Move audioDebugger to ui

This commit is contained in:
SSimco
2023-06-07 10:24:46 +03:00
parent 466f03febc
commit c0147f0c2e
5 changed files with 4 additions and 13 deletions
-11
View File
@@ -7,12 +7,6 @@ add_library(CemuAudio
set_property(TARGET CemuAudio PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
# move these to UI folder
target_sources(CemuAudio PRIVATE
audioDebuggerWindow.cpp
audioDebuggerWindow.h
)
if(WIN32)
target_sources(CemuAudio PRIVATE
DirectSoundAPI.cpp
@@ -48,8 +42,3 @@ if(ENABLE_CUBEB)
# PUBLIC because cubeb.h/cubeb.h is included in CubebAPI.h
target_link_libraries(CemuAudio PUBLIC cubeb::cubeb)
endif()
if (ENABLE_WXWIDGETS)
# PUBLIC because wx/wx.h is included in audioDebuggerWindow.h
target_link_libraries(CemuAudio PUBLIC wx::base wx::core)
endif()
+2
View File
@@ -22,6 +22,8 @@ add_library(CemuGui
components/wxLogCtrl.h
components/wxTitleManagerList.cpp
components/wxTitleManagerList.h
debugger/AudioDebuggerWindow.cpp
debugger/AudioDebuggerWindow.h
debugger/BreakpointWindow.cpp
debugger/BreakpointWindow.h
debugger/DebuggerWindow2.cpp
+1 -1
View File
@@ -9,7 +9,6 @@
#include "gui/PadViewFrame.h"
#include "gui/windows/TextureRelationViewer/TextureRelationWindow.h"
#include "gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.h"
#include "audio/audioDebuggerWindow.h"
#include "gui/canvas/OpenGLCanvas.h"
#include "gui/canvas/VulkanCanvas.h"
#include "Cafe/OS/libs/nn_nfp/nn_nfp.h"
@@ -17,6 +16,7 @@
#include "Cafe/IOSU/legacy/iosu_crypto.h"
#include "Cafe/GameProfile/GameProfile.h"
#include "gui/debugger/DebuggerWindow2.h"
#include "gui/debugger/AudioDebuggerWindow.h"
#include "util/helpers/helpers.h"
#include "config/CemuConfig.h"
#include "Cemu/DiscordPresence/DiscordPresence.h"
@@ -1,5 +1,5 @@
#include "gui/wxgui.h"
#include "audioDebuggerWindow.h"
#include "gui/debugger/AudioDebuggerWindow.h"
#include "Cafe/OS/libs/snd_core/ax.h"
#include "Cafe/OS/libs/snd_core/ax_internal.h"