Fix shader preset regex (#536)

This commit is contained in:
Tillsunset
2022-11-28 08:24:52 +01:00
committed by GitHub
parent 523a0e1706
commit 87d2f8ad55
+1 -1
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@@ -1179,7 +1179,7 @@ std::vector<uint64> GraphicPack2::ParseTitleIds(IniParser& rules, const char* op
void GraphicPack2::ApplyShaderPresets(std::string& shader_source) const
{
const auto active_presets = GetActivePresets();
const std::regex regex(R"(\$[a-zA-Z\_0-9]+)");
const std::regex regex(R"($[a-zA-Z_0-9]+)");
std::smatch match;
size_t offset = 0;