ -kwxTRANSLATE -w 100
--check=space-ellipsis --omit-header
-o cemu.pot
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: POT file
path: ./cemu.pot
if-no-files-found: error
+27 -2
View File
@@ -13,10 +13,35 @@
*.out
*.app
.vs
.idea/
build/
out/
.cache/
bin/Cemu_*
bin/Cemu_*.exe
# Cemu bin files
otp.bin
seeprom.bin
bin/otp.bin
bin/seeprom.bin
bin/log.txt
bin/Cemu_*.pdb
bin/Cemu_*.ilk
bin/Cemu.exe.backup
bin/mlc01/*
bin/settings.xml
bin/network_services.xml
bin/title_list_cache.xml
bin/debugger/*
bin/sdcard/*
bin/screenshots/*
!bin/shaderCache/info.txt
bin/shaderCache/*
bin/controllerProfiles/*
!bin/gameProfiles/default/*
bin/gameProfiles/*
bin/graphicPacks/*
+6
View File
@@ -10,3 +10,9 @@
path = dependencies/vcpkg
url = https://github.com/microsoft/vcpkg
shallow = true
[submodule "dependencies/Vulkan-Headers"]
path = dependencies/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers
[submodule "dependencies/imgui"]
path = dependencies/imgui
url = https://github.com/ocornut/imgui
+92
View File
@@ -0,0 +1,92 @@
# Build instructions
## Windows
Prerequisites:
- A recent version of Visual Studio 2022 (recommended but not required) with the following additional components:
- C++ CMake tools for Windows
- Windows 10/11 SDK
- git
Instructions:
1. Run `git clone --recursive https://github.com/cemu-project/Cemu`
2. Launch `Cemu/generate_vs_solution.bat`.
- If you installed VS to a custom location or use VS 2019, you may need to manually change the path inside the .bat file.
3. Wait until it's done, then open `Cemu/build/Cemu.sln` in Visual Studio.
4. Then build the solution and once finished you can run and debug it, or build it and check the /bin folder for the final Cemu_release.exe.
You can also skip steps 3-5 and open the root folder of the cloned repo directly in Visual Studio (as a folder) and use the built-in CMake support but be warned that cmake support in VS can be a bit finicky.
## Linux
To compile Cemu, a recent enough compiler and STL with C++20 support is required! clang-12 or higher is what we recommend.
### Installing dependencies
#### For Ubuntu and derivatives:
`sudo apt install -y git curl cmake ninja-build nasm libgtk-3-dev libsecret-1-dev libgcrypt20-dev libsystemd-dev freeglut3-dev libpulse-dev`
*Additionally, for Ubuntu 22.04 only:*
- `sudo apt install -y clang-12`
- At step 3 while building, use
`cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DCMAKE_C_COMPILER=/usr/bin/clang-12 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-12 -G Ninja -DCMAKE_MAKE_PROGRAM=/usr/bin/ninja`
#### For Arch and derivatives:
`sudo pacman -S --needed git cmake llvm clang ninja nasm base-devel linux-headers gtk3 libsecret libgcrypt systemd freeglut zip unzip libpulse`
#### For Fedora and derivatives:
`sudo dnf install git cmake clang ninja-build nasm kernel-headers gtk3-devel libsecret-devel libgcrypt-devel systemd-devel freeglut-devel perl-core zlib-devel cubeb-devel`
### Build Cemu using cmake and clang
1. `git clone --recursive https://github.com/cemu-project/Cemu`
2. `cd Cemu`
3. `cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++ -G Ninja`
4. `cmake --build build`
5. You should now have a Cemu executable file in the /bin folder, which you can run using `./bin/Cemu_release`.
#### Using GCC
While we use and test Cemu using clang, using GCC might work better with your distro (they should be fairly similar performance/issues wise and should only be considered if compilation is the issue).
You can use it by replacing the step 3 with the following:
`cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DCMAKE_C_COMPILER=/usr/bin/gcc -DCMAKE_CXX_COMPILER=/usr/bin/g++ -G Ninja`
#### Troubleshooting steps
- If step 3 gives you an error about not being able to find ninja, try appending `-DCMAKE_MAKE_PROGRAM=/usr/bin/ninja` to the command and running it again.
- If step 3 fails while compiling the boost-build dependency, it means you don't have a working/good standard library installation. Check the integrity of your system headers and making sure that C++ related packages are installed and intact.
- If step 3 gives a random error, read the `[package-name-and-platform]-out.log` and `[package-name-and-platform]-err.log` for the actual reason to see if you might be lacking the headers from a dependency.
- If step 3 is still failing or if you're not able to find the cause, please make an issue on our Github about it!
- If step 4 gives you an error that contains something like `main.cpp.o: in function 'std::__cxx11::basic_string...`, you likely are experiencing a clang-14 issue. This can only be fixed by either lowering the clang version or using GCC, see below.
- If step 4 gives you a different error, you could report it to this repo or try using GCC. Just make sure your standard library and compilers are updated since Cemu uses a lot of modern features!
- If step 4 gives you undefined libdecor_xx, you are likely experiencing an issue with sdl2 package that comes with vcpkg. Delete sdl2 from vcpkg.json in source file and recompile.
## MacOS
To compile Cemu, a recent enough compiler and STL with C++20 support is required! LLVM 13 and
below, built in LLVM, and Xcode LLVM don't support the C++20 feature set required. Currently,
LLVM 15 isn't supported due to compatibility issues with Boost dependency. The OpenGL graphics
API isn't support on MacOS, Vulkan must be used. Additionally Vulkan must be used through the
Molten-VK compatibility layer.
### Installing brew
`/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"`
### Installing dependencies
`brew install git cmake llvm@14 ninja nasm molten-vk`
### Build Cemu using cmake and clang
1. `git clone --recursive https://github.com/cemu-project/Cemu`
2. `cd Cemu`
3. `cmake -S . -B build -DCMAKE_BUILD_TYPE=release
-DCMAKE_C_COMPILER=/usr/local/opt/llvm@14/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm@14/bin/clang++ -G Ninja`
4. `cmake --build build`
5. You should now have a Cemu executable file in the /bin folder, which you can run using `./bin/Cemu_release`.
#### Troubleshooting steps
- If step 3 gives you an error about not being able to find ninja, try appending `-DCMAKE_MAKE_PROGRAM=/usr/local/bin/ninja` to the command and running it again.
## Updating Cemu and source code
1. To update your Cemu local repository, use the command `git pull --recurse-submodules` (run this command on the Cemu root).
- This should update your local copy of Cemu and all of its dependencies.
2. Then, you can rebuild Cemu using the steps listed above, according to whether you use Linux or Windows.
If CMake complains about Cemu already being compiled or another similar error, try deleting the `CMakeCache.txt` file inside the `build` folder and retry building.
+105 -70
View File
@@ -1,116 +1,151 @@
cmake_minimum_required(VERSION 3.21.1)
option(PUBLIC_RELEASE "Compile with debug asserts disabled and no console" OFF)
option(ENABLE_VCPKG "Enable the vcpkg package manager" ON)
option(PORTABLE "All data created and maintained by Cemu will be in the directory where the executable file is located" ON)
option(MACOS_BUNDLE "The executable when built on macOS will be created as an application bundle" OFF)
set(EXPERIMENTAL_VERSION "" CACHE STRING "") # used by CI script to set experimental version
if (PUBLIC_RELEASE)
add_definitions(-DPUBLIC_RELEASE)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE) # enable LTO
if (EXPERIMENTAL_VERSION)
add_definitions(-DEMULATOR_VERSION_MINOR=${EXPERIMENTAL_VERSION})
endif()
if(WIN32)
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
if (ENABLE_VCPKG)
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports")
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/vcpkg/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
# Set this so that all the various find_package() calls don't need an explicit
# CONFIG option
set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE)
if (WIN32)
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
endif()
endif()
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports")
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/vcpkg/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
project(Cemu VERSION 2.0)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
project(Cemu VERSION 0.1)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
add_compile_definitions($<$<CONFIG:Debug>:CEMU_DEBUG_ASSERT>) # if build type is debug, set CEMU_DEBUG_ASSERT
if(PORTABLE)
add_compile_definitions(PORTABLE)
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
IF(MSVC)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHsc")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:precise") # floating point model: precise
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /GT") # fiber safe optimizations
ENDIF()
# enable link time optimization for release builds
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON)
IF(MSVC AND PUBLIC_RELEASE)
message(STATUS "Using additional optimization flags for MSVC")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Oi /Ot") # enable intrinsic functions, favor speed
ENDIF()
if (MSVC)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT CemuBin)
# floating point model: precise, fiber safe optimizations
add_compile_options(/EHsc /fp:precise)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Speeds up static linking (especially helpful in incremental compilation)
if((CMAKE_LINKER MATCHES ".*lld-link.*") AND (CMAKE_AR MATCHES ".*llvm-lib.*"))
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY STATIC_LIBRARY_OPTIONS /llvmlibthin)
endif()
else()
add_compile_options(/GT)
endif()
# enable additional optimization flags for release builds
add_compile_options($<$<CONFIG:Release,RelWithDebInfo>:/Oi>) # enable intrinsic functions
add_compile_options($<$<CONFIG:Release,RelWithDebInfo>:/Ot>) # favor speed
endif()
if (APPLE)
enable_language(OBJC OBJCXX)
endif()
option(ENABLE_OPENGL "Enables the OpenGL backend" ON)
option(ENABLE_VULKAN "Enables the Vulkan backend" ON)
option(ENABLE_DISCORD_RPC "Enables the Discord Rich Presence feature" ON)
if(WIN32)
option(ENABLE_CEMUHOOK "Enables Cemuhook compatibility" ON)
endif()
# input backends
if(WIN32)
option(ENABLE_XINPUT "Enables the usage of XInput" ON)
option(ENABLE_DIRECTINPUT "Enables the usage of DirectInput" ON)
add_definitions(-DHAS_DIRECTINPUT)
if (WIN32)
option(ENABLE_XINPUT "Enables the usage of XInput" ON)
option(ENABLE_DIRECTINPUT "Enables the usage of DirectInput" ON)
add_compile_definitions(HAS_DIRECTINPUT)
endif()
option(ENABLE_SDL "Enables the SDLController backend" ON)
# audio backends
if(WIN32)
option(ENABLE_DIRECTAUDIO "Enables the directaudio backend" ON)
option(ENABLE_XAUDIO "Enables the xaudio backend" ON)
if (WIN32)
option(ENABLE_DIRECTAUDIO "Enables the directaudio backend" ON)
option(ENABLE_XAUDIO "Enables the xaudio backend" ON)
endif()
option(ENABLE_CUBEB "Enabled cubeb backend" ON)
option(ENABLE_WXWIDGETS "Build with wxWidgets UI (Currently required)" ON)
find_package(SDL2 CONFIG REQUIRED)
find_package(CURL CONFIG REQUIRED)
find_package(pugixml CONFIG REQUIRED)
find_package(imgui CONFIG REQUIRED)
find_package(RapidJSON CONFIG REQUIRED)
set(THREADS_PREFER_PTHREAD_FLAG true)
find_package(Threads REQUIRED)
find_package(SDL2 REQUIRED)
find_package(CURL REQUIRED)
find_package(pugixml REQUIRED)
find_package(RapidJSON REQUIRED)
find_package(Boost COMPONENTS program_options filesystem nowide REQUIRED)
find_package(libzip REQUIRED)
find_package(glslang REQUIRED)
find_package(ZLIB REQUIRED)
find_package(zstd CONFIG REQUIRED)
find_package(zstd MODULE REQUIRED) # MODULE so that zstd::zstd is available
find_package(OpenSSL COMPONENTS Crypto SSL REQUIRED)
find_package(glm REQUIRED)
find_package(fmt 9.1.0 REQUIRED)
find_package(PNG REQUIRED)
if(ENABLE_VULKAN)
find_package(Vulkan REQUIRED)
include_directories("${Vulkan_INCLUDE_DIRS}")
endif()
if(ENABLE_OPENGL)
find_package(OpenGL REQUIRED)
endif()
if(ENABLE_DISCORD_RPC)
add_definitions(-DENABLE_DISCORD_RPC)
add_subdirectory(dependencies/discord-rpc EXCLUDE_FROM_ALL)
target_include_directories(discord-rpc INTERFACE ./dependencies/discord-rpc/include)
# glslang versions older than 11.11.0 define targets without a namespace
if (NOT TARGET glslang::SPIRV AND TARGET SPIRV)
add_library(glslang::SPIRV ALIAS SPIRV)
endif()
if(ENABLE_WXWIDGETS)
find_package(wxWidgets CONFIG REQUIRED)
if (UNIX AND NOT APPLE)
find_package(X11 REQUIRED)
endif()
find_package(OpenSSL REQUIRED)
find_package(X11)
# find a better way to handle this
link_libraries(${Boost_LIBRARIES})
link_libraries(${X11_LIBRARIES})
link_libraries(SDL2::SDL2 SDL2::SDL2main SDL2::SDL2-static)
if(ENABLE_WXWIDGETS)
link_libraries(wx::core wx::base)
if (ENABLE_VULKAN)
include_directories("dependencies/Vulkan-Headers/include")
endif()
if(ENABLE_CUBEB)
option(BUILD_TESTS "" OFF)
option(BUILD_TOOLS "" OFF)
option(BUNDLE_SPEEX "" OFF)
set(USE_WINMM OFF CACHE BOOL "")
add_subdirectory(dependencies/cubeb)
set_property(TARGET cubeb PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
link_libraries(cubeb)
add_compile_definitions(HAS_CUBEB=1)
if (ENABLE_OPENGL)
find_package(OpenGL REQUIRED)
endif()
add_subdirectory(dependencies/ih264d)
add_subdirectory(dependencies/ZArchive)
if (ENABLE_DISCORD_RPC)
add_compile_definitions(ENABLE_DISCORD_RPC)
add_subdirectory(dependencies/discord-rpc EXCLUDE_FROM_ALL)
target_include_directories(discord-rpc INTERFACE ./dependencies/discord-rpc/include)
endif()
if (ENABLE_WXWIDGETS)
find_package(wxWidgets 3.2 REQUIRED COMPONENTS base core gl propgrid xrc)
endif()
if (ENABLE_CUBEB)
find_package(cubeb)
if (NOT cubeb_FOUND)
option(BUILD_TESTS "" OFF)
option(BUILD_TOOLS "" OFF)
option(BUNDLE_SPEEX "" OFF)
set(USE_WINMM OFF CACHE BOOL "")
add_subdirectory("dependencies/cubeb" EXCLUDE_FROM_ALL)
set_property(TARGET cubeb PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
add_library(cubeb::cubeb ALIAS cubeb)
endif()
add_compile_definitions("HAS_CUBEB=1")
endif()
add_subdirectory("dependencies/ih264d" EXCLUDE_FROM_ALL)
find_package(ZArchive)
if (NOT ZArchive_FOUND)
add_subdirectory("dependencies/ZArchive" EXCLUDE_FROM_ALL)
endif()
add_subdirectory(src)
+14 -23
View File
@@ -1,37 +1,28 @@
{
"configurations": [
{
"name": "x64-Debug",
"name": "RelWithDebInfo",
"configurationType": "RelWithDebInfo",
"generator": "Ninja",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}"
},
{
"name": "Release",
"configurationType": "Release",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": ""
},
{
"name": "x64-Release",
"name": "Debug",
"configurationType": "Debug",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ]
},
{
"name": "x64-Public-Release",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "-DPUBLIC_RELEASE=ON",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ]
"installRoot": "${projectDir}\\out\\install\\${name}"
}
]
}
View File
+53
View File
@@ -0,0 +1,53 @@
# **Cemu - Wii U emulator**
[![Build Process](https://github.com/cemu-project/Cemu/actions/workflows/build.yml/badge.svg)](https://github.com/cemu-project/Cemu/actions/workflows/build.yml)
[![Discord](https://img.shields.io/discord/286429969104764928?label=Cemu&logo=discord&logoColor=FFFFFF)](https://discord.gg/5psYsup)
[![Matrix Server](https://img.shields.io/matrix/cemu:cemu.info?server_fqdn=matrix.cemu.info&label=cemu:cemu.info&logo=matrix&logoColor=FFFFFF)](https://matrix.to/#/#cemu:cemu.info)
This is the code repository of Cemu, a Wii U emulator that is able to run most Wii U games and homebrew in a playable state.
It's written in C/C++ and is being actively developed with new features and fixes to increase compatibility, convenience and usability.
Cemu is currently only available for 64-bit Windows and Linux devices.
### Links:
- [Original 2.0 announcement post](https://www.reddit.com/r/cemu/comments/wwa22c/cemu_20_announcement_linux_builds_opensource_and/)
- [Official Website](https://cemu.info)
- [Compatibility List/Wiki](https://wiki.cemu.info/wiki/Main_Page)
- [Official Subreddit](https://reddit.com/r/Cemu)
- [Official Discord](https://discord.gg/5psYsup)
- [Official Matrix Server](https://matrix.to/#/#cemu:cemu.info)
- [Unofficial Setup Guide](https://cemu.cfw.guide)
#### Other relevant repositories:
- [Cemu-Language](https://github.com/cemu-project/Cemu-Language)
- [Cemu's Community Graphic Packs](https://github.com/ActualMandM/cemu_graphic_packs)
## Download
You can download the latest Cemu releases from the [GitHub Releases](https://github.com/cemu-project/Cemu/releases/) or from [Cemu's website](https://cemu.info).
Cemu is currently only available in a portable format so no installation is required besides extracting it in a safe place.
The native Linux build is currently a work-in-progress. See [Current State Of Linux builds](https://github.com/cemu-project/Cemu/issues/107) for more information about the things to be aware of.
Pre-2.0 releases can be found on Cemu's [changelog page](https://cemu.info/changelog.html).
## Build Instructions
To compile Cemu yourself on Windows or Linux, view the [BUILD.md file](/BUILD.md).
## Issues
Issues with the emulator should be filed using [GitHub Issues](https://github.com/cemu-project/Cemu/issues).
The old bug tracker can be found at [bugs.cemu.info](https://bugs.cemu.info) and still contains relevant issues and feature suggestions.
## Contributing
Pull requests are very welcome. For easier coordination you can visit the developer discussion channel on [Discord](https://discord.gg/5psYsup) or alternatively the [Matrix Server](https://matrix.to/#/#cemu:cemu.info).
If coding isn't your thing, testing games and making detailed bug reports or updating the (usually outdated) compatibility wiki is also appreciated!
Questions about Cemu's software architecture can also be answered on Discord (through the Matrix bridge).
## License
Cemu is licensed under [Mozilla Public License 2.0](/LICENSE.txt). Exempt from this are all files in the dependencies directory for which the licenses of the original code apply as well as some individual files in the src folder, as specified in those file headers respectively.
@@ -1,7 +1 @@
# LEGO City Undercover (USA)
[General]
loadSharedLibraries = false
[Graphics]
GPUBufferCacheAccuracy = 0
# LEGO City Undercover (USA)
@@ -1,7 +1 @@
# LEGO City Undercover (EUR)
[General]
loadSharedLibraries = false
[Graphics]
GPUBufferCacheAccuracy = 0
# LEGO City Undercover (EUR)
@@ -1,5 +1,4 @@
# Monster Hunter 3(tri-)GHD Ver. (JPN)
[Graphics]
GPUBufferCacheAccuracy = 1
streamoutBufferCacheSize = 48
@@ -1,7 +1,4 @@
# Super Mario 3D World (JPN)
[CPU]
[Graphics]
accurateShaderMul = false
GPUBufferCacheAccuracy = 2
@@ -2,6 +2,3 @@
[CPU]
cpuMode = Singlecore-Recompiler
[Graphics]
GPUBufferCacheAccuracy = 2
@@ -1,7 +1 @@
# Scribblenauts Unlimited (EUR)
[General]
loadSharedLibraries = true
[Graphics]
GPUBufferCacheAccuracy = 0
# Scribblenauts Unlimited (EUR)

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