6 Commits
18 changed files with 51 additions and 37 deletions
+1 -1
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@@ -21,7 +21,7 @@ if (ENABLE_VCPKG)
endif()
endif()
project(Cemu VERSION 2.0)
project(Cemu VERSION 2.0.0)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
+7
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@@ -75,6 +75,13 @@ if (MACOS_BUNDLE)
set(RESOURCE_FILES "${CMAKE_SOURCE_DIR}/src/resource/cemu.icns")
target_sources(CemuBin PRIVATE "${RESOURCE_FILES}")
set(MACOSX_BUNDLE_ICON_FILE "cemu.icns")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "info.cemu.Cemu")
set(MACOSX_BUNDLE_BUNDLE_NAME "Cemu")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${CMAKE_PROJECT_VERSION})
set(MACOSX_BUNDLE_BUNDLE_VERSION ${CMAKE_PROJECT_VERSION})
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2022 Cemu Project")
set(MACOSX_BUNDLE_CATEGORY "public.app-category.games")
set_target_properties(CemuBin PROPERTIES
+3 -3
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@@ -441,7 +441,7 @@ bool fsc_nextDir(FSCVirtualFile* fscFile, FSCDirEntry* dirEntry)
/*
* Create directory
*/
bool fsc_createDir(char* path, sint32* fscStatus)
bool fsc_createDir(const char* path, sint32* fscStatus)
{
fscDeviceC* fscDevice = NULL;
*fscStatus = FSC_STATUS_UNDEFINED;
@@ -461,7 +461,7 @@ bool fsc_createDir(char* path, sint32* fscStatus)
/*
* Rename file or directory
*/
bool fsc_rename(char* srcPath, char* dstPath, sint32* fscStatus)
bool fsc_rename(const char* srcPath, const char* dstPath, sint32* fscStatus)
{
std::string srcDevicePath;
std::string dstDevicePath;
@@ -481,7 +481,7 @@ bool fsc_rename(char* srcPath, char* dstPath, sint32* fscStatus)
/*
* Delete file or subdirectory
*/
bool fsc_remove(char* path, sint32* fscStatus)
bool fsc_remove(const char* path, sint32* fscStatus)
{
std::string devicePath;
fscDeviceC* fscDevice = NULL;
+3 -3
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@@ -167,9 +167,9 @@ void fsc_unmountAll();
FSCVirtualFile* fsc_open(const char* path, FSC_ACCESS_FLAG accessFlags, sint32* fscStatus, sint32 maxPriority=FSC_PRIORITY_MAX);
FSCVirtualFile* fsc_openDirIterator(const char* path, sint32* fscStatus);
bool fsc_createDir(char* path, sint32* fscStatus);
bool fsc_rename(char* srcPath, char* dstPath, sint32* fscStatus);
bool fsc_remove(char* path, sint32* fscStatus);
bool fsc_createDir(const char* path, sint32* fscStatus);
bool fsc_rename(const char* srcPath, const char* dstPath, sint32* fscStatus);
bool fsc_remove(const char* path, sint32* fscStatus);
bool fsc_nextDir(FSCVirtualFile* fscFile, FSCDirEntry* dirEntry);
void fsc_close(FSCVirtualFile* fscFile);
uint32 fsc_getFileSize(FSCVirtualFile* fscFile);
+2 -1
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@@ -11,6 +11,7 @@
#include "util/IniParser/IniParser.h"
#include "util/helpers/StringHelpers.h"
#include "Cafe/CafeSystem.h"
#include <cinttypes>
std::vector<GraphicPackPtr> GraphicPack2::s_graphic_packs;
std::vector<GraphicPackPtr> GraphicPack2::s_active_graphic_packs;
@@ -660,7 +661,7 @@ void GraphicPack2::LoadShaders()
uint64 shader_base_hash = 0;
uint64 shader_aux_hash = 0;
wchar_t shader_type[256]{};
if (filename.size() < 256 && swscanf(filename.c_str(), L"%I64x_%I64x_%ls", &shader_base_hash, &shader_aux_hash, shader_type) == 3)
if (filename.size() < 256 && swscanf(filename.c_str(), L"%" SCNx64 "_%" SCNx64 "_%ls", &shader_base_hash, &shader_aux_hash, shader_type) == 3)
{
if (shader_type[0] == 'p' && shader_type[1] == 's')
m_custom_shaders.emplace_back(LoadShader(p, shader_base_hash, shader_aux_hash, GP_SHADER_TYPE::PIXEL));
+2 -2
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@@ -64,8 +64,8 @@ struct LatteGPUState_t
{
bool isEnabled;
MPTR physPtr;
volatile uint32 flipRequestCount;
volatile uint32 flipExecuteCount;
std::atomic<uint32> flipRequestCount;
std::atomic<uint32> flipExecuteCount;
}screen[2];
}osScreen;
};
+2 -1
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@@ -13,6 +13,7 @@
#include "util/Zir/EmitterGLSL/ZpIREmitGLSL.h"
#include "util/Zir/Core/ZpIRDebug.h"
#include "util/containers/flat_hash_map.hpp"
#include <cinttypes>
struct _ShaderHashCache
{
@@ -294,7 +295,7 @@ void LatteShader_CreateRendererShader(LatteDecompilerShader* shader, bool compil
{
if (shader->hasError )
{
forceLog_printf("Unable to compile shader %I64x", shader->baseHash);
forceLog_printf("Unable to compile shader %" PRIx64, shader->baseHash);
return;
}
+2 -2
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@@ -78,7 +78,7 @@ bool LatteHandleOSScreen_TV()
LatteRenderTarget_copyToBackbuffer(osScreenTVTex[bufferIndexTV]->baseTexture->baseView, false);
if (LatteGPUState.osScreen.screen[0].flipExecuteCount != LatteGPUState.osScreen.screen[0].flipRequestCount)
LatteGPUState.osScreen.screen[0].flipExecuteCount = LatteGPUState.osScreen.screen[0].flipRequestCount;
LatteGPUState.osScreen.screen[0].flipExecuteCount.store(LatteGPUState.osScreen.screen[0].flipRequestCount);
return true;
}
@@ -101,7 +101,7 @@ bool LatteHandleOSScreen_DRC()
LatteRenderTarget_copyToBackbuffer(osScreenDRCTex[bufferIndexDRC]->baseTexture->baseView, true);
if (LatteGPUState.osScreen.screen[1].flipExecuteCount != LatteGPUState.osScreen.screen[1].flipRequestCount)
LatteGPUState.osScreen.screen[1].flipExecuteCount = LatteGPUState.osScreen.screen[1].flipRequestCount;
LatteGPUState.osScreen.screen[1].flipExecuteCount.store(LatteGPUState.osScreen.screen[1].flipRequestCount);
return true;
}
@@ -548,6 +548,9 @@ void OpenGLRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutpu
renderstate_resetDepthControl();
attributeStream_reset();
// bind back buffer
rendertarget_bindFramebufferObject(nullptr);
if (clearBackground)
{
int windowWidth, windowHeight;
@@ -559,9 +562,6 @@ void OpenGLRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutpu
g_renderer->ClearColorbuffer(padView);
}
// bind back buffer
rendertarget_bindFramebufferObject(nullptr);
// calculate effective size
sint32 effectiveWidth;
sint32 effectiveHeight;
@@ -55,7 +55,7 @@ uint64 VulkanRenderer::draw_calculateGraphicsPipelineHash(const LatteFetchShader
// An alternative would be to use VK_EXT_vertex_input_dynamic_state but it comes with minor overhead
// Regardless, the extension is not well supported as of writing this (July 2021, only 10% of GPUs support it on Windows. Nvidia only)
cemu_assert_debug(fetchShader->key == fetchShader->key); // fetch shaders must be layout compatible, but may have different offsets
cemu_assert_debug(vertexShader->compatibleFetchShader->key == fetchShader->key); // fetch shaders must be layout compatible, but may have different offsets
uint64 stateHash;
stateHash = draw_calculateMinimalGraphicsPipelineHash(fetchShader, lcr);
+7 -7
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@@ -328,26 +328,26 @@ namespace iosu
FSStatus FSAProcessCmd_remove(FSAClient* client, FSAIpcCommand* cmd)
{
char* path = (char*)cmd->cmdRemove.path;
std::string path = __FSATranslatePath(client, (char*)cmd->cmdRemove.path);
sint32 fscStatus = FSC_STATUS_FILE_NOT_FOUND;
fsc_remove(path, &fscStatus);
fsc_remove(path.c_str(), &fscStatus);
return FSA_convertFSCtoFSStatus(fscStatus);
}
FSStatus FSAProcessCmd_makeDir(FSAClient* client, FSAIpcCommand* cmd)
{
char* path = (char*)cmd->cmdMakeDir.path;
std::string path = __FSATranslatePath(client, (char*)cmd->cmdMakeDir.path);
sint32 fscStatus = FSC_STATUS_FILE_NOT_FOUND;
fsc_createDir(path, &fscStatus);
fsc_createDir(path.c_str(), &fscStatus);
return FSA_convertFSCtoFSStatus(fscStatus);
}
FSStatus FSAProcessCmd_rename(FSAClient* client, FSAIpcCommand* cmd)
{
char* srcPath = (char*)cmd->cmdRename.srcPath;
char* dstPath = (char*)cmd->cmdRename.dstPath;
std::string srcPath = __FSATranslatePath(client, (char*)cmd->cmdRename.srcPath);
std::string dstPath = __FSATranslatePath(client, (char*)cmd->cmdRename.dstPath);
sint32 fscStatus = FSC_STATUS_FILE_NOT_FOUND;
fsc_rename(srcPath, dstPath, &fscStatus);
fsc_rename(srcPath.c_str(), dstPath.c_str(), &fscStatus);
return FSA_convertFSCtoFSStatus(fscStatus);
}
@@ -43,6 +43,11 @@ namespace coreinit
osLib_returnFromFunction64(hCPU, coreinit_getTimerTick());
}
void export_OSGetSystemTick(PPCInterpreter_t* hCPU)
{
osLib_returnFromFunction(hCPU, (uint32)coreinit_getTimerTick());
}
uint32 getLeapDaysUntilYear(uint32 year)
{
if (year == 0)
@@ -368,6 +373,7 @@ namespace coreinit
osLib_addFunction("coreinit", "OSGetTime", export_OSGetTime);
osLib_addFunction("coreinit", "OSGetSystemTime", export_OSGetSystemTimeDummy);
osLib_addFunction("coreinit", "OSGetTick", export_OSGetTick);
osLib_addFunction("coreinit", "OSGetSystemTick", export_OSGetSystemTick);
cafeExportRegister("coreinit", OSTicksToCalendarTime, LogType::Placeholder);
cafeExportRegister("coreinit", OSCalendarTimeToTicks, LogType::Placeholder);
+3 -1
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@@ -21,6 +21,8 @@
#include "GX2_Surface_Copy.h"
#include "GX2_Texture.h"
#include <cinttypes>
#define GX2_TV_RENDER_NONE 0
#define GX2_TV_RENDER_480 1
#define GX2_TV_RENDER_480_WIDE 2
@@ -343,7 +345,7 @@ void _GX2SubmitToTCL()
// update last submitted CB timestamp
uint64 commandBufferTimestamp = Latte_GetTime();
LatteGPUState.lastSubmittedCommandBufferTimestamp.store(commandBufferTimestamp);
gx2Log_printf("Submitting GX2 command buffer with timestamp %016I64x", commandBufferTimestamp);
gx2Log_printf("Submitting GX2 command buffer with timestamp %016" PRIx64, commandBufferTimestamp);
// submit HLE packet to write retirement timestamp
gx2WriteGather_submitU32AsBE(pm4HeaderType3(IT_HLE_SET_CB_RETIREMENT_TIMESTAMP, 2));
gx2WriteGather_submitU32AsBE((uint32)(commandBufferTimestamp>>32ULL));
+1 -1
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@@ -75,7 +75,7 @@ CubebAPI::CubebAPI(cubeb_devid devid, uint32 samplerate, uint32 channels, uint32
output_params.layout = CUBEB_LAYOUT_3F4_LFE;
break;
case 6:
output_params.layout = CUBEB_LAYOUT_QUAD_LFE | CHANNEL_FRONT_CENTER;
output_params.layout = CUBEB_LAYOUT_3F2_LFE_BACK;
break;
case 4:
output_params.layout = CUBEB_LAYOUT_QUAD;
+1 -1
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@@ -509,7 +509,7 @@ void CemuUpdateWindow::WorkerThread()
forceLog_printf("applying update error: %s", sys.what());
}
if ((counter++ / 10) * 10 == counter)
if ((counter++ % 10) == 0)
{
auto* event = new wxCommandEvent(wxEVT_PROGRESS);
event->SetInt(counter);
-4
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@@ -6,16 +6,12 @@
<string>English</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleGetInfoString</key>
<string>${MACOSX_BUNDLE_INFO_STRING}</string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
<key>CFBundleName</key>
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
<key>CFBundlePackageType</key>
+5 -4
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@@ -1,12 +1,13 @@
#include "Cemu/FileCache/FileCache.h"
#include "Cafe/HW/Latte/Core/LatteShaderCache.h"
#include <regex>
#include <cinttypes>
void MergeShaderCacheFile(std::string fileName)
{
// parse titleId from fileName
uint64 titleId = 0;
if (sscanf(fileName.c_str(), "%I64x", &titleId) != 1)
if (sscanf(fileName.c_str(), "%" SCNx64, &titleId) != 1)
return;
const std::string mainPath = "shaderCache/transferable/" + fileName;
@@ -26,7 +27,7 @@ void MergeShaderCacheFile(std::string fileName)
return;
}
// begin merging
printf("Merging shaders %I64x...", titleId);
printf("Merging shaders %" PRIx64 "...", titleId);
uint32 numMergedEntries = 0; // number of files added to the main cache file
for (sint32 i = 0; i < sourceCache->GetFileCount(); i++)
{
@@ -52,7 +53,7 @@ void MergePipelineCacheFile(std::string fileName)
{
// parse titleId from fileName
uint64 titleId = 0;
if (sscanf(fileName.c_str(), "%I64x", &titleId) != 1)
if (sscanf(fileName.c_str(), "%" SCNx64, &titleId) != 1)
return;
const std::string mainPath = "shaderCache/transferable/" + fileName;
@@ -73,7 +74,7 @@ void MergePipelineCacheFile(std::string fileName)
return;
}
// begin merging
printf("Merging pipelines %I64x...", titleId);
printf("Merging pipelines %" PRIx64 "...", titleId);
uint32 numMergedEntries = 0; // number of files added to the main cache file
for (sint32 i = 0; i < sourceCache->GetFileCount(); i++)
{
+2 -2
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@@ -207,11 +207,11 @@ namespace ZpIR
// print imports
printf("Imports:\n");
for(auto itr : block->m_imports)
printf(" reg: %s sym:0x%lux\n", getRegisterName(block, itr.reg).c_str(), itr.name);
printf(" reg: %s sym:0x%llx\n", getRegisterName(block, itr.reg).c_str(), itr.name);
// print exports
printf("Exports:\n");
for (auto itr : block->m_exports)
printf(" reg: %s sym:0x%lux\n", getRegisterName(block, itr.reg).c_str(), itr.name);
printf(" reg: %s sym:0x%llx\n", getRegisterName(block, itr.reg).c_str(), itr.name);
// print instructions
printf("Assembly:\n");
IR::__InsBase* instruction = block->m_instructionFirst;