mirror of
https://github.com/izzy2lost/WeeU.git
synced 2026-07-06 00:19:59 -07:00
Merge branch 'main' into android
This commit is contained in:
@@ -15,6 +15,7 @@ BinPackArguments: true
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BinPackParameters: true
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BraceWrapping:
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AfterCaseLabel: true
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AfterClass: true
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AfterControlStatement: Always
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AfterEnum: true
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AfterExternBlock: true
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+11
-16
@@ -24,11 +24,6 @@ jobs:
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submodules: "recursive"
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fetch-depth: 0
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- name: "Fetch full history for vcpkg submodule"
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run: |
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cd dependencies/vcpkg
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git fetch --unshallow
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- name: Setup release mode parameters (for deploy)
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if: ${{ inputs.deploymode == 'release' }}
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run: |
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@@ -133,11 +128,6 @@ jobs:
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with:
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submodules: "recursive"
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- name: "Fetch full history for vcpkg submodule"
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run: |
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cd dependencies/vcpkg
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git fetch --unshallow
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- name: Setup release mode parameters (for deploy)
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if: ${{ inputs.deploymode == 'release' }}
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run: |
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@@ -212,11 +202,6 @@ jobs:
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with:
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submodules: "recursive"
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- name: "Fetch full history for vcpkg submodule"
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run: |
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cd dependencies/vcpkg
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git fetch --unshallow
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- name: Setup release mode parameters (for deploy)
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if: ${{ inputs.deploymode == 'release' }}
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run: |
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@@ -239,7 +224,17 @@ jobs:
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- name: "Install system dependencies"
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run: |
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brew update
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brew install llvm@15 ninja nasm molten-vk automake libtool
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brew install llvm@15 ninja nasm automake libtool
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brew install cmake ninja
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- name: "Build and install molten-vk"
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run: |
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git clone https://github.com/KhronosGroup/MoltenVK.git
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cd MoltenVK
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git checkout bf097edc74ec3b6dfafdcd5a38d3ce14b11952d6
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./fetchDependencies --macos
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make macos
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make install
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- name: "Setup cmake"
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uses: jwlawson/actions-setup-cmake@v2
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+3
-1
@@ -9,13 +9,15 @@
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[submodule "dependencies/vcpkg"]
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path = dependencies/vcpkg
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url = https://github.com/microsoft/vcpkg
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shallow = true
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shallow = false
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[submodule "dependencies/Vulkan-Headers"]
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path = dependencies/Vulkan-Headers
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url = https://github.com/KhronosGroup/Vulkan-Headers
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shallow = true
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[submodule "dependencies/imgui"]
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path = dependencies/imgui
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url = https://github.com/ocornut/imgui
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shallow = true
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[submodule "dependencies/xbyak_aarch64"]
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path = dependencies/xbyak_aarch64
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url = https://github.com/fujitsu/xbyak_aarch64
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@@ -57,7 +57,7 @@ At Step 3 in [Build Cemu using cmake and clang](#build-cemu-using-cmake-and-clan
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`cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DCMAKE_C_COMPILER=/usr/bin/clang-15 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-15 -G Ninja -DCMAKE_MAKE_PROGRAM=/usr/bin/ninja`
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#### For Fedora and derivatives:
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`sudo dnf install clang cmake cubeb-devel freeglut-devel git glm-devel gtk3-devel kernel-headers libgcrypt-devel libsecret-devel libtool libusb1-devel llvm nasm ninja-build perl-core systemd-devel zlib-devel`
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`sudo dnf install clang cmake cubeb-devel freeglut-devel git glm-devel gtk3-devel kernel-headers libgcrypt-devel libsecret-devel libtool libusb1-devel llvm nasm ninja-build perl-core systemd-devel zlib-devel zlib-static`
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### Build Cemu
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@@ -16,6 +16,24 @@ if (EXPERIMENTAL_VERSION)
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endif()
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if (ENABLE_VCPKG)
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# check if vcpkg is shallow and unshallow it if necessary
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execute_process(
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COMMAND git rev-parse --is-shallow-repository
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/dependencies/vcpkg
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OUTPUT_VARIABLE is_vcpkg_shallow
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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if(is_vcpkg_shallow STREQUAL "true")
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message(STATUS "vcpkg is shallow. Unshallowing it now...")
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execute_process(
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COMMAND git fetch --unshallow
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WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/dependencies/vcpkg"
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RESULT_VARIABLE result
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OUTPUT_VARIABLE output
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)
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endif()
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if(UNIX AND NOT APPLE AND NOT VCPKG_TARGET_ANDROID)
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set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports_linux")
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Binary file not shown.
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@@ -1 +0,0 @@
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If you plan to transfer the shader cache to a different PC or Cemu installation you only need to copy the 'transferable' directory.
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Vendored
+4
-1
@@ -10,6 +10,8 @@ curl -sSfL https://github.com"$(curl https://github.com/probonopd/go-appimage/re
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chmod a+x mkappimage.AppImage
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curl -sSfLO "https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh"
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chmod a+x linuxdeploy-plugin-gtk.sh
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curl -sSfLO "https://github.com/darealshinji/linuxdeploy-plugin-checkrt/releases/download/continuous/linuxdeploy-plugin-checkrt.sh"
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chmod a+x linuxdeploy-plugin-checkrt.sh
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if [[ ! -e /usr/lib/x86_64-linux-gnu ]]; then
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sed -i 's#lib\/x86_64-linux-gnu#lib64#g' linuxdeploy-plugin-gtk.sh
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@@ -39,7 +41,8 @@ export NO_STRIP=1
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-d "${GITHUB_WORKSPACE}"/AppDir/info.cemu.Cemu.desktop \
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-i "${GITHUB_WORKSPACE}"/AppDir/info.cemu.Cemu.png \
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-e "${GITHUB_WORKSPACE}"/AppDir/usr/bin/Cemu \
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--plugin gtk
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--plugin gtk \
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--plugin checkrt
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if ! GITVERSION="$(git rev-parse --short HEAD 2>/dev/null)"; then
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GITVERSION=experimental
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@@ -373,7 +373,9 @@ add_library(CemuCafe
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OS/libs/gx2/GX2_Texture.h
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OS/libs/gx2/GX2_TilingAperture.cpp
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OS/libs/h264_avc/H264Dec.cpp
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OS/libs/h264_avc/H264DecBackendAVC.cpp
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OS/libs/h264_avc/h264dec.h
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OS/libs/h264_avc/H264DecInternal.h
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OS/libs/h264_avc/parser
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OS/libs/h264_avc/parser/H264Parser.cpp
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OS/libs/h264_avc/parser/H264Parser.h
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@@ -462,6 +464,8 @@ add_library(CemuCafe
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OS/libs/nsyshid/BackendLibusb.h
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OS/libs/nsyshid/BackendWindowsHID.cpp
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OS/libs/nsyshid/BackendWindowsHID.h
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OS/libs/nsyshid/Infinity.cpp
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OS/libs/nsyshid/Infinity.h
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OS/libs/nsyshid/Skylander.cpp
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OS/libs/nsyshid/Skylander.h
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OS/libs/nsyskbd/nsyskbd.cpp
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@@ -3,6 +3,8 @@
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#include <boost/container/small_vector.hpp>
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#include "../fsc.h"
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// path parser and utility class for Wii U paths
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// optimized to be allocation-free for common path lengths
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class FSCPath
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@@ -119,9 +121,7 @@ public:
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template<typename F>
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class FSAFileTree
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{
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public:
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private:
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private:
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enum NODETYPE : uint8
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{
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@@ -133,6 +133,7 @@ private:
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{
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std::string name;
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std::vector<node_t*> subnodes;
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size_t fileSize;
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F* custom;
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NODETYPE type;
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};
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@@ -179,13 +180,54 @@ private:
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return newNode;
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}
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class DirectoryIterator : public FSCVirtualFile
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{
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public:
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DirectoryIterator(node_t* node)
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: m_node(node), m_subnodeIndex(0)
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{
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}
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sint32 fscGetType() override
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{
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return FSC_TYPE_DIRECTORY;
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}
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bool fscDirNext(FSCDirEntry* dirEntry) override
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{
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if (m_subnodeIndex >= m_node->subnodes.size())
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return false;
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const node_t* subnode = m_node->subnodes[m_subnodeIndex];
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strncpy(dirEntry->path, subnode->name.c_str(), sizeof(dirEntry->path) - 1);
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dirEntry->path[sizeof(dirEntry->path) - 1] = '\0';
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dirEntry->isDirectory = subnode->type == FSAFileTree::NODETYPE_DIRECTORY;
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dirEntry->isFile = subnode->type == FSAFileTree::NODETYPE_FILE;
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dirEntry->fileSize = subnode->type == FSAFileTree::NODETYPE_FILE ? subnode->fileSize : 0;
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++m_subnodeIndex;
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return true;
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}
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bool fscRewindDir() override
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{
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m_subnodeIndex = 0;
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return true;
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}
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private:
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node_t* m_node;
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size_t m_subnodeIndex;
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};
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public:
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FSAFileTree()
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{
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rootNode.type = NODETYPE_DIRECTORY;
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}
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bool addFile(std::string_view path, F* custom)
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bool addFile(std::string_view path, size_t fileSize, F* custom)
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{
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FSCPath p(path);
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if (p.GetNodeCount() == 0)
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@@ -196,6 +238,7 @@ public:
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return false; // node already exists
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// add file node
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node_t* fileNode = newNode(directoryNode, NODETYPE_FILE, p.GetNodeName(p.GetNodeCount() - 1));
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fileNode->fileSize = fileSize;
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fileNode->custom = custom;
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return true;
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}
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@@ -214,6 +257,20 @@ public:
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return true;
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}
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bool getDirectory(std::string_view path, FSCVirtualFile*& dirIterator)
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{
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FSCPath p(path);
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if (p.GetNodeCount() == 0)
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return false;
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node_t* node = getByNodePath(p, p.GetNodeCount(), false);
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if (node == nullptr)
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return false;
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if (node->type != NODETYPE_DIRECTORY)
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return false;
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dirIterator = new DirectoryIterator(node);
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return true;
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}
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bool removeFile(std::string_view path)
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{
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FSCPath p(path);
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@@ -212,7 +212,7 @@ bool FSCDeviceHostFS_Mount(std::string_view mountPath, std::string_view hostTarg
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// redirect device
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void fscDeviceRedirect_map();
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void fscDeviceRedirect_add(std::string_view virtualSourcePath, const fs::path& targetFilePath, sint32 priority);
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void fscDeviceRedirect_add(std::string_view virtualSourcePath, size_t fileSize, const fs::path& targetFilePath, sint32 priority);
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#if __ANDROID__
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#include "Common/unix/FilesystemAndroid.h"
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@@ -11,7 +11,7 @@ struct RedirectEntry
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FSAFileTree<RedirectEntry> redirectTree;
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void fscDeviceRedirect_add(std::string_view virtualSourcePath, const fs::path& targetFilePath, sint32 priority)
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void fscDeviceRedirect_add(std::string_view virtualSourcePath, size_t fileSize, const fs::path& targetFilePath, sint32 priority)
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{
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// check if source already has a redirection
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RedirectEntry* existingEntry;
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@@ -24,7 +24,7 @@ void fscDeviceRedirect_add(std::string_view virtualSourcePath, const fs::path& t
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delete existingEntry;
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}
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RedirectEntry* entry = new RedirectEntry(targetFilePath, priority);
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redirectTree.addFile(virtualSourcePath, entry);
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redirectTree.addFile(virtualSourcePath, fileSize, entry);
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}
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class fscDeviceTypeRedirect : public fscDeviceC
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@@ -32,8 +32,15 @@ class fscDeviceTypeRedirect : public fscDeviceC
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FSCVirtualFile* fscDeviceOpenByPath(std::string_view path, FSC_ACCESS_FLAG accessFlags, void* ctx, sint32* fscStatus) override
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{
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RedirectEntry* redirectionEntry;
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if (redirectTree.getFile(path, redirectionEntry))
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if (HAS_FLAG(accessFlags, FSC_ACCESS_FLAG::OPEN_FILE) && redirectTree.getFile(path, redirectionEntry))
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return FSCVirtualFile_Host::OpenFile(redirectionEntry->dstPath, accessFlags, *fscStatus);
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FSCVirtualFile* dirIterator;
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if (HAS_FLAG(accessFlags, FSC_ACCESS_FLAG::OPEN_DIR) && redirectTree.getDirectory(path, dirIterator))
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return dirIterator;
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return nullptr;
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}
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@@ -830,7 +830,7 @@ void GraphicPack2::_iterateReplacedFiles(const fs::path& currentPath, bool isAOC
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{
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virtualMountPath = fs::path("vol/content/") / virtualMountPath;
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}
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fscDeviceRedirect_add(virtualMountPath.generic_string(), it.path().generic_string(), m_fs_priority);
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fscDeviceRedirect_add(virtualMountPath.generic_string(), it.file_size(), it.path().generic_string(), m_fs_priority);
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}
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}
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||||
}
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@@ -517,8 +517,6 @@ void debugger_createPPCStateSnapshot(PPCInterpreter_t* hCPU)
|
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debuggerState.debugSession.ppcSnapshot.cr[i] = hCPU->cr[i];
|
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}
|
||||
|
||||
void DebugLogStackTrace(OSThread_t* thread, MPTR sp);
|
||||
|
||||
void debugger_enterTW(PPCInterpreter_t* hCPU)
|
||||
{
|
||||
// handle logging points
|
||||
|
||||
@@ -212,11 +212,12 @@ static void PPCInterpreter_SUBF(PPCInterpreter_t* hCPU, uint32 opcode)
|
||||
|
||||
static void PPCInterpreter_SUBFO(PPCInterpreter_t* hCPU, uint32 opcode)
|
||||
{
|
||||
// untested (Don't Starve Giant Edition uses this)
|
||||
// Seen in Don't Starve Giant Edition and Teslagrad
|
||||
// also used by DS Virtual Console (Super Mario 64 DS)
|
||||
PPC_OPC_TEMPL3_XO();
|
||||
hCPU->gpr[rD] = ~hCPU->gpr[rA] + hCPU->gpr[rB] + 1;
|
||||
PPCInterpreter_setXerOV(hCPU, checkAdditionOverflow(~hCPU->gpr[rA], hCPU->gpr[rB], hCPU->gpr[rD]));
|
||||
uint32 result = ~hCPU->gpr[rA] + hCPU->gpr[rB] + 1;
|
||||
PPCInterpreter_setXerOV(hCPU, checkAdditionOverflow(~hCPU->gpr[rA], hCPU->gpr[rB], result));
|
||||
hCPU->gpr[rD] = result;
|
||||
if (opHasRC())
|
||||
ppc_update_cr0(hCPU, hCPU->gpr[rD]);
|
||||
PPCInterpreter_nextInstruction(hCPU);
|
||||
|
||||
@@ -826,7 +826,7 @@ void PipelineCompiler::InitDepthStencilState()
|
||||
|
||||
depthStencilState.front.reference = stencilRefFront;
|
||||
depthStencilState.front.compareMask = stencilCompareMaskFront;
|
||||
depthStencilState.front.writeMask = stencilWriteMaskBack;
|
||||
depthStencilState.front.writeMask = stencilWriteMaskFront;
|
||||
depthStencilState.front.compareOp = vkDepthCompareTable[(size_t)frontStencilFunc];
|
||||
depthStencilState.front.depthFailOp = stencilOpTable[(size_t)frontStencilZFail];
|
||||
depthStencilState.front.failOp = stencilOpTable[(size_t)frontStencilFail];
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
#include "Cafe/HW/Latte/Core/LatteBufferCache.h"
|
||||
#include "Cafe/HW/Latte/Core/LattePerformanceMonitor.h"
|
||||
#include "Cafe/HW/Latte/Core/LatteOverlay.h"
|
||||
|
||||
#include "Cafe/HW/Latte/LegacyShaderDecompiler/LatteDecompiler.h"
|
||||
|
||||
@@ -2228,6 +2229,8 @@ void VulkanRenderer::GetTextureFormatInfoVK(Latte::E_GX2SURFFMT format, bool isD
|
||||
else
|
||||
{
|
||||
formatInfoOut->vkImageAspect = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
if(format == (Latte::E_GX2SURFFMT::R16_G16_B16_A16_FLOAT | Latte::E_GX2SURFFMT::FMT_BIT_SRGB)) // Seen in Sonic Transformed level Starry Speedway. SRGB should just be ignored for native float formats?
|
||||
format = Latte::E_GX2SURFFMT::R16_G16_B16_A16_FLOAT;
|
||||
switch (format)
|
||||
{
|
||||
// RGBA formats
|
||||
@@ -2469,6 +2472,11 @@ void VulkanRenderer::GetTextureFormatInfoVK(Latte::E_GX2SURFFMT format, bool isD
|
||||
// used by Color Splash and Resident Evil
|
||||
formatInfoOut->vkImageFormat = VK_FORMAT_R8G8B8A8_UINT; // todo - should we use ABGR format?
|
||||
formatInfoOut->decoder = TextureDecoder_X24_G8_UINT::getInstance(); // todo - verify
|
||||
case Latte::E_GX2SURFFMT::R32_X8_FLOAT:
|
||||
// seen in Disney Infinity 3.0
|
||||
formatInfoOut->vkImageFormat = VK_FORMAT_R32_SFLOAT;
|
||||
formatInfoOut->decoder = TextureDecoder_NullData64::getInstance();
|
||||
break;
|
||||
default:
|
||||
cemuLog_log(LogType::Force, "Unsupported color texture format {:04x}", (uint32)format);
|
||||
cemu_assert_debug(false);
|
||||
|
||||
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Reference in New Issue
Block a user